StarCraft
Cheat mode:
Press [Enter] during game play, type one of
the following codes, and press [Enter] again to activate
the corresponding cheat function.
| Effect |
Code |
| Minerals and gas increased by 10,000 | show me the money
|
| Minerals increased by 500 | whats mine is mine
|
| Vespene gas increased by 500 | breathe deep
|
| Everything upgraded | something for nothing
|
| Faster building and instant upgrades | operation cwal
|
| Unlimited psionic ability2 | the gathering
|
| Indestructible buildings and ships | power overwhelming
|
| Remove fog of war | war aint what it used to be
|
| Ignore supply limit when building units |
food for thought |
| Full map | black sheep wall
|
| Opponent has no psionics | noglues
|
| Build anything | modify the phase variance
|
| Free upgrades to units | medieval man
|
| Mission skip | there is no cow level
|
| Enable mission select1 | ophelia
|
| Terran mission select | terran<mission number>
|
| Zerg mission select | zerg<mission number>
|
| Protoss mission select | protoss<mission number>
|
| Continue after mission completed | staying alive
|
| Win game | man over game
|
| Lose game | game over man
|
1. This code must be enabled before the other mission
selection codes are used.
2. The Protoss Templar, Zerg Deviler, and Terran Ghost.
Progz4All,
Scifikiddo, Adam,
DarkFox7319, Crazytom3,
lmanthe, Frieza2186,
sufyaan, Hitmonchan005,
lacasse, Poorman250,
Zach Clary, RSP06,BravesFanInCA1,
and others.
Hear different unit phrases:
Select a unit four times. Select it again to hear a
different phrase. This may be done on every ground unit, air unit,
and heroes. Depending on type, four to seven different phrases
may be heard.
Patrick,
Joselito Bautista,
and DorkeyHorsey.
Nuke neutral animals:
Keep selecting a neutral animal (Kakaru, Rhyadon, Scantid,
Ursadon, Bangalass, Or Ragnasaur) repeatedly until a nuke falls
on them. They should make up to fifteen sounds before they die.
Joselito Bautista
and Videoman13.
Angry Marine:
On the first Terran bootcamp mission where you build
three supply depots, have the Marines attack each other. One Marine
will give an angry speech.
Mark Couch.
Hint: Zerg rushing:
Use the following trick take your opponent out before
he can build his defense. First, make seven Drones and get them
all mining minerals. Then get three or four Overlords. Make a
Spawning Pool. Then, have about 30 Zerglings attack all at one
time. .The only drawback to this strategy is if your attack fails
you will have no defense.
BenMeh007.
Hint: Protoss rushing:
Build three or four gateways in a row so you only have
to make three or four zealots at each gateway to get twelve. Then,
build a Forge so you can build photon cannons.
Ryan Huelle.
Hint: Boxing opponents in:
Use the following trick to stop your opponent from
attacking with land units. After about fifteen minutes into the
game, make sure you have good defense and are producing units.
Once you have Siege Tanks send them near to your opponent's base
entrance. Make sure they cannot see the tanks. Then, have five
SCVs go in front of the tanks and make bunkers there. Fill them,
then build rocket towers along the sides. If done correctly, you
opponent will not be able to get his units out of the base.
BenMeh007.
Hint: Easy victory against CPU Zerg:
Build Proton Cannons near the Zerg base and fire protons
at them.
BanjoBond.
Hint: Destroying Siege Tanks:
Get a large group of Dragoons (nine to twelve), and
they can easily overpower Siege Tanks.
DorkeyHorsey.
If facing against Siege Tanks in siege mode, get as close as you
can to the tanks (most likely touching them) and attack. The tanks
will not be able to attack you, there since they have no short-range.
However Siege Tanks that are further back can attack, but will
also hit their own tanks.
Rune Wolf.
Hint: Extra Broodlings:
When playing as the Zerg, enable the show me the
money code, or have a lot of Queens. You can keep using spawn
Broodlings on other Broodlings. In a short time you can have 50
Broodlings, and attack. Use this trick when your opponent only
has an infantry.
Furpel86.
Get about 9 to 12 drones to mine minerals. Then, build a Spawning
Pool. Next, build about three Hatcheries in a row. Within ten
minutes you can have 90 Zerglings.
crebber.
Hint: Attack cloaked unit:
You can often see a shimmering shape moving across
the screen. However, you cannot have you units directly attack
it. You can still attack a cloaked unit indirectly by using a
Templar or Infested Kerrigan to launch a Psionic Storm at it.
This works well on Observers.
The Muffin Man.
Hint: Interfering with CPU mineral production:
Note: This trick works best when playing as the Protoss
and SCVs and Drones are used. Build a Pylon with Cannons near
an enemy base, but not in it or near its mineral production. Get
a Probe and attack their base, unless it is a suicide mission.
Immediately after that, run to your cannons and watch the enemy
workers die. If you do this rapidly enough, eventually they will
quit making workers and just sit there.
Ut2k00.
Hint: Completing Terran Mission 3:
Build about five SCVs to mine for you. Use some to
repair Bunkers and Vultures. Then, build about four bunkers at
each entrance, but focus on the left entrance. Then, send a squad
of twelve to fifteen marines to attack the Zerg in the north.
Remember, the more you attack the enemy base, the less they will
have at the end.
Mark Couch.
Hint: Completing Terran Mission 7:
When you begin, bring all your units to your middle
base. Then, get twelve of any of your units together, as long
as they include SCV with the Psi Emitter. Have your Science Vessel
use Defense Matrix on the SCV. Then, make a mad dash for the enemy
base, which is straight to the right. Ignore any enemy fire and
just go to the base. When you get there, just send your SCV containing
the Psi emitter onto the beacon. This should not take more than
one minute to complete.
Michael Wright.
Bring Kerrigan and the SCV with the disrupter into your base.
Ignore everything else. Save your SCV and your Science Vessel
each in their own group, for easy access. Have the SCV get deep
into your base, then tell it to move to the beacon. Have your
Science Vessel get near the outside of your base and use Defense
Matrix at the last minute before the Marine on the plateau attacks
it. The D Matrix will keep the SCV alive until it gets there.
Dustin Steede.
Hint: Protoss defense:
If you are Protoss, build a lot of Photo Cannons at
your entrance until it is blocked. Put twelve Reavers in front
with twelve Scouts just above them. Make your Scouts and Reavers
hold position.
Vivian Kim.
Use the following trick if you are playing as Protoss online or
in single player mode and an enemy Terran is about to nuke your
center or some other place where you have a lot of units that
you cannot move away in time. If you have an Aorbiter close by,
use Stasis Field on your units. All the units frozen by the Stasis
Field will be able to survive the nuke without any damage. Your
Aorbiter will be destroyed because it will not be protected.
PimpDaddyFlix.
Hint: Powerful Protoss attack:
Build five to nine Carriers and make eight tiny ships
from each Carrier. Then, build two Transports with four Zeolots
in one and in other two spider-like machines. After that, build
three to five Scout Ships. Send the units close to the enemy base,
but do not let them see you. Send the transports first and unload
the people. Then, send Carriers and the Scout Ships to overtake
the base. The Carriers will unleash hordes of ships and the Scouts
will protect the Carriers while the ground forces distract them.
Note: You may lose a lot of resources from this, but it works
perfectly against the giant bases that take a long time to destroy.
zofia milewski.
When you start, make the Star Gate as fast as possible. Do not
bother with any ground units. Then, build Carriers and upgrade
their attack, defence, and number of Intersecters they can hold.
Build at least four to five Star Gates and as many Carriers as
you possible. In a few minutes you have an army that is almost
invincible.
Vestroyer94.
Hint: Multi-player Terran strategy:
Have 8 SCVs mining and 3 gathering gas. Build two Supply
Depots and a Barracks, then build at least 20 Marines with more
Depots. Have an SCV build an Engineering Bay. Build a Factory
and an Academy. Now add on the Machine Shop and for the Base add
a Comsat Station. Work on a Starport and keep making men at your
Barracks and Factory. Upgrade your Tanks to siege mode and build
an Armory. Build a Control Tower and Wraiths. Have them learn
cloaking and build Dropships. You should be building Missile Turrets
and Bunkers full of Marines. Build a huge force of assorted ground
and air units. Attack with full force after using your Comsat
Station to find the enemy.
DDiMarzo.
Hint: Terran defense:
If you chose to be Terran, start by blocking your entrance
with Supply Depots. Then build Bunkers in front of the Depots
and fill them with Marines. Line up some Missile Turrets parallel
to the Bunkers. As soon as you get Tanks with Siege upgrade, make
them use Siege mode just in the front of your defense. Upgrade
your Marines to have farther attack range. Now put all your efforts
in building some air to air defense such as Wraiths. Place up
to twelve just in front of your Tanks and make them hold position.
Vivian Kim.
Hint: Easy Terran win:
Set the rally point of your factory in the middle of
the enemy base. Keep building Goliaths and Siege Tanks. Let them
take out the base. The Goliaths will take out most air units.
Make sure to bring a Science Vessel for Cloaked and Burrowed troops.
Ronald Unzicker.
Hint: Multi-player Zerg strategy:
Build the same number of workers as with Terran strategy
and start a Spawning Pool. Build 6 Zerglings and start to attack
with full force. Build a Hydralisk Den and keep attacking. If
you have not won yet, upgrade to a Hive and get Mutalisks and
a Spire. Build a Queensnest and upgrade to a Hive. Move in with
Zerglings, Hydralisks, Ultralisks, and Guardians.
DDiMarzo.
Hint: Zerg defense:
If you chose to be Zerg, start by blocking your entrance
with Sunken Colonies. Make about two rows of them. Next, build
some Spore Colonies in front and in back of the Sunken Colonies.
Put some Guardians as soon as possible just in front of your Spore
Colonies. Make your Guardians hold position.
Vivian Kim.
Hint: Powerful Zerg attack:
Build four Lairs or Egg Hatcheries. Also build two
Sunken Colonies and a Spore Colony. Select all the Leeches from
the Lairs and there should be twelve of them on your screen. Then,
build the twelve Overlords. Do this again to get a total of twenty
four Overlords. After that, gather your resources for awhile,
then select the twelve eggs again and build Zerglings. Twenty
four of them will appear. Do this again to get a total of forty
eight Zerglings, then build twelve Hydralisks and either twevel
Ulterlisks (if you have the technology) or twelve Queens. Also
send a Overlord if you think they have invisible units.
If you built Ulterlisks instead of Queens, send all your forces
to the enemy base ,then put your units in rows. The first row
Ulterlisks, second row Hydralisks, and third row Zerglings. Send
your first row because they can take a lot of damage and also
do a lot of damage. Then send Hydralisks to shoot down air units
and finally send the Zerglings to help the Ulterlisks and your
enemy will be finished.
If you built Queens instead of Ulterlisks, wait for the Queens
to gain full energy then send all your units next to the base.
Send everyone except the Queens. Wait for awhile. When all the
enemies are at the same place, send your Queens to put parasites
on the enemy units that are too far to attack for the other units.
Then, spawn Broodlings from all of them and you will greatly outnumber
them. This is a more difficult strategy than the first, but it
works. Note: You must have a good amount of resources to do this
trick.
zofia milewski.
Get twelve Mutalisks and attack a Protoss or Terran base. If they
have many buildings, destroy them fast because their attacks can
ricochet of the buildings.
Sunscreen94.
Hint: Fast Zerglings:
Have your four starting Drones start harvesting. Build
only one more Drone. When it hatches, have it harvest. Wait until
you get 200 minerals, then build a Spawning Pool. When you get
50 minerals, make a Drone, then another. When you get 100 minerals,
make an Overlord. You should have 6 Drones, about 150 minerals,
and 2 Overlords when your Pool is done. This takes about two to
three minutes and all comps will fall to you, even the hardest
ones.
Acantarin.
Hint: Not entirely defeated:
Before you send all of your troops into battle, make
two or three SCVs/Drones/Probes and send them to a corner of the
map with no enemies near by. Then, send your infantry to battle.
In the event that your whole infantry is defeated and if you possibly
lose buildings, you can just start a new base and remake an infantry
with your SVCs/Drones/Probes.
c.j. pebbles.
Hint: battle.net abbreviations:
The following are abbreviations used on battle.net,
and what they mean:
Mark Couch.
ac: Allied chat on
bc: Battlecrusier
bs: Newbies
ct: Come to...
dd: Don't die
dd: Don't die
dl: Download, don't leave
dt: Dark Templar
gg: Good game
gl: Good luck, get lost
glhf: Good luck, have fun
goons: Dragoons
gw: Good work
hf: High five
ig2g: I got to go
inshh: I need some help here
lings: Zerglings
rj: Rejoin
rm: Re-make (remake the map)
rm: Remake
tvb: Top vs. bottom
uad: Your ally(s) died
ugad: You guys' ally died
ugd: Your guy died
ugl: You guys lose
ul: You loose
ums: Use map settings
Glitch: Moving frozen Archon:
Get two Templars or Dark Templars and an Arbiter with
Stasis Field. Merge the two Templars and wait until they are almost
done. Note: It usually works if they have 1 square remaining on
the bar. When they come out of the field a second one will appear
and will imprison it again. However, the Archon can still move.
TheEvilCheeseCakeNinja.
Hint: Stack Hydralisks in regular games:
Have lots of Hatcheries and the Burrow ability on.
Also, make sure you can build the Hydralisks. Have one of your
Hydralisks hot keyed to [Ctrl] + 1. Burrow the Hydralisk
that has been hot keyed. Click on the other Hydralisks. press
U, [Ctrl] + 1, 1 then U very
fast. This may take some time to do. If you notice you are on
your first hot keyed Hydralisk and you still have the others burrowed,
then it was done correctly. Move the burrowed Hydralisks and you
will see them stacking on each other. If you want to use this
move on the other battle.net players have lots of them (33 to
55) stacked together.
Richard Floresca.
Glitch: Marine gives obvious orders:
In the level "Boot Camp", enable the black
sheep wall code. Look around the map. You should see small
groups of five or six Zerglings scattered throughout the map,
including a pack dangerously close to your small base. Attack
this herd, and one of the attacking Marines will give you an obvious
hint on how to attack enemies and how to keep your units walking,
while taking and ignoring enemy attacks.
SilentKnight.
Strategy guides
from GameFAQs
Published strategy guides: Starcraft: Prima's Official Strategy Guide
Published strategy guides: Starcraft: Value Series: Prima's Official Strategy Guide
Published strategy guides: Starcraft Campaign Editor: Prima's Official Strategy Guide
Published strategy guides: StarCraft Multiplayer Strategies & Secrets
Trainer: by Odium
Trainer: v1.10 by Rainy
Trainer: v1.10 by Subzer0
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