Hint: Zann Consortium: Always try to corrupt, enslave, build a black market,
bribe, etc. any possible planets. This gives you sight on the
planets base and units, not to mention many credits. This will
also make your game much easier. eric.
Hint: Easy Zann Consortium Galactic Conquest:
First make a fleet of StarViper squadrons, and a ground
force of purely assault squads. Capturing Kamino makes this cheaper.
Then, create a black market on both Rebel and Empire planets.
After creating a black market buy the Buzz Droid upgrade and the
Disrupter Rifle upgrade to make your forces all powerful. Then,
fight your way to Dathomir no matter what the cost. Capture any
planets in your way and build palaces on all of them. By doing
this you will get more credits and a higher population limit.
Once at Dathomir make a Defiler and spread corruption on the planet.
This will let you gain something extra on the battlefield. Destroy
the space station and any spaceships after you corrupt the planet,
then send your "hired muscle" to destroy all resistance.
Once you have Dathomir, start making Nightsisters and a space
station to protect the planet. After making about ten to twenty
Nightsisters (depending on how much population and money you have),
send your space fleet whatever planet is closest to Dantooine,
unless you already control them. With Dantooine you can make Vonskors
to hunt Jedi and Sith. You should have capital ships and such
by now. Make a few capital ships and destroy the Rebels if you
created the Aggressor class, and the Empire if you created the
Mandalorian Capital Gunship. With your capital fleet, most planets
will fall to you with no casualties on your side if you just auto-resolving
each battle. Destroy each space force and then destroy the ground
forces with your Nightsisters and assault squads. Once you have
destroyed all but the last planet's resistance, make Vonskors
to hunt down the Force users, because they will most likely all
on one planet for a last stand. Moneymakerboy2.
If you play the Empire in Galactic Conquest or multi-player mode
(most likely) with the opponent with the Death Star (II), Corrupt
all their planets. Iin multi-player mode, look for the Death Star
(II) on planets. Make sure you have the 38,000 credits to destroy
it first then sabotage it so that the planets are still alive.
When sabotaged it cannot be constructed again. Robert McCoy.
Hint: Easy wins: In space battles as the Empire, put an Interdictor
cruiser in the little box when organizing a fleet. By doing this
you can send in your forces to a battle and stop enemy ships from
escaping to hyperspace using only the Interdictor. When your opponent
attacks the lone Interdictor, hyperspace in your reinforcements
directly on top of them. Imperial Star Destroyers work best for
this and provide a big surprise to an enemy player. IronRaptor.
As the Empire, get the Death Star and a Scout Squadron. Use the
Scout Squadron and use it on the opposing enemy's space station.
First, bring it on the map. then use the Star Destroyer's special
weapon on it. Sometimes the enemy (in Galactic Conquest mode)
will go to hyperspace. Robert McCoy.
When playing as the Empire and you want to destroy planets with
the Death Star (II), use a Probe Droid to scout the planet. If
there are is no space units, blow it up. Note: It is recommended
that you blow up the planets with units or heroes on them. Robert McCoy.
When building your space fleet, mainly use the fighters that cost
about 250 credits. An entire fleet of them can wipe out space
stations very quickly. Chris Fraser.
Use the following trick to win easily in Galactic Conquest mode.
Play as the Empire. They have the best fleets and the best fleet
heroes. For example, Grand Admiral Thrwan has a special ability
that makes the guns on his ship fire twice as fast with 50% more
power. Darth Vader has an entire Super Star Destroyer. Build your
tech level until you can get the Death Star. Meanwhile, also build
your fleets. Make them up of Imperial Star Destroyers, not the
Victory Star Destroyers. Once you have the Death Star, combine
it and your fleets and go hunting. By this point your fleet should
be almost unstoppable. Use your Star Destroyers to remove anything
in your way while the Death Star moves into position. Once it
is there, you may use it to destroy the space station and end
the battle soon thereafter, or you could just use your fleets
to destroy everything. After the battle, ground combat is unnecessary
due to the Death Star in orbit. You may simply destroy the planet
and take control of the system immediately. This is a good strategy
for when you are either at the end of the game and you want to
end it quickly, or you just got the Death Star and you want to
quickly boost your unit cap. If you want to actually take planets
on the ground, never combine your space fleet with your ground
fleet. You can lose a lot of ground units if they are accidently
brought into a space battle, because their transports are little
more than target practice. For the Empire, tech until you can
build AT-ATs. Once you have a few of them on the ground it is
pretty easy. They have great firepower, massive amounts of health
and armor. What the AT-AT cannot handle itself, the Stormtroopers
that you can drop out of its belly can. seth fieldmouse.
Use the following trick to win Galactic Conquest mode as the Empire.
Go to "Galactic Conquest". Select "Equal Footing",
then "Easy", then "Empire". Click "Advanced",
then move the slider that controls the tech level. Move them to
"5", then start. Make sure every planet has a mining
facility. Click on Coruscant when you 15,000 credits. Build
the Death Star. When it is 90% completed, click the Darth Vader
symbol. When you 11,250 credits on Coruscant build the Executor.
Then move the Acclamator and Victory Cruiser in the Coruscant
fleet to the Death Star fleet. Build two Acclamators and a Interdictor.
Move Admiral Piett or Thrawn into it and start conquering. Note:
Destroy capital ships or frigates that pose a threat to your Executor
and use Booba Fett if possible to detect IG-88. He can destroy
your super fleet and can protect against fighters. Also build
at least level 2 space stations on all destroyed planets unless
they are the capital ship producers (then make them levels 4 or
5).
Hint: Planets destroyed by the Death Star
(II): When planets are destroyed by the Death Star (II) their
ability (for example, T2-B tanks cost 20% less to build on all
planets) will not work. Robert McCoy.