Star Wars Knights Of The Old Republic 2: The Sith Lords
Cheat mode: Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "swkotor2.ini" file in the game folder.
Scroll to the "GAME OPTIONS" section and add the following
line:
EnableCheats=1
Save the file and start the game. Press ~ during game play
then enter one of the following codes to activate the corresponding
cheat function. Note: A console window will not appear. Press
[Tab] to list all console commands.
Note: When cheat codes are enabled, any games saved will be marked
with the message "Cheats Used". AZGUNS.
Effect
Code
Heal selected character's health and Force points
heal
Set "Computer Use" skill
setcomputeruse <1-99>
Set "Demolitions" skill
setdemolitions <1-99>
Set "Stealth" skill
setstealth <1-99>
Set "Awareness" skill
setawareness <1-99>
Set "Persuade" skill
setpersuade <1-99>
Set "Repair" skill
setrepair <1-99>
Set "Security" skill
setsecurity <1-99>
Set "Treat Injury" skill
settreatinjury <1-99>
Set "Strength" attribute
setstrength <1-99>
Set "Dexterity" attribute
setdexterity <1-99>
Set "Construction" attribute
setconstitution <1-99>
Set "Intelligence" attribute
setintelligence <1-99>
Set "Wisdom" attribute
setwisdom <1-99>
Set "Charisma" attribute
setcharisma <1-99>
Add experience1
addexp <number>
Add indicated number of levels
addlevel<number>
Press W or S to move faster; repeat to disable
turbo
God mode
invulnerability
Restart mini-games, if you lose
restartminigame
Turn darkness into brightness
bright
Add Light side points
addlightside <number>
Add Dark side points
adddarkside <number>
Press M to show entire map
revealmap
Get additional credits
givecredits <number>
Spawn indicated item
giveitem<item name>
100 Med Kits
givemed
100 Advance Repair Kits
giverepair
100 Computer Spikes
givecomspikes
100 Section Spikes
givesecspikes
100 Armor
givesitharmour
All limited use items never expire
infiniteuses
Show exact location on map
whereami
Travel to indicated map
warp<map name>
1. When this code is enabled, all hostile NPCs will
become neutral and the game will be rendered unwinnable. Reloading
to an older save will not work. Players will have to delete all
of their saved games and start a new game.
Hint: Alternate menu: After completing the game your character will appear
on the main menu.
Hint: Alternate dialogue: Successfully complete the game two times, once with
a Light side ending and again with a Dark side ending. Start the
game a third time to have new dialogue choices appear during the
game.
Hint: Dantooine: Jedi Master Robe: Save Koohda but kill the Jedi Master. He will have
a Jedi Master Robe on his corpse. UnwantedPsycho66.
Hint: Dantooine: Jedi Holocron: Do not buy the "Holocron" that one of the
salvagers is selling. It is a fake and you will end up wasting
1,000 credits. smitty98766.
Hint: Dantooine: Get the fake Jedi Holocron
without paying: At the Salvagers' camp in the Enclave Courtyard is
a man named Ralon. He is selling a Jedi Holocron for 1,000 credits
but it is a fake. To get this Holocron without paying, you must
be on the Dark Side. Talk to him and ask to see the Holocron.
He will show it to you. There will be an option of "Nice
fake Holocron". He will ask how you knew it was fake. You
can now threaten him to give it to you. Your Persuade skill must
be at least 11 to get this option. pepsi.
Hint: Dantooine: Kinrath Repellent: Enter the Kinrath cave. You will see a man with a Kinrath
Repellent pack. Ask him to hold it. When he asks for it back,
steal it. Note this will give you Dark side points. Do not attack
the Kinrath after this because it will burst the pack. Skyline75matthew.
Hint: Dantooine: Silver lightsaber crystal:
Go to the enclave and three people will come out of
the sublevels. Talk to them with nice responses. They will ask
you to rescue Jorrah, one of their crew from the sublevels. Do
this, then return to the salvagers camp. Talk to him with nice
responses and he will sell you things, including a silver lightsaber
crystal. joeman 99.
Hint: Dantooine: Dragon in the sky: In the Khoonda Plains, if you look up you can occasionally
see a dragon soaring through the sky. GunitPrince17.
Hint: Dxun: Computer code: When called back to Dxun by the Mandalore, you are
given two missions. The main character Jedi goes to the capitol,
but first with a cast member of your choice you will do a mission
in the Dxun jungle. In the structure, there are two ancient computers
in different locations that open big locked boxes with crystals
in them. The first computer code is this string of numbers: (6*2)-8+9/1=13.
On the second computer, the answer is: C.
Hint: Dxun: Defeating Visas Mahrr: At one point on Dxun you have to face Visas in the
Ebon Hawk. She is nearly impossible to defeat because you do not
have a lightsaber at this point in the game. After you enter the
dialog with her, she attacks you. When she starts to come after
you, run around the Ebon Hawk until you find Kreia or one of your
crew members. Ea conversation. Visas cannot attack you once you
finish the conversation. The person you spoke to will help you
defeat her. This is the best way to kill her, because she will
not attack you. This gives you an open an open shot at her. After
you defeat her, she joins your team and is a good asset. Ryan Carrigan.
After finishing all the events on Nar Shadda, Korriban, Dxun,
or Dantooine, a Dark Jedi will be on the Ebon Hawk. There is no
way to skip the battle. You will be forced into it automatically
with only a sword normally. To prevent this, have all the parts
you need to build a lightsaber. All parts can be found on the
planet. Go to the party selection screen. Choose Boa Dur as an
active party member. Talk to him and choose the conversation option
"Are these all the parts I need for a lightsaber". If
you have all of them he will say yes ask what style of blade (single
or double) and color you would like. After selecting them, the
screen blank and a moment later he will have constructed your
lightsaber. Find a workbench and upgrade your lightsaber with
Emitter Lens, Cell, and Crystals if available. The best upgrades
to have are Adegan Lens, Telgorn Jolt Cell Mark 2, and a Master
Fencing Emitter. Visas should now be very easy to defeat. Zach Day.
Hint: Dxun: Defeating the Mandalorians
in the battle circle: When you travel to Onderon, you will be forced to land
on Dxun. Once you make your way through the jungle, you will find
the Mandalorian camp. Search around and you will find the battle
circle. Talk to one of the Mandalorinas there to enter it. They
will brief you on the rules. Once you win all the battles you
can, you will be told that if you want to battle again you must
find a Mandalorian willing to sponsor you. Make your way back
to the jungle and you will find the Mandalorian willing to sponsor
you. He is in a tunnel that has different routes to take and he
is red. Do his mission and he will then sponsor you. Ironically,
this is the Mandalorian you will fight. So when you fight him,
you get to use all your weapons. Break any rule and you will be
told that you cheated. However, the Mandalorian will still fight
you. Now your party mambers will join in, and you can take him
out together. After you defeat him, the Mandalorian that told
you that cheated earlier now says you won. Note: You can do this
with all the characters. Also, you only get two warnings if you
break their rules. If you do it a third time you will be disqualified
and not be able to participate at all in the battle circle throughout
your game. teresa.darryne.
Use the following trick when battling the Mandalorians at their
camp in their battle circle: The rules are that no Force powers,
stimulants, or other items can be used inside the circle. However,
if you boost your character with stimulants before you talk to
the sergeant you will still have their benefits when you enter
the circle. This will make winning easier. Broken013.
When you can fight in the battle circle, have Kreia in your party.
Before asking to fight, have Kriea load you up with Battle Meditation,
etc. This will have no effect on the using no Force powers rule.
Equipping heavy armor before fighting with no weapons is also
recommended. Zak Heinritz.
Put lots of mines where the enemy will be, then talk to the Mandalorian
sergeant. Start a battle and all the mines will explode and hurt
the Mandalorian severely.
Hint: Dxun: Defeating the three Dark Jedi
in the Sith tomb: Make sure you have Visas Marr in your your party with
at least Force Storm. When you get to the Dark Jedi, run away
and use Force Storm. Run and storm repeatedly until they are all
dead. Note: Search the remains of the Sith Master for a double
bladed saber, Sith power gauntlets, and a shield. Then, search
the sarcophagus for Freedon Nad's short lightsaber. Yodaluke1337.
Hint: Korriban: Easy experience: When inspecting the dead Jedi body, to gain more experience
faster and easier, make sure you have the Master Force Scream.
It does massive damage all around you. This is useful if you plan
to fight multiple Hssiss, as it has an area affect of virtually
the entire room. You can inspect the body ten or more times and
use the Force Scream for all the Hssiss around you. It usually
takes about five or six uses, depending on how many there are.
Also, if you have Death Field and Force Lightning Storm, it helps.
If you are low on health, using the Death Field one time replenishes
all your health. Also, having a high Wisdom and Regenerate Force
Points are helpful.
Play as a Light side Jedi. Your Force bar replenishes very slowly
when compared when playing on the Dark side. Equip the Sith mask,
a Jedi Knight robe and the crystal in your lightsaber that helps
regenerate Force points. Even with all three items, your Force
will return slowly. Before you enter the hidden cave, make sure
that you have the Drain Force power maxed out. Use Force Affinity,
Force Storm, Force Storm, Drain Life (third tier) and in the next
battle, Force Affinity, Drain Force, Force Storm, Force Storm
then Drain Life. When you do use Drain Force in this manner, you
will get Force points back (more if you are fighting about ten
to twelve Hssiss).
Hint: Korriban: Unlimited Dark Side points:
When you are completing the tests in the Unknown Cave
inside the Shyrack Cave, you will come across Kreia as your third
test. She will commend you for making it that far. You will need
to talk to her and pick a Light side, Dark side, or no alignment
conversation choice. To get unlimited Dark Side points, choose
the Dark Side choices (for example, "I will protect you,
Kreia"; "We are both on the same side, you and I"),
then fight everyone else but her. An easy way to do this is to
just use Force Storm. When you are finished, Kreia will still
be standing next to you. Repeat the process as many times as desired
to gain all your Dark Side points. When you are done, just pick
the conversation choices that will not change your alignment (for
example, "This is just a dream, Atton"; "I think
I'll just stand back and watch") If done correctly, everyone
will attack you. Kill Kreia to move on. spazzoo1093.
Hint: Korriban: Level 1 written test: The answers are as follows. Kourt2253.
1.Feedan Nad
2. Twenty
3.Gizca
4. I always lie.
5. Passion, Strength, Power, Victory
Hint: Korriban: Fight Sith at academy:
Go to the Sith Academy and complete level 1 training.
Enter Freedon Nadd, 20, Gizka, I always lie, Power-Strength-Passion-Victory.
Go to level 2 and go to the computer. It will have an error and
loads level 16. Kill the beast and go to the opened room. Put
in Jedi's name, open the front door, and fight the Sith. Drake Key.
Hint: Malachor V: Defeating Kreia: Once you have started the battle with Kreia, run down
the platform behind you. Run away from her until she stops chasing
you. Once she stops lay as many mines as you have (thirty or forty
recommended) in the same location. Run to where she starts chasing
you again and lure her over the mines. If done correctly, her
health should be almost gone. She will probably try to use Death
Field on you. Use Flurry on her and she will die. Once the lightsabers
appear, do the same thing but do not lay mines. Lure the sabers
away from each other and attack them separately.
When you are on the Dark side, you can get a power called Force
Crush. When you are fighting her, keep using that Force power.
It does about 75 damage each time you use it. She might use Death
Field on you sometimes, but it will not kill you. You can also
use it on the floating lightsabers.
Hint: Malachor V: Defeating the Greater
Storm Beast: On Dantooine if you take the Dark path, you must fight
the remaining of the Jedi (if you have not already faced them).
When all the Jedi are dead, you will learn a new Force power,
Force Crush. On Malachor V, in the Beast Pen, you will face the
Greater Storm Beast. It is easy to defeat with Force Crush. Get
experience early in the game so you can cast the Force power without
losing much of your Force Focus bar. When you fight it with the
Force power, keep using it until it is dead. howell8577.
Hint: Malachor V: Avoiding the Greater
Storm Beast: Equip on as many stealth adding items possible and
activate Stealth mode before entering. Once inside, walk around
the right edge of the rocks until you reach a corpse. At that
point you can exit Stealth mode and walk normally to the other
gate. Doug Wilson.
Hint: Malachor V: Dark Jedi Master robe:
During your last battle with Darth Sion, when you kill
him you will be able to retrieve a Dark Jedi Master robe. You
will also get his lightsaber and a pearl. spencer k..
Hint: Nar Shaddaa: Landing assignments
at the docks: This is the order for the landing assignments on Nar
Shadda in the docks. When you talk to Fassa (the Twilek), he will
need three ships assigned to land in a specific order. The order
is Zephyr, Alakandor, and Toorna. Then, put the power cell which
you obtained by helping Luuvasau the Ithorian in the terminal
next to Fassa. He will then agree to help you transport a family
off Nar Shadda. Rory Darkrider.
Hint: Nar Shaddaa: Fuel for Telos: After Peragus is destroyed, Telos has no supply of
fuel. On Nar Shaddaa, once you find Vanda the Hutt, ask him what
he wants for Goto. You can tell him "Supply Telos with fuel".
Because he runs a fuel company, he will supply you with it. The
problem is you must get Goto for him. Later, Goto will end up
in your party.
Hint: Nar Shaddaa: Lightsaber lens: To get the third lightsaber part needed (the lens),
go to the catina and buy Juma Juice. Then, add Handmaiden to your
party and talk to the Twi'lek in the back of the Catina. He will
make Handmaiden dance for Vogga. Then, put the Juma Juice in the
"urn" in the corner of the room so that the Kath hounds
fall asleep. Vogga will fall also asleep while watching Handmaiden
dance. Then, open the door behind you and go to the first metal
box to your left. You will get a lens. Talk to Bao-Dur and he
will make it for you.
Alternately, in Vogga's room instead of getting the Juma Juice,
have your player select the door and use the lightsaber to open
it. After he is next to the door, switch to another character.
Remain still when the door opens then switch back. You can only
perform this once, so get all of the items. adams220.
Hint: Nar Shaddaa: Getting out of the ghetto:
To get out of the downtown or "ghetto" part
of Nar Shaddaa, you must do one simple thing. Talk to the Twi'lek
girl in the Swoop gallery. She will bring up that she has the
codes for C9-T9's cage. Next, you must persuade her to tell you
more. Finally, persuade her to give you the codes to the cage
so you can destroy the bot. Once at the computer, enter the prompt
"[Computer] Overload droid". It will overload and be
destroyed. Finally, the man at the counter will ask you what happened.
Just say something or use Force Control and say "You saw
nothing". He will tell his boss the very same thing. After
that happens, you will get a Holocron and be invited to the Jekk'Jekk'
Tar. Be prepared. This is also how you get Mira to join your party,
and meet the Jedi Master of the planet.
Hint: Nar Shaddaa: Opening the last locked
door: When your T3 droid is sold to the Hutts, you will reach
the last door in the Warehouse Area. It is a combination lock.
Use the following combination to unlock it. 1. Center: Counterclockwise.
2. Left: Counterclockwise. 3. Right: Clockwise). After you get
what you need out of this room, you will be confronted by HK droids
again. They are not that difficult -- stay and fight. You will
find the HK chassis for your HK droid.
Hint: Nar Shaddaa: Make Atton a Jedi: On Nar Shaddaa, there is an intermission sequence in
the refugee sector (near the center) where a blue Twi'lek offers
you information about Atton for a small price (about 20 to 25
credits). Pay him, and he will say that he has seen Atton on Nar
Shaddaa, and that he is not who he says he is. Talk to Atton about
this and keep going on through the conversation. Keep selecting
the Light side type answers, which are usually at the top. If
you have enough influence with Atton, you will eventually reach
a story about a female Jedi who opened his mind to the Force.
Closely afterwards, you will go into something about opening Atton's
mind to the Force and go into a series of conversation choices
where there is only one choice, and Atton will not say anything
in between. After completing this, the game will state that Atton
is now a Jedi Sentinel. He will level up, making Force powers
now available to him.
Hint: Nar Shadaa: Defeating Ubease Warriors
with Mira: If you are on the Light side, you will be Mira. When
fighting the Ubease, do not use vibroblades, as they do not do
that much damage. Instead, use a Mandalorian assault rifle. If
you do a sniper shot, it will do about 17 points of damage. spencer k.
Hint: Nar Shaddaa: Sleeping Kath Hounds:
Use the following trick to put Vogga's hounds to sleep
easily. In the Nar Shaddaa Dock Apartments are two aliens in one
room that keep saying "If you thought you could sneak up
on us you were wrong". This is because they are talking about
something they do not want you to hear. Use a party character
skilled in Stealth, like Atton. Sneak in the room and they will
have a conversation about putting Vogga's hounds to sleep using
Juma Juice from the cantina. Go to the cantina and buy Juma Juice
from the bartender. Then, go back to Vogga's place. Put the Juma
Juice in the "urn" in the corner. The hounds will drink
away and fall asleep. Then, put Vogga to sleep by getting Handmaiden
or Mira to dance for Vogga by talking to the Twi'lek in the same
cantina where the Juma Juice was obtained. Vogga will watch the
dance and fall asleep. You now can go into Vogga's treasure room
without anyone knowing.
Hint: Nar Shaddaa: Unlimited experience:
Upon entering the refugee camp, speak with Odis. He
claims to be sick but cannot do anything about it. He says that
the caretaker might help. You must then eliminate all the Sirocco
gang members to the east. This can be done by starting a fight
with their leader. After they have been eliminated, make your
way to the "squid"-looking Exchange leader to the west.
You will be given a choice to tell him about Odis being sick.
Persuade the "squid" to make more for the refugees.
If you succeed, he will ask you to eliminate him. Respond that
you will think about it and the conversation will end. You will
receive 1,000 experience points every time you persuade him to
make more room. This works because the choice to persuade him
always occurs when you speak with the Exchange leader. James Mentzel.
Hint: Nar Shaddaa: See through clothes:
When on Nar Shadaa you will get the dancers outfit.
Put on the outfit then use Force Sight in first person mode with
Kreia. You will be able to see through the outfit. SkatingSkittles.
Hint: Onderon: Sith Master Temple battle:
During the mission where your main character is sent
to Onderon to assist the queen, a character of your choosing is
sent to do a mission at the same time. During the first mission,
with the characters of your choosing, you must go through the
jungle and reach a Sith temple and clear it out. After you have
progressed through the temple, near the end should be three Sith
Masters or Lords waiting in front of a large electrical orb hanging
from the ceiling. They are very difficult from the rest of the
forces you have encountered. If your entire party enters combat,
you will not be able to move about the rest of the temple and
will be trapped in the last area with them. Because they are difficult,
this is very bad for you as they are not easy to take down. To
have an easier time with them, enter solo mode and send one character
down to attack. A blaster or melee weapon is fine. Get their attention
and draw them out as far as you can. If the character dies, take
the next one and shoot at them from a distance to get them out
of the area and into the previous part of the base you just cleared
out. Then, cancel solo mode. Try to get one of them to chase you.
Go near one of the areas where you had to open an ancient box.
The ancient control panel should be circular, and if you get the
Sith to circle it a few times while chasing you, both you and
him should get further apart. You can now turn to shoot with Rapid
Shot or Sniper Shot while he is trying to get near you again.
When you turn to fight, your allies should be up and have low
health. You can restore them if desired. Take the opportunity
to shoot at the single Sith if your teammate has it occupied.
If he does not, simply run around the structure again until the
distance is acceptable and blast him again until he is defeated.
Having Mandalore is advisable, because he is a master with blasters
and this makes it easier to defeat the Sith. After he dies, get
another Sith to follow you. Repeat this process until all of them
die. By doing this, you or your party can gang up on one Sith.
With a three versus one battle (if your party is up), even though
the Sith is stronger, he should be thoroughly outmatched. If your
party does not divert the Sith's attention, you can still runabout
the circle-like panel and take the time now and again to shoot
him until he dies. This is much better then going into the room,
being sealed in, and having your party massacred. Also, you can
set the game play setting to easy in the menu. Doing these things
should make your opponents mere nuisances. After this, return
to the tomb area, ask the Madalorian to explore the area, open
the tomb, and take the items (which includes Freedon Nadd's short
lightsaber). Then, ask the Mandolorian to leave. You will then
be returned to your main character for the second mission.
When you fight the three Sith Masters inside the temple on Onderon,
use this technique. Leave your party at the top of the ramp. Lay
down some mines leading up the ramp towards the party. Then, send
a character towards the Sith Masters to draw them out towards
the party. They will run across the mines and take damage. You
should not lose any health by doing this. Jon Andrews.
Hint: Onderon: Palace northern storage
room: The combination for the lock is: 1) 66, 2) 45, 3) 39.
It seemed more like a bedroom than a storage room.
Hint: Onderon: Defeating Master Kavar:
You will fight Master Kavar if you take the Dark path.
He is easy if you have a lightsaber and Master Flurry. Keep attacking
him with Master Flurry and he will be dead quickly. howell8577.
Hint: Onderon: Easy lightsaber: To get an easy lightsaber, go to Onderon first. If
you helped the Ithorians on Telos you will have one of the pieces.
Kill Cannoks to get two more pieces. After you gain trust from
Mandalore, he will give you a crystal. Finally, talk to Bao-Dur
and he will make a lightsaber for you. This helps for the Sith
assassins at the Mandalorian camp and Visas Marr. SKGEATI.
Hint: Peragus: Defeating mining robots:
On Peragus, you will have to deal with a lot of out
of control mining robots in several areas. An easy way to defeat
them is with the Plasma Tourch. It has a low damage rate against
normal enemies, but its fine against robots, locked containers,
locked doors, and even busted doors. Make sure you also keep this
weapon and never sell it, as it will be useful in many areas of
the game. Also, you will not get many credits for selling it.
Hint: Peragus: Atton comments: If you play the game repeatedly, every once in a while
when you first meet Atton in his cage, he will say something different
from his normal dialogue. Ask him who he is (the first dialogue
selection) and he will tell you something to the extent that his
name is Atton and that he was not originally supposed to be in
the game, and that he was supposed to be slated in a sequel to
the game "Jedi Knight". He will blame his agent for
the mix-up. Matt Perham.
Hint: The Ravanger: Lost bomb: When you are onboard the Ravanger, one mission will
involve planting bombs in four different areas of the ship. At
the end when you get to the fourth one, a screen with Kex will
appear. He will be upset and say "We have failed, we have
lost the last bomb". Knowing that, you have to either must
find or make a new one. To find the bomb, go to the weapon hold
where all the torpedoes are located. Inside will be security terminal.
This will allow you to open the hatch of a torpedo and get the
bomb that is inside. Later, return to the last destination and
place it. You must then run out whichever way you came and escape
while the Ravanger explodes.
Hint: Telos: Distraction and kill: When you crash land on the surface of Telos, you will
encounter a lot of people in a small section of an area with buildings.
An easy way to kill everyone is to make sure your party is behind
you as you fight an enemy. When it gets to you and one other person,
your party will just let you go one-on-one with the person while
they fire at some other group. Make sure you take a slightly longer
than needed to fight this person. Then, when you are done, attack
the group that your party was firing at. Once you do this, your
party usually is all dead except for you. You will have to fight
what remains of the group solo. Normally, Atton Rand gets up with
a low amount of health and starts shooting at another enemy. Once
you are done with the group you are fighting at the moment, go
to the one that Atton is shooting at. Keep repeating this process.
Hint: Telos: Gaining shields from Bao-Dur:
While on Telos with Bao-dur, find a container and put
any shields that you have inside it. Begin a conversation with
Bao-Dur. Ask him to make shields for you. Keep asking him to do
so until he will not make anymore. Put them in the container.
Repeat this until you feel you have enough, then take all your
shields from the container and move on. This is useful for extra
credits and components. Note: Any time you return to Citadel Station
and Bao-Dur is in your party, he will make shields for you, even
after you have constructed your lightsaber.
Hint: Telos: Defeating the Handmaidens:
When dueling the Handmaidens on Telos, you can use
Force Whirlwind to defeat them. For some reason it does not stop
the fight. Uber Leet.
When fighting the Handmaiden(s), run up to them and keep moving
close. They will move back. Do this until they back out of the
fighting ring. You can also do this at Duxn when fighting the
Mandalorians in their battle circle. da jakester.
Hint: Telos: Military Base: Opening doors:
To open the doors on Telos, first get the codes to
the ship. They are found in a cache near some dead robots. Go
to the small white building on the right after you find the codes.
There will be a computer terminal. Use the command: [Computer]
Unlock Bay Door. After you open the doors, you must fight a giant
robot. To defeat the robot, use the Plasma Torch while it is distracted
by your party members. Make sure you use a lot of Medpacks on
yourself. If you believe your character is going to die, switch
the weapon to someone else in your party. Another way to defeat
the robot is to throw frag or any grenades at it first, then use
a double bladed sword while its back is turned. This may take
several strikes of three to eight.
Hint: Telos: Military Base: Defeating the
giant battle droid: To defeat the droid inside the shuttle bay, place mines
in front of the huge bay doors. At least ten are recommended.
Keep placing them in a diagonal path heading counter-clockwise
to the shuttle. If it survives your mines after it comes out of
its room, it will be heavily damaged and can be easily defeated.
Hint: Telos: Easy experience: At the Exchange door is a Rodian guard. If you choose
to kill him, you will get Dark side points and experience. Kill
him, get a journal entry, then go back. He should be there again.
Kill him and you will get no Dark side points but some experience
points. This will happen at least two to four times.
Hint: Defeating Master Vrook: If you go to the Dark side, you will have to face Master
Vrook in a one-on-one duel. Master Vrook is a difficult opponent.
Have the Force Focus power active (the little purple sphere).
Keep hitting him with Force Lightning. Once you get him low enough,
Kreia will interrupt and give you a new Force form. It looks like
another purple sphere, but absorbs the Force from the opponent.
When you continue, Vrook will try to heal himself (you should
also do this). Make sure the new ability is active and use Plague
on him. With it is 100% chance of hitting, it is really the only
thing that works. However, every time you get him with that, he
will try to heal the poison. Keep alternating Plague and Force
Lightning. He will run out of Force and start attacking again.
Keep nailing him with Force Lightning, and when he has only a
quarter of his strength remaining, he will collapse and will have
won.
When the battle first begins, instead of attacking head-on, run
around the trees until he no longer follows. Then, go to where
the battle began and lay down all of your mines in one spot, directly
on top of each other, Make Vrook follow you through the mines.
The mines will explode on him, but not you. jordan.
On Dantooine, you will fight Master Vrook if you take the path
to the Dark side. He is difficult to defeat. The easiest way to
defeat him is to run to the back of the room and hide behind a
tree. Get Vrook's attention by shooting him, then make him go
behind a tree and lose him. Plant about fifteen mines in one spot,
then shoot him again. He should die after they explode. Note:
Start this after Kreia tells you to go on the defensive, etc.
Shane Howell.
When you are on the Dark side and are a Sith Lord, you will get
the Force forms from defeating Jedi. Master Vrook is difficult,
but stay alive long enough to listen to Kreia speak to you through
the Force. Then, use Lightning or Drain on him. He should die
from one hit if you use the Force form she gave you. Tami Ober.
Hint: Defeating Sion: Try using Flurry. It does a great amount of damage
to him. Also try other attacks as well. Force Body will help you
greatly. Make sure your Force bar is up before attempting this.
When you do the next four to six Force attacks, it will do almost
nothing to your Force bar. Force Heal is a great move to use at
this time, along with Force Immunity or Force Storm. Make sure
you have lots of some type of healing, such as the Survival Pack,
Advance Medpack, or Medpack. You must kill Sion three or four
times before he actually dies.
Run away from Sion and hide behind a pillar to make the target
on Sion disappear. When this happens, Sion will not run after
you. Instead of fighting him head on, walk away from the pillar,
where he will not see you, and place as many mines as possible
(preferably not gas mines). Then, let Sion see you and lead him
to the mines. If it does not kill him, keep using Force Storm.
He will regain all his health a few times. Repeat this process
until Sion is dead.
To kill Sion on Malachor as a Dark Jedi, constantly use the Choke
Force power that you are given when you get Dark Side Mastery.
He cannot resist this, and it is immensely powerful. It is boring,
but it gets the job done. Tim.
Hint: Defeating enemies: If you get stuck trying to defeat a large group of
enemies or one very difficult enemy, look around your environment
for something to hide behind. The enemies are only aggressive
if they can see you, and it is very easy to exploit this "line
of sight" issue. You can lure one enemy at a time around
a corner until the pack is destroyed, and even better, if you
inch around a bend correctly, you can have an enemy targeted without
them becoming aggressive. This makes it easy to defeat them with
a ranged attack, such as a blaster, lightsaber throw, or grenades.
This even makes Kreia's defeat possible without having to concern
yourself with the three floating lightsabers. Just run from the
sabers until you are around a pillar. With Kreia in sight, she
will not attack you with the floating lightsabers around, and
she can be easily finished off with some lightsaber throws.
Hint: Defeating Bosses: If you are having problems defeating a Boss, simply
enter the "Gameplay" settings and lower the difficulty
to "Easy" for the duration of the battle.
Get a large number of mines. This works best if only one character
is alive. Exit combat-mode and make the enemy follow you. Get
a good distance away and set a mine (frag or plasma), then run
away. The enemy should run through the mine. Keep repeating this
until the enemy is dead.
If you are in a tough fight, as when Atton fights the Twin Suns
or the last fight with Kriea, it helps a lot to run away a short
distance and plant a mine. Do this as many times as needed --
you can always make more mines at a lab station.
The following is an easy way to defeat the final Boss. It also
works with any other tough battles. Beforehand (for the last boss,
on the Harbinger and on Malachor V) get enough experience to level
up, but do not do so. Continue to the Boss. During the battle,
wait as long as possible, until your health gets extremely low.
Then, level up. All of your health will be restored. Doing this
several times during the Boss battle will almost guarantee a victory.
Note: Leveling up does not restore Force points, so use them wisely.
Also, switch to a form that restores Force points faster. mmm the monkey.
Hint: Handmaiden's Robe: After you duel with Handmaiden, she is not wearing
anything. Put some clothes on yourself then ask her to put some
clothes on. The robes she puts on are valuable. You can repeat
this process as many times as you desired and sell the extra robes.
Note: Only Handmaiden can wear these robes.
After sparring with the Handmaiden, tell her to put some clothes
on. Make sure that you also have clothes on. She will put on her
mother's Jedi robe, which only she can wear. It gives a +3 bonus
to Defense and a +2 bonus to Charisma.
Use the following trick to have Handmaiden wear Dark Side robes.
First, you must be on the Dark Side. Once you are able to choose
your class on the Sith, (Sith Lord, Assassin, Marauder), choose
one. Then. get the Handmaiden in your party and make her wear
normal clothes. However instead of it being white, it should be
black. HardRockMuzic77.
Hint: T3-M4's Droid Shock Arm: When you must use T3-M4 on the first level, make sure
you have Shock Arm that is only usable by T3-M4 equipped. This
is extremely effective on the mining droids. It is possible to
get many one hit kills and it has unlimited uses. Frank Carnevale.
Hint: Sacrifice Visas: Equip Visas with the clothing that was on her when
she joined your party while facing her master. You get the choice
to sacrifice her.
Hint: Unlimited components: Using the "Handmaiden Robe" trick, breakdown
the robes on the workbench to get 20 components. These can go
a long way, for melee shields, energy shields, etc. Repeat this
as often as desired. It is better to breakdown her robes than
valuable merchandise. Note: If you sell it, you can get about
2,600 credits depending on your status with the vendor. By doing
this, you can sell them and buy cheap items to break down instead
of breaking down the robes. JEFFREY MAUPIN.
Hint: Shields: When you first get Bao-Dur after you leave Citadel
Station, he can make lots of shields (an infinite amount for a
limited duration). Keep asking him for shields. You will get Energy,
Mandalorian Melee, and Echani types one once in awhile. This is
useful for gaining credits. However, after Bao-Dur asks you about
making a lightsaber and tells you to collect the parts, you can
no longer ask him to produce shields.
Hint: Barab Ore Ingot: To get the Barab Ore Ingot easily you must be on the
Light Side. If you choose Jedi Consular, Jedi Sentinel, or Jedi
Guardian as a class and choose to be come a Jedi Master, Jedi
Weapon Master, or a Jedi Watchman you can still get Barab Ore
Ingot. However, do not use two lightsabers. You must have use
one lightsaber with a color being the same as your class. Also
when you have completed four or five planets. it would be possible
that you would get the Barab Ore Ingot between completing three
to five planets. Renz Teves.
Hint: Lightsaber construction: Bao-Dur is an ugly character that follows you around
and calls you "General". He is also very skilled at
constructing weapons, fixing general robotics, and ship repairs.
He will tell you that if you get the parts needed, he will make
a lightsaber for you. The following items can be found on these
planets. On Dantooine, a salvager near the Jedi Enclave will have
all but one part (lens) you will need, at a nifty price. She also
has some color crystals. On Dxun, after you kill some Cannoks
in the jungles, check their remains. One has the lens needed for
the lightsaber. They are found near the Mandalorian ruins entrance,
or by the Mandalorian cache.
You cannot get your old lightsaber from Arista. You must to collect
components and bring them to Bao-Dur, or you can complete a major
quest. A lightsaber hilt shell can be obtained at Citadel Station,
from the Ithorian Leader. Jarron will sell you a refracting lens
it if you save him. You can buy colored crystals.
You can get a lightsaber part from Visa when you find her on the
ship. You have to fight her, then see Bao-Dur.
To make a lightsaber, you need five things: a crystal, an energy
fixture, an energy cell, a lens, and Bao-Dur. On Telos, the Ithorians
will send you to the planet's surface. When you are shot down,
talk to Bao-Dur. He will join your party. The energy fixture and
cell can be bought at the salvager camp by the Jedi Enclave on
Dantooine. After you save Khoonda on Dantooine, Master Vrook will
teach you a lightsaber form and give the lens to you. Crystals
can be found in the crystal caves, bought, or found. After you
have these, talk to Bao-Dur to have him make you a lightsaber.
If you can find the glowing crystal, search it to get your crystal.
If you put in your lightsaber it will be more powerful. MaxWagon.
In the Restoration Zone on Telos, help either the Ithorians or
Czerka. You will get a fixture. Next, go to Nar Shadaa and help
the man in the apartments in the docks find his wife (who is in
the Refugee Sector). They will give a part to you. Next, break
into Vogga the Hutt's treasury. To do this. go to the Cantina
and talk to the bartender. He will give you Juma Juice. Then,
talk to the T'willek in the Cantina with Handmaiden in your party
and tell her to dance fo Vogga. You will be taken to his chamber,
she will dance, and he will fall asleep. Then, go to the Kath
Hounds' bowl and they will fall asleep. Then, use someone with
high Security skills (preferably Bao-Dur), and walk in. One of
the boxes will have a lightsaber part. Alexander Guyant.
To get an easy lightsaber, go to Dantooine first. You get one
piece in a location, and you can buy another piece from Jorran
along with two crystals. You can get the last piece by defeating
Visas Marr. Stephen Hildreth.
Hint: Lightsaber rewards: You will get the following lightsabers as a reward
only if Bao-Dur has first made your own lightsaber. Otherwise,
you will get random lightsaber parts.
If you assist the refugees by getting the Exchange to ease up,
Hussef will give you a lightsaber.
You can get a short lightsaber from Lootra when you free his wife
in the Refugee sector by clearing a path through the exchange
guards and killing all the Serecco thugs.
Mandalore will give you a lightsaber if you have completed every
task in the Mandalorian Ruins to gain respect.
The light saber you choose when you have your discussion is the
opposite that you get from Ghent after freeing him. You will get
a double-bladed after defeating the Sith Masters on Duxn and a
orange short lightsaber from Freedon Nadd's tomb in the back of
the ritual room. Rebeldawg50.
Hint: Best lightsaber crystal: The Crystal Caves on Dantooine hold your very own Force
Crystal. It has your name and you can keep getting Kreia to "tune"
it to yourself throughout the game. It will also improve over
time.
Always use the personal crystal in your own lightsaber. It is
the best crystal in the game, giving you attribute bonuses and
a +1 to attack and damage. Also, it is aligned to you, so that
you can use a crystal of the opposite alignment and the alignment
restrictions cancel each other out.
Hint: Using lightsaber crystals restricted
to the other alignment: If you have a powerful crystal that is restricted to
the Dark side while you are on the Light side (or vice versa),
put a crystal that is restricted to the opposite alignment in
the other slot. They will cancel each other out.
Hint: Recommended lightsaber form: Use the Juan Lightsaber Form to do many punches and
kicks while being vulnerable to Force powers.
Jedi Guardians or Weapon Masters: Blue, cyan (A lighter blue),
and purple.
Jedi Sentinels or Watchman: Yellow, orange, and bronze.
Jedi Consulars or Masters: Green, viridian, and silver
Any Sith class: Red
Hint: Recommended character development:
For a major advantage, be on the Light side. Increase
the stat that allows you to have Dark side powers without making
you a Dark side character. Get Dark side powers. Make everyone
a Jedi. They will all have Force powers. You can make them Dark
side. Also another advantage is that Mira can shoot rockets that
kill easily. BluesMan12Bar.
The Dark side is the easiest way. For example, you can get much
more money from killing, smuggling, bountyies, and other random
evil acts. Also, when Kreia leaves the rebuilt Jedi temple with
Handmaiden, you will get Force Crush. This makes it easy to kill
the Greater Storm Beast and Darth Sion. Also, it gives you Hanharr
the Wookie instead of Mira. dodottoe.
Hint: Recommended party lineup: To have the best lineup possible, first make Handmaiden
a Jedi. After that, get Visas Marr after completing one or two
planets. Give Handmaiden a blue single lightsaber and Visas a
purple double blade lightsaber. Give yourself a single blade of
any color in your class. Make sure everyone has Master Revitalize,
Force Storm and Death Field. With this lineup it will be easy
to complete any planet. SKGEATI.
Hint: Unlimited Dark side points: After the Ithorians call you asking for your help,
go to them and see the Ithorian in the plant room. He will ask
you to help save their leader, Chodo. Ask him for a reward, then
leave them on their own. Do this repeatedly to get more Dark side
points.
Hint: Light and Dark side mastery bonuses:
When getting bonuses for having Light or Dark Mastery,
the bonus you receive depends on your class and your alignment:
Light Side Jedi Guardian: +3 Strength
Dark Side Jedi Guardian: +1 to 8 additional damage
Light Side Jedi Sentinel: +3 Constitution
Dark Side Jedi Sentinel: +3 Dexterity
Light Side Jedi Consular: +3 Wisdom
Dark Side Jedi Consular: +50 additional Force Points
Jedi Weaponmaster: +3 Strength
Jedi Watchman: +3 Constitution
Jedi Master: +3 Wisdom
Sith Marauder: +1 to 8 additional damage
Sith Assassin: +3 Dexterity
Sith Lord: +50 additional Force Points
Your status screen will only show one bonus at a time, at the
top. However, bonuses from your starting class are still present
and active. Two bonuses of the same type will stack. For example,
a Light Side Jedi Guardian / Jedi Weaponmaster has +6 Strength
(+3 Strength for each class), and a Dark Side Jedi Consular /
Sith Lord has +100 Force Points (+50 Force Points for each class).
The best way to be a strong Force User is to be a Light Side Jedi
Consular / Jedi Master. You will get Master Force Focus to add
+4 DC to your Force Power Saving throws, and +6 Wisdom for Light
Mastery, which increases your Force Points, Force Damage, Force
Power DC and, for male characters with Battle Precognition (learned
from Handmaiden), a +3 bonus to defense for Light Mastery. David Vickerman.
Hint: Recommended planet order: For less deaths, try this order: Datooine, Nar Shaadaa,Onderan,
and Korriban. Drake Key.
Hint: Influence chances: Make sure to have just these characters with you when
you want influence with them. Also, make sure that you get the
correct influence you want. Either have all influence gain or
all influence loss; not both. Luke5kywa1ker.
Bao Dur: Help the spy at the cantina on Onderon.
Bao Dur: Help the Mandalorian Kumas in the Missing Mandalorian
quest.
Bao Dur: Help the person on Nar Shadaa being hounded for money
by the two thugs next to the red door.
Mira: Help or kill the Sullustan Akkere on Dantooine.
Mandalore: Kill Akkerre on Dantooine for an influence gain.
Atton: Reply that Atton had a good idea or something to that degree
when you are on the Harbinger to get an influence gain. Kill random
people with just Atton in your party (for example, Lootra on Nar
Shadaa, the person who stops you on Telos when you break into
his apartment). Note: You will get a lot of Dark side points for
this.
Handmaiden: Duel her three times to get all the influence needed.
After you duel her for the first time, return each time you level
up to see if you can duel her again.
Kreia: When Kreia scolds you for certain things, say that you
agree with her reasoning and you will get an influence gain. You
usually get influence gains with Dark side remarks to Kreia and
influence loss with Light side remarks.
Visas: Light side remarks to Visas usually get you influence gains
while Dark side remarks give you a loss.
HK-47: Light side remarks give you loss, while Dark gives you
gain. Also use the Mind Trick on the guard at Onderan spaceport
with HK in your party to get a gain.
GO-TO: Works the same as HK, however say that you like his skills
for a gain or do not like them for a loss.
T3-M4: Same as Visas. Light side for gain, Dark side for loss.
Hint: Gaining influence with Kreia: After Visas has joined your party, anytime that you
lose influence with Kreia, talk to her about Visas' home world
and just choose the top conversation option. Then, end the conversation
after you can no longer talk about Visas' home world. If done
correctly, you will have gained influence with Kreia. Do this
repeatedly until it stops or anytime you lose Kreia's influence.
Get to the conversation with Kriea on board the Ebon Hawk when
she tells you to raise you weakest skill before she instructs
you further in the Force. When she asks what skill you feel is
your weakest, simply choose one that an item you possess increases.
Simply speak to her while it is not equipped, equip it, then speak
to her again. You receive influence, bonus experience points and
Force points. Also, you do not need to be at level 15 to do this.
Hint: Bao-Dur becomes a Jedi: You cannot really get into conversations with Bao-Dur,
so there is no influence: failure or influence: sucess in talking
with him. He must be in your party to gain influence. When you
talk to him, you may be able to get shields from him (if you do
not have too many of the kind he makes already), or you can construct
your lightsaber if you have not already done so. After this, the
only option will be "Never mind". Occasionally he may
say "You know, I'm really glad I found you again , General".
This conversation means nothing. You cannot get any influence
gains from it, and all the choice options are not very good. Try
to make it out without any influence losses or Dark side points.
You will have to ask him why he is still here, and he will ask
you if you are tired of him already. Then something about wires
in the universe will turn up. Just reply with "If you see
any, let me know". This conversation occurs more than once.
If you have enough influence with him, when you talk to him, you
should automatically get into a new conversation. It will mention
something about Malachor V. Try to convince him that he was not
just fighting for revenge, and that he was fighting to protect
others, even if he disagrees with you. Eventually you should reach
some random option saying that you can teach him to use the Force.
He will say something else. Tell him there is no time to waste.
You do not have to go through that series of one option conversation.
It just simply states he is now a Jedi Guardian. Bao-Dur cannot
equip any robes or Jal Shey Armor. If you want him to use powers
that are restricted by armor, you must equip him with regular
clothing or nothing at all. As mentioned earlier, in order for
Bao-Dur to gain influence he needs to be in your party for practically
the entire time. Also, a lot of the times for Bao-Dur to gain
influence, only you and him must be in your party. For Bao-Dur
and all the others you can train to be Jedi, taking the Light
side is recommended. The following are some possible influence
gains with Bao-Dur.
On Dxun, take only Bao-dur with you when you search for the dead
Mandalorian's body. The Mandalorian is actually alive. He tells
you that he is trapped on a ridge because he was ambushed by Bomas.
Agree to help him by killing the Bomas. Once done, talk to him
and agree to keep his secret. You will then get into a conversation
with Bao-Dur. Tell him something along the lines of if you can
help, you will, then end with saying that perhaps one day he will
return the favor. Bao-Dur will say you never know, and you should
get an influence gain with him.
On Telos, after you talk with Atris, go back to pick up your allies.
However, before you do so, talk with one of the Handmaiden sisters,
(not Handmaiden herself). Talk to her about Atton for a future
influence gain with him. When you talk to Bao-Dur, be nice and
tell him the crash and his collapse was not his fault, and perhaps
you should let him stay in your party instead of waiting at the
ship. You should get an influence gain with him.
On Nar Shadaa, take only Bao-Dur with you to the refugee sector.
Have a minimum Treat Injury of 5. Talk to Geriel, be nice, and
heal him. He will thank you, and say that he feels better. The
conversation will end. Almost immediately after you start walking,
Bao-Dur will stop you and say that was nice. Select the Light
side options and you should get an influence gain with him.
At the Nar Shadaa Docks, explore the flop house to find a man
name Lootra. Hear him out and agree to help him find his wife,
Aaida. There are two guards that stop you in the refugee sector.
Talk to the Gamorean, then tell him that if you are trying to
threaten you, draw your weapons. If your intimidation works, you
can only fight them earning Dark side points. Instead of talking
to him with your main character, talk to him with someone else
in your party. Even though it returns to your main character talking,
the intimidation will fail and you can fight them without earning
any Dark side points. Kill both of them, then go back and talk
to Aaida. Tell her that Lootra is here looking for her. Then,
say that you have taken out the guards and that she has a clear
path out of the sector. This is when you need Bao-Dur in your
party, and Kreia as well. Go back to flophouse and talk to the
reunited couple. Kreia will get in an argument with you. Choose
the answers that are correct and have to do with the Light side.
She will get upset with you. Tell her that if it meant any of
your allies' lives, you would do anything for them. This not the
choice where you say that about Kreia, but the one after that.
Bao-Dur will make a comment saying you remind him that back in
the Mandalorian Wars, there was only one Jedi he saw valor in,
which was you. End the conversation and you should get an influence
gain with Bao-Dur without losing influence with Kreia.
On Nar Shadaa there is an airspeeder at the Serreco territory
in the refugee sector. You may need to take the Serreco out before
using it though. The airspeeder is missing parts and you do not
have access to its systems. First, to gain access to its systems,
use your Security skill after examining it. If you have Atton
in your party, he will ask you to let him take care of it. You
may both need a high Security skill for this to occur. Accept
his help bvy saying "All right, I'll let the expert handle
this". Afterwards, thank him for his help and you should
get an influence gain with Atton. Next, go to the refugee landing
pad and search all the metal boxes and containers. The Navigation
system may be in the Plasteel cylinder where you get your ID changed
to have Vogga's transponder codes. Next, go to Nar Shadaa docks
and go to Pylon 3 (the one at the very end). To the left, there
is a Plasteel cylinder that has the maneuvering flaps. Now, go
to the flophouse and you will find an Ithorian in one of the places.
Hear him out and agree to help him. He tells you that he sells
power cells. There is no harm in asking him for one. He says that
he will give you one after you help him. Talk to Fassa at the
pylons and ask him about the Ithorian. Pay his debt and go back
to the Ithorian. Tell him he can go as long as he gives Fassa
some of the power cells. He will say that it is no problem and
thank you. After the conversation ends, you will receive the power
cell. Go back to the airspeeder and install the three parts. After
you are finished, you can ask either T3-M4 or Bao-Dur to examine
it. Let Bao-Dur examine it first. He will notice some things are
wrong and offers his help. Accept it, then afterwards, thank him.
The conversation will end and you should get an influence gain
with Bao-Dur. If you can, now ask T3-M4 to examine it and say
the same things. You should get an influence gain with T3-M4.
Hint: Bao Dur becomes a Sith Guardian:
You can also make Bao Dur a Sith Guardian if desied.
It is just a little bit more tricky, and you will need to sacrifice
some Dark points to do it, but it is definitely worth it. To do
it, you must have a lot of influence with Bao Dur. This is difficult
because he never talks to you, ever. To get influence with him,
when on Nar Shadaa take him with you wherever you go. Help out
the sick man in the refugee sector, and also help Lootra. in the
docks about find his wife. Fix the speeder by the Serraco and
ask Bao Dur to look at it. On Dxun, help the mandalorian Stuck
on the ledge and you will get some influence. A big thing to get
experience with Bao Dur is to have him in your party when you
go to Dantooine. Talk to the man next to the broken speeders by
the Kinrath cave. Bao Dur will say that those pieces of equipment
are for temperate planets. Then take him into the Kinrath caves
and look at the rubble directly in front of you to find the equipment.
Bao Dur will then say that he wants to look at them. He will find
a camera or something else inside. Tell him good job for a major
influence increase. He will eventually tell you that all he can
do around you is hate, and that he wants to learn how to control
it. He will also paint his face. Bao Dur cannot wear robes, but
he can wear clothing, which allows him to use all the Force abilities.
With him a Sith Guardian he can use Dark Force powers without
much Force point drain. When you give him such powers and set
him to "Jedi Support" he is usually relentless with
Force attacks, especially Force Lightning. Aaron Lovato.
Hint: Disciple becomes a Jedi: You must be a female to get the Disciple in you party.
After you make your way to the back of the sub-level in the Jedi
Enclave on Dantooine, go in the room and you will find the Disciple.
He will bow to you when you come in. Use nice responses and when
you ask to leave, he will ask to come with you. Finish the rest
of Danntooine by saving Koonda with him in your party. When you
get back to your ship, talk to Kreia and have her help you feel
the ship around you. Do this until she will not do so any more
and tells you that you must go to the planets of all the masters.
Then, talk to him in the Med-bay. If done correctly, he will eventually
tell you why he looks familiar to you. He will say that he was
at the enclave when he was a child because he was Force sensitive.
He will then say he left because you went off to war. Use nice
responses and there will be a choice that states "Let me
train you to use the Force" He might not let you, but eventually
after a lot of influence he will allow you to train him. Dustin Grose.
Hint: Handmaiden becomes a Jedi: Be on the Light side as much as possible as a male
jedi with a very high influence over Handmaiden. Ask her to teach
you fighting moves and you will duel her. Defeat her three times
(you should be at a high level because she is a difficult opponent)
Also, you fight without clothes; follow the rules that she says.
Put on clothes then tell her to but some on. She will put on Jedi
robes. Talk to her about them (be nice), then talk to Kreia about
the Handmaiden's mother. You will learn that she was a Jedi, and
that Handmaiden got the robes from her. Talk to Handmaiden again,
but about her mother this time. Be nice and tell her you know
her mother was a Jedi. Then, say the Force could run strongly
in her. If you have high enough influence (you may need to try
a few times), she will ask you to train her. However, you may
need to convince her to betray her oath to Atris. If done correctly,
you will see a short intermission sequence of Atris saying that
Handmaiden betrayed her.
Hint: Hanharr: Unlimited Dark Side points,
experience, Strength, and Intelligence: When playing through the game to the Dark side, you
will get Hanharr on Nar Shadaa. When you return to the Ebon Hawk
after Goto's Yacht, talk to him, but make sure your influence
is still low. Opt for the following conversation choices:
1. Why do you follow me?
2. Does that mean you serve me?
3. One way or the other, I couldn't care less.
4. This debt you speak of - what is it?
You will now be able to tell him about weakness. There will be
an influence failure and you will break him to you, giving him
+2 Strength and -2 Intelligence, and giving you a DSP and 1,000
experience points. You may repeat this as often as desired, as
long as your influence is low enough that there is not success
after the fourth step. The stat changes will continue, but instead
of Hanharr's Intelligence falling below 0, it will bounce up to
over 250. As a result, Hanharr will have super strength and super
intelligence. Baron.
Hint: Hanharr: Character development: Because of the "Super Strength Hanharr" cheat,
Hanharr becomes the easiest character to level up. You do not
have to put points into his Strength or his Intelligence because
of the cheat; and he is not a Jedi, so will you also not have
to put points into Wisdom or Charisma. His Constitution is already
20, so he can equip any implant, which means that no points are
required in that field either unless you want more vitality points
(but it is easier to take the "Regenerate Vitality Points"
feat). This leaves only Dexterity. As for his Skills, his super
intelligence means you can level them all up, so no choice is
required. All that remains are the feats. Because Hanharr is the
best of the characters for melee combat, good choices would be
the following trees:
Two Weapon Fighting
Flurry
Critical Strike
Power Attack
Regenerate Vitality Points
Dueling
Dual Strike
Weapon <name>: Melee Weapons
Note: Although the Two Weapon Fighting tree and the Dueling Tree
are not mutually exclusive, it is better to consider them as such
because they inherently focus on different styles of fighting.
If you want to do more damage, go with Two Weapon Fighting. If
you prefer to have the defense bonus, go with Dueling. Also keep
in mind that the "Finesse: Melee Weapons" feat is never
needed because of the increase in Strength granted by the cheat.
Baron.
Hint: Kriea becomes a Sith: After you find all Jedi masters on Datooine, Korriban,
Onderan, and Nar Shadaa, you will go back to Datooine. Go to the
enclave and you will see an intermission sequence of it rebuilt.
Enter, and if Kriea is with you or not she talks and sits down.
Then the three masters (the Korriban one is dead) test you. If
you want to be good, tell them that you agree to everything and
let them take away your Force. However if you want Dark side points
choose the dialogue that disagrees. You will fight. If you are
Light, in the middle of it Kriea comes in and kills them. Then
Handmaiden appears and Kriea tells her that you are dead and they
will leave. Kriea goes to the Telos polar academy. Because the
Handmadien loves you, she will give Kriea the docking codes. Drake Key.
Hint: Mira becomes a Jedi: After you are finished on Nar Shadda, talk to Mira
while onboard the Ebon Hawk. Keep talking to her to gain influence
then ask her why she seems restless. Be nice while talking to
her and you will hear her describe Nar Shadda, and you will give
her the description that Kreia gave you. After you succeed, leave
the ship with Mira and talk to her about the same thing. Take
her to where Kreia showed you the Force (just in front of the
cantina entrance by the railing), and you will stop to show her
the Force.
Talk to Mira throughout the game from the moment you get her.
After you gain enough influence with her, when you ask her about
following the Jedi ways she will say that she will believe it
when she sees it. Then, tell her you will. After you get this
option, immediately go to Nar Shadda and go to the exact location
where Keria showed you how to listen to Nar Shadda. Once you do,
an intermission showing Mira becoming a Jedi will begin. andross.
Hint: T3-M4 with a rifle: Find a Droid Warfare upgrade and install it. Then,
choose any rifle from your arsenal and give it to T3-M4 in any
slot of his weapon area. He will now use a rifle with great power
and accuracy, due to bonus feats like Specialization: Rifle, and
Dexterity.
Hint: Visas: See through doors: When playing as Visas, go into first person mode. Because
she sees using the Force, she has the ability to see through doors
as well as the alignment of other characters in the game.
Hint: Battle Precognition: Talk to the Handmaiden and ask her to teach you some
fighting moves. Do this when you are on the Ebon Hawk. After defeating
her, tell her that she seems to be predicting your moves. She
will tell you about how the Echani generals could predict the
outcomes of battles. Then, ask her how you would be able to do
that. After that, you will gain the Light side power Battle Precognition,
which allows you to add your Wisdom modifier to your Defense when
you are not wearing armor. Note: You must be a male character
in order to do this. Female characters will meet the Disciple
instead of the Handmaiden.
Hint: Force Persuasion: The bonuses regarding your Force alignment is dependent
on your class type. For example, use a Sentinel and the bonus
is a Constitution +3.
Use a Jedi Consular to get Darkside Mastery +50FP.
Hint: Force Scream: A very good Force power that has seems to work well
on a large scale of enemies is Force Scream and all its other
stages. It is especially useful when you are at level 10 to 14,
because your enemies are usually weak around that stage of the
game, and this power is strong. On Telos, when you fight the mercenaries
that protect the Czerka satellite, three or four Force screams
(or its other stages) will most likely kill one group at a time.
Hint: Force Sight: Talk to Visas about everything except for how she and
her people can see through the Force. After you have built up
enough influence, save the game and ask her about the way her
people see with the Force. If you have gained enough influence,
you will gain the Force Sight power. If not, reload your last
saved game and keep trying to gain more influence before trying
again.
Hint: Regenerate Force points instantly:
When your Force points are low and you need them to
regenerate quickly, just play a game of Pazzak. When you are done,
they will be fully regenerated. This is a good reason to take
Atton with you everywhere. greenfire games.
Hint: Wisdom: When you level up, it is always a good idea to increase
your character's Wisdom. This helps your Force attacks and Force
bar. When you have a high Wisdom, your enemy will have a tough
time resisting your Force attacks, and it makes the damage of
your Force attacks higher and more effective. Attacks such as
Stasis, or Stasis Field will be useful in a lot of areas in the
game, especially towards the end and in in the very last battle.
Normally if your enemy has a good resistance to the Force, some
attacks like Choke, Crush, or Stasis will not do anything. However,
with a high Wisdom you can do a lot of damage to them.
Hint: Character progression: To get your party's characters to progress quickly,
simply return to the Ebon Hawk after you complete any mission
(including bonus missions and side quests). This will trigger
sequences where your party members will enact with one another.
This does not happen every time you enter the Ebon Hawk, but does
happen very frequently.
You do not have to gain influence to make someone a Jedi. If you
are on the Dark side, if you get a large enough influence loss
you can turn your party members to the Dark side. They will become
Dark Jedi like your Dark character with a large enough influence
loss. FinalFantasy782.
Hint: Saving level progression: If you know that a difficult character or Boss is coming
up and you are ready to level up, do not. Instead, level up while
fighting if your health gets very low. This will restore all Vitality
points and Force points, and will also give you an extra edge.
Callum Shakespeare.
Hint: Open locked doors with mines: Throughout the game you will get Deadly Sonic Mine
(ground) and similar mines. You can use these mines to open locked
doors that you cannot open in the normal way. Plant the mine directly
against the door and wait for a few seconds. The mine will explode
and open the door. Its always a good idea to press [Recover]
when you find these mines. Besides using them to open locked doors,
they can also be sold for credits.
Hint: Dueling: To become proficient with a lightsaber, you must work
on the Dueling feat tree. The first level gives you a +1 bonus
to defense and attack whenever you are using a blaster pistol,
vibrosword, vibroblade, lightsaber, or any other one handed weapon.
Note: This does not work when you are using two weapons. The height
of the tree adds a +3 to defense and attack. Add this to the Jedi
Defense tree, and if you are wielding a lightsaber or any other
one handed weapon, you will usually have a defense of at least
thirty when you have Master Dueling and Master Jedi Defense, and
an awesome bonus to your attack.
Hint: Operating HK-47: Use the following steps to make HK-47 functional again.
On Peragus, get the Voice Vocabulator from the wrecked HK-50 droid.
On Nar Shaddaa, after you defeat three HK-50 droids with T3-M4,
pick up the remains. On Dantooine, get parts from the salvager
by the Jedi Enclave. Also, try to pick up all the remains that
the HK-50 droids leave.
Hint: Train Aton, Handmaiden, or Bao-Dur
to be Jedi: Go to the various parts of the game and keep speaking
to each of those characters. Continue to gain influence with all
of them, and eventually you will have the option to train them
to be Jedi.
Hint: Jedi party members: If you have a female main character, the Disciple inside
the Jedi Enclave sub-levels will join your party and eventually
become a Jedi. He is the replacement for Brianna, The Handmaiden.
Hint: Hanharr as a party member: If you are playing a True Dark side character, the
Wookie will join your party. You will get to kill Mira with him.
If you talk to him enough, you will gain attribute bonuses.
Hint: Attacking Handmaiden: On the Ebon Hawk, ask the Handmaiden to teach you some
fighting moves. When you get to the third tier, where you can
use any melee weapon and/or shield, equip the Zabrak Armor and
Sith Sword. When you try to attack her, the Handmaiden will say
something like "There is no time to talk there are enemies
among us", then attack and kill her. Robin Pritts.
Hint: Faster movement: If you need to get somewhere fast, use Force Speed.
Your non-Jedi companions will still be able to follow you and
keep close. joe.
Hint: Prestige class: You can gain a prestige class when you are at least
level 15 and have a very strong alignment to either the Light
or Dark side of the Force.
Hint: Underwear change: Your character's underwear will change when you enter
the Dark path as a female character. Gregory Martuch.
Hint: Grey alignment: Do not be a "Grey" Jedi. Leaving your connection
to the Force in the neutral area is not cost effective for gaining
Force powers. The higher you are to the Light, the better the
chance of getting two points to use instead of one. This also
works with the Dark side. Jedi Masters also learn powers faster
than the Watchmen or Bladesmaster.
Hint: Get rare items easily: Use the following trick to get one of the rare crystals,
weapons or armor. The game reloads an area if you have not explored
it every time before you enter it. For example, if you are at
the Telos Citadel station and are about to enter the entertainment
district, it will reload if you have not yet visited a trading
outpost. In order to use this to your advantage, save the game
before entering the new area in order to get rare crystals, etc.
Enrake Jinn.
Hint: Easy money: This must be done after Telos, on the Ebon Hawk. Ask
the Handmaiden to teach you some fighting moves. When the fight
is over, ask her to put clothes on. Make sure that you have already
re-equipped clothes. She will put on Jedi robes. This is also
the starting point to make her a Jedi. Go into the inventory and
take them off of her so that she is not wearing anything again.
Talk to her and ask her to put clothes on. She will get another
robe. Repeat this many times as desired, then take them to a shop
and sell them. Each robe is worth 2,200 credits. dodottoe.
Glitch: Duplicate items: After asking Handmaiden to duel, wait until just before
she is hostile (when the HP bar and all the other onscreen indicators
appear) and pause game play. Equip anything desired and resume
the game. She will turn hostile and attack you with whatever you
want equipped. If she says "Enemies surround us. Now is not
the time for words" or you take a little damage without being
attacked by her, you have done this correctly. This may require
several attempts. If she says "You have violated the terms
of our duel" and the duel stops, try again. If it is successful,
you can actually kill her. Whatever is equipped shows up as remains.
If you look at the character screen instead of her name and portrait,
it shows "I am broken; so very very broken". You can
leave the Ebon Hawk and return to find her still there. She will
have equipped what she had before, even if you pulled it off of
her remains. You can duplicate items by dueling her repeatedly
and keep raiding the remains. You can equip the most expensive
items you have on her then keep selling them to make lots of money.
Benjamin Lopez.
Glitch: Stuck in Telos academy: When you just enter the secret academy on Telos and
dialog has been initiated, for the first answer do not choose
the statement "All right-we mean no harm". The dialog
will automatically be cut out. Your companions will not be sent
to the prison in the academy and you will be unable leave. Because
of this you cannot get them to go with you, and you cannot leave
without them. This happens in v2.10.427 and earlier. Robert Essen.