Tachyon: The Fringe
Cheat mode:
Press [Keypad 7] to display the console window.
Type im a cheater to enable cheat mode. Then, enter one
of the following codes at the console window to activate the corresponding
cheat function.
| Effect |
Code |
| 5000 more credits | one million dollars
|
| God mode | quickening
|
| Full ammunition | come get some
|
| Full energy | dilithium
|
| Return to Starbase to complete mission |
there is no spoon |
| Open targeted gate | say ahh
|
| All items | boom stick
|
| All ships | ragtag |
| Ship enhanced | kessel run
|
Hint: Unlimited afterburners:
Use the afterburners to accelerate to full speed, then
hold Q. If done correctly, your ship will maintain its
current speed and direction until the key is released without
using any afterburner energy.
Hint: Easy credits:
There is a crate filled with 1000 credits sitting between
the station and an asteroid field directly below it in the Draconis
Ripstar Field.. The bottom of the station is the side without
the docking pad.
Alex Couch.
On the mission to destroy Cassitor's base in the Twilight region,
fly close to the domes. One of them contains a crate of artwork
that can be beamed aboard and sold to Malkar.
kieron adam furber.
Enable the ragtag code. Before launching, sell the four
most expensive ships (all except the Orion).
When you select "Back", they will reappear, but you
will still have the money from selling them.
Hint: Maneuvering:
Use the Slide function to get enemies off your tail
or put some distance between you and capital ships while keeping
them targeted. Hold Q or [Gamepad 4] to point your
nose any direction while continuing on your original vector. This
also helps you make faster turns.
Reverse course rapidly with the reverse thrusters (Z) and
reverse afterburners ([Tab] + Z). These are difficult
to use because they function quickly. A quick reverse is another
way to shake an enemy off your tail and turn the tables on him.
A combination of slide and reverse afterburners can be lethal
once mastered.
Hint: Chatter Cannon:
The Chatter Cannon can punch holes in armor quicker
than a laser. When used in combination with a beam weapon to bring
down shields, it can take out an enemy quickly.
Hint: Solaris Torpedo:
The Solaris Torpedo drains power from the ship to increase
the strength of its warhead. The longer you hold the trigger before
releasing, the more power it gets, however the more drain it will
put on the engines and shields. Because it is unguided, it is
difficult to use in fast and close dogfights. However it is powerful
when used against larger ships and capital ship subsystems.
Hint: Crates:
While on a mission or exploring the galaxy; be on the
lookout for space debris. There are all types of space junk floating
around. Specific free-floating crates can help fill your credit
account if you know where to take them. Your ship's radar will
not detect crates as long as your distance is within about 8.0.
Take the indicated type of space junk to the listed location
to trade it in.
Trade Goods: New Zurich Orbital in the Earth Sector.
Spare Parts: Drake Station in the Industrial Sector of the Hub
Region.
Contraband: Arman Patrioli (to trade with him you must first find
his missing handguns)
Mining Equipment: Apollo Research Station (only for Gal Span pilots)
Medical Supplies: Mercy Hospital Station
Lost Artworks: Baron Malkar
Hint: Instant laser and torpedo recharge:
When flying the GalSpan, press [Pause/Break]
to instantly recharge its Torpedoes or Deimos Heavy Laser.
kavindra.
Hint: Attacked by Star Patrol:
In mission 54 in Sol (Investigate Mine Field), you
can get Star Patrol to attack you. Make sure you have a fast ship
and Tesla EMP missiles on it before you start this mission. After
destroying all the mines, the pirates will appear. Disable Styx
1 with the Tesla EMP missle, and wait for Star Patrol. You may
want to disable another pirate just in case. When Star Patrol
arrives, target Enforcer 1 and disable it. Wait for all the non-disabled
enemy ships to be destroyed. Note: Star Patrol will not attack
the disabled ships. Then, shoot at Enforcer 1 until its hull is
at 10 to 20 percent. Soon, the other Enforcers will turn on you.
Your fast ship should be able to outrun the missiles that are
shot at you, as long as you use afterburners. An alternate way
to survive is to enable the quickening code. You also may
need to enable the come get some code to do this trick.
author_89.
Hint: Slow motion in opening FMV sequence:
Press [Space] while the opening FMV sequence
is playing. It will freeze. Once that has happened, press or hold
[Enter] to see it in slow motion.
Adam King.
Strategy guides
from GameFAQs
Published strategy guides
Reviews
Copyright © 1995-2008 GameWinners.com. All rights reserved.
|