Unreal
Cheat mode:
Press [Tab] or ~ to display the console
window. Then, enter one of the following codes to activate the
corresponding cheat function.
| Effect |
Code |
| Full ammo for current weapon | allammo
|
| Full ammo for all weapons in inventory |
allammo 999 |
| Flight mode | fly |
| No clipping mode | ghost
|
| Disable flight and no clipping modes | walk
|
| Invincibility for current level | god
|
| Add weapon or item to the world1
| summon <item name> |
| Toggle time | playersonly
|
| Jump to indicated map2 | open <map name>
|
| Third person view | behindview 1
|
| First person view | behindview 0
|
| Set game speed2 | slomo<0.0-10.0>
|
| Kill monsters | killpawns
|
| Kill all bots (multiplayer) | killpawnsbot
|
| Kill all of indicated enemy type | killall <enemy name>
|
| Invisibility | invisible
|
| Spawn indicated number of bots | addbots <number>
|
| Broadcast message to other players | say <text>
|
| Cannot drown | amphibious
|
| Suicide | suicide |
| Preferences menu | preferences
|
| Play dead | feigndeath
|
| Unlimited charge for selected item | set <item> charge 9999999999
|
| Reset graphics and textures | flush
|
| Toggle game pause | pause
|
1. Set <item name> according to the
following list.
2. Set <map name> according to the following list.
3. Set <number> to 1.0 for normal speed.
JONTONKON
and josh moses.
Item names:
Use the following values with the summon code.
Tastee29
and josh moses.
eightball
flakcannon
stinger
sheildbelt
juicebox
amplifier
scubagear
jumpboots
kelvarsuit
armor
dispersionpistol
automag
ASMD
razorjack
gesbiorifle
nali
translator
minigun
rifle
dampener
flare
flashlight
forcefield
invisibility
jumpboots
searchlight
nalifruitseed
voicebox
bandages
nalihealingfruit
superhealth
armor
asbestossuit
antitoxinsuit
slith
mercenary
krall
brute
titan
dispersionpowerup1
dispersionpowerup2
dispersionpowerup3
dispersionpowerup4
Creature names:
Use the following values with the summon code.
Note: Some of these creatures may not summon unless you are in
a Return to Na Pali area.
Randy Rockholt.
Brute
Cow
Devilfish
Fly
Krall
Krallelite
Lesserbrute
Manta
Mercenary
Mercenaryelite
Nali
Predator
Pupae
Skaarjberserker
Skaarjgunner
Skaarjinfantry
Skaarjlord
Skaarjofficer
Skaarjwarrior
Skarrjscout
Skarrjtrooper
Slith
Spinner
Tentacle
Warlord
The following creatures can only be summoned while in Ghost mode.
Randy Rockholt.
Titan
Stonetitan
Gasbag
Giantgasbag
Behemoth
Queen
Map names:
Use the following values with the open code.
josh moses.
Bluff
Ceremony
Chizra
Dark
Dasacellars
Dasapass
Dcrater
Dig
DKNightOp
DMARIZA
DMCURSE
DmDeathFan
DmDeck16
DMElsinore
DMfith
DmHealPod
DmMorbias
DmRadikus
DmTundra
Dug
Endgame
Entry
ExtremeLab
ExtremeEnd
ExtremeGen
ExtremeBeg
ExtremeCore
ExtremeDark
ExtremeDGen
Gateway
Harobed
IsvDeck1
IsvKran4
IsvKran32
NaliBoat
NaliC
NaliLord
Noork
NyLeve
Passage
QueenEnd
Ruins
SkyBase
SkyCaves
SkyTown
SpireVillage
TerraLift
Terraniux
TheSunspire
Trench
Unreal
VeloraEnd
Vortex2
Less gore:
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "unreal.ini" file in the "\unreal\system"
folder. Find the entries under [Engine.GameInfo] heading, which
appear as:
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
Changing the value of "bLowGore" to "True"
will stop the bodies from exploding when hit too hard. They will
just disappear instead of flying to pieces. Changing the value
of "bVeryLowGore" to "True" changes the blood
splatters from red to green when you shoot something.
Albert Brown.
Hint: Quadshot gun:
This is an extra gun on the game. Enable the summon
quadshot code and a different gun will appear. Pick it up.
If you have the stinger gun, take it out and press 3 again.
if you do not have the stinger, press 3 and a gun will
appear, taking up almost all of the screen and looks like a plus
sign. The gun has no ammunition and will not shoot.
Sean Palka.
Hint: Hidden area at end:
Go to the ending scene (use the open endgame
code if desired), and enable the ghost code. Follow the
same path that the rocket would travel until you get to the darkness
at the end (before the rocket goes outside). Go into the darkness
and look around. You should see what appears to be a black box
with a yellow border, and a light switch on top.
Eric Goodwin.
Hint: Hidden photograph (Game Of The Year
Edition):
In the Codex Of Wisdom map, go to the location with
the Biosludge and ammunition. Between those two is a hole. Fall
down and face the wall. Enable the ghost code and walk
through the wall. There is a photograph of a man with the caption
"Pretty fly...".
Edwin Ireson.
Hint: Hidden room:
Go to the extreme dark level in botmatch (or enable
the summon extremedark code). Enable the ghost code
at the start of the level. Fly to the lowest room in the area.
There is no way to get in or out of this room without the ghost
code.
fart twice.
Hint: Enemy versus enemy:
To get two of your enemies to fight, get behind one
so that the other hits or shoots the first one. Then, step back
and they will start fighting each other. They will fight until
one kills the other, then it will turn its attention back on you.
fart twice.
Go to Botmatch, then Coop Game. From here, you can pit creatures
spawned with the summon code against each other in whatever
instance of the game you desire. There are two ways to get the
creatures to fight each other until one dies. The most effective
method is to enable the fly and invisible codes
then summon the desired creature. Then, right click to fly directly
above the creature you just summoned. Once you are above the summoned
creature, summon another creature of your choice. That creature
will fall on the creature below him, and they will begin fighting
until one of them dies. Note: This does not work on creatures
of the same species, for example a Krall falling on top of another
Krall.
Randy Rockholt.
Killing the "Stone Titan" Mario-style:
In the "Velora Pass" map, after Skaarj Outpost
3J and before Bluff Eversmoking, you must fight a Titan that is
stronger than any other. Retrieve the Dispersion Pistol power-up
from the plate in front of its throne. It comes to life and the
bridge to the next level drops into a lava-filled chasm. You
are supposed to kill it and stand on its chair to make the bridge
rise again in order to continue. However, this can be done in
a satisfyingly retro way, without firing a shot. Instead of
wasting your firepower on it, lure the Titan around towards the
back of the structure that its throne is mounted in. It is a
stupid creature and will follow you, albeit slowly. Run quickly
around to the front, step on the plate in the seat of the throne,
and dodge the Titan until the bridge is high enough to cross.
Proceed across the bridge and hide around the corner (after
luring the Titan back into your field of view if necessary), popping
out every now and then to ensure it is still following, dodging
boulders as necessary. Wait until the Titan is far enough onto
the bridge so that it cannot turn back fast enough. Quickly run
up and hit the lever on the right-hand bridge support. The bridge
will fall and after a short while the Titan will die. The lava
causes incremental damage; at least five "hits" from
the lava is needed to kill it. You will know that it is dead
when the ground stops shaking. Hit the lever again to raise the
bridge and survey your handiwork if desired; either way the door
to the next level is now open.
Strategy
Strategy: Console commands
Strategy guides
from GameFAQs
Published strategy guides: Unreal: Prima's Official Strategy Guide
Published strategy guides: Unreal: Official Strategy Guide
UHS file
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