WarCraft 3: Reign Of Chaos
Cheat mode:
Press [Enter] to display the two player message
box, type one of the following codes, then press [Enter]
again to activate the corresponding cheat function. The message
"Cheat Code Enabled" will appear to confirm correct
code entry. Note: Cheats can only be enabled in single player
mode and custom maps.
| Effect |
Code |
| Invincibility and one hit kills | whosyourdaddy
|
| Full map | iseedeadpeople
|
| Instant victory | allyourbasearebelongtous
|
| Instant defeat | somebodysetupusthebomb
|
| Continue playing after losing in campaign mode
| strengthandhonor |
| Remove spell cool down | thedudeabides
|
| Disable victory conditions | itvexesme
|
| Gold; 500 is default | keysersoze <number>
|
| Lumber; 500 is default | leafittome <number>
|
| Gold and lumber; 500 is default | greedisgood <number>
|
| Fast construction | warpten
|
| Fast death | iocainepowder
|
| No need for food | pointbreak
|
| Fast research | whoisjohngalt
|
| Research upgrades | sharpandshiny
|
| Disable Tech Tree requirements in campaign |
synergy |
| Set time to morning | riseandshine
|
| Set time to evening | lightsout
|
| Set time of day | daylightsavings <1-24>
|
| Toggle daylight progression | daylightsavings
|
| Unlimited mana | thereisnospoon
|
| Trees disappear | abrakadabra
|
| Your and allies heroes are level 10 | ihavethepower
|
| Twenty footmen | lamisilat
|
| Level select1 | motherland <race> <level>
|
1. Example: motherland human 7. Note: Intermission
sequences are counted in the level number.
bowie,
§î£ëÑt ŧ§å$î/\/,
NeoDivinorum, IProto,
nicholas, Psycho Genius,
Stephen Deslauriers,
Vidgamfre, thijs cramer,
and don perelman.
Note: The thedudeabides, greedisgood, leafittome,
keysersoze, warpten, daylightsavings, whoisjohngalt,
sharpandshiny (all three levels), riseandshine,
lightsout, thereisnospoon codes affect not only
the human player, but also the CPU. All other codes only affect
the human player.
Bret.
Ending bonus:
Successfully complete the game under the hard difficulty
setting to see a 20 second clip of what StarCraft 2 characters
would look like under the WarCraft 3 engine after the credits.
Note: This movie is in-game, after they play "football"
during the ending credits. Also note the Orc in a spacesuit during
that sequence.
bowie
and Ultima Star.
Additionally, when you click on "Credits" in the main
menu, it will detect and display whether if you have completed
WarCraft 3 on normal and hard modes. If you have completed
the game under the hard difficulty setting, after all the credits
there will be another sequence featuring StarCraft 2 Hydralisks
attacking the roaming WarCraft 3 characters.
Ultima Star.
Poem:
Log into Battle.net, enter any chat room, then immediately
press [Ctrl] + [Alt] + [F1] to display an
Edgar Allen Poe poem.
hallsmark.
View all FMV sequences:
Enter the "\warcraft iii\ movies" folder,
then open the files there with the Windows Media Player. Select
"Yes" when the player asks you if you want to play the
extension.
Philip Steele.
Easy difficulty:
To access Easy mode, lose a mission under the Normal
difficulty setting. You can now choose to "Reduce Difficulty".
Check the options after you click it, and it will say "Easy".
blake.
Hint: Animal kill:
Keep clicking the mouse over the deer or other animals.
It will create a mini earthquake and blow up.. Note: The explosion
will not hurt anyone else.
AzuRe,
dean, and Danny Veng.
Hint: Funny comments:
Keep clicking the mouse over various units to hear
funny comments. For example, click on the riflemen enough and
he will quote Fat Bastard and say "Get in mah belly!";
the mortar teams say "Tassadar has failed us. You must not."
(a phrase from Starcraft).
Master Frodo.
The goblin demolition crews quotes Beavis from Beavis And Butthead
by saying "Are you threatening me?"
Mr Denis.
An acolyte for the Undead will say "All I see is darkness;
Oh wait my hood is down." An Orcish grunt will say "Quit
poking me" and other phrases that consist with you poking
him.
Luke Siener.
Click on certain human units and they will quote Monty Python
And The Holy Grail with comments such as "She's a witch!"
Xshadow462.
Repeatedly click the Pitlord and he will start an interview.
Keep clicking on the female archers on the Night Elf team. She
will say, "I asked for a bow string not a g - oh never mind!"
simon dewsnap.
Hint: Change background of the Night Elf
join campaign screen:
During the Night Elf campaign, while on the join menu
(where an archer is standing on the left and missions on the right),
press [Alt] + [Tab] to switch to the Windows desktop,
then repeat to return to the game. What was once a background
during the night has turned into day.
Howard Gan.
Hint: Pirates:
Play the first mission of the Prologue. Enable the
iseedeadpeople code, then look at the island at the top
of the map to find some pirates guarding "phat lewt".
Hint: Fight Club reference:
Play Chapter 1 of the Undead campaign. In the main
town area after you get your shade, you can find two civilians
named Robert and Tyler fighting against each other with a large
crowd watching.
Hint: Rurouni Kenshin
reference:
Play Chapter 2 of the Undead campaign. Go slightly
to the right of the bottom left corner to find a farmer named
Kenshin. This is a reference to the main character of Samurai
X and Rurouni Kenshin.
Bubb.
Hint: Panda bears:
Play Chapter 2 of the Undead campaign. Enable the iseedeadpeople
code. Look at the left edge of the map until you find a waterfall.
Have a unit go to the waterfall. You have to clear a path through
the trees by attacking them. When you get to the waterfall, you
will find the secret Pandaren relaxation area and see a photo
of two panda bears.
_Toxic_.
Hint: Tichondrius as a sheep:
In Chapter 2 of the Undead campaign, enable the iseedeadpeople
and whosyourdaddy codes then check the map. Go slightly
to the right so that if you face your enemies, it will die quickly.
Go slightly down and to the right to find a sheep named Tichondrius.
John Gregory Angeles.
Hint: Pendent Of Energy:
Play Chapter 2 of the Undead campaign. After you get
the remains of the dead Necromancer and a short intermission sequence
plays, enable the iseedeadpeople code. Look for a very
big Granite Golem just south of the first river you see. He will
drop the Pendent Of Energy when defeated. He is difficult, but
it is worth the fight.
Alex Kelley.
Hint: Goblin telescope:
Play Chapter 2 of the Undead campaign. There is a barn
in the bottom left of the map. There are some sheep there. If
you make them explode by clicking, one of them will leave a Goblin
Telescope. To reach it, all you have to do is gain access to the
site by chopping the trees nearby.
LMT.
Hint: Random treasure in Undead Campaign:
Play Chapter 1 of the Undead campaign. Along the path
toward the bottom middle of the map, (just before entering the
heavily guarded town), you will notice that there are three horses
surrounded by a wooden fence. There seems to be no way of reaching
them. Go around and defeat the two guards (Footman and Knight)
standing in front of the building next to that "horse corral",
and destroy the building next. It will take a bit of time, but
when it is destroyed, kill the horses and a treasure will appear.
Peter.
Hint: Robe Of The Magi:
In Chapter 5 of the Night Elves campaign, "Brother's
By Blood," the first main quest's path has many mushroom
trees where the river separates the land masses. In the bottom
right of the land you are first on, do "Force Of Nature"
on the mushrooms and send them to fight the skeletons. Move on
until you see another mushroom group in the bottom right as well.
Do the same spell and move onto the small circle. Then, kill the
Death Revenant and Skeletons to receive the Robe Of The Magi,
which gives a +6 bonus to intelligence.
Kristofer Doege.
Hint: The Shrine of Uberfish:
In Chapter 5 of the Night Elves campaign, "Brother's
By Blood," there are two main quests. The first is awakening
the Druids of the Claw. In the second, freeing Illidan Stromrage,
is where this secret is located. First, enable the iseedeadpeople
code reveal the entire map. In the underground prison compound,
you will see two circles of power behind some trees the patrolling
guards. Send Whisperwind to the big circle, transporting her to
the Shrine of Uberfish, which contains a Mantle Of Intelligence.
Kristofer Doege.
Hint: Sasquatch:
Play Chapter 2 of the Undead campaign. Knock down the
trees in the curve in the path which leads to the Rogue Wizard.
A path to the left will lead to an intermission featuring the
Sasquatch and Elder Sasquatch. Note: The Elder Sasquatch will
leave behind a Claws Of Attack +6.
Hint: Ring Of Protection +2:
Play the "Trudging Through the Ashes" mission
in the Undead campaign. At the land where you get the Shade, is
a blue barracks guarded by two knights. Kill both of them and
destroy the barracks. Then, kill all the riderless horses. One
of them will drop a Ring of Protection +2.
Hint: Hungry Hungry Hippo spoof:
Play Chapter 7 of the Orc campaign. Your Tauren units
will eventually encounter a large salamander named "Hungry
Hungry Lizard". Watch him as he eats the large patch of mushrooms
nearby. After he is finished, he will explode, opening a path
that leads to the Lion Horn of Stormwind.
Hint: Ghosts:
Play Chapter 1 of the Human campaign. Take Arthas to
the graveyard toward the east part of the map at night. Villagers
and sheep that you killed will reappear.
Hint: Book of Sam:
When using the Humans in a custom or campaign game,
the hero paladin carries a book of spells with him. This is what
he looks at as he casts Holy Light. Zoom in fully on the book
while performing the spell, and the name "SAM" can be
seen. Note: Timing is important, but mainly keep watching the
screen.
Kristofer Doege.
Hint: Timmy the ghoul:
In Chapter 1 of the Human campaign, you can save Timmy
from gnolls. In Chapter 4 of the Human campaign. after your defeat
the first undead town you encounter Kel Thuzad. When the intermission
ends, go to the lower path and you will see a cage. Attack the
cage and a ghoul will appear, but not attack. Look at the ghouls
name to learn that it is the same Timmy that you saved. Kill the
ghoul to get a random item.
Majorgola.
Hint: Bracer Of Agility:
At the start of Chapter 3 of the Human campaign, after
you obtain Jaina, go east and kill the Ogres. Click rapidly on
the sheep that the Level 5 Ogre Mauler was guarding. It will eventually
explode and drop a Bracer Of Agility.
Hint: Maul Of Strength:
On Chapter 3 of the Human campaign follow the road
up until you reach the bridge. When Archilles says you must find
another way, go up the path to the east. Follow it up until you
reach the Murlocs. Keep going up until you kill the entire band
of Murlocs in that small area. You will notice only one Murloc
Hut. Destroy it and you will get a Maul Of Strength.
Matt Y.
Hint: Extra footmen:
In Chapter 5 of the Human campaign, use one of your
men to go down to the southern path where you came from. You will
find three extra footmen that will aid you.
jake_schnaidt2.
Hint: Talisman Of Evasion:
Play Chapter 6 of the Human campaign (where Mal'ganis
is killing the townspeople). Find the zoo in the west part of
the map. Repeatedly click on the rat with the special name (has
100% evasion) until it explodes.
Relm Koriana.
Hint: Largest Panda Ever:
Play Chapter 5 of the Night Elf campaign. Go as far
right as possible in the cavern when you begin. Search for a group
of mushrooms on the right side that have a skull and bone in the
ground in front of it. Turn back if you hear the Priestess comment
about the demon bile, as you have passed it. Use Force Of Nature
on the mushrooms to open a path that is littered with bones. Bring
units into the to start an intermission sequence and The Largest
Panda Ever will appear and attack. Defeat it to get a Necklace
Of Spell Immunity.
Hint: Hydralisk Unit from StarCraft:
When playing as Night Elves on the Daughters Of
The Moon mission in Chapter 2, just before the Undead base near
the last door to the Night Elves base, you will get tree Ballista.
Use the Ballista to hit the trees to the north and you will find
a powerful Hydralisk (level 7) that will join you against the
Undead base. If you cannot find it, enable the iseedeadpeople
code to view the entire map. [Screenshot]
Matt
and stupper 22.
Hint: More units in Undead campaign:
Click on an animal until it would normally explode.
It will instead turn into a unit.
battousaitms sojiro.
Hint: Build army of heroes:
In Chapter 5 of the Undead campaign, Fall Of Silvermoon,
you are able to create an army of heroes (maximum is usually 3).
You must complete the optional quest. First, destroy Sylvanas'
base leaving at least one Human Peasant alive. After the outro
sequence, you can build Banshees. Create one, and send her to
the Mana shrine in the middle island so that she can quickly gain
250 Mana. Then, command her to take control of the Peasant. Build
a Town Hall and upgrade it to a Castle. Then, build an Altar Of
Kings. You may now build as many heroes as desired, as long as
your upkeep can support it. [Screenshot]
Chris Ceglarek.
Hint: Build other race's units and buildings
as Undead:
Play the Undead in a custom or multi-player game. Use
a Banshee with the Posses ability to take over a Peasant or Wisp.
This gives you the ability to build that race's units and construct
their buildings. This also gives you access to train their heroes.
Thor1100.
Use an Undead Banshee or a Dark Ranger to convert a Peon, Peasant,
Wisp, or Acolyte to your side. You can now make their buildings
and create their units and heroes.
frostyfive.
Use the Banshee's ability to posses others or the Scepter Of Majesty
to control another species' Peasant, Wisp, Acolyte, or Peon. Once
their unit that constructs buildings is captured, enable the whosyourdaddy
code to make yourself invincible. You can now use that basic unit
that you have controlled to build another type of building. Note:
The Altar of another player that you built will not create their
heroes. Also, if you have controlled the undead and your ground
is covered in blight, if you build a human building on it, it
would turn into dirt.
Shinji Ikari.
Hint: Protect your base from ground units
as Undead:
Start off by creating Shades as soon as the game begins.
Have them at the entrance to your base and stand their ground.
Since they are invisible, no one can kill them and ground units
will be able to get by them. This also works with trapping Heroes.
Surround a hero and he will be stuck.
brandon walker.
Hint: Find enemy easily as Undead in multi-player
mode:
To find an enemy easily without them knowing, play
as the Undead and create a Banshee. Try to find a sheep or a pig.
Use Possess and you will have control of the animal. They are
slow, but if you walk it into an enemy's base, they will think
it is a regular sheep or pig.
Kennedy Curtis.
Hint: Destroying enemy buildings as Undead:
Each race has an ultimate building (for example, Chimera
Roast). The Frost Wyrm from the Undead's ultimate building is
very useful. Send the maximum amount you can control (12 units)
to our enemy's base. Get them all to destroy the buildings one
by one. If you try to have them destroy the buildings simultaneously
you will not succeed.
Hint: Easy Infernal Golem kill:
In campaign mode, Infernal Golems count as summoned
unit (even though they do not die due to time limit). Thus, you
can use magic such as Dryad Abolish Magic to kill them easier.
David Larin.
Hint: Delay Archimonde's ascent:
Use the following trick to delay Archimonde's ascent
for two to five minutes. Before Jaina's base gets overrun, maximize
your food supply limit with Archers and station them all on the
pathway between Jaina's base and Thrall's base. When Jaina's base
is overrun, and your Archers are in the Undead's attack range,
Archimonde will send wave after wave of Ghouls after your Archers.
The large number of Archers should hold off any Undead attack
for a few minutes. If your used up food becomes less than 30,
then retreat all your forces to Thrall's base.
SecreTEmpirE1.
Hint: Mind control:
There is an item called the Scepter Of Mastery dropped
by any level 10 Dragon. Use this to control other races except
Heroes andneutral enemies above level 6. Note: It can only be
used three times and by Heroes.
Mervin Samy.
Hint: No need for food:
If you build twelve Chimera Roosts, and enable the
pointbreak code, nothing would normally happen. However
if the warpten code was disabled, you can select all of
the Chimera Roosts and press C twelve times. You would
have much more then the 90 Food Cap. Note: If the warpten
was enabled, the building speed may be too large for some players.
When the Chimera Roosts are building Chimeras, the Chimera in
the larger box count towards the food limit. That is to say, if
you press C once, twice, or twelve times while selecting
all twelve Chimera Roosts, the food limit would grow by 12 multiplied
by 5 (Chimera's food), which totals 60. Make sure that your food
limit before you build the Chimeras is less than 29, or else the
message stating that you have exceeded the food limit will appear.
When you are building a unit/hero, there is a larger box than
all of the rest if u click on a building that is creating a unit/hero.
This larger box is still considered inside the food limit. If
you enabled the pointbreak code, it merely deletes the
food cap only if you have already chosen to build those units.
This also works for all other units. Also, you can build unlimited
units without this cheat and without having an expert hand at
the keyboard. Go to "World Edit" and click on the "Unit
Editor". Select all the units to have 0 food cost. Then when
ypu arrive in the game, all the units will not need food, and
you do not need any food sustaining buildings (Moon Wells, Ziggurats,
Orc Burrows, Farms, or Town Halls).
Bret Yu.
Hint: Immolation without mana:
Enable the thereisnospoon code if you are playing
the Night Elves and get Illidan. Learn the Immolation ability
and activate it. After activation, disable the thereisnospoon
code. The mana should not decrease, but the Immolation ability
should be still enabled. This trick does not work on auto casts
or on abilities that you must click on the button to activate.
Bret Yu.
Hint: Defeating Archimonde at Mt. Hyjal:
Built about six Ancients of War and enable the pointbreak
code so you will be able to built unlimited units. Then, select
all Ancients and give them the same rally point in an ally base
closest to Archimonde's base. At first it will be Jaina's base
and later Thrall's base. Then give two Ancients the assignment
to built Archers, two Ancients to built Huntresses, and two Ancients
to built Ballistas. All those units will die soon because the
undead will send stronger units each time, and you must build
them more often. If you cannot get enough food enable the keysersoze
10000000 code. This will give you 10 million gold. Enable
the leafittome 10000000 code. This will give you 10 million
wood, so you will always be able to built the units. You should
also get both Tyrande and Furion with your units to fight. Revive
them when they die. Tyrande's Starfall is a great spell to repeatedly
use to hold the undead back. Furion's Tranquility is a good healing
spell instead of the healing spells of the Druid of the Claw.
To keep the undead busy when they destroyed Jaina's base, build
a lot of Ancient Defenders. They will not be able to keep the
undead off by themselves. The catapults of the undead have a higher
range than the Ancient Defenders. Have about three Archers at
each Defender. When Archimonde takes over Thrall's base you must
build Ancient Defenders at every location on the road from Thrall's
base to yours. From this moment the timer will say that there
only are five to ten minutes to go.
thijs cramer.
Hint: Build over supply limit as Night
Elves:
When you reach the supply limit (90 food), you cannot
build any more units. However, when you build Ancient Buildings,
it eliminates 1 food, thus allowing you to build more units. When
you cancel your Ancient Building, you will have your 1 food supply
back, getting you over the supply limit.
Templar33577.
Hint: Nearly Invincible army for Night
Elves:
First, build a large amount of Wisps then make them
all into Ancients Of Protection. Continue to do this as long as
desired. Once the Wisps are the Protectors, they do not count
on the food limit. When your army of Protectors is ready, build
as many units as possible and keep them in reserve (preferably
the archers). When you are ready to attack, uproot all of the
Protectors you made. Note: This army moves incredibly slow, and
if the other players attack while you are on the move you probably
will not get back in time to retaliate.
Aaron Daggit.
When playing as the Night Elves, enable the whosyourdaddy,
warpten, synergy, and greedisgood 99999 codes.
This will give you 99999 gold and lumber, and allow you to keep
training Wisps from the Tree of Life/Ages/Eternity, and keep creating
Ancients (such as Ancient or War, Protection, Tree of Life, or
Ancient of Lore), until you have a seemingly superior army of
Treants. Once you are satisfied with your enormous army, send
them all into your enemy base to attack. This is best if your
enemies are the Orcs.
Ku Min Lee.
Hint: Hiding as Night Elves:
Note: This trick only works at night and for units
with the Hide ability (Priestess of Moon, Archers, Huntress).
Use a Ballista (if desired) to knock down trees in a middle of
a forest, then place the units with the Hide ability inside the
area of trees. Block the entrance with Moon Wells. It is possible
use Sentinels and the Scout to see ahead. The forest area should
be where the enemy passes. When the enemy appears, they will get
killed by the Archers. If they manage to attack, the Moon Wells
will heal your units. The Huntresses are used mainly for emergency
purposes, such as for units that take down trees and attacks from
behind.
Mervin Samy.
Hint: Base defense as Night Elves:
Take any kind of Night Elf base (Tree Of Ages, Tree
Of Eternity, etc.) in multi-player mode and send it to an area
where there are a lot of trees. Use the Eat Tree ability and get
in as far as you can without revealing the path to your enemy.
Once your opponent takes out your base, he will give up looking
for you. For better results research Nature's Blessing and make
sure you use a Tree Of Ages that you are expanding with, rather
then the one your opponent is using. When you use the Eat Tree
ability, remember to be very discrete so your opponent does not
see it.
slim_sunny.
Hint: Recommended Hero for Orcs:
Choose the spell casting Hero if possible as your first
Hero. His Chain Lightning spell is very powerful.
WaR mAcHiNe.
Hint: Completing timed levels:
In the human campaign when you have to defend the town
from the Undead, and the last Undead campaign level when Kel'thuzad
is summoning Archimonde, enable the whosyourdaddy and iseedeadpeople
codes. Kill the enemy's bases. You will automatically win without
the time running out.
Pat McDermott.
Hint: Sorceress transformation:
At the intermission sequence featuring the Archmage
and the Prophet, in the background are two sorceresses floating
around. One of them will turn the other into a sheep.
Hint: Easy zoom:
You can zoom in to a 3D actual view of the world by
scrolling up with your center mouse wheel, then scrolling down
to go back to a top view.
Jake.
Hint: Easy experience:
There are always monsters near your base. Defeat them
to gain about 120 experience points.
WaR mAcHiNe.
Hint: Puppy face on Demon Hunter blade:
Zoom in on a Demon Hunter that is facing you and look
at his blade. It had a small puppy face in the middle. [Screenshot]
MC FRANK.
Hint: Immolation without mana decrease:
Enable the thereisnospoon code as the Night
Elves and get Illidan. Learn the Immolation ability and activate
it. Then, disable the thereisnospoon code. The mana should
not decrease, but the Immolation ability should be still active.
This trick does not work on auto-casts or on abilities that you
must click on a button to activate.
Bret.
Hint: Remove Blight:
When playing as the Humans, train some priests and
make sure they have the Dispel Magic ability. If your enemy is
the Undead, and has Blight, using the Dispel Magic spell will
remove it and turn it to dirt.
feetofglory.
Hint: Demon Hunter suicide:
Play as a Night Elf in a single-player game. Get a
Demon Hunter as your hero. When he dies, you can see that he stabs
himself before he dissipates.
nur wulan.
Timmy the gnoll:
In the Human camp when you have to Ke'lvzad, explore
the city before you comfort him. You should find a cage that contains
a friendly undead gnoll named Timmy. Kill him.
Gemstone for Thral:
In the Orc camp when you play with Carin, to get the
gemstone for Thral, enable the iseedeadpeopl code. Look
for a friendly lizard named "hungryhngrylizerd". When
it eats the mushrooms, it clears a pass to a secret location.
Kill it and enter.
Glitch: Unlimited building:
Play the Undead campaign Chapter 5, Fall Of Slivermoon.
First, destroy Sylvana Windrunner base. When the base is destroyed
you will be able to make a new type of unit called a Banshee.
After you get a Banshee, get her mana to 250 and use the Possession
ability to take control one of the enemy's peasants. You be able
to build all the enemy's units, and have unlimited human heroes
if you build an Altar Of Kings with the controlled peasant. Also
some builds can be stacked.
David Huo.
Glitch: Archimonde gone but can hear voice:
In the final Night Elf mission, enable the whosyourdaddy
code then go down into the Undead base with any unit. Kill Archimonde
in one hit. Then, destroy Jaina's and Thrall's bases. In the sequences
where it shows Archimonde talking to Jaina and Thrall, Archimonde
will be gone but you can hear his voice and see the green circle
around him.
squirrelmaster.
Strategy guides
from GameFAQs
Trainer: Mission unlocker by Class
Trainer: +6 by Divine
Trainer: +2 Multiplayer v1.02 by Fairlight
Trainer: +1 Multiplayer v1.05 by Class
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