Gunstar Heroes
Bonus Power-ups:
Continue to kick the power-up pods for additional items.
Rotate title:
Press Down before the logo spins to rotate it
in the opposite direction.
Playing tip:
Tap the D-pad to walk slower on the fifth stage,
after the man sneaks away in the garbage can. Eventually, a pod
that contains unlimited vitality will appear. If you proceed at
regular speed or faster, it will never catch up to your character.
Hidden special move:
To perform a secret special move with either Gunstar
Blue or Gunstar Red, press Back, Down/Back, Down, Down/Toward,
Toward and press Attack. The character will perform
a powerful standing slide.
Information in this section was contributed by Jmangamer.
Avoid damage:
Hold B + C and your character will put
his hands over his face. No gun will hurt him when he gets hit.
Information in this section was contributed by NewboldMusicman.
Hint: Extra items:
When the robotic bird appears nearby to drop off guns
or hearts, kick it and it will drop extra items. This works every
time with every player. To kick it, jump once then press C
while in the air.
Information in this section was contributed by Photoimages1.
Hint: Recommended guns:
Combine the Lightning and the Green gun together, then
hold B when enemies are present.
Information in this section was contributed by therock12.
Combine the Fire and Rapid fire weapons. The weapon will combine
into explosions every shot. This will cause devastating damage,
and is a help when fighting some Bosses.
Information in this section was contributed by Toasty.
Glitch: Detachable fire:
Note: This only works when playing the game using the
Fixed Shot style. Obtain a Flame and a Lightning weapons (together
they yield a short range Beam Saber weapon). The Flame should
be in the left weapon sphere and the Lightning in the right weapon
sphere, next to your character's vitality. Press A (change
weapon) until you only have the Flame weapon selected. While holding
B (Fire) button, press A. The Flame will suspend
itself where ever it is on the screen, as long as you continue
to hold B. Note: The sound effects for the Flame weapon
will stop, but the fire will continue to do damage, allowing you
to move away from the suspended flame using only jumps. All slides/air
attacks will cease fire and cause the loss of the flame. Also,
the small flame on the end of your character's gun will still
deal damage to enemies.
Information in this section was contributed by Tyler Vossler.
Strategy: by Deeto
Strategy: by Sherwin Tam
Strategy: by Shiryu
Game Genie codes
Copyright © 1997-2005
Al Amaloo. All rights reserved.
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