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Pac-Man 2: The New Adventures

Pac-Man mini-game:
Enter PCMN0RG as a password.

Pac-Jr. mini-game:
Enter PCJRDPW as a password.

Sound test:
Enter S0[Pac-Man icon]NDTP as a password.

Pattern test:
Enter P[Pac-Man icon]TT[Pac-Man icon]RN as a password.

Time trial mode:
Enter TR[Pac-Man icon][Pac-Man icon]LMP as a password.

Gum monster:
Enter Q4NV43[Pac-Man icon] as a password.

View completion percentage:
Press Start during game play to display the item description screen. Then, press A + C to view the percentage of the game currently completed.

Hint: Jumping over small holes:
To get Pac-Man to jump over small holes, let him look over the edge, then hit him. If you hit him correctly, he should jump. You can also give him a vitamin and keep him where you want him to be by just instructing him to do so.

Hint: Items form Lucy:
Go to Lucy's house. When Pac-Man moves the couch, there are some things you can get. When you do it the first time, she gives you a Ms. Pac-Man cartridge. If you do it any other time, Lucy will go into her kitchen and give you cake.
Information in this section was contributed by WizKid0827.

Hint: Avoiding accidents:
When Pac-Man goes to get a hot dog at the old arcade, shoot the cat as it runs toward Pac-Man and it will return back to wall. This will allow Pac-Man to eat the hot dog. To avoid running into the door past Lucy's house, shoot the sticker with an arrow and exclamation point next to the door. This will make it curl up, and Pac-Man will fix it while the man opens the door. In the forest past the rope-way station, do not shoot down the orange berry in the tree. It will make Pac-Man sick, and he will run into the next tree, causing a group of wooly worms to fall and scare him. The safest way to get through the forest is to shoot the purple butterfly on the first inner tree. It will fly away through the forest and Pac-Man will follow it to the end.
Information in this section was contributed by Elizabeth Bitz.


Level Password
Sewer18NSZXP
WarehouseHR4S
PlantJ85S1VP
LabHRM91XR
Locked DoorJ0M9ZVP
Industrial AreaHHNR1VR
Dept. Store98NSGD6
End of Mine9M57ZDP
End of Mine, part 29437ZBM
Out of Mine5RKPZBK

Strategy: by Devin Morgan
Strategy: by Wild Cat
Copyright © 1997-2004 Al Amaloo. All rights reserved.