Sonic And Knuckles
Bonus rounds:
Insert the Sonic The Hedgehog into the Sonic
And Knuckles cartridge. Hold A + B + C
and press Start when the "No Way" message is
displayed to play the unknown bonus rounds in order. For example,
if you keep playing and reach level 12 and want to stop, make
a note of the password at the bottom of the screen. Turn off the
game and turn it back on, it will restart at level 1 again. Press
Down and use the D-Pad to enter the password on
the screen. Then, press Start, the level you last played
will begin.
Information in this section was contributed by Keith Donovan
and Shooebee87.
Level select:
Begin game play with no other cartridges inserted into
the Sonic And Knuckles cartridge. Go to any pulley in the
first level and press Left(3), Right(3), Up(3).
The sound of a ring being collected will confirm correct code
entry. Pause game play and press A to restart the game.
Hold A and press Start at the title screen to display
a level selection screen.
Information in this section was contributed by andalite.
Alternate level select:
Insert the Sonic The Hedgehog 2 cartridge into
the Sonic And Knuckles cartridge. Press Up(3), Down(3),
Left, Right, Left, Right at the title
screen. A sound will confirm correct code entry. Press A
+ Start to display the level selection screen. This code
will also all rings to be kept if your character is hit.
Insert the Sonic The Hedgehog 3 cartridge into the Sonic
And Knuckles cartridge. In Angel Island Zone, grab on to a
vine and while swinging on it press Left(3), Right(3),
Up(3). A sound will confirm correct code entry. Press Start
then A at the title screen to enter the Sound Test.
nformation in this section was contributed by Matt Dravich.
Insert the Sonic The Hedgehog 3 cartridge into the Sonic
And Knuckles cartridge. Quickly press Up(2), Down(2),
Up(4), after the Sega logo fades and Sonic starts to appear,
and before the screen flashes white. The timing of this code is
particularly sensitive.
Information in this section was contributed by Jessup Columbia.
As Sonic, Tails, or Knuckles (Note: This is who you will control
when you select a level), go to Angel Island Zone. Find one of
the swinging vines (not the vines that go down the other vine,
but the ones that go back and forth). Press Left(3), Right(3),
Up(3). The sound of a ring will confirm correct code entry.
Press Start, then A. Press Up or Down(2)
at the title screen to enter the hidden sound test where you can
choose any level. (Only the Sonic 3 levels in Sonic
3 but any level in Sonic 3 and Knuckles). To change
your character in the sound test, press C. The yellow numbers
are your character (00 for Sonic and Tails, 01 for Sonic, 02 for
Knuckles, and 03 for Tails.)
Information in this section was contributed by Michael Pierson.
Debug mode:
Insert the Sonic The Hedgehog 2 cartridge into
the Sonic And Knuckles cartridge. Play songs 1, 9, 9, 4,
1, 0, 1, 8 in order at the level selection screen. Then, select
any level, hold A, and press Start. Screen coordinates
will appear instead of a score and the number of objects displayed
will appear instead of the time remaining. Use one of the following
controller actions to enable the corresponding debug code. Note:
This code may only be enabled on the first version of the game.
Alternately, insert the Sonic The Hedgehog 3 cartridge
into the Sonic And Knuckles cartridge. First, enable the
"Sound Test" option by grabbing hold of a vine in Angel
Island. While swinging, press Left(3), Right(3),
Up 3). A ring sound will confirm correct code entry. Next,
grab any pulley in Mushroom Hill and press Left(3), Right(3),
Up(3). The ring sound will confirm correct code entry.
Pause game play and press Start. You will be taken to the
Sega logo and title screen. Select either the "Sound Test"
or "1 player" options. When selecting the level, hold
A and press Start.
Information in this section was contributed by branksome3.
Alternately, insert the Sonic The Hedgehog 3 cartridge
into the Sonic And Knuckles cartridge. Enable the "Debug
mode" code and complete the entire Sonic The Hedgehog
3 game. Because it is connected to Sonic and Knuckles,
you should go straight from Launch Base to Mushroom Hill and be
able to cheat until the end.
Information in this section was contributed by Craig.
Alternately, insert the Sonic The Hedgehog 3 cartridge
into the Sonic And Knuckles cartridge. Enable the "Level
select" code and go to Mushroom Hill Zone Act I. Hold A
the enter time that you are there. Press B to jump. When
you reach the first Pull Up machine, press Left(3), Right(3),
Up(3). A sound will confirm correct code entry. Return
to the level select screen, choose a level, then hold A
and press Start.
Information in this section was contributed by RTaylor.
Object transformation
Press B during game play to change Sonic into a game
object. Press A to change into a new object. Press C
to place an object on the screen. Press B again to revert
back to Sonic. Note: The type of object that may be selectable
will vary from level to level.
Invincibility
Sonic is, by default, invincible in debug mode.
Slow motion
Pause game play and hold B.
Restart
Pause game play and press A.
Frame advance
Pause game play and press C.
Sound test:
Press A(2), B, A(2), B(3),
A(2), B, C at the title screen to access
the sound test for Zone 1. Press A(2), B(2), C(2),
Up, Down, Left, Right, A, C,
B, A(7) at the title screen to access the sound
test for Zone 2. Hold Y and press Up, Left,
Start(2) for the last sound test.
Slow motion:
Pause game play during any level or act and rapidly
press C. You cannot control the game while in slow motion.
Information in this section was contributed by Tjisthename4.
Extra points:
Jump and hit the end of act marker. 100 points are
awarded every time the marker is hit.
Play Death Egg Zones 1 and 2 with Knuckles:
Enable the "Level select" code with Knuckles
and go to the level Death Egg Zone 1 or 2. You will be playing
Death Egg Zone with Knuckles. Note: You can not defeat the Master
in Death Egg Zone 1 as Knuckles.
Information in this section was contributed by Keith Donovan.
Fight Robitnik in Mushroom Hill Zone Act
2 as Knuckles:
Get three Chaos Emeralds (no more and do not fail in
getting any) in Act 1, and three more in Act 2 (again not failing).
Fail at getting the seventh Chaos Emerald before the pulley leading
up to the battle with the Act 2 Boss. Find another Chaos Emerald
far off to the left and succeed in getting it. Make sure to have
well over 50 rings and pass the lamp post slowly (stop just after
hitting it). If you see red stars, jump in and get more rings.
When out of the goal, power up to Super Knuckles only
as you are jumping to get the last three rings. Run over to the
"underground" machine and jump on it, standing there
after the one jump. You should see Dr. Ivo Robotnik
in the machine instead of Robo-Robotnik. It seems to work most
of the time.
Information in this section was contributed by Jay.
Hidden area in Mushroom Hill Zone:
Find the first pulley in the gray area of Mushroom
Hill. This is the pulley leads to the Act 2 Boss. Go up the pulley
on the left hand side. When you get to the top, Spindash into
the spring. You will be sent up through the ceiling into a secret
area with two shields. This can be done with any character. It
is important that you go up on the left hand side of the pulley.
Information in this section was contributed by Bluehog.
Sonic 2 And Knuckles:
Secret bonus:
Insert the Sonic The Hedgehog 2 cartridge into
the Sonic And Knuckles cartridge. When playing as Knuckles
at the second zone, climb up every wall until reaching the top.
If you see an extra life there, glide left to find a secret.
Information in this section was contributed by Henry Van Til.
Sonic 2 And Knuckles:
Easy lives:
Insert the Sonic The Hedgehog 2 cartridge into
the Sonic And Knuckles cartridge. Play as Knuckles and
get to the end of Chemical Plant. There will be a wall that you
can climb on. Go to the top of it. There will be an extra life
there. Glide to the left you will land on another wall and find
another extra life. Glide again to the left. You will land on
another wall with yet another extra life.
Information in this section was contributed by ramirez-fam.
Sonic 2 And Knuckles:
All Emeralds:
With Sonic The Hedgehog 2, to get all emeralds,
enable the "Level select" and "Debug" codes,
then play songs 01 06 07 07 07 02 01 06.
Information in this section was contributed by Scott Jones.
Sonic 2 And Knuckles:
Extra lives:
Near the end of Zone 1 of the second level, Chemical
Plant Zone, when Knuckles emerges from a tube with a 10 ring box
to the right and going far left, a dropper thing that you cannot
get back up from, going right takes you to the level end sign.
Do not go left. Instead, climb the tall tower with the 10 ring
box sitting next to it. When you reach the top, you will find
an extra life. Do not stop there. Glide left and you will reach
to another tower with an extra life. Keep gliding left to all
the towers until you reach one impassable tower. Then, simply
glide back. If it does not land to any of the towers, Knuckles
will grab on, then just climb up. Finally, when you reach the
original tower, go right. You will pass the level end sign and
unless you accidentally (or intentionally ) release the button
and drop to the bottom, you will be able to glide back and forth
until the victory lyrics end and advance you to the next level.
Information in this section was contributed by sassysophiemycats.
Sonic 2 And Knuckles:
Chaos switch:
Enable the "Level select" and "Debug
mode" codes. Then in any level become Chaos Sonic. Next,
enter debug mode and select the television box. Hit it and Tails
will inherit Chaos Sonic's invincibility. Afterwards, Chaos Sonic
will be vulnerable to all enemies and traps. Get hit and collect
fifty more coins to become Chaos Sonic again to get your invincibility
back.
Information in this section was contributed by CJ Miller.
Sonic 3 And Knuckles:
Play as Knuckles:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Keep moving right at
the character selection screen until Knuckles appears, then press
Start. Note: This also changes the ending.
Information in this section was contributed by Matt134261.
Sonic 3 And Knuckles:
Hyper Sonic, Hyper Knuckles, Super Tails:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. In order to get Hyper
Sonic, Hyper Knuckles, and Super Tails, get all the regular emeralds.
Once at Mushroom Hill, jump into the flashing ring that Knuckles
closes. Then, get all the super emeralds. Get fifty rings and
double jump. Sonic will turn into Hyper Sonic, will flash colors,
and have stars flashing around him. Knuckles will turn into Hyper
Knuckles and blink gray and red. Tails will turn Super, but flashes
yellow. His bird friends will also help him; even though the birds
might get left behind, Tails is invincible.
Information in this section was contributed by WVC899.
Defeat the last boss of with either Sonic or Knuckles. You will
then fall to the Mushroom Hill Zone (the first stage of Sonic
And Knuckles). If you have all the Chaos Emeralds, you will
find a bonus ring that will be glowing different colors. Go into
it you will warp to a strange room. The Chaos Emeralds will spin
above you and fly into the air. Then, large beams of light will
come down and large colorless-looking diamonds will appear wherever
the light beams hits. Jump onto the diamonds to warp to a bonus
level. If you complete it, you will receive a Super Emerald. Get
all seven and you will be able to become Hyper Sonic or Hyper
Knuckles, depending on who you are playing. When you collect 50
rings or more, press A, then A again while in the
air to become Hyper. Note: If you have a shield with Sonic, you
will not be able to turn Super or Hyper until you lose your it.
Information in this section was contributed by elphabais.
Sonic 3 And Knuckles:
Hyper Shadow:
When you start the game as Sonic, the introduction
will play. Just as Knuckles hits Sonic, pause game play. Sonic
will change colors and resemble Hyper Shadow from Sonic Adventure
2 Battle.
Information in this section was contributed by Tails_Gal.
Sonic 3 And Knuckles:
Defeating Fireball Shooter:
To defeat this Boss, hit him as many times as possible
before it goes behind the waterfall. At first it will be on the
left side of the waterfall, next it will go up, then to the right
side of the waterfall. Try to hit it any time you can. Make sure
to dodge its fireballs.
Information in this section was contributed by Rjackrill.
Sonic 3 And Knuckles:
Defeating flame/missile shooter:
If you are Knuckles, it will shoot missiles. Of you
are Sonic, it will shoot flames. Either way, it will start to
float. Even if you are Tails you cannot hit it from below. Just
hit it by jumping on it. Keep jumping on it until it explodes.
Information in this section was contributed by Rjackrill.
Sonic 3 And Knuckles:
All 14 Emeralds:
Start a new file. Earn the first three Chaos Emeralds
only. While in the first level, enable the "Level select"
code. Go to Mushroom Hill Zone 1 and turn the Chaos Emeralds into
Super Emeralds. Earn those three emeralds. Then go to Mushroom
Hill Zone 2. Enable the "Level select" code again.
Go to Special Stage 02. This level will be a new type of special
stage and is easy to do. Note: If you run into an Emerald Challenge
of the seven Super Emeralds, then restart. Do this a few times.
You will soon get a message stating that your character has earned
all the Super Emeralds. Do not let the introduction sequence or
you will lose your emerald powers
Information in this section was contributed by mike.
Sonic 3 And Knuckles:
Secret stages:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Play "1F" at
the sound test screen, then highlight Special Stage one or two
and press Start.
Information in this section was contributed by Matt Dravich.
Sonic 3 And Knuckles:
Quick goodies:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. At the start of Angel
Island, kill the monkey in the tree and jump on the first gray
rock to reveal a bumper spring. Bounce up into the tree, and using
the bumper spring hidden in the tree, bounce left to land on the
moving platform. The platform will take you to a ring bonus and
lightning shield power-up. Using the spring in the tree again,
bounce right to land on ground with spikes and a RhinoBot. Jump
past these to collect the fire shield. When this is collected,
Sonic can use the fire dash attack by pressing C(2).
Information in this section was contributed by branksome3.
Sonic 3 And Knuckles:
Easy Rings:
Insert Sonic The Hedgehog 3 cartridge into the
Sonic And Knuckles cartridge. Enable the "Level select"
and "Debug mode" codes. Select Knuckles (03) and Icecap
Act 1. Glide out of tunnel and land on other side. Climb to top
and glide to the left. Start climbing the hill. On the steep parts,
use the debug mode to help. You can get about 30 Rings in two
and a half minutes.
Information in this section was contributed by binghamboy.
Sonic 3 And Knuckles:
Easy big Emeralds:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Enable the "Debug
mode" code and have a saved game. Get all of the small emeralds
from the Sonic The Hedgehog 3 stages. When you get to Mushroom
Hill, find all of the big colored rings after obtaining all of
the emeralds in that stage. Then, restart the game.
Information in this section was contributed by Houston Smart.
Sonic 3 And Knuckles:
Hidden monitors:
Select Tails and go to the Hidden Palace Zone (Lava
Reef Zone Act 4). Just before you get transported up to fight
Knuckles, fly up just before the spike and there should be a group
of monitors. Note: You must fly quickly and be up at the wall
for this to work -- just before you get up there, Tails falls.
Information in this section was contributed by Tails_Gal.
Sonic 3 And Knuckles:
Anti-gravity Sonic:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge and enable the "Level
select" and "Debug mode" codes. Start in any level,
and press A while standing still. Sonic will flip upside
down and be able to walk on the ceiling. If this is done on a
level with no ceiling, like Sky Sanctuary, Sonic will die. This
trick can also be done with Tails or Knuckles.
Information in this section was contributed by Bobby Gaines.
Sonic 3 And Knuckles:
Knuckles in events:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. On some levels you can
see Knuckles in an event. Enable the "Debug mode" code.
As Sonic, when an event happens with Knuckles turn into an object
and go out of reach of the event. Change back into Sonic and you
can play the level with the following effects: Sonic will sometimes
get Knuckles' jumping skill; many objects will turn completely
or partially red; Knuckles' theme will play; the speed up boxes
have pictures of Knuckles' foot; and The 10 ring boxes have pictures
of Knuckles' leg. This trick will work in Launch Base Zone Act
1, Launch Base Zone Act 2, Mushroom Hill Zone Act 1, and Mushroom
Hill Zone Act 2.
Information in this section was contributed by Ryanandalyssa.
Sonic 3 And Knuckles:
Blue Knuckles:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Enable the "Debug
mode" and "Level select" codes. Select Sonic and
go to The Sky Sanctuary Act 2. Defeat Metal Sonic with Hyper on.
Once defeated, you will see a Blue Knuckles in the ending.
Information in this section was contributed by marlon2000.
Sonic 3 And Knuckles:
Red Sonic and Blue Knuckles:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge and play as Knuckles.
Enable the "Debug mode" code. Play until the end with
all of the Super/Hyper emeralds. When Sonic, Tails, and Knuckles
resting on a giant Sonic 3 and Knuckles logo appears, press B
and place an S monitor. Press B again and Knuckles will
be blue. Break the monitor, and the Sonic on the logo will turn
red and flash white, like Super Knuckles.
Information in this section was contributed by mckidz.
Sonic 3 And Knuckles:
Play as Hyper Knuckles/Sonic or Super Tails:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Collect all the Emeralds
and complete the game. Enter the secret places at beginning of
Mushroom Forest (depending on the character you are playing, the
locations will vary. Complete the bonus levels in the secret place
(they are large rings that flash different colors. Collect 50
rings in any level, jump, and press Jump again in the air.
Note: You can play as Super Sonic Super Knuckles when you collect
just the Emeralds and 50 rings. When playing as Hyper Sonic/Knuckles
you can use the following special moves:
Hyper Sonic: Double jump to kill everyone in the screen.
Hyper Knuckles: Glide into a wall to make it shake and kill everyone
on screen
Super Tails: Let your bird followers attack
Note: Your rings are how many seconds you have to stay in Hyper
or Super mode. Do not remove the cartridges from each other and
play just Sonic And Knuckles or just Sonic The Hedgehog
3, as this will erase your file. You must collect all of the
Super Emeralds in order to play as Super Tails or Hyper Knuckles/Sonic.
You can still die by getting squished. You can have different
files for different people. For example, one file for Sonic, another
for Knuckles, and yet another for Tails. You cannot use your special
move on Robotnic unless you play as Tails.
Information in this section was contributed by coolp50.
Hint: Sonic 3 And Knuckles:
Hyper Knuckles unlimited:
Insert the Sonic The Hedgehog 3 cartridge
into the Sonic And Knuckles cartridge. Play as Knuckles
on level 1. Find a swing, then press Left(3), Right(3),
Up(3), Start, A. When the Sonic logo appears,
press Down repeatedly. Go to "Sound Test", then
Mushroom Hill. Find the big ring. It does not matter if it changes
color or not. Find a Jack-Pully, and do the exact same thing that
was done with the swing. When the Sega logo pops up, go to "Sound
Test", choose any level, then hold A and press Start.
Keep A held until the level begins. Now that you are in
debug mode, turn Knuckles into a monitor and press C. Move
him around and keep pressing C until there are a lot of
monitors. Turn him to normal with B and hit all the monitors.
Not only will he turn into Hyper Knuckles, but his ring points
will skyrocket. Do not press A at any time or Knuckles
will turn upside down and fly very high into the sky. If you hit
it by accident, press A to get him down and upright again.
Information in this section was contributed by Allaiyah Weyn.
Sonic 3 And Knuckles:
Semi-homing attack:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Enable the "Level
select" and "Debug mode" codes. Change into the
box with the "S" on it. Jump on it and you will change
into a rainbow looking Super Sonic. Press A(2) to do the
technique. Press A(2), Up to go upwards, press Down
to slam down on the enemy, Left to speed to the left, and
Right to speed to the right. This also destroys all enemies
on the screen (with the exception of Bosses).
Information in this section was contributed by KIMSQDC.
Sonic 3 And Knuckles:
Go through bridge:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Enable the "Level
select" code. Play as any character and go to Marble Garden
Act 1. When you startoff, you will go very fast downhill. Keep
going as fast as you can until you reach the bottom of the hill.
There will be a collapsible bridge at the bottom. If you go fast
enough, you will go through the bridge. Note: This may require
a few attempts.
Information in this section was contributed by Coolforever.
Sonic 3 And Knuckles:
Hyper Sonic, Super Tails, or Hyper Knuckles:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Enable the "Level
select" code. [Screenshot]
When you get onto the level select screen, go to Mushroom Hill.
[Screenshot]
Run to the crank-like thing that brings you upward and push exactly
the same thing as when you were on the swings in the first level.
[Screenshot]
Again, a chime will sound. Then, press Start then A.
You will reset just like before. This time, go to the level select
screen, choose any level by pressing Start while holding
A. Hold A until the words that say which level you
are at appear. From there you will have debug mode. The only catch
is that this debug mode has the Hyper/Super box in it. The buttons
affects are A: reverse gravity, B: debug mode, and
C: jump While in debug mode the effects are A: change
object, B: normal mode, and C: place object If you
switch to the box [Screenshot],
place it [Screenshot],
then hit it [Screenshot],
you will become Hyper Sonic [Screenshot],
Super Tails [Screenshot],
or Hyper Knuckles [Screenshot]
and get 50 rings. For example, if you put six boxes and hit them
all with Sonic, you will become Hyper Sonic with 300 rings. The
level select code will stay on until the game is turned off. Debug
mode will turn off if you press Start then A, but
you can get it back easily by holding A while selecting
a level as mentioned before. For example, if you wanted to change
your character but do not want to do the entire cheat again, simply
press Start then A while playing with another character
you did the cheat with. Select "1 Player" on the menu,
choose a new game or the not saved game with the character you
want, start the game, press Start then A, go to
"Sound Test", and hold A while selecting you
level. You will have debug mode with the Hyper/Super box on it
right there.
Information in this section was contributed by E.J. Gergen.
Blue Sphere
passwords:
| Level
| Password
|
| 1 | 3659 8960 3263
|
| 2 | 2965 3192 9023
|
| 3 | 3610 2354 7327
|
| 4 | 2921 0274 3999
|
| 5 | 3737 7423 1487
|
| 6 | 3053 9029 9071
|
| 7 | 3698 8191 7375
|
| 8 | 3009 6111 4047
|
| 9 | 3482 7286 3167
|
| 10 | 2809 6267 2575
|
| 11 | 3454 5929 0879
|
| 12 | 2765 3348 7551
|
| 13 | 3582 0497 5039
|
| 14 | 2898 2104 2623
|
| 15 | 3543 1266 0927
|
| 16 | 2853 9185 7599
|
| 17 | 4014 2308 3455
|
| 18 | 3319 6540 9215
|
| 19 | 3964 5702 7519
|
| 20 | 3275 3622 4919
|
| 21 | 4092 0771 1679
|
| 22 | 3408 2377 9263
|
| 23 | 4053 1539 7567
|
| 24 | 3363 9449 4239
|
| 25 | 3837 0634 3359
|
| 26 | 3163 9615 2764
|
| 27 | 3808 8777 1068
|
| 28 | 3119 6696 7740
|
| 29 | 3936 3845 5228
|
| 30 | 3252 5452 2812
|
| 31 | 3897 4614 1116
|
| 32 | 3208 2533 7788
|
| 33 | 2994 5155 4236
|
| 34 | 3673 9888 9404
|
| 35 | 2944 5155 4236
|
| 36 | 3629 6970 4380
|
| 37 | 3072 0223 8396
|
| 38 | 3762 5728 9452
|
| 39 | 3033 0992 4284
|
| 40 | 3718 2807 4428
|
| 41 | 2817 0087 0076
|
| 42 | 3518 2963 2956
|
| 43 | 2788 8229 7788
|
| 44 | 3474 0044 7932
|
| 45 | 2916 3298 1948
|
| 46 | 3606 8800 3004
|
| 47 | 2877 4066 7836
|
| 48 | 3562 5881 7480
|
| 49 | 3348 5109 0364
|
| 50 | 4028 3236 9596
|
| 51 | 3298 8503 4428
|
| 52 | 3984 0318 4572
|
| 53 | 3426 3571 8588
|
| 54 | 4116 9073 9644
|
| 55 | 3387 4340 4476
|
| 56 | 4072 6155 4620
|
| 57 | 3171 3435 0268
|
| 58 | 3829 6814 5852
|
| 59 | 3100 2081 0684
|
| 60 | 3785 3896 0828
|
| 61 | 3227 7149 4844
|
| 62 | 3918 2651 5900
|
| 63 | 3188 7918 0732
|
| 64 | 3873 9733 0876
|
| 65 | 5034 2855 6732
|
| 66 | 4339 7088 2492
|
| 67 | 4984 6250 0796
|
| 68 | 4295 4169 7468
|
| 69 | 5112 1318 4956
|
| 70 | 4428 2925 2540
|
| 71 | 5073 2087 0844
|
| 72 | 4384 0006 7516
|
| 73 | 4857 1181 6636
|
| 74 | 4184 0162 6044
|
| 75 | 4828 9324 4348
|
| 76 | 4139 7244 1020
|
| 77 | 4956 4392 8508
|
| 78 | 4272 5999 6092
|
| 79 | 4917 5161 4396
|
| 80 | 4228 3081 1068
|
| 81 | 5388 6203 6924
|
| 82 | 4694 0436 2684
|
| 83 | 5338 9598 0988
|
| 84 | 4649 7517 7660
|
| 85 | 5466 4666 5148
|
| 86 | 4782 6273 2732
|
| 87 | 5427 5435 1036
|
| 88 | 4738 3354 7708
|
| 89 | 5211 4529 6828
|
| 90 | 4538 3510 6237
|
| 91 | 5183 2672 4541
|
| 92 | 4494 0592 1213
|
| 93 | 5310 7740 8701
|
| 94 | 4626 9347 6285
|
| 95 | 5271 8509 4589
|
| 96 | 4582 6429 1261
|
| 97 | 4368 5656 3645
|
| 98 | 5048 3784 2877
|
| 99 | 4318 9050 7709
|
| 100 | 5004 0865 7853
|
| 101 | 4446 4119 1869
|
| 102 | 5136 9621 2925
|
| 103 | 4407 4887 7757
|
| 104 | 5092 6702 7901
|
| 105 | 4191 3982 3549
|
| 106 | 4892 6858 6429
|
| 107 | 4163 6858 6429
|
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Hint: Mental Sonic:
Enable the "Debug Mode" code. Press B
+ C during game play. Sonic will go mental, and dash about
on the spot, turn upside down, and do other stunts. This can also
be done with Tails and Knuckles.
Information in this section was contributed by branksome3.
Hint: Bungee jump:
Enable the "Debug mode" code in the first
level. Press A to turn upside down, then turn into a big,
bouncy mushroom top using B and A. Move to the top
of the screen and place mushroom there. Next, select the green
vine pulley object with B and A and attach it to
the mushroom so that it points down. Next, turn into Sonic or
another character. You will still be upside down and can float
to the mushroom/vine contraption. The upside down character will
repeatedly bungee jump off the mushroom while being held by the
vine. Press A to return to an upright position and land
back on the ground. Spin Dash to exit the screen.
Information in this section was contributed by Overthetop.
Hint: Dr. Robotnik in disguise:
If you play as Knuckles, and have ever wondered who
the weird robot-like boss is that takes the place of Dr. Robotnik,
it is actually Robotnik in disguise. He is attempting to kill
Knuckles so he can take the Master Emerald for himself. Knuckles
only finds out that Robotnik is trying to steal the emerald when
he is caught trying to take the emerald in the Hidden Palace zone.
(If you are playing as Sonic or Tails, this happens after the
battle with Knuckles).
Information in this section was contributed by branksome3.
Hint: Defeating final Eggman:
After becoming Super Sonic, you will find the big ship.
Go in front, so that the ship fires missiles. Make the missiles
hit the top right part of ship. After hitting it eight times,
it will be destroyed. Eggman will jump into a space suit and fly
through space. Pace yourself and get plenty of rings. When you
have at least fifteen, go forward quickly and hit the Master Emerald.
Do this eight times to complete the game.
Information in this section was contributed by Mike Wagner.
Hint: Sign points:
After defeating a Boss, a sign will drop down from
the sky where the enemy was defeated. Jump up and hit the sign
to get 100 points for each hit. Also, if you let it drop it will
sometimes make a ring package or a type of power-up appear from
the ground.
Information in this section was contributed by MelloProto.
Hint: White fade:
Enable the "Level select" code. Play as any
character and go to a special stage. When you pause game play
and press A, the special stage will fade out to white,
but Sonic or Knuckles will still be in the special stage for a
while.
Information in this section was contributed by Michael Obed.
Glitch: Alternate Boss weapon (when playing
as Knuckles):
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Usually when playing
as Sonic or Tails, the Angel Island Act 1 Boss uses a flame attack
occasionally. However, if you play as Knuckles and reach this
Boss, it will instead fire rockets and use the flame only when
Knuckles is at close range.
Information in this section was contributed by branksome3.
Glitch: Change Act 1 Boss Music (Zones
1-6, Sonic 3):
When playing Zones 1 to 6 in Sonic The Hedgehog
3, insert the Sonic The Hedgehog 3 cartridge into the
console without using the Sonic And Knuckles cartridge
at all. Instead of the Sonic and Knuckles Act 1 Boss music, you
hear the Sonic 3 version (a funky rap backbeat with fun-style
music). Knuckles' theme music also changes, taking just the beat
from the Act 1 Boss songand putting that in instead.
Information in this section was contributed by branksome3.
Glitch: Upside down characters:
This trick will turn Sonic, Tails, or Knuckles upside-down.
Insert the Sonic The Hedgehog 3 cartridge into the Sonic
And Knuckles cartridge. Enable "Debug mode", select
any level, then press A. If there is no roof, your character
will die. If you want to return to the ground, press A
again.
Information in this section was contributed by RTaylor.
Glitch: Blue Knuckles with two tails:
Enable the "Level select" code. Choose Tails
(02) and choose Sky Sancuary Act 2. Defeat Mecha Super Sonic.
After the screen turns white, Sonic and Tails' plane should appear.
Sonic will be flying the plane and a blue Knuckles with tails
exactly like Tails' can be seen. You can see the tails in the
same size when the plane goes away.
Information in this section was contributed by Michael.
Glitch: Blue Sonic and Knuckles:
Enable the "Level select" and "Debug
mode" codes. Have Knuckles play The Doomsday Zone Act 1.
Knuckles will be glitched, but can still be moved like Sonic.
After you have completed this stage it should show Knuckles falling
as Sonic would, but the Master Emerald will remain. Knuckles will
be his normal color, but as he falls towards the plane he will
turn a sky blue color -- the same as Sonic, but he has black where
his tan fur should be and the plane will be Sonic blue. When the
credits start, Knuckles will now be Sonic blue, Sonic the same
sky blue and black, but the plane will now be red again. When
Knuckles jumps towards the screen, he will turn into Sonic while
the original Sonic will turn Super Sonic gold.
Information in this section was contributed by trekkie89.
Glitch: Knuckles clings to nothing:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Defeat the fourth boss
(Pinbot) and cling to the right wall that disappears as Eggman
is leaving. If done correctly, you will be clinging to nothing.
Information in this section was contributed by raekuul.
Glitch: Sonic's snowboard run:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Activate the level select/sound
test mode. Then enable the "Debug mode" code. At the
Sound Test screen, set the character number to "01"
by pressing C and choose Ice Cap Zone Act 1. Hold A
while the level is activating. When Sonic jumps to get on his
snowboard, press A. The board will fly up from the ground
and Sonic will continue to go high up into the air. When he hits
a "ceiling" (which is the bottom of the same boarding
hill), press A. Sonic will drop down to the hill and start
boarding again. If you press A, he will go up until he
hits the "ceiling" or until you press A again.
Information in this section was contributed by ZenNinjax1x1.
Glitch: Strange screen:
Enable the "Debug mode" code. Become Hyper
Sonic with the special item with an "S" on it (it will
be nothing on screen at first). When you use it, you will get
50 rings. Make a large number so that you can get 999 rings. The
screen should go low and everything will glitch. Press enter and
it will restart, but be the Sonic And Knuckles screen instead,
with the same levels that would happen on Angel Island Act 2.
Act 1 makes Boss sequence noises , debugs and glitches the screen.
Information in this section was contributed by Rhys Jones.
Glitch: Quick super Emeralds:
Insert the Sonic The Hedgehog 3 cartridge into
the Sonic And Knuckles cartridge. Collect all Chaos Emeralds,
then go to Mushroom Hill Act 1. When you get there, all the super
Emeralds will drop. Get three; the green, purple, and the orange
ones. When you get them it will tell you that you have them all.
You can now go hyper.
Information in this section was contributed by Ken000.
Glitch: Continuous invincibility music:
When you get an invincibility package, wait until the
song is almost over. Then, press Start to pause game play.
When the game is resumed, the invincibility song will play continuously,
even when you are not invincible.
Information in this section was contributed by MelloProto.
Glitch: Play unlimited bonus stages:
Insert any Sega Genesis game (except for the Sonic
series) into the Sonic And Knuckles cartridge. You will
be able to play the bonus levels in which you try to get all of
the blue balls to get a Chaos Emerald.
Information in this section was contributed by MelloProto.
Strategy: by Clement Chan Zhi Li
Strategy: by CNash
Strategy: by Cyber Predator
Strategy: by GavLuvsGA
Strategy: by Will McMurtray
Game Genie codes
Copyright © 1997-2005
Al Amaloo. All rights reserved.
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