| Effect |
Code |
| Spawn indicated item | give <item name>
|
| Full health | give health
|
| Get all items | give all
|
| Ammunition | give ammo
|
| Invincibility | god |
| Ignored by enemy | notarget
|
| No clipping mode | noclip
|
| Toggle debug mode | debug <0-1>
|
| Toggle developer mode | developer <0-1>
|
| Fly mode | ufo |
| Teleport to a specific map node | jumptonode <number>
|
| Play indicated map | map <map name>
|
| Suicide | kill |
| List all cvars | cvarlist
|
| Dump all cvars to console | cvardump
|
| Reset all cvars | cvar_restart
|
| List all console commands | cmdlist
|
| List all shaders of current map | shaderlist
|
| List all images of current map | imagelist
|
| List all sounds currently used | snd_list
|
| List all entities currently used | entitylist
|
| List all currently bound keys | bindlist
|
| View graphics information | gfxinfo
|
| Save game | savegame
|
| Load saved game | loadgame
|
| Reset variable to default value | reset <variable name>
|
| Play a cinematic file | cinematic
|
| Set crosshair transparency; default is 1.0 |
cg_crosshairAlpha <number> |
| Set gravity value; default is 800 | g_gravity <number>
|
| Set HUD transparency; default is 1.0 | cg_hudAlpha <number>
|
| Set seconds that dead bodies remain on-screen
| ai_corpsecount <number>
|
| Set shellshock duration | cg_shellshock <number>
|
| Set skill level | g_gameSkill <number>
|
| Set weapon knockback power; default is 1000
| g_knockback <number> |
| Show miss distance when hitting NPCs | cg_showMiss <0-1>
|
| Spawn indicated model | testmodel <model name>
|
| Free movement while paused | cl_paused 2
|
| Return to normal paused screen | cl_paused 0
|
| Set game speed; 0.5 is half speed, 1 is default
| timescale <number> |
| Toggle AI | g_ai <0 or 1>
|
| Toggle bullet debug mode | g_debugBullets <0 or 1>
|
| Toggle bullet marks | cg_marks <0 or 1>
|
| Toggle console debugging. | con_debug <0 or 1>
|
| Toggle crosshair | cg_drawCrosshair <0 or 1>
|
| Toggle ejecting shells | cg_brass <0 or 1>
|
| Toggle entity bounding boxes | g_drawEntBBoxes v
|
| Toggle fog | r_fog <0 or 1>
|
| Toggle framerate displae | cg_drawFPS <0 or 1>
|
| Toggle FX | fx_draw <0 or 1>
|
| Toggle FX debugging. | fx_debug <0 or 1>
|
| Toggle FX freezing | fx_freeze <0 or 1>
|
| Toggle fx. If set to 0, fx will be disabled.
| fx_enable <0 or 1> |
| Toggle game timer | cg_drawTimer <0 or 1>
|
| Toggle hit debug mode | g_debugShowHit <0 or 1>
|
| Toggle HUD | cg_drawStatus <0 or 1>
|
| Toggle HUD and crosshair | cg_draw2D <0 or 1>
|
| Toggle letterbox format | cg_letterbox <0 or 1>
|
| Toggle NPC health display | g_debugDamage <0 or 1>
|
| Toggle objects and backgrounds | r_drawWorld <0 or 1>
|
| Toggle objects and NPCs | r_drawEntities <0 or 1>
|
| Toggle player and AI movement debug mode |
g_debugMove <0 or 1> |
| Toggle player and AI movement debugging. |
cl_debugMove <0 or 1> |
| Toggle rendring | cg_noRender <0 or 1>
|
| Toggle shadows. | cg_shadows <0 or 1>
|
| Toggle spawning | g_spawnai <0 or 1>
|
| Toggle subtitles | cg_subtitles <0 or 1>
|
| Toggle third person view | cg_thirdPerson <0 or 1>
|
| Toggle vehicle debug mode | g_vehicleDebug <0 or 1>
|
| Toggle wireframe mode | r_showtris <0 or 1>
|
| Unknown | testgun |
| Unknown | debug_tankall <0 or 1>
|
| Unknown | chain <0 or 1>
|
| Unknown | ai_nocriticalsections <0 or 1>
|
| Unknown | cg_skybox <0 or 1>
|
| Unknown | cg_stats <0 or 1>
|
| Unknown | cg_noPredict <0 or 1>
|
| Unknown | cg_selectPlayer
|
| Unknown | cg_tracerChance
|
| Unknown | cg_ignore <0 or 1>
|
| Unknown | cl_run <0 or 1>
|
| Unknown | cl_running <0 or 1>
|
| Unknown | dmflags <0 or 1>
|
| Unknown | g_changelevel_time
|