Command And Conquer: Generals
Hint: Americans: Prevent enemy from passing:
When playing as the Americans, put six Rocket Soldiers
and four Snipers inside a building. They will stop any enemy movement
nearby, even the helicopter combat drop. The Rockets Soldiers
will tear any vehicle and airship, while snipers take out Soldiers.
You can use this to defend your base or specific places.
Hint: Americans: Helicopter pilots always
eject:
If you are playing as the Americans and a ranked (veteran,
elite, or heroic) helicopter gets shot down, you can force the
pilot to eject. Quickly use the green drag-box to attempt to select
the helicopter as it is falling out of the sky. You will not actually
select the crashing aircraft, but the pilot should eject every
time.
Hint: Americans: Tomahawk kills:
Have a Tomahawk set on "Guard" on a cliff
and it will kill anything with its guided missiles. It will sometimes
miss fast objects like the GLA Tech, etc.
Hint: Americans: Easy final mission:
At the start of the game, use your promotions to get
an A-10 airstrike, fuel air bombs, and start building Aurora bombers
after have the Strategy Center. After that, capture the Chinese
base. Build a War Factory and other things. Make about five Overlords,
one with a Propaganda Tower and the rest with Gatling Cannons.
Make another drop of zone. Then, start making Inferno Cannons.
Leave two Overlords at your Chinese base. Then havve the rest
of your forces attack the GLA. Also when you have enough money,
build a Nuclear Missile and two Particle Cannon Uplinks. Use them
on the GLA and victory is yours.
Hint: Americans: Attack strategy:
First, build a squad of about ten to fifteen Humvees.
Upgrade them all with TOW missiles and Battle Drones, but get
one with a Scout Drone. Then buy 50 to 75 Rocket Soldiers (five
for each Humvee) and load them up in the Humvees. This can be
used to defend your base or attack your enemy's base. If you want
to capture the enemy buildings as well, build about an extra five
Humvees and load them up with Rangers, with Capture Building and
Flashbangs. Flashbangs are used to clear out garrisoned buildings.
Also, upgrade those five Humvees with Scout Drones.
Hint: Chinese: Bigger nuclear explosion:
First, build a Nuclear Missile. Then, upgrade the Mine
Cluster (must gain three star generals first). When the Nuclear
Missile is ready, drop the Mine Custer at the enemy base. After
that, launch the Nuclear Missiles to where you dropped the mine.
Hint: Chinese: Defend base:
Have some Gattling Tanks and Tank Hunters to defend
the base. Also have a Speaker to heal the troops. The Tank Hunters
will kill all the tanks and the Gattling Tank will kill all the
soldiers and aircraft.
Hint: Chinese: Quick win:
First get a Radar, then quickly get a Dozer to build
a Supply Depot. Quickly build a Factory and start pumping some
APsS (Troop Crawler) and send them to the enemy base. Have at
least two APCs. Then, swam them with your infantry.
Hint: GLA: Two armies for the price of
one:
Use Jarrem Kell to kill the driver of an USA or China
Construction Dozer. Then, send a soldier or Jarrem inside the
dozer. You will be able to construct all the installations of
that army.
Hint: GLA: Quick win:
At the start of the match, build an Arms Dealer as
soon as possible. Once established, build a Technical and send
it directly into your enemies base around the side where they
have no defenses. Considering this is done at the start, if you
were quick enough they will not have any defenses at all yet.
Once in the enemy's base, start shooting their supply trucks or
running over their workers that are collecting money. Note: This
will not work if the enemy is the USA; fill the Technical with
Terrorists, go over to their base. and blow up their Supply Depot.
This little and inexpensive attack will cause major problems for
your enemy because it will stop them receiving money for about
one minute, allowing you to get an extra $3,000 dollars or so.
If you are playing online, your enemy is most likely to surrender
after this ordeal.
Hint: Americans or Chinese: Effective base:
First, build two Construction Dozers (one for Power
Plant and one for Barracks). When they are done, build two Supply
Depots and send those two Construction Dozers to the area that
you are defending. When you have enough money and power, build
a Bunker and a Gattling Gun next to it. When done with that, build
moer Gattling Guns and about three or four more Bunkers. Fill
the Bunkers with Rocket Soldiers. When they attack, the Rocket
Soldiers will tear the vehicle apart and the Gattling Gun will
kill the men. When they attack by air, both the Rocket Soldiers
and Gattling Guns will defend your base.
Hint: Americans or Chinese Using GLA as
secondary force:
This trick is more effective when fighting against
hard or brutal enemies. First, fight against a GLA opponent. They
will almost always build a Resource Collection building at other
collection points other than the one nearest to their base. Allow
them to do so. Send a few Paladins accompanied by a duo of Humvees
to eradicate one of these secondary bases. Capture the building,
and immediately build a Worker. Send him back to your base and
you can start your own GLA force.
Hint: Homeland Alliance map:
At start, build a Bulldozer or Worker. Send both to
the center of the city. Build a Supply Center and Barracks. Sell
your Command Center and build a new one in the city. It will be
easy to guard the city when playing against the CPU. Just send
Missile Defenders, Rpg Troopers, or Tank Hunters into the buildings
at the edges of the cities (about ten to twenty per side). Stay
within the city and you will be unstoppable. Note: This works
best as the Chinese.
Hint: Allied artillery:
Use the Strategy Center's Bombardment. It will be same
as the Artillery. Note: If you shoot very close to the Strategy
Center, it cannot fire.
Hint: Multiple Commanche Rocket Pod attack:
When you have upgraded the Commanche's Rocket Pods,
go to the area you wish to attack. Select the Rocket Pod ability.
After you initiated the Rocket Pod attack, quickly switch to the
Commanche's normal attack (machine guns and Hellfires). This is
useful when destroying a battalion of tanks in close formation.
Hint: Launch two super weapons for the
price of one:
This trick only works with the SCUD Storm. Build a
SCUD Storm. Once you can fire it, click it once. Then, attack
a target like you would with a regular unit. You will not hear
any message that the SCUD Storm has been launched. You must wait
for the first nine SCUDS to drop before you can fire it regularly.
Hint: Taking out large groups of infantry
and tanks/buildings:
Make as many Humvees as desired. Create an even number
of them. Upgrade to TOW Missiles. Fill half of the Humvees with
Snipers and the other half with Missile Defenders, RPG Troopers,
or Tank Hunters. If you also want to capture buildings, make another
set of Humvees with Rangers, Red Guards, or Rebels and upgrade
to "Capture Buildings".
Hint: Flying man:
Destroy one of the GLA's assault trucks (Technicals)
and the rebel in the back will go flying. Note: Sometimes the
rebel can get hit when falling if there area lot of Technicals,
however this is rare.
Hint: Skirmish award requirements
Air Wing Honor: Build over 20 aircraft in a solo or multi-player
mode mission.
Apocalypse Honor: Build each of the Super Weapons.
Battle Tank Honor: Build over 50 tanks in a solo or multi-player
mode mission.
Blitz Honor: Defeat an enemy in less than 10, 5, or 3 minutes.
China Campaign Honor: Complete China's campaign mode
Endurance Honor: Complete all Skirmish maps
GLA Campaign Honor: Complete GLA's campaign mode
Streak Honor: Win 3, 10, or 30 matches in a row.
USA Campaign Honor: Complete USA's campaign mode
Hint: Player ranks:
Get the following point total to advance to the corresponding
rank. Note: They are earned in increments of three points for
each victory.
Corporal: 5
Sergeant: 10
Lieutenant: 20
Captain: 50
Major: 100
Colonel: 200
Brigadier General: 500
General: 1,000
Commander in Chief: 2,000
Strategy: Characters, guns, and tanks: by Stackout
Published strategy guides
Copyright © 2004 Al
Amaloo. All rights reserved.
|