The Sims: Vacation
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Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time.
| Result |
Code |
| 1000 Simoleons | rosebud
|
| Add new family history stat to the current family
| hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found
| write_destlist |
| Architecture tools automatically set the level as needed
| auto_level |
| Automatically import and load indicated FAM file
| import <FAM file> |
| Automatically load indicated house, no questions asked
| house <house number> |
| Check and fix required lot objects | prepare_lot
|
| Completely flush app to VM file when running Windows NT
| flush |
| Crash game | crash |
| Create moat or streams | water_tool
|
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text>
|
| Create-a-character mode | edit_char
|
| Display personality and interests | interests
|
| Draw all animation frames disabled | draw_all_frames off
|
| Draw all animation frames enabled | draw_all_frames on
|
| Draw colored dots at each person's origin |
draw_origins |
| Dump entire memory to core_dump_[date:time].txt
| core_dump |
| Dump selected person's most recent list of scored interactions to a file
| dump_happy |
| Dump selected person's motive contribution curve to a file
| dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions
| debug_social |
| End sim logging | sim_log end
|
| Execute "file.cht" file as a list of cheats
| cht <filename> |
| Floorable grid disabled | draw_floorable off
|
| Floorable grid enabled | draw_floorable on
|
| Force an assert for testing | assert
|
| Log animations in the event log window |
log_animations |
| Map editor disabled | map_edit off
|
| Map editor enabled | map_edit on
|
| Move any object | move_objects on
|
| No tutorial object generation when tutorial house is loaded
| tutorial off |
| Prevent web browser crashes | browser_failsafe
|
| Preview animations disabled | preview_anims off
|
| Preview animations enabled | preview_anims on
|
| Programmer stats | tile_info
|
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt
| #import |
| Rebuilds entire control panel/UCP from scratch
| rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable
| refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters
| refresh_textures |
| Restore tutorial | restore_tut
|
| Rotate camera | rotation <0-3>
|
| Routing debug balloons disabled | route_balloons off
|
| Routing debug balloons enabled | route_balloons on
|
| Run series of random operations on unhoused families
| fam_test <opcount> |
| Save currently loaded house | save
|
| Save family history file | history
|
| Say "plugh" | plugh
|
| Say "porntipsguzzardo" | porntipsguzzardo
|
| Say "xyzzy" | xyzzy
|
| Selected person's path displayed | draw_routes on
|
| Selected person's path hidden | draw_routes off
|
| Set event logging mask | log_mask
|
| Set free thinking level | autonomy <1-100>
|
| Set game speed | sim_speed <-1000-1000>
|
| Set grass change value | edit_grass <number>:
|
| Set grass growth | grow_grass <0-150>
|
| Set lot size | lot_size <number>
|
| Set maximum milliseconds to allow simulator
| sim_limit <milliseconds>
|
| Set time of day (unpatched game version) |
set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value>
|
| Sets the neighborhood directory to the path
| <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation
| lot_border <tl> <tr> <bl> <br>
|
| Sets whether menu items appear for in use objects
| allow_inuse |
| Show memory view window in debug builds of the game
| memview |
| Start sim logging | sim_log begin
|
| Swap the two house files and updates families
| swap_houses <house number> <house number>
|
| Ticks disabled | sweep off
|
| Ticks enabled | sweep on
|
| Tile information displayed | tile_info on
|
| Tile information hidden | tile_info off
|
| Toggle allowing visitors to be controlled using the keyboard
| visitor_control |
| Toggle assets report | report_assets
|
| Toggle automatic object reset feature |
auto_reset |
| Toggle calls to PeekMessage within sim loop
| sim_peek |
| Toggle camera mode | cam_mode
|
| Toggle display of unavailable interactions in person control menus
| all_menus |
| Toggle music | music
|
| Toggle object compression in save file |
obj_comp |
| Toggle quaternion transformations | quats
|
| Toggle sound log window | sound_log
|
| Toggle sounds | sound
|
| Toggle web page creation | html
|
| Total reload of people skeletons, animations, suits and skins
| reload_people |
| Trigger sound event | soundevent
|
| Write out an RTE file every time a route is found
| write_routes |
| Write out behavior tuning constants to Tuning.txt
| #export |
Hint: Quick money:
Enable cheat mode and enter rosebud;: as a code.
Then hold [Enter] so that "No such cheat" begins
to flash. Keep the key held to gain up to 99 million simolians.
Enable cheat mode and enter rosebud as a code, then enter
!;!;!;!; and so on. Every "!" results in another
1,000 simolians.
Enable cheat mode and enter rosebud as a code, then enter
!;!;!;!;! and so on. After your last exclamation point,
type a semi colon then a colon. The end of your entry should look
like !;!;!;!;: Then, hold [Enter]. The "No
such cheat" message will flash. Hold [Enter] to quickly
get up to 9,999,999 simoleons.
Press [Shift] + [Ctrl] + C type rosebud
and press [Enter]. Do this again, but instead of typing
rosebud, put in !;!;!; as many times as desired,
but end with ;. Highlight the text and press [Shift]
+ [Ctrl] + C. Click your cursor at the end of "!;!;!;"
and press [Shift] + [Ctrl] + V. Paste the
"!;!;!;" text as many times as possible. Highlight it
again and press [Shift] + [Ctrl] + C and
press [Enter]. Press [Shift] + [Ctrl] + C,
release C and press V so the "!;!;!;"
fills up the bar. Press [Enter] and repeat so you do not
have to type "!;!;!;!;" so many times.
Information in this section was contributed by Ashley Vu.
Hint: Full need meters:
If your Sim is very depressed or has another low attribute,
enable the move_objects_on code and pause game play. Click
on the Sim in buy/sell mode and click the bottom of the screen
to delete him/her. Once deleted go to the live mode and double
clock the person's head icon to go to where that Sim is located.
Everything should be close to full. Note: Wave the game immediately
before performing this cheat, or you will lose any career changes
or points you have earned.
Put in a hot tub room containing a big bath tub, chair, and lots
of paintings. This will definitely get their energy back up.
Hint: Easy money:
Those pesky flies are actually worth something. Enable
the move_objects on code. When flies enter your home, go
into buy mode, select the flies, and delete them for 468 simolians.
Hint: Go on vacation forever:
When you go on vacation, spend about every other day
just using the metal detector. You will find enough money to pay
for your room charges and food.
Hint: Never pay bills:
Enable the move_objects on code. Then, pick
up the mailbox and erase it. Bills cannot be delivered if you
do not have a mailbox. However, no one will know where you live.
Visitors will appear at your house, but just stand there. You
also will not be able to greet them.
Hint: Visitors:
If you call a friend or your family and they refuse
your offer to come over, just call them right back. Most of the
time they will decide to visit.
Hint: More room on lot:
Enable the map_edit on code then click on the
white tiles. When you are done, enable the map_edit off
code.
Second story:
Instead of placing a number of pillars to make a second
story, just build a normal first floor with nothing in it, then
build a second floor and delete the walls on the first floor.
Information in this section was contributed by Alx89.
Hint: Game developer scene:
Insert the game CD-ROM, then click on the image in
the lower left corner of the title screen to see Will Wright on
a scooter with Sims crawling over him.
Strategy: NPCs: by AC Chua
Strategy guides
from GameFAQs
Published strategy guides
Copyright © 2002,
2003, 2004 Al Amaloo. All rights reserved.
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