Castlevania: Bloodlines solution
Note: This is an HTML adaptation of the Castlevania: Bloodlines
(Genesis) walkthrough, authored by Konami. Inapplicable material
has been omitted.
Stage 1-1
Go right, hitting candles to get items.
Stage 1-2
Continue right, killing the zombies. Get the invincibility
icon at the top of the first set of stairs. Exit at the top of
the second set of stairs.
Stage 1-3a
Kill the floating eye creature by hitting its eye. Hitting
its tail will not hurt it, but its tail can't hurt you either.
Hit the cracked wall in the lower right for a Spell Book.
Stage 1-4
Look out for ghosts and squidmen. Collect the Mirror of Truth
from a candle above the small platform in the middle of the screen.
Stage 1-3b
Kill the skeleton using a jumping attack and exit up the stairs,
to the right.
Stage 1-5
Go right, looking out for oncoming bats.
Mid-Level Boss (Demon Dog)
Use your special weapon, staying far enough away to avoid
its fire breath. When it screams, jump to avoid being hit by the
falling shards of glass.
Stage 1-6
Kill the skeletons and get the Mutton Chop in the upper right
behind the cracked wall. In the next room watch out for leaping
skeletons. Go slowly so they don't jump on you. Stay on the step
below the fire-breathing skeleton heads and use the axe, or simply
get close to them, kneel and attack.
Stage 1-7
Time your jump onto the rotating spiked platform. Kill the
skeletons and head up and right. Go right and take the low path
first, getting the Mirror of Truth. Take the upper path now, making
quick jumps from the second spiked platform to the third one,
to the stairs.
Stage 1-8
Take out the two skeletons above you. Time your jump over
the pendulum, finish off the rest of the skeletons, get the Mutton
Chop in the upper right, and exit.
Stage 1-9
Go up the collapsing spine without stopping. Jump attack to
get the Stage 1-UP in the candle half way up.
Stage 1-10
Attack the skele-dragon with your normal weapon from the middle
of the platform, hitting any fireballs that come at you. Exit
up the stairs to the right.
Stage 1-11
END BOSS (Mecha-Knight) Use your special weapon until you
run out of crystals. When he charges you, go behind the platform
in the left hand corner, and attack.
Stage 2-1
Move cautiously, attacking the Minotaurs from a distance.
Be careful not to fall into the water, avoid the squidmen, and
exit.
Stage 2-2
Move quickly, avoiding the white orbs that circle the platforms.
Stay up near the top of the screen as much as you can, anticipating
oncoming Minotaurs. At the first split, take the stairs to the
left. At the second split, either way will work.
Stage 2-3
Mid-Level Boss #1 (Water Wizard)
Use a back and forth jump attack to finish him off before
he fills the screen with water and drowns you. Go right, killing
the Ravens. MID-LEVEL BOSS #2 (Giant Knight with Flail)
Get close to him, inside his line of attack, and hit him with
your normal weapon. When he jumps, move away so that he doesn't
land on you. MID-LEVEL BOSS #3 (Giant Knight with Axe)
After he swings his axe at you, go in for two quick attacks, then
back out of his reach. When he leaps, move away so that he doesn't
land on you, and hit him with three quick attacks. Repeat.
Stage 2-4
Follow the sinking water down, jumping to the floating platforms,
fending off Medusa-Heads, and collecting as many crystals as you
can.
Stage 2-5
Wait for the mace wielding beasts to came at you, if you rush
on too quickly they will jump you, causing a lot of damage. Continue
right past the giant statue and dragon-heads. Stay on the upper
platform to attack the Skele-Dragon. Hit the cracked columns to
continue on.
Stage 2-6
Use the axe to kill the Minotaurs below, collect crystals,
but keep the axe to face the boss.
Stage 2-7
End Boss (Rock Creature)
This boss is only hurt by direct hits to the head. Shrink
him down to size by chipping away at his midsection with your
standard weapon while jumping and using the axe to hit his head,
Watch out for falling rocks during your attack.
Stage 3-1
Attack the bird creatures at an angle, dart in and out against
the column-wielding Minotaurs, and exit right.
Stage 3-2
Head up the stairs quickly, avoiding the fireballs as best
you can. At the top, face the eye creatures and exit right.
Stage 3-3 (Lecarde)
Attack the bird creatures, then use the Mega- Jump to make
your way to the top. The exit is in the upper right.
Stage 3-3 (Morris)
Go right, fighting off the bird creatures. exit right. In
the next area (Stage 3-4 for Morris), use your whip to swing across
the gaps.
Stage 3-4
Mid-Level Boss (Giant Skele-Dragon)
Stay left, just out of the reach of the Dragons fire-breath.
Use the axe or boomerang on it to finish it quickly.
Stage 3-5
The key to making it through the falling tower is staying
as close to the top as possible. Jump up to the next platform
as soon as it is visible. Most of the time the Medusa- Heads will
fly underneath you, but be ready to defend yourself. Towards the
top, on the right side of the tower, there is a Stage 1-UP in
a candle. Get the Mirror of Truth and exit to the left.
Stage 3-6
Watch out for the Mummies ribbons and lots of bats. Keep far
enough away from the Mummies so that they can't hit you with their
bandage. Attack any Mummies that you can from below. Head up,
then right, and exit up the stairs.
Stage 3-7
Keep as far ahead of the moving platforms as possible. After
the Gargoyles circle you once, they will come at you from the
same spot from which they originally appeared, so be ready. When
the platforms start heading up, stay on the middle set. When they
start taking you to the right, stay ahead and battle the Gargoyles.
Stage 3-8
Pre-boss power ups.
Stage 3-9
End-Boss (Giant Bat Creature)
To fight this creature, it helps to have the axe. When
it comes at you with its tail, face it and use your standard weapon
to block. When the rocks are coming at you, stay in the middle,
jump over the rock and throw an axe. Eventually it will adopt
a smashing attack at which point you simply need to sidestep and
attack.
Stage 4-1
Move quickly, staying ahead of the pursuing skeletons. Get
as many items as you can from the candles, but don't stop.
Stage 4-2
The skeletons in this stage can take as many as three hits(some
of them even regenerate). Go up and right, across the conveyor
belts. In the upper right hand corner, before you head down the
stairs, there is a Mutton Chop in the wall.
Stage 4-3
More of the same, except in this part a skeleton will come
from behind. It is good to have the boomerang at this point in
order kill the flail carrying skeleton on the farthest stable
platform to the right.
Stage 4-4
This section isn't bad if you are patient and keep looking
ahead. After every piston you clear jump up so that more of the
screen is revealed to you. Go quickly around the second piston.
When you jump onto the third one, walk all the way left and stay
there. Go quickly by the fourth one and exit to the right.
Stage 4-5
Make your way up the stairs and gears, watching out for Medusa-Heads
and killing the skeletons. At the top there is a difficult sequence
where you have to jump gear to gear, first to the right, then
to the left. Its not so bad as long as you go all the way to the
edge of the platform before jumping. If you are Lecarde, you can
simply use the Mega-Jump.
Stage 4-6
Jump from platform, to platform, waiting until they are positioned
just right. If you go relatively quickly your results will be
better. Watch out for ghosts. To make the door open, jump up to
the last platform.
Stage 4-7
Mid-Level Boss(Frankenstein)
Use your special weapon, or simply get close and attack
quickly. When he swings the chain around, jump away. When he releases
it straight, duck. When he looses the lightning along the ground,
jump to the platform on the left.
Stage 4-8
Walk under the spaces in the rotating blades. For the first
one, go slowly through. For the second one, go a little bit, duck,
and then go the rest of the way on the next rotation. For the
third one, make multiple stops, ducking, then moving on. When
the creatures come at you, use a kneeling attack.
Stage 4-9
Go from platform to platform, killing the flail wielding skeletons.
Time your jumps so that you land after the skeletons flail has
been retracted.
Stage 4-10
Attack the gears and power up with items.
Stage 4-11
End-Boss (Gear Creature)
Holy Water is a good special weapon against this boss.
Get in close to it and jump attack, aiming for the orb in the
middle. When it throws gears at you, jump away to the far opposite
platform. When it starts making sounds and comes after you, go
in a circular motion away from it around the room. Use up all
of your special weapons when it shrinks down, then finish it off
with a jump attack when it stretches out.
Stage 5-1
Head right, destroying the Giant Roses. If you get turned
around by the pollen, simply reverse your controls and go forward.
Go through the fountain, killing the skeletons, making sure to
get the boomerang. At the end of the fountain, do not exit. Stand
as far right as you can and use the boomerang on the tree creature,
all the while battling the regenerating skeletons. Watch out for
the bombs that the tree creatures throw, continue right and exit.
Stage 5-2
Watch out for the falling chandeliers. The axe throwing knights
can take up to 6 hits, so try to lure them under the chandeliers
and then cause them to drop. Near the end of the board a saber
wielding creature will appear. Go slowly until you can just barely
see his saber, then go back the other way a little bit. Head back
to the right and he will usually be gone. In the next room get
close to the dragon-heads and use a constant kneeling attack.
Stage 5-3 (Lecarde)
Use the Mega-Jump to make it all the way to the top of this
area. Kill as many of the eye things as you can before making
a leap.
Stage 5-3 (Morris)
Use a jump attack on the eye creatures and exit right.
Stage 5-4 (Lecarde)
Try not to let the hunchbacks hit the ground, hitting them
in mid-air. If they do land, take them out quickly.
Stage 5-4 (Morris)
Use your whip to swing along the ceiling to get items. The
green guys that throw stuff at you will take a lot of hits, but
if you fend them off long enough, they will throw you a mutton
chop.
Stage 5-5 (Lecarde)
The easiest way to get through this part is to forget about
the candles, get on the rotating stairs, hold the control pad
to the left, and go straight down to the exit.
Stage 5-5(Morris)
The best thing to do in this sequence is move fast, ignoring
the candles, outrunning the fireballs from the dragon-heads, and
killing the occasional gargoyle. Quick jumps either straight up
or left to right will move you up in a hurry. Exit right.
Stage 5-6
Mid-Level Boss(Giant Knight)
Dart in for a couple of hits and then move out, avoiding
his punches. When he leaps, get close to him to avoid being grabbed
by his extended arm, and attack. Repeat.
Stage 5-7
Move in and out on the archers so that they can't get a good
aim at you. Keep your distance from the hammer knights and attack.
Swing quickly to prevent the knight on wheels from running into
you. Duck under the gunfire from the last knight and attack him
from a kneeling position. MID-LEVEL BOSS(Magic Column) Stand directly
in the middle of the two faces to make the attack come straight
down, then step aside, wait for the column to appear, and attack.
Repeat until it is defeated.
Stage 5-8
End-Boss(Spirit/Giant Moth)
Attack the ghost at an angle, after five or so hits it
will change forms. Jump attack and use the axe when the Moth attacks
and drops its pollen. When it starts dropping eggs, concentrate
solely on the eggs, destroying them all. Repeat until the Moth
is defeated.
Stage 6-1
Head right, watching out for Ravens and hitting the fireball
from the Medusa-Head with your normal weapon. When the bridge
starts to collapse, quickly jump right.
Stage 6-2
The Hall of Mirrors is easier than it first seems. The key
is to make all of your jumps from the far edge of the platform
that you are on. Be sure to collect the Stage 1-UP in the candle
on the first overhanging platform.
Stage 6-3
In this upside down area the key is patience. After jumping
to each platform, wait there, jumping over the rotating orb once
before going to the next platform.
Stage 6-4
Collect items and be ready for Mecha-Knights that will come
running at you.
Stage 6-5
Collect items and go up the stairs. To collect lots of crystals,
you can go back and forth between Stage 6-5 and Stage 6-6.
Stage 6-6
Mid-Level Boss (Death)
When you hit the cards that encircle Death, multiple things
happen. Three of the cards will take you to face previous bosses
(the Rock-Creature from stage 2, the Giant Bat from stage 3, and
the Gear Creature from stage 4). One of the cards will provide
you with Mutton Chops (except in the expert difficulty setting).
The remaining cards will bring you face to face with Death himself,
first in short attacks, and then in a full battle. Use the axe
on him when he is in mid-air, and when he uses the wind to pull
you toward him, get close enough to hit him a couple of times,
then jump away over the oncoming whirlwind.
Stage 6-7
Collect items, exit up the stairs. To collect lots of crystals,
you can go back and forth between Stage 6-7 and Stage 6-8.
Stage 6-8
Mid-Level Boss (Elizabeth Bartley)
Her first attack will be as Medusa, and is very simple
to overcome. Get close to her and use your standard weapon. Kneel
so that the waving flare attack goes around you, kneel again so
that her fire breath goes above you, and jump to avoid her tail
attack. Bartley's magical attack will take much longer to overcome.
she will cast four to six orbs into the air. To hurt her you need
to hit her a number of times equal to the number of orbs that
are in the air. Get close enough to hit her, then attack while
kneeling to avoid the fireball. If you do not succeed, the magic
will be loosed on you. stay in the corners if this happens, and
you will be relatively safe,
Stage 6-9
Go right, collecting items.
Stage 6-10
Collect items, go up the stairs. To collect lots of crystals,
go back and forth between Stage 6-10 and Stage 6-11.
Stage 6-11
Final Boss (Dracula) Part 1
Be sure to get the axe. Stay close to the column of light
and bats. Just as Dracula appears use a jump attack and kneel
on the way down. Repeat until he is finished.
Part 2
Use your axes and jumping attacks when he is in the air. When
he casts the fire at you, go to one side and make two quick jumps
to avoid both fire attacks. When he separates, stay in between
any two of his images to avoid the columns of fire.
Part 3
Keep the demon pinned to one side of the screen and use 2
jump attack. Kneel as soon as you land to avoid the boomerangs
that he will throw. Repeat this until he turns color and his attack
changes. Keep him pinned, jumping over the flames while throwing
an axe in mid-air to finish him off.
Copyright © 1996 Konami;
HTML adaptation © 1997 Al Amaloo. All rights reserved.
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