Obtaining various magic: Use Time Magic Refining to refine Three Stars into
100 Triple. Then, Flare, Meteor, and Meltdown can be drawn from
high level Behemoth, Ruby Dragon and Gayla respectively. Just
use Tonberry's Lv Up ability to draw, then use Level Down to decrease
the experience gain in order to keep your levels low. Death is
also one of the best magics to junction to Luck. Tornado can rise
your Eva rate to 21% if you have 100.
Information in this section was contributed by Andrew.
Once the Ragnarok is obtained, fly to the island closest to heaven
(resembles a lower-case r) in the northeast part of the map, then
equip Diablos' "Enc-None" ability. Explore around the
island's edge while tapping X (PlayStation version) to
find draw points of Flare, Ultima, Aura, Holy, Full-Life, Meteor
and many other powerful magic. This makes it easy to upgrade your
health to 9999 with Triple and Ultima equipped. This may also
be done on the island closest to hell, in the northwest part of
the map.
Information in this section was contributed by Jordan Craw,
Idgeboyal, Cajamara,
Shaggy, and Josh Wilson.
Rare magic draw points: Information in this section was contributed
by Zampolli Sara.
There is an Ultima draw point at the bottom of the Warship island
before fighting Ultima Weapon. It is on the right of the entrance,
and is easily discovered with Siren's Find Draw and Save points
ability.
There is a save point before fighting Ultima Weapon and on the
left of the big comp. Walk near the comp then go left until you
cannot go further. It is easily discovered with Siren's Find Draw
and Save points ability.
There is a Life 2 draw point in the Missile's Hangar at the Galbadian
missile base. Enter the room with the save point on the left and
the terminal where you cheated to prevent the Galbadian missiles
by hitting Balamb Garden. It is near the second silo on the left
and is easily discovered with Siren's Find Draw and Save points
ability.
There is an Aura draw Point in Altemicia's castle. Go to the room
with the spiral staircase (enter the castle, go straight in the
door up the stairs, fall down the big chandelier and then open
the door on the ground; a Boss is also here). Go to the right,
between the barrels. It is easily discovered with Siren's Find
Draw and Save points ability.
There's an Ultima draw point in Altemicia's castle. Go to the
place where you fought the Galganture (big skeleton that causes
abnormal status when attacking). The draw point is on the left,
near the second knight's armor.
In the Island closest to Heaven and Hell there are lots of draw
points near the edges. Just follow the edge of the island and
keep tapping Circle until you find one. The list of magic
include: Ultima, Holy, Aura, Meteor, Flare, Tornado, and Quake.
Information in this section was contributed by Zampolli Sara.
When you walk in Shumi Village, talk to the three Shumi's. They
will ask you to pay 5,000 gil to go to the draw point. Answer
"Yes" to get to an Ultima draw point.
Information in this section was contributed by Erik.D.
Hidden Apocalypse magic: Before fighting Ultimecia on Disc 4, Junction the Draw
and Magic commands on any of your characters. When you reach Ultimecia's
final form, damage her until you see her having two targets in
the window. You can draw the Apocalypse spell on the lower part
of Ultimecia and either cast it on her or stock it. Cast Triple
on that character and cast it three times via magic. Ultimecia
also draws it from herself and casts it on you.
Information in this section was contributed by Frank Man.
Saving Aura magic: Aura is a magic which can be used up after so many
changes of character (when Circle is pressed in the PlayStation
version). To prevent this, do not start tapping Circle
repeatedly until the two other characters who do not have aura
have had their turns. Then, before their bar is back up, keep
tapping Circle. This is a much more effective way to use
Aura.
Information in this section was contributed by Jordan Craw.
Have Quistis in your party. Cast Aura on her and have her using
the Mighty Guard. Sometimes she will "transfer" her
Aura status to your entire party. You must be lucky, but it is
worth it. This will allow you to save two Auras.
Information in this section was contributed by Zampolli Sara.
Get Aura in Disc 2: You will need to have Siren's Tool Refine, Leviathan's
Supt Mag Refine, and Diablose' Mug ability. Go to the Great Plains
of Galbadia and look for Weindegos. They are a funny looking green
and yellow sort of monkey. Mug them to get Steel Pipes. Depending
on the Weindegos, you may get two or four steel pipes from each.
Be careful with these monsters -- although not that deadly, they
can take a lot of your HP. After winning, use Tool Refine to refine
the Steel Pipes into Aura Stones. Then use Supt Mag Refine to
turn them into Aura.
Information in this section was contributed by Brenton Gibbons.
No potion heal: To save Gil and be safe during a Boss battle, get 100
Drains for a character that can junction his attack to status.
Put the 100 Drains in that slot. When you attack a normal enemy
with them junctioned 100, you will get the same Hp back. There
is one setback to this -- do not attack undead creatures.
Information in this section was contributed by Patriot376.
Changing items into magic: Changing the Samasa's Soul item (from changing Seifer's
Card) will create 60 Triple magic. Triple is one of the best magics
to junction. Changing 50 Phoenix feathers with Eden's Elaborate
G.F. items ability will create a Phoenix Soul. This teaches the
Revive ability to one of your G.F. (Easy if you have a lot of
gil.)
Information in this section was contributed by Zampolli Sara.
Making full use of the Status Junction:
Pain magic is one of the best magics for junction to
Status Attack. It can take charge of most of the monsters in the
Islands Closest To Heaven and Hell. For example, the T-Rex that
is weak against status attack (will miss all attacks with Blind
and he will be unable to cast magic) and Behemoths. For a major
effect, junction 100 Pain so will not miss. This does not work
against monsters like Rubulmdragons (absorbs St-Attack) and Morboros.
Drain magic is the best magic to junction to Status Attack, because
it will heal your character while attacking.100 Drain is a must
when on the Islands Closest To Heaven and Hell. It works well
against T-Rex, Molboros, and other less dangerous monsters. It
does not work against Rubulmdragons (will heal him) and Melth
Dragons (you will be harmed cause it is a zombie-based monster).
Information in this section was contributed by Zampolli Sara.
Best stat defense junctions and elemental
defense junctions: To get the best Elemental defense (you must have the
Elem Def-Jx4 ability), junction 100 Full Life, 100 Life, 100 Ultima,
and 100 Shell to your Elemental Defense. To get the best status
Defense, junction 100 Pain, 100 Esuna, 100 Holy, and 100 of another
status magic.
Information in this section was contributed by ChocofirebokuFF8.
Good offensive junction: The following junction will help against all enemies
except for Bosses. Junction 100 Pain spells on your Elemental
Attack. This way, you will always Blind, Poison, and Silence your
enemy. This will drastically reduce their accuracy and will prevent
them from using magic. This is especially helpful on the Islands
Closest to Heaven and Hell. Alternatively, you can junction 100
Pain spells to Elemental Defense. This way, you cannot be Silenced,
Poisoned, or Blinded. Pain spells can be found on the Island Closest
to Heaven and Island Closest to Hell using Siren's "Move-Find"
Ability, and Diablos's "No-Enc" ability. The Draw points
regenerate extremely fast.
Information in this section was contributed by Bryan Kessler.
Careful magic use: Do not use all the magic you have. If that certain
magic is junctioned (HP for example), and if you use the magic
that you have in your HP junction slot, your HP will deplete during
battle.
Information in this section was contributed by Snoborder67.
Magic Refining: Once you learned a Refine skill (such as Ammo Refine)
enter the Tutorial. Go to the Information section, then open the
Abilities menu, then select Menu Abilities. Once there, you can
find the Refine ability and a list of all the items or magic you
can refine with that skill.
Information in this section was contributed by Lans712781.
Scan and party members: Use Scan on your party members to get a little information
about them. Also when you scan, press L1 + Down
to zoom in to get a closer view of the person you are scanning.
Information in this section was contributed by Lans712781.
Draw twice from one draw point: When you are captured in the Galbadian D-District Prison,
go to floor 9. Go in the only door that will allow entry. There
will be a Berserk draw point inside. You can draw from this point
twice in a row. Note: This can only be done the first time.
Information in this section was contributed by Squall4023.
Instant death: If you have Quistis's Blue magic Bad Breath, you can
cause instant death to some enemies since it can cause every status
effect.
Information in this section was contributed by MatxStriderHiryu.
Absorb all Elementals: Use the following to to junction magic to absorb all
Elementals. Junction at least 60 Ultimas with 100 Full-life in
your Elemental Defense. To get 100 Ultimas, collect 100 Curse
Spikes by defeating either Malboro or Tri-face on eastern part
of The Island Closest To Heaven. Refine 100 Curse Spikes to 1
Dark Matter and refine 1 Dark Matter to 100 Ultimas.
Information in this section was contributed by Ronald Borla.