Psychic Detective solution
Preface:
Due to the interactive nature of this title, there are many
ways to complete the game. The game can finish in one of several
endings. Although the following walkthrough may not be the most
optimal, it does expose most of the major plot themes. Note that
the solution branches at several points in order to reach the
different endings. Follow the main solution without choosing the
other endings to see The Grand Slam Solution, which is
the best ending. To see the Moki's Playmate Solution, watch
the entire game without making any choices and lose the Black
Diamond game.
Pozok Mansion:
Laina will bring Fox (your character) to the mansion and introduces
him to some of the guests. Jump into Moki's mind when he appears
at the bottom of the stairs.
Moki will speak briefly with Chad, examine a photograph, and walk
upstairs. He will then have a confrontation with Laina and retrieve
some items from her past. Moki will return downstairs to the kitchen
and make a deal with Chad. After Chad leaves the room, Moki will
search a cabinet and read a newspaper. Jump into Sylvia's mind
when Moki sees her in the mirror.
Sylvia will take a knife from the kitchen and walk upstairs to
the study. Jump into Chad's mind when it becomes available.
Look at the green notebook. Return to Sylvia's mind as she enters
the room.
When Sylvia starts stabbing Chad, return to Fox's mind.
Fox will be talking to Madame T. (Anna). She will send Fox upstairs
to look for Chad. He will enter the study and find Chad's body.
Analyze either the knife or paper. Monica will scream as she discovers
the body. Fox will find Laina and leave the house.
Outside Pozok Mansion:
Fox will ask Laina about the green notebook in his car. Laina
will leave the car. Select the "Help Me" icon when it
appears. Laina will return to the car and speak with Fox. Analyze
her bracelet. Laina will leave the car and drive away.
Moki will appear and speak to Fox. Ignore his offer by selecting
the "Follow Monica" icon.
The Brick Night Club:
Jump into Monica's mind as she enters the Brick. Jump into
Sylvia's mind.
Sylvia will be watching the tables in the night club through several
monitors. Bobby will greet Sylvia.
- To view Janine having sex in the limo, jump into Bobby's mind,
or
- To continue with The Grand Slam solution, ignore him.
Wait Sylvia hears Monica say Laina's address (848 Lanton Drive).
Select the "Go There" icon when Sylvia orders the Lance
(the bodyguard) to go to that address. Fox will drive to Laina's
house.
Laina's House:
Fox will approach the house. Laina will use the psychic collector.
Jump into Sergei's mind.
Sergei will experience a psychic flashback. Select the "Barge
In" icon to enter the room.
Laina will speak to Fox. Select the "Help Laina" icon.
Laina will instruct Eric to view her mind and see her past. Laina
will show Fox the psychic collector. Fox will ask her to teach
him to use the collector. Jump into Sylvia's mind when Sergei
starts to babble.
Sylvia will be monitoring a conversation between Moki and Max.
Jump to Sergei's mind when Max tears the paper obtained from Moki.
This must be done quickly in order to see Sergei's killer.
Sergei will be shot by Lance. The collector's effect will end.
As Laina screams, Sergei will stagger into the house and die.
The police will arrive and arrest Fox.
Police Station:
Fox will be interrogated by the police. Jump to the Lt. Grigg's
mind as Fox is lead to his jail cell. The detectives will leave
the station. Once outside, jump into the Courier's mind.
Jump to Laina's mind at the intersection. She will apologize for
the current situation. Jump into the mind of the skateboard kid.
As the kid moves through the city, he will encounter a limousine
with Max and Sylvia. After that, he will pass Monica at MirageQuest.
Finally, a bag lady will appear. Jump into her mind.
The bag lady will wander through the city and stop in front of
a pawn shop. The psychic collector that is inside will alter Fox's
view and alert him to its presence.
Lt. Griggs will wake up Fox and release him from custody. Laina
will pick up Fox from the station. Fox will tell Laina about the
fourth collector and give her directions to the pawn shop.
Pawn Shop:
Fox and Laina will enter the shop. Fox will be able to use
the power of the collector as he faces the shop owner. Jump into
Sylvia's mind.
Moki will be double-crossed by Max. Fox will return to the pawn
shop. Use "Affection" on shop owner. He will give Laina
the psychic collector. Fox and Laina will drive to the Pozak Mansion
Pozok Mansion:
Laina will lead Fox into the house. Analyze the triangles
that are on the floor. Select the "Walk Pattern" icon
to follow the steps on triangles and open the secret door. Laina
and Fox will enter the hidden room.
Analyze the collector bag, the symbol and the workbench.
- To continue with The Grand Slam solution, quickly select
the "No, Go To Madame T." icon, or
- Continue to examine the objects in the secret room and follow
the Maximum Eric solution.
Fox will tell Laina that Max murdered her father. Madame T. will
be heard screaming. Fox and Laina will run to her bedroom.
Fox will pull Sylvia off Madame T. Use the "Monicas Trouble"
icon against Sylvia. Anna will compliment Fox for using that strategy.
Fox and Laina will go to MirageQuest.
MirageQuest:
Sylvia will confront Max, and leave in anger.
Fox and Laina will arrive at MirageQuest:
- Select the "Find Monica" icon to continue with The
Grand Slam solution, or
- Select the "Seduce Sylvia" icon and follow the Hot
Head solution, or
- Select the "Go To Max" icon and follow the The
Healing solution.
Laina will give Fox the collector. Both of them will enter the
building.
When Jeanine walks up the stairway:
- Jump into Jeanine's mind to continue with The Grand Slam
solution, or
- Use the collector and follow the Pretty Bracelet solution.
She will flirt with Lance. The view will return to Fox's mind.
Laina and Fox will pass Janine in the hallway on the way to the
storeroom. Use the psychic collector when the Lance shouts at
them. Use "Affection" on the Lance. Quickly use "Aggression"
on Monica she appears from the storeroom. Fox will take Lance's
gun
Fox, Laina, and Monica will run out of the building. Max will
take control of Fox as he exits. Fox will throw the gun away and
return inside the building. Fox will give the fourth collector
to Max.
Black Diamond:
Max will challenge Fox to play Black Diamond. Considering
which pieces are available, choose the most powerful. Madame T.,
the Kite, Monica, Laina, and the Cigarette are usually the best
choices.
Monica's weakness is with the King Doll and Moki.
Laina's weakness is with the King Doll and Sergei.
Fox's weakness is the Cigarette.
Max's weakness is the Kite (his scar).
Win the game to end with The Grand Slam solution.
Lose the game to end with the Double War solution.
Finish the game with a perfect tie to end with The Puka Lounge
Blues solution. One way to accomplish this is to have the
kite as Eric's last remaining piece, while Max has the cigarette.
As a last move, those pieces would cancel each other out.
Pretty Bracelet solution:
MirageQuest
- Use the collector to view Sylvia's mind. She will find the
yellow kite (Max's scar) in the green notebook.
- Laina and Fox will walk down the hallway and become captured
by Lance.
- Max will challenge Fox to play Black Diamond.
Black Diamond
- Win the game to end with the Pretty Bracelet solution.
Hot Head solution:
MirageQuest
- Laina will give Fox the collector. Both of them will enter
the building. Fox will leave Laina in the hallway and enter Sylvia's
office. Select the "Seduce Sylvia" icon. Use the collector
and use "Submission" on Sylvia. Fox will take the green
notebook and leave the room.
- Lance will approach Laina and Fox. Use the collector and use
"Affection" on Lance. Lance will give the gun to Laina.
As they leave the building, Fox will find the yellow kite (Max's
scar) in the green notebook. Max will take control of Fox and
force him back into the building.
Black Diamond
- Win the game to end with the Hot Head solution.
The Healing solution:
MirageQuest
- Fox will take the collector from Laina. Both of them will
enter the building and confront Max. Use the collector and select
the "Read Psyche Max" icon. Fox will learn information
about the yellow kite (Max's scar) and how to heal Laina.
- Max will take control of Fox and force him to have Laina leave
the building.
Black Diamond
- Win the game to end with The Healing solution.
Maximum Eric solution
Pozok Mansion
- Continue to examine the objects in the secret room, including
the kite (Max's scar). Madame T. will be heard screaming. Fox
and Laina will run to her bedroom.
- Madame T. will tell Fox to fight Max before dying. Fox and
Laina will go to Mirage Quest.
MirageQuest
- Sylvia will confront Max, and leave in anger.
- Fox and Laina will arrive at MirageQuest. Select the "Go
To Max" icon.
- Laina will give Fox the collector. Both of them will enter
the building. Use the collector when confronting Max. Select the
"Read Psyche Max" icon. Max will force Fox to have Laina
leave the building. Max will challenge Fox to Play Black Diamond.
Black Diamond
- Select the kite, but lose the game to end with the Maximum
Eric solution.
Copyright © 1996 Al
Amaloo. All rights reserved.
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