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Robinson's Requiem

Hints:
Always check the water before drinking.

Meat will spoil as time passes. Do not consume any meat that changes its appearance in the inventory.

Keep alert for any items that will help your character survive, such as food and tools.

Check your health constantly on the computer before any potential problems develop.

Master the skill of crawling to get out of awkward situations.

Night begins at 20:00 and ends at 00:01.

Retreating may be a better option than facing a superior enemy.

Keep track of the weight of the items that are carried. Do not pick up every object possible. Items such as sticks should be taken only when they are needed in order to reduce the total amount of weight carried.

Killing the tigers require either one laser shot, two arrows, spears, or multiple hits with the knife.

Warm clothing can be made from skins from tigers, rabbits, and bisons.


Solution:

Tropical Forest

  • The game begins after your character parachutes into the jungle. Look at the map. Note the narrow valley that seems to be surrounded by mountains to the north-east of your character's (Trepliev) location. Switch to normal view and move to the north-east. There is a narrow passage not visible on the map that will allow Trepliev to reach the narrow valley. Use the passage to reach the narrow valley. Walk carefully and look for changes in the terrain. There are steep drops and banks that can break Trepliev's bones.
  • The wreckage of Trepliev's spaceship is in the narrow valley. Note that there are five pieces of wreckage that have protruding red wires. Take a total of five wires from the wreckage. Take the medical kit that is on the ground next to the wreckage.
  • Return through the passage to the south. Look at the map. Move east towards the lake. Another Robinson (Socrate19) will be encountered. He will speak to Trepliev, then move away. Quickly punch him before he can use his knife. Take the matches, empty gourd, computer, and battery from his body. Finally, pick up his survival knife from the ground.
  • Use the survival knife to collect branches and leaves from the trees. Create a hat by using the leaves and the needle and thread.
  • Walk to the lake. Find some food in the surrounding area. There are three cauliflowers concealed in hidden recesses near the lake. Eating the cauliflowers will restore more water than energy. Because they are heavy, it is best to eat them as they are found. The weight of the items that are carried directly affects your character's level of fatigue. Note that the pears on the tree by the lake are not edible.
  • Walk next to the lake and fill the gourd with water. Select the gourd and move it near the water and it will fill. The water must be sterilized with a disinfectant pellet or by boiling over a fire before drinking.
  • Look at the map. Return to the west end of the large valley that crosses the map from east to west. Note the wide recess on the southern mountain range just before the west end of the valley. Enter the recess and take the earthworms from the pile of earth that is next to a stand of trees.
  • Look at the map. A cauliflower can be found in a recess in the northern mountain range, towards the middle of the map.
  • Move to the south-west corner of the large valley. Follow the sloping passage to the south to climb upwards. Eat the cauliflower that is on the left of the slope. Continue to follow the rising passage as it turns to the east.
  • The passage will end at a plateau. Continue to move eastward until an eagle appears. Use the survival knife to kill the eagle. Use the survival knife to collect feathers and raw meat from the carcass. Eating the raw meat will help restore energy.
  • Continue moving towards the east end of the plateau. The eagle's nest will appear. Take the edible egg and a large group of feathers from the nest.
  • Walk back down the sloping passage to return to the south-west corner of the large valley. Walk towards the north-west corner of the large valley. Look at the map. There is a narrow passage between the mountains facing west at the north-west corner of the large valley. Another Robinson (Darwin5) will be at the entrance to the narrow passage. After talking to Trepliev, Darwin5 will turn into a werewolf and attack. Use the survival knife to kill him. Take the computer that is lying nearby on the ground.
  • Follow the narrow passage to the west. Look at the map. Note that the passage forms a loop before turning south. There is a tiger at the intersection that forms part of the loop. Crawl past it and follow the loop in the passage that leads to the north.
  • Follow the loop in the passage as it turns to the south and widens. Move to the south end of the widened passage. Use the survival knife to collect some resin from the tree. Combine the resin and a branch to create a torch.
  • Turn around and move north along the widened passage. Look for an intersection along the western side of the passage. Follow the branch that leads to the west until it ends at the entrance to the Damp Caves.
     ________________________________________________________________

Damp Caves

  • Light the torch by selecting it from the inventory and enter the caves. The caves are dark, cold, and contain numerous mutants. Use the survival knife to kill the mutants with two hits. Avoid the depressions in the caves from which Trepliev may enter but may not climb out.
  • Examine the map. Move towards the large central cavern. Take the computer that belongs to Hume60 from the western side of the cavern.
  • Look at the map. Move towards the north-east corner of the map to enter the long passage that runs from east to west. Follow the long passage as it leads to the west and south. Stop when the walls and floors of the passage begin to turn green. Turn to face the wall of the passage and use the survival knife to collect saltpeter from the green areas.
  • At this point, take an antibiotic tablet to prevent illness. Since climate and environment affect Trepliev's health, the damp cold interior of the cave may result in the flu.
  • Look at the map. Move towards the exit that is at the end of the passage in the middle of the western edge of the map. Do not use this exit unless it is day (after 00:01, but before 20:00).
     ________________________________________________________________

Swamps

  • The dangerous area should not be entered at night. A Tyrannosaurus roams this region at that time and will kill anything that moves. Numerous reptile mutants may attack in the main clearing. Check the malaria indicator on the computer at regular intervals. Take a quinine tablet to clear malarial infections.
  • Collect the liana vines from the short trees in the main clearing with the survival knife. Build a bow by combining a branch and a liana vine. Arrows can be created by combining branches and feathers. A fishing rod can be created by combining a branch, vine, and a safety pin. Trepliev can fish at any location with water by using an earthworm with the fishing rod.
  • Look at the map. Four passages lead westward. Follow the northern-most passage until it ends to find a tree with edible grapes.
  • Follow the second westward passage until it ends to find a small clearing. Collect the five melons hidden among the tall plants.
  • Follow the third westward passage until it ends to find a Robinson (Epicure92). Talk to him and take the native necklace that he offers Trepliev. Kill him and take the computer and bottle of whiskey from the body. Move near the reed-like plants just east of Epicure92's tree house. Take the fruit from the L'yk S'yk D'yk plants. It acts as a type of hallucinogen.
  • Follow the southern-most passage. Avoid the large dark green poisonous carnivorous plants that are along the way. Wear the native necklace to avoid being attacked by the Friday guards.
  • Continue to follow the passage as it turns north and ends to find the Friday leader. Speak with the leader to learn about the creature that is terrorizing the Fridays.
  • There is a Stegosaurus near the Friday leader. Collect milk from the Stegosaurus by using the gourd on its udders.
  • Return to the entrance to the Damp Caves.
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Damp Caves

  • Create and light another torch. Move to the south exit of the caves to return to the Tropical Forest.
     ________________________________________________________________

Tropical Forest

  • Carefully approach the tiger that Trepliev crawled past earlier. Position Trepliev at a safe distance and hit the tiger with two arrows. The tiger will start to attack after the first arrow is shot. Shoot the second arrow quickly and accurately to kill it. Use the survival knife to take the fur and meat from the tiger's carcass.
  • Return to the large valley that crosses the map from east to west. Look at the map. Move towards the passage between the mountains to the north-east of the lake. Enter the valley that lies beyond the passage and move to the north-west. Look at the map. Move over the inverted brown crescent area on the map by following the green path on the ground leading westward. Trepliev may take the leaves of the majuarina plant that is growing on the edge of the cliff.
  • Continue moving along the green path until another tiger is encountered. Use the bow to kill the tiger. Use the survival knife to collect its fur and meat. Create some cold-weather clothes by combining the fur with the needle and thread.
  • Move north from the tiger's location to reach the entrance to the Cold Caves.
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Cold Caves

  • Wear as many items of clothing as possible, especially furs, before entering the caves. The caves are very cold, and Trepliev must wear protection. Create and light a torch. Enter the caves.
  • Move north from the starting passage to reach a large cavern. Pterodactyls will attack in this area. Meat may be taken from their carcasses.
  • Follow the passage in the north-east to encounter another Robinson (Diogene48). Kill him and take his computer and razor. Return to the large cavern.
  • Follow the passage to the north in to leave the caves and enter the Desert Canyon.
     ________________________________________________________________

Desert Canyon

  • This is a hot area. Remove the fur clothes and wear the leaf hat to reduce the effects of the sun. Check Trepliev's water levels to prevent dehydration.
  • Look at the map. Move west across the canyons and enter the plains in the south-west area. Large bisons inhabit this region. A butt from a bison will cause fractures and may lead to temporary deafness. Use the bow to kill them to obtain more meat and fur.
  • There is a large aggressive bison and its calf in the south-west corner of the map. Approach the larger animal from a direction opposite from the calf. Kill the larger animal, then kill the calf. A skeleton of a Robinson (Pythagore32) is near this location. Take the computer from the remains.
  • Look at the map. The grayish feature that runs from the center of the map westward is a large rising plateau. Move towards the center of the map to where the plateau begins.
  • A plant bearing edible marschmalho balls is near the beginning of the plateau. Look at the map. Stay on the floor of the canyon and move towards the plain in the north-west corner of the map.
  • Listen to the Robinson that is encountered in the plain. Three pumpkins may be collected at the western edge of the plain. Return to the beginning of the plateau in the center region of the map.
  • Follow the plateau as it rises to the west. There is a village with hostile natives near the lake at the top of the plateau. Kill the natives and take their spears. The spears are highly lethal projectiles that can be retrieved and used again.
  • There is a village composed of several tall huts near the lake. Take the large gourd that is hanging from one of the huts and fill it at the lake. Use a disinfectant pellet on the water to make it drinkable. Edible potatoes may be found in the field north of the village.
  • Follow the narrow ledge to the south of the village. Kill the Pterodactyl that will fly towards the end of the ledge from the south. A Robinson (Hegel17) has been sacrificed at this location. Take the computer from his remains.
  • Return to the canyon floor in the center of the map by descending on the plateau. Look at the map. There is a curving passage that leads south on the eastern edge of the map. Move towards this location. Poisonous spiders may be encountered in this region. Avoid or kill them with a single shot from the bow. If Trepliev is bitten, immediately use the poison-aspirator or an injection of serum on the wound. The aspirator will pump out the poison. Another safe option is to give Trepliev a serum injection before entering any area that is infested with spiders.
  • Follow the passage in the south-eastern area of the map until it ends at the entrance to the Desert Caves.
     ________________________________________________________________

Desert Caves

  • Wear any cold-weather clothes that are available. Create and light a torch before entering the caves. Follow the passage as it leads to the east, and pass by the intersection to the south. Turn to the south and enter the first cavern. Kill the dinosaur that attacks from the right side of the cavern. Move south to enter the next cavern. Kill the dinosaur that attacks from directly ahead.
  • Look at the map. Move towards the passage that is in the south-east area of the cavern. There is a stalactite in front of the entrance to the passage. Follow the passage to reach a maze-like series of passages.
  • Look at the map. Follow the passage that leads east to west along the south edge of the map. The remains of a Robinson (Pascal22) are at the end of the passage. Take the computer from the corpse.
  • Look at the map. Follow the series of passages to reach the large chamber in the north-east corner of the map. A turtle next to a small pond is located in this area. The torch will extinguish if Trepliev steps into the pond. Take and eat the turtle. The turtle's shell will remain in the inventory as a helmet. Collect the salt from the walls in the chamber. Salt is useful to help Trepliev retain water in extreme heat.
  • Return to the cavern from which the maze of passages was entered. Follow the passage in the south-west area of the cavern to find the exit to the Desert.
     ________________________________________________________________

Desert

  • To survive in the desert during the day, take off Trepliev's clothing, wear the leaf hat and eat some salt. Both gourds should be filled with water. The darker patches of ground are quicksand that will suffocate Trepliev if they are touched. The desert becomes cold at night. Wear normal clothing as the temperature begins to drop. Wear cold-weather clothes when the temperature becomes very cold.
  • Move south along the passage from the caves until an intersection appears. Follow the passage that forks to the south. Continue along the passage until a second intersection is reached. Follow the passage that forks to the south. Look at the map. Continue to follow the passage to the area in the south-west corner of the map.
  • The passage will end in a desert area inhabited by a crazy Robinson (Freud37). Speak to the Robinson, then kill him with a spear. Take his distress gun, flares, and computer.
  • Return to the second intersection and follow the passage to the north. Look at the map. Move towards the large open area along the north edge of the map towards the west. Kill the large reptiles that inhabit this region. Take the skin from the creatures and create waterproof reptile jacket and trousers. Move towards the north-west corner of the large open area to find the remains of a Robinson (Descartes122). Take the computer from the skeleton.
  • Return to the Swamps by traveling through Desert Caves, Desert Canyon, Cold Caves, Tropical Forest, and Damp Caves.
     ________________________________________________________________

Swamps

  • The Tyrannosaurus in the marsh must now be killed. Wait until night (20:00) and fire a flare from the "Use" menu (not the "Weapons" menu) when it appears. The Tyrannosaurus will no longer move after it is blinded by the bright light. Kill it with the spears and survival knife. Due to the amount of time needed to kill the Tyrannosaurus, more than one flare may need to be fired. If the flare dies, the Tyrannosaurus will begin to attack when it gets dark.
  • Return to the Friday village and speak to their leader. Trepliev will receive a halogen lamp as a gift.
  • Return to the Tropical Forest through the Damp Caves.
     ________________________________________________________________

Tropical Forest

  • Return to the waterfall in the eastern part of the map. If needed, refill the gourds.
  • Look at the map. Enter the narrow valley in the south-east corner of the map to reach the Forest Caves.
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Forest Caves

  • Change into cold-weather clothing and light a torch before entering the caves. Move towards the large cavern in the center of the caves.
  • A large cave grub is in this area. Use the multiple spears to kill it. Look at the map. Move towards the passage that leads to the west at the south side of the cavern.
  • Follow the passage westward until it ends at another cavern. Kill the smaller cave grubs in this area. Take the computer belonging to Spinoza44 in the south part of the cavern. Return towards the east to the central cavern.
  • Follow the passage leading to the east to reach the Temperate Forest.
     ________________________________________________________________

Temperate Forest

  • Change into normal clothing. Look at the map and note the position of another Robinson (Pavlov95) in this area. Run towards him and quickly kill him with a spear. He is armed with a laser and will shoot at Trepliev. Take the laser pistol that is lying on the ground. Take the laser charger, computer and kevlar gloves from his body.
  • Look at the map. Move to the small clearing to the north-west. (Do not enter the passage to the north that leads to the lake.) There is a corpse (Schopenhauer26) in this area. Take the computer from the remains.
  • Look at the map. Move to the east and enter the small enclosed clearing that is south of the lake. There are two rabbit-deer in this area. Build a noose by combining a wire and a branch. Place the noose near the creatures and return later to collect the them. They also may be hunted with a projectile weapon or the survival knife. Take the fur and meat from the carcasses.
  • Leave the clearing and follow the passage to the west, towards the south-east portion of the map. There is an apple tree with edible fruit in a clearing just to the south of the yellow area on the map.
  • Move towards the nearby passage the curves to the north, then east. Kill the Centaurs that are in this area. Walk to the cliff at the end of the passage to kill all the Centaurs.
  • Return to the large clearing where Pavlov95 was killed. Move through the northern passage towards the lake. There are four tigers wandering in this area. Use a single shot from the distress gun to kill them one at a time. Take their meat and fur. Create warm clothes from the fur. At this point, Trepliev should have the following fur clothes: cap, gloves, boots, and trousers.
  • Continue moving to the north-east to reach the lake. Follow the bank eastward along the north edge of the lake. Board the raft that is next to the bank in this area. Sail the raft westward along the lake.
  • Look at the map. Land the raft along the peninsula that juts into the eastern part of the lake. Use the survival knife to collect some artichokes from the bank. Follow the bank until it reaches the rising plateau in the north-east corner of the map. Climb up the plateau to reach a large clearing that contains more Centaurs. Kill all the Centaurs. Take a hatchet from one of the bodies. It is a very effective weapon. Take the computer that once belonged to Kant217 from the body of the Centaur leader.
  • Return to the raft and move towards the eastern edge of the lake. The entrance to the Wet Caves is in this area.
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Wet Caves

  • Put on warm clothes and light a torch before entering the cave. Follow the river and follow the left fork at the first intersection to reach the cavern in the north-west corner of the map. Leave the raft and move to the end of the cavern. Use the survival knife to collect sulfur from the walls. Return to the raft and return to the intersection.
  • Follow the other fork to reach the large water-filled cavern on the map. The raft will reach the edge of a waterfall. Wear the reptile skin trousers and jacket before going over the waterfall. Land the raft at the passage to the north.
  • Change into fur clothes again and wear the tortoise shell helmet. Kill the giants in this area.
  • Enter the maze of passages in this area. Take the computer in the cavern that has two exits along the north edge of the map. Use the survival knife to collect coal from the black walls of the long cavern in the eastern portion of the maze. Follow the passages to reach the south-east corner of the maze to reach a cliff overlooking more water. Use the hatchet to kill the Pterodactyl that will attack Trepliev from the air.
  • Turn on the halogen lamp, change into the reptile skin clothing, and drop down to the narrow bank next to the water. Use the hatchet to kill a second Pterodactyl that will appear. Quickly swim north to reach the entrance to another passage. Kill the third Pterodactyl that was flying after Trepliev.
  • Follow the passage until it ends at a large cavern. Move along the passage on the north side of the cavern to return to the Desert Canyon
     ________________________________________________________________

Desert Canyon

  • Turn off the halogen lamp and eat some salt. Take off the reptile skin clothing and helmet. Wear the leaf hat and warm-weather clothes. Follow the passage in the south-eastern area of the map until it ends at the entrance to the Desert Caves.
     ________________________________________________________________

Desert Caves

  • Change into cold weather clothes and turn on the halogen lamp before entering the caves. Turn right at the first intersection to find a computer in the middle of some skeletons. Take the computer and return to the Desert Canyon.
     ________________________________________________________________

Desert Canyon

  • At this point seventeen Sesame computers, including the one in use, should be in the inventory. Go to the Robinson that is near the cabin in this area. Shoot him with the laser before fires. Take his gas mask, refills and computer. Note that the gas mask can only be found after seventeen computers are in the inventory. Return to the Desert.
     ________________________________________________________________

Desert

  • Move west to the location of the mad Robinson. To the north there is a large area inhabited by a sleeping Triceratops. Create a Molotov Cocktail by combining the empty whisky bottle, coal, sulfur and saltpeter. Use a vine or bandage to create a wick. Wake the Triceratops by shooting from a distance with the laser. Then, throw the Molotov Cocktail to kill it.
  • Go to the wreckage in the hidden recess in the north end of the clearing. Take the battery from the wreck.
  • Move directly to the east. Follow the long passage cautiously to avoid the traps and quicksand. Robot prison guards will appear. Destroy them with the laser.
  • To regain water or energy, eat the single stalk of the Macreloptia Rhacodes. This is the only edible mushroom in the desert. It is located in a dead-end in the north-east and is guarded by a robot guard.
  • The passage will lead Trepliev far to the southeast. A giant robot is in this area. Wear the kevlar gloves and build a booby trap by combining the battery and a wire. Move forward to attract the giant robot, then place the battery in front of Trepliev. Move back and the robot will electrocute itself on the battery.
  • Continue moving towards the north and avoid the lava. The entrance to the Gas Caves is in the north.
    ________________________________________________________________

Gas Caves

  • Wear the gas mask and turn on the halogen lamp before entering the caves. Memorize the route taken in order to exit from this area later. Turn left and kill the robot at the first intersection. Take the computer from the body and the heavy laser on the ground behind the robot. The heavy laser has an infinite number of shots.
  • Return to the intersection and continue moving along the passage. Trepliev will arrive at an enormous cave inhabited by numerous robot guards. Destroy them one at a time with the laser. Stay away from the lava on the ground and walls.
  • Move into the maze of passages to the north. Take Nina's computer from beneath a hole in this area. Sleep in the cave to receive a telepathic message from Nina. She has managed to throw her computer into a volcano.
  • Go to the computer cave. Destroy the Clambots from a safe distance. Insert all the computers, including Trepliev's, into the aperture of the main computer (with the small red light). Once all the computers are inserted, the android base will begin to self destruct.
  • Trepliev must escape within a limited amount of time. Without a computer, the map, control panel, and scanner will no longer be accessible. The double doors of the exit are situated in the maze that was previously visible in the middle of the map. Use the heavy laser to destroy the small robots that will appear. If all the computers have been inserted into the main computer, the door will open. Trepliev will join Nina and leave the planet. The ending sequence of the game will begin.

Copyright © 1996, 1997, 1998 Al Amaloo. All rights reserved.