Earthworm Jim (Game Gear)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes featured below.


North American version
Start with 25% energy:
194-D86-7FB
Start with 50% energy:
324-D86-7FB
Start with 75% energy:
4B4-D86-7FB
Start with 3000 bullets:
B84-DD6-4C9
8B4-E26-E66
Start with 4000 bullets:
AO4-DD6-4C9
8C4-E26-E66
Start with 5000 bullets:
884-DD6-4C9
904-E26-E66
Start with 6000 bullets:
704-DD6-4C9
944-E26-E66
Start with extra ammo:
FF4-DD6-4C9
FF4-E26-E66
Unlimited lives:
3A4-0EC-2A2
Unlimited energy:
3A3-B4C-2A2
Unlimited gun:
3A5-53A-2A2
Flash longer when hit on the ground:
885-7C9-A2A
Do not flash when hit on the ground:
885-7C9-A2A
Invincible after one hit:
3AE-01F-2A2
Invincible:
18D-EAF-6EA
Gun pick-ups worth nothing:
002-5CC-C49
Gun pick-ups worth 1:
012-5CC-C49
Gun pick-ups worth 25:
192-5CC-C49
Gun pick-ups worth 50:
322-5CC-C49
Gun pick-ups worth a lot:
FF2-5CC-C49
Energy pick-ups worth nothing:
002-3BC-B3A
Energy pick-ups worth 1:
012-3BC-B3A
Energy pick-ups worth 25:
192-3BC-B3A
Energy pick-ups worth 50:
322-3BC-B3A
Energy pick-ups worth a lot:
FF2-3BC-B3A