Teenage Mutant Ninja Turtles: Tournament Fighters (Genesis)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes featured below.


North American version
Set any number of continues in options screen:
AJXT-AA96
Set any number of rounds in options screen:
AJYA-AA3Y
Set any difficulty level in options screen:
AJYA-AA5G
Each round lasts 9 seconds:
ABNA-AAER
Each round lasts 19 seconds:
AFNA-AAER
Each round lasts 39 seconds:
APNA-AAER
Each round lasts 59 seconds:
AZNA-AAER
Each round lasts 79 seconds:
A7NA-AAER
Player 1 starts with almost no health:
AECT-EAHY
Player 1 starts with 25% health:
EACT-EAHY
Player 1 starts with 50% health:
JACT-EAHY
Player 1 starts with 75% health:
NACT-EAHY
Player 2 starts with almost no health:
AECT-EAH4
Player 2 starts with 25% health:
EACT-EAH4
Player 2 starts with 50% health:
JACT-EAH4
Player 2 starts with 75% health:
NACT-EAH4
Jump codes work on all speed settings:
JATT-EET0
Jumps are disabled for all players:
AVWT-EA76
Only effective with speed set to 4.
No jump for Leonardo:
AD0T-EADR
Only effective with speed set to 4.
Super jump for Leonardo:
AD0T-FM5R
Only effective with speed set to 4.
Lower jump for Leonardo:
TD0T-FX5R
Only effective with speed set to 4.
No jump for Donatello:
AD0T-EAD8
Only effective with speed set to 4.
Super jump for Donatello:
AD0T-FM58
Only effective with speed set to 4.
Lower jump for Donatello:
TD0T-FX58
Only effective with speed set to 4.
No jump for Michaelangelo:
AD0T-EAER
Only effective with speed set to 4.
Super jump for Michaelangelo:
AD0T-FM6R
Only effective with speed set to 4.
Lower jump for Michaelangelo:
TD0T-FX6R
Only effective with speed set to 4.
No jump for Raphael:
AD0T-EAE8
Only effective with speed set to 4.
Super jump for Raphael:
AD0T-FM68
Only effective with speed set to 4.
Lower jump for Raphael:
TD0T-FX68
Only effective with speed set to 4.
No jump for April O'Neal:
AD0T-EAFR
Only effective with speed set to 4.
Super jump for April O'Neal:
AD0T-FM7R
Only effective with speed set to 4.
Lower jump for April O'Neal:
TD0T-FX7R
Only effective with speed set to 4.
No jump for Casey Jones:
AD0T-EAF8
Only effective with speed set to 4.
Super jump for Casey Jones:
AD0T-FM78
Only effective with speed set to 4.
Lower jump for Casey Jones:
TD0T-FX78
Only effective with speed set to 4.
No jump for Ray Fillet:
AD0T-EAGR
Only effective with speed set to 4.
Super jump for Ray Fillet:
AD0T-FM8R
Only effective with speed set to 4.
Lower jump for Ray Fillet:
TD0T-FX8R
Only effective with speed set to 4.
No jump for Sisyphus:
AD0T-EAG8
Only effective with speed set to 4.
Super jump for Sisyphus:
AD0T-FM88
Only effective with speed set to 4.
Lower jump for Sisyphus:
TD0T-FX88
Only effective with speed set to 4.
No jump for Triceraton:
AD0T-EAHR
Only effective with speed set to 4.
Super jump for Triceraton:
AD0T-FM9R
Only effective with speed set to 4.
Lower jump for Triceraton:
TD0T-FX9R
Only effective with speed set to 4.
No jump for Krang's Android:
AD0T-EAH8
Only effective with speed set to 4.
Super jump for Krang's Android:
AD0T-FM98
Only effective with speed set to 4.
Lower jump for Krang's Android:
TD0T-FX98
Only effective with speed set to 4.
No jump for Karai:
AD1A-EAAR
Only effective with speed set to 4.
Super jump for Karai:
AD1A-FM2R
Only effective with speed set to 4.
Lower jump for Karai:
TD1A-FX2R
Only effective with speed set to 4.