Game Genie Codes
Note:
A Game Genie
cartridge is required to use the codes featured below. The codes
may also be used with a Pro Action Replay cartridge through a
conversion utility.
Once charged, weapon stays charged:
1DAA-3FAF
Weapon charges slowly:
DFA9-1DA7
Weapon charges faster:
D9A9-1DA7
Weapon charges very fast:
FDA9-1DA7
Fight Garam at New York:
CBAB-CDA0
DDAB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Fight Scarab at Cairo:
CBAB-CDA0
DFAB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Fight Lorca at London:
CBAB-CDA0
D4AB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Fight Artemis at Andes:
CBAB-CDA0
D7AB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Fight Schneider at Kyoto:
CBAB-CDA0
D0AB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Fight Ivan at Oceania:
CBAB-CDA0
D9AB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Fight Valiusat Babel:
CBAB-CDA0
D1AB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Fight Baron at Moonbase Luna:
CBAB-CDA0
D5AB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Fight Thanatos at last stage:
CBAB-CDA0
D6AB-CFD0
DDAB-CF00
The game will not advance when this code is enabled.
Invincibility against most enemy attacks:
C234-3FD3
Start in Cairo instead of New York:
33EE-3D1F
Note:
Since the Pro Action Replay cartridge has the capability
to write to memory addresses outside of the Game Genie's range,
the following codes may only be enabled with that device. It
is not possible to convert them for use on the Game Genie.
Weapon charged once stays charged:
8007C760
Weapon charges very fast:
80CD5310
Almost invincible:
83EB24AD
All codes above from Michael Cruz.