Boxing Legends Of The Ring (SNES)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes featured below. The codes may also be used with a Pro Action Replay cartridge through a conversion utility.


North American version
Unlimited time per round:
C2BA-A7A7
Do not enable until after the ring announcements are finished. The round will only end with a knockout.
Start on round 5:
338F-C7A4
Start on round 12:
A38F-C7A4
Each round is 1 minute:
DF8D-CDA7
Ignore the game timer.
Each round is 2 minutes:
D48D-CDA7
Ignore the game timer.
Each round is 4 minutes:
D08D-CDA7
Ignore the game timer.
Each round is 5 minutes:
D98D-CDA7
Ignore the game timer.
Each round is 6 minutes:
D18D-CDA7
Ignore the game timer.
Each round is 9 minutes:
D88D-CDA7
Ignore the game timer.
Both fighters start with no super punches:
DD87-C4D4
Both fighters start with 2 super punches:
D487-C4D4
Both fighters start with 3 super punches:
D787-C4D4
Unlimited super punches for player 1:
C26D-3F05
Ignore punch meter status.
Unlimited super punches for player 2 or CPU:
C260-C4A9
Ignore punch meter status.
Unlimited strength beads:
DD2B-17D9
C229-C4D9
Create a stronger left jab:
6DEE-CF4E
Create a stronger left hook body:
6DEE-CFCE
Create a stronger left hook head:
6DEE-C44E
Create a stronger left uppercut:
6DEE-C4CE
Create a stronger right cross body:
6DEE-C74E
Create a stronger right cross head:
6DEE-C7CE
Create a stronger right uppercut:
6DED-3D4E