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Illusion Of Gaia (SNES)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes featured below. The codes may also be used with a Pro Action Replay cartridge through a conversion utility.


North American version
Start with 1 strength:
DF65-4D0D
Start with 99 strength:
1765-4D0D
Unlimited energy:
9D65-4D0D
Alternate code: 82A2-CF6D
Instant psycho dash:
DD8F-4F0C
Less charge time for psycho dash:
D98F-4F0C
200% energy from herbs:
FD6B-47A3
300% energy from herbs:
F66B-47A3
Unlimited energy.:
C2AF-44A2
Alternate code: C2A5-44A2

Pro Action Replay Codes

Note:
Since the Pro Action Replay cartridge has the capability to write to memory addresses outside of the Game Genie's range, the following codes may only be enabled with that device. It is not possible to convert them for use on the Game Genie.

Character select:
7E0AD4
<00-02>
  00: Will
  01: Dark Knight
  02: Shadow
This code will let you change the character you play as. Enter the code and take a step in any direction. The character will appear glitched, but will work perfectly fine. Go to a place where the game has to reload the character, such as walking through a door, and the character will look normal again.
Item select:
7E0AB4
<00-28>
  00: Nothing
  01: Red Jewel
  02: Edward Castle Prison Key
  03: Inca Statue A
  04: Inca Statue B
  05: Inca Melody
  06: Herb
  07: Diamond: Shaped Block
  08: Wind Melody
  09: Lola's Melody
  0A: Large Roast
  0B: Mine key A
  0C: Mine key B
  0D: Memory Melody
  0E: Crystal Ball
  0F: Elevator key
  10: Mu Palace key
  11: Purification Stone
  12: Statue of Hope
  13: Rama Statue
  14: Magic Dust
  15: Blue Journal
  16: Lance's letter
  17: Necklace Stones
  18: Will
  19: Teapot
  1A: Mushroom Drops
  1B: Bag of Gold
  1C: Black glasses
  1D: Gorgon Flower
  1E: Hieroglyph Plate 1
  1F: Hieroglyph Plate 2
  20: Hieroglyph Plate 3
  21: Hieroglyph Plate 4
  22: Hieroglyph Plate 5
  23: Hieroglyph Plate 6
  24: Aura
  25: Lola's Melody
  26: Father's Journal
  27: Crystal Ring
  28: Apple
This code modifies the item in slot #1.
All codes above from The Outlaw.
Red jewels given Gem:
7E0AB0
<??>
This is the address for the number of red jewels you have given Gem. Note: the <??> value is not hexadecimal. If you want to have 23 red jewels enter 23. If enter 2D, the game will act as if you have about 20 and display "2d" when Gem tells you how many jewels you have collected. Talk to Gem to get the prizes for however many gems you put in.
Information in this section was contributed by Tlalynet.