King Of The Monsters (SNES)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes featured below. The codes may also be used with a Pro Action Replay cartridge through a conversion utility.


North American version
Player 1 starts with less energy:
6DB2-AF67
Note effective against the CPU.
Player 2 starts with less energy:
6DC4-D764
Note effective against the CPU.
1 power point needed for next power level:
DFA1-0DA1
3 power points needed for next power level:
D7A1-0DA1
Slower timer:
1DAF-DFA1
Faster timer:
F5AF-D5A1