Lemmings (SNES)
Game Genie Codes
Note:
A Game Genie
cartridge is required to use the codes featured below. The codes
may also be used with a Pro Action Replay cartridge through a
conversion utility.
North American version
Each saved lemming counts as two:
31B6-6FAF
18B6-64DF
Unlimited blockers:
C984-6DA7
Unlimited miners:
C981-67D7
Unlimited diggers:
C98B-64A7
Unlimited bashers:
C982-6FD7
Unlimited builders:
C98E-6D07
Unlimited floaters:
C98F-AD07
Unlimited climbers:
C984-A467
Unlimited bombers:
C987-A407
Start on Sunsoft level 5:
CBCC-DD05
5ACC-DD65
C9C8-0FD5
Pro Action Replay Codes
Note:
Since the Pro Action Replay cartridge has the capability
to write to memory addresses outside of the Game Genie's range,
the following codes may only be enabled with that device. It
is not possible to convert them for use on the Game Genie.
10 floaters:
7E00960A
10 lemmings:
7E00970A
10 blockers:
7E00980A
10 builders:
7E00990A
10 miners:
7E009B0A
10 diggers:
7E009C0A
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