Soldiers Of Fortune (SNES)
Game Genie Codes
Note:
A Game Genie
cartridge is required to use the codes featured below.
North American version
Ignore special power meter when crew is hired for all "
special
power" codes.
Smaller food power-ups heal twice as much:
DCE0-87AD
Smaller food power-ups heal four times
as much:
F0E0-87AD
Large food power-ups heal twice as much:
F3E9-8FDD
Large food power-ups heal four times as
much:
7AE9-8FDD
Only 3 special powers can be stored:
D0EB-8DDD
Special power power-ups always fill meter:
6DEB-8D0D
Special powers not used up:
3CC6-870D
Unlimited lives:
CBC1-E46F
Mercenary starts with more health:
1D4E-5475
Brigand starts with more health:
1D44-87E5
Gentleman starts with more health:
1D41-8F85
Navvie starts with more health:
1D4B-8755
Thug starts with more health:
1D42-8F75
Scientist starts with more health:
1D4D-E4E5
Extra lives cost 244:
DDF6-5D50
Skill power-ups cost 44:
DDF6-5DE0
Health power-ups cost 1:
DFF6-5F70
Health power-ups cost 25:
FBF6-5F70
Speed power-ups cost 1:
DFF6-5F80
Speed power-ups cost 100:
10F6-5F80
Wisdom power-ups cost 1:
DFF6-5470
Wisdom power-ups cost 25:
FBF6-5470
Special powers cost 1:
DFF6-5480
Special powers cost 50:
74F6-5480
Weapon power-ups cost 1:
DFF6-5780
Weapon power-ups cost 100:
10F6-5780
New special powers cost 44
DDF6-5750
Brigand starts with Bomb special power:
DF40-ED75
Mercenary starts with Bomb special power:
DF40-EF75
Gentleman starts with Bomb special power:
DF40-E475
Navvie starts with Bomb special power:
DF40-E775
Thug starts with Bomb special power:
DF49-ED75
Scientist starts with Bomb special power:
DF49-EF75
Brigand starts with Shot Burst special
power:
D440-ED75
Mercenary starts with Shot Burst special
power:
D440-EF75
Gentleman starts with Shot Burst special
power:
D440-E475
Navvie starts with Shot Burst special power:
D440-E775
Thug starts with Shot Burst special power:
D449-ED75
Scientist starts with Shot Burst special
power:
D449-EF75
Brigand starts with Map special power:
D740-ED75
Mercenary starts with Map special power:
D740-EF75
Gentleman starts with Map special power:
D740-E475
Navvie starts with Map special power:
D740-E775
Thug starts with Map special power:
D749-ED75
Scientist starts with Map special power:
D749-EF75
Brigand starts with Destroy Nodes special
power:
D040-ED75
Indicator will display Map special power.
Mercenary starts with Destroy Nodes special
power:
D040-EF75
Indicator will display Map special power.
Gentleman starts with Destroy Nodes special
power:
D040-E475
Indicator will display Map special power.
Navvie starts with Destroy Nodes special
power:
D040-E775
Indicator will display Map special power.
Thug starts with Destroy Nodes special
power:
D049-ED75
Indicator will display Map special power.
Scientist starts with Destroy Nodes special
power:
D049-EF75
Indicator will display Map special power.
Brigand starts with Repel Monster special
power:
D940-ED75
Mercenary starts with Repel Monster special
power:
D940-EF75
Gentleman starts with Repel Monster special
power:
D940-E475
Navvie starts with Repel Monster special
power:
D940-E775
Thug starts with Repel Monster special
power:
D949-ED75
Scientist starts with Repel Monster special
power:
D949-EF75
Brigand starts with First Aid special power:
D140-ED75
Mercenary starts with First Aid special
power:
D140-EF75
Gentleman starts with First Aid special
power:
D140-E475
Navvie starts with First Aid special power:
D140-E775
Thug starts with First Aid special power:
D149-ED75
Scientist starts with First Aid special
power:
D149-EF75
Brigand starts with Freeze Monster special
power:
D540-ED75
Mercenary starts with Freeze Monster special
power:
D540-EF75
Gentleman starts with Freeze Monster special
power:
D540-E475
Navvie starts with Freeze Monster special
power:
D540-E775
Thug starts with Freeze Monster special
power:
D549-ED75
Scientist starts with Freeze Monster special
power
D549-EF75
Brigand starts with Shield special power:
D640-ED75
Mercenary starts with Shield special power:
D640-EF75
Gentleman starts with Shield special power:
D640-E475
Navvie starts with Shield special power:
D640-E775
Thug starts with Shield special power:
D649-ED75
Scientist starts with Shield special power:
D649-EF75
Brigand starts with Party Power special
power:
DB40-ED75
Mercenary starts with Party Power special
power:
DB40-EF75
Gentleman starts with Party Power special
power:
DB40-E475
Navvie starts with Party Power special
power:
DB40-E775
Thug starts with Party Power special power:
DB49-ED75
Scientist starts with Party Power special
power:
DB49-EF75
Brigand starts with Air Burst special power:
DC40-ED75
Mercenary starts with Air Burst special
power:
DC40-EF75
Gentleman starts with Air Burst special
power:
DC40-E475
Navvie starts with Air Burst special power:
DC40-E775
Thug starts with Air Burst special power:
DC49-ED75
Scientist starts with Air Burst special
power:
DC49-EF75
Brigand starts with Distract Monster special
power:
D840-ED75
Mercenary starts with Distract Monster
special power:
D840-EF75
Gentleman starts with Distract Monster
special power:
D840-E475
Navvie starts with Distract Monster special
power:
D840-E775
Thug starts with Distract Monster special
power:
D849-ED75
Scientist starts with Distract Monster
special power:
D849-EF75
Brigand starts with Molotov special power:
DA40-ED75
Mercenary starts with Molotov special power:
DA40-EF75
Gentleman starts with Molotov special power:
DA40-E475
Navvie starts with Molotov special power:
DA40-E775
Thug starts with Molotov special power:
DA49-ED75
Scientist starts with Molotov special power:
DA49-EF75
Brigand starts with Ground Mine special
power:
D240-ED75
Mercenary starts with Ground Mine special
power:
D240-EF75
Gentleman starts with Ground Mine special
power:
D240-E475
Navvie starts with Ground Mine special
power:
D240-E775
Thug starts with Ground Mine special power:
D249-ED75
Scientist starts with Ground Mine special
power:
D249-EF75
Brigand starts with Dynamite special power:
D340-ED75
Mercenary starts with Dynamite special
power:
D340-EF75
Gentleman starts with Dynamite special
power:
D340-E475
Navvie starts with Dynamite special power:
D340-E775
Thug starts with Dynamite special power:
D349-ED75
Scientist starts with Dynamite special
power:
D349-EF75
Brigand gets Party Power as a 4th special
power:
DB40-EDE5
Mercenary gets Party Power as a 4th special
power:
DB40-EFE5
Navvie gets Party Power as a 3rd special
power:
DB40-E785
Thug gets Party Power as a 3rd special
power:
DB49-ED85
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