Sonic Blastman (SNES)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes featured below. The codes may also be used with a Pro Action Replay cartridge through a conversion utility.


North American version
Unlimited credits:
C2AC-A4A4
Start with 11 lives:
D76B-D46D
Unlimited lives:
DDA5-6F60
Start on level 2:
33BC-0F0F
Start on level 3:
CBBC-0D6F
D4BC-0DAF
3CBC-0FDF
62BC-0F0F
Start on level 4:
CBBC-0D6F
D7BC-0DAF
3CBC-0FDF
62BC-0F0F
Start on level 5:
CBBC-0D6F
D0BC-0DAF
3CBC-0FDF
62BC-0F0F
Start with 25% energy:
F0B9-0DD7
Start with 50% energy:
46B9-0DD7
Start with 75% energy:
7AB9-0DD7
Continue with 25% energy:
F0B5-A407
Continue with 50% energy:
46B5-A407
Continue with 75% energy:
7AB5-A407
No damage when hit on the head when held by opponent:
C2C3-0DAD
Unlimited dynamite punches:
C2C3-0464
Protection against most hits:
C2A9-04AD
Apple worth nothing:
DDAF-040F
Apple fully restores energy:
9DAF-040F
Hamburger worth nothing:
DDA4-070F
Hamburger fully restores energy:
9DA4-070F
Super glove worth nothing:
C2A9-0F6F
Start with no dynamite punches:
DDAD-ADDF
Start with 5 dynamite punches:
D9AD-ADDF
Start with 7 dynamite punches:
D5AD-ADDF
Start with 9 dynamite punches:
DBAD-ADDF