Star Trek: The Next Generation (SNES)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes featured below. The codes may also be used with a Pro Action Replay cartridge through a conversion utility.


North American version
Start with 2 lives:
DF60-D76D
Start with 10 lives:
DB60-D76D
Start on level 2 with 11 lives:
DD65-DD0D
CB66-D46D
DF66-D4AD
Start on level 3 with 11 lives:
DD65-DD0D
CB66-D46D
D466-D4AD
Start on level 4 with 11 lives:
DD65-DD0D
CB66-D46D
D766-D4AD
Start on level 5 with 11 lives:
DD65-DD0D
CB66-D46D
D066-D4AD
Start on level 6 with 11 lives:
DD65-DD0D
CB66-D46D
D966-D4AD
Unlimited lives:
40B8-04AF
Start each away mission with 1 medical pack:
DF2A-1DD7
Start each away mission with 2 medical packs:
D42A-1DD7
Start each away mission with 4 medical packs:
D02A-1DD7
Only 3 medical packs will be displayed.
Start each away mission with 5 medical packs:
D92A-1DD7
Only 3 medical packs will be displayed.
Start away missions with phasers at 25% power:
DA2A-1467
Start away missions with phasers at 50% power:
F62A-1467
Start away missions with phasers at 75% power:
402A-1467
Enemies have less energy:
DE6E-1466
Abobohas less energy:
4EB7-1DD6
Big Blaghas less energy:
4EB3-C4DB
Roperhas less energy:
D7BA-3FA8
Robo-Manushas less energy:
D7C5-3F66
Medical packs are not depleted:
DD81-47DB
DD88-4DDB
Medical packs more effective:
6D86-4FAB
Medical packs 200% more effective:
D486-44DB
Medical packs heal completely:
D786-44DB
Crew members immune to enemy fire:
8EA4-4FD6
Phaser power does not decrease:
DDAF-446C
Aft phasers do not recharge:
C2BE-44F7
Aft torpedoes do not decrease:
C267-342D
Forward phasers do not recharge:
C2B3-4DB7
Forward torpedoes do not decrease:
C26C-3FFD
Aft phasers do not decrease:
3C69-17BF
Forward phasers do not decrease:
3C6A-14FF
Torpedoes do 50% damage:
D764-1D24
Torpedoes do less damage:
D064-1D24
Torpedoes do slightly more damage:
D564-1D24
Torpedoes do more damage:
D664-1D24
Torpedoes do much more damage:
DB64-1D24
Torpedoes do 200% damage:
DA64-1D24
Enemy shields no not regenerate:
DDB4-1F27
Enemy shields regenerate at 25% speed:
D0B4-1F27
Enemy shields regenerate at 50% speed:
D6B4-1F27
Enemy shields regenerate faster:
F6B4-1F27
Aft torpedoes reload faster:
D4B8-1FF7
Aft torpedoes reload much faster:
DFB8-1FF7
Forward torpedoes reload faster:
D4B2-1DF7
Forward torpedoes reload much faster:
DFB2-1DF7