Ultimate Mortal Kombat 3 (SNES)
Game Genie Codes
Note:
A Game Genie
cartridge is required to use the codes featured below. The codes
may also be used with a Pro Action Replay cartridge through a
conversion utility.
North American version
Blank versus screen:
EE37-CF02
Scrambled backgrounds:
C2B1-1FBF
Black Background:
C2B6-1FFF
Wait for title screen to appear before proceeding.
Execute fatalities in any round:
DDBE-1F21
First round/1 button fatalities:
BBBE-1421
Pro Action Replay Codes
Note:
Since the Pro Action Replay cartridge has the capability
to write to memory addresses outside of the Game Genie's range,
the following codes may only be enabled with that device. It
is not possible to convert them for use on the Game Genie.
Player one character modifier:
7E36D0??
7E52C8??
Player two character modifier:
7E3894??
7E52CA??
Character modifier variables:
The first line of code is the character's ID and their
palette. The second line of code is the character's body and
move set.
Kano: 00
Sonya: 01
Jax: 02
Nightwolf: 03
Sub-Zero (MK3): 04
Stryker: 05
Sindel: 06
Sektor: 07
Cyrax: 08
Kung Lao: 09
Kabal: 0A
Sheeva (doesn't exist): 0B
Shang Tsung: 0C
Liu Kang: 0D
Smoke: 0E
Kitana: 0F
Jade: 10
Mileena: 11
Scorpion: 12
Reptile: 13
Ermac: 14
Sub-Zero (classic): 15
Smoke (classic): 16
Noob Saibot: 17
Rain: 18
Unknown, has Rain's name but everything else resembles Scorpion.
: 19
Motaro: 1A
Shao Kahn: 1B
Note: Value 19 may have been the secret ninja originally
planned to be behind the MK symbol at the "Character Select"
screen.
All codes above from icecavern312.
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