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Advance Wars 2

View pictures:
Press Select while in the sound room. You will be able to see several pictures from the game. Press Left and Right to cycle through all of the pictures (26 in all) or press B to exit.
Information in this section was contributed by EL PARRo.

In-game reset:
Hold Start + Select + B during game play.
Information in this section was contributed by DIXIECAT099.

Deleted saved games:
Hold L + Right + Select when turning on the Game Boy Advance.

Nintendo mountain map:
Use the following trick to get to a map with the text "Nintendo" made with mountains. When you are at the selection with: Design Maps-> Map or CO, highlight "Map" and hold A + L + R for a second. The screen will turn blank. After a few seconds. it will be done.
Information in this section was contributed by Jack Z..

Japanese character mountain map:
Use the following trick to get to a map with the three Japanese characters made with mountains. When you are at the selection with: Design Maps-> Map or CO, highlight "Map" and hold L + R for a second.

Hint: Sound Test:
Win a campaign under the normal difficulty setting with an any rank to unlock the Sound Test at the store.

Hint: Gallery:
Win a campaign under the hard difficulty setting with an any rank to unlock the Gallery option in Sound Test.

Hint: Adder:
Successfully complete all the Black Hole campaign levels to unlock Adder at the store.

Hint: Colin:
Buy Grit or Olaf at the store.

Hint: Drake:
Successfully complete all the Green Earth campaign levels to unlock Drake at the store.

Hint: Eagle:
Successfully complete all the Green Earth campaign levels to unlock Eagle at the store.

Hint: Flak:
Buy Flak in Battle Maps.
Information in this section was contributed by neonagent.

Hint: Grit:
Successfully complete all the Blue Moon campaign levels to unlock Grit at the store.
Information in this section was contributed by Chris Frampton.

Hint: Hachi:
Successfully complete all the hard mode campaign levels and buy everything in his store to unlock Hachi.
Information in this section was contributed by HeavensSword88.

Hint: Hawke:
Successfully complete all the Black Hole campaign levels to unlock Hawke at the store.

Hint: Jess:
Buy Drake or Eagle at the store.

Hint: Kanbei:
Successfully complete all the Yellow Comet campaign levels to unlock Kanbei at the store.

Hint: Lash:
Successfully complete all the Black Hole campaign levels to unlock Lash at the store.

Hint: Nell:
Successfully complete all the campaign levels to unlock Nell at the store.
Information in this section was contributed by Chris Hardewig.

Hint: Olaf:
Successfully complete all the Blue Moon campaign levels to unlock Olaf at the store.
Information in this section was contributed by Chris Frampton.

Hint: Sensei:
Buy Kanbei or Sonja at the store.

Hint: Sonja:
Successfully complete all the Yellow Comet campaign levels to unlock Sonja at the store.

Hint: Sturm:
Get an overall "S" rank in campaign mode.
Information in this section was contributed by Jack Z.

Hint: Sound Test:
Successfully complete campaign mode with any rank to unlock the Sound Test at the store.
Information in this section was contributed by Jack Z.

Hint: Gold campaign menu icon:
Successfully complete all levels in normal and hard campaign mode with an overall "S" rank.
Information in this section was contributed by sonnyboy33.

Hint: Gold design room menu icon:
Buy everything from Hachi's store.
Information in this section was contributed by sonnyboy33.

Hint: Gold link menu icon:
Get the war room, versus mode, campaign, design room, and battle maps flashing gold to unlock the link mode to flash gold.
Information in this section was contributed by Zack Rummler.

Hint: Gold versus menu icon:
Play all maps in versus mode. Note: You do not have to win on each one.
Information in this section was contributed by sonnyboy33.

Hint: Gold war room menu icon:
Successfully complete all maps in the war room with an "S" rank.

Hint: Blue Moon: Black Hole Army secret level map:
The map to the secret lab level is in the unoccupied building across from Lash's headquarters in the Toybox level. Note: You must capture the city in order to get the map.
Information in this section was contributed by Chris Frampton.

Hint: Green Earth: Black Hole Army secret level map:
In the inking Feeling level, the secret map is found in the city in the southern-most city on the Western Isle. Note: You must capture the city in order to get the map.
Information in this section was contributed by Chris Hardewig.

Hint: Orange Star: Black Hole Army secret level map:
In the Flak Attack level, capture the city that is located about two squares above your headquarters.
Information in this section was contributed by Chris Hardewig.

Hint: Yellow Comet: Black Hole Army secret level map:
In the Show Stopper level, the secret map can be found in the southwestern most neutral city. Note: You must capture the city in order to get the map.
Information in this section was contributed by Chris Hardewig.

Hint: Neo-tanks:
Find one of the Black Hole Army maps. Finish the missions that the map gives you. You will be able to build Neo-tanks, with only that country. This is also helpful for future missions in which you can use COs from other nations.
Information in this section was contributed by Chris Hardewig.

Hint: Hard campaign Lab levels:
Find and win the Lab level in each army's campaign to unlock the use Neotanks in campaign mode.
Information in this section was contributed by tamemeoffnow.

Orange Star: In the Andy's Time level, find the Lab level in the neutral city that is two spaces north of the western mini-cannon. Note: Do not capture the neutral city.
Blue Moon: In the Toy Box level, find the Lab level in the neutral city four spaces west of the neutral port.
Yellow Comet: In the Show Stopper level, find the Lab level in the south-western most neutral city.
Green Earth: In the Sinking Feeling mission, find the Lab level in the southernmost city on the western island

Hint: Hot Pursuit mission in hard campaign mode:
Use the following trick to win the mission with a "C" rank. This is the mission where you must choose three people and fight against Storm. Start by selectin Sami for the middle, Drake for the left, and Olaf for the right. This combination may seem strange, but it works. Start with Sami, moving her mechs down to capture the two bases and moving her other units up five paces. Sami's basic strategy is to keep producing mechs and infantry; also make sure you capture the airport, not to use it, but just to keep the enemy from using it. Drake and Olaf's strategy is to clear their area and fire their rockets in strategic positions so Sami can survive. Also use their powers to help Sami even further. There powers are the most important thing in this mission. If Sami survives the onslaught, then the chance that you will win the battle is great.
Information in this section was contributed by Jordan Ring.

Hint: Green Earth final mission:
In the last mission for the Green Earth campaignm select Max, Jess, and Kanbei as your COs. Note: Use this tactic if you have either the Green Earth or Orange Star Neotanks. Build a northern defense by the big cannon. This should divert the enemy towards them, leaving the south (Yellow Comet) free. Go to the island east of its capt cities, base, and port. Build two to three Landers, two rockets, an A-Air gun, and one Md Tank or Neotank if available. Send loaded Landers to the isle with the big cannon. Take out the big cannon with rockets. Continue north and stay out of minicannon range. With rockets, take out the cannon. Go 1N take out the pipe seam.
Information in this section was contributed by SuperGoku1988.

Hint: Final mission in normal campaign mode:
Have Eagle on the left, Colin in the middle, and Kanbei on the right. Capture all the cities and bases around each person. Use Colin as the distraction by producing massive amounts of units. At about the sixteenth day, Eagle will be able to destroy at least one of the giant cannons with bombers. Also use Eagle as a distraction. The entire time, focus on destroying the right cannon with Eagle. This will help Kanbei out a lot. Do not let Sturm hurt Kanbei. Go all the way up the side with Kanbei, and hopefully Sturm will ignore him. Capture all the bases up the side and block the section where the big cannon is located so Sturm cannot get through. Use a copter to block this, and eventually break through the side at the top and destroy the giant laser with a bomber. Use common sense and this mission will be easy. Also, destroy the mini-cannons on the right side with bombers.
Information in this section was contributed by Jordan Ring.

Use the following trick to get an easy "S" rank in the final campaign mission. Use Andy, Olaf and Eagle to fight Sturm. Basically, Andy and Olaf are decoys. You can use them to constantly harass Sturm forces. You will find that most of the enemy units will be sent to engage those two. Use Eagle to create bombers, as well as a few tanks and infantry, to keep enemy units at bay. Take Eagle's bombers up towards the left hand side of Sturm's laser, where there will be pipeline that can be bombed to get to the laser base. If you can do this fairly quickly, your bombers will meet no opposition, and you will gain an easy win.

Hint: Final mission in hard campaign mode:
In the final mission in hard campaign, have Eagle at the bottom. It does not really matter who you have on the top left or right. Start with Eagle capturing the two airports on his left and right. Then, get two Bombers and move them directly beside the black cannon on the left, keeping in mind that you are out of its reach. Then, move the two Bombers up. The black cannon on the right will fire on one of them. While its firing on it, move your other bomber with full HP and destroy the mini-cannon that is protecting the deathray. On the next day, destroy the Deathray as it has no defense.
Information in this section was contributed by John Duncan.

Hint: Yellow Comet CO:
On the final mission, you are prompted to chose an Orange Star, Blue Moon, then Green Earth CO. If you wish to use a Yellow Comet CO, press Up or Down until you get to it at the CO select menu.
Information in this section was contributed by Simpson.

Hint: Olaf as Santa Claus:
Unlock Olaf, buy his color edit, and select #8.
Information in this section was contributed by PHILIP SHACKLEY.

Hint: Easy money:
If you defeat a country's factory but do not have the money to buy any COs or maps, just restart the campaign. None of your early COs or maps will be gone. You can replay the campaign and do all the easy missions and get about 300 points every time then easily buy the COs and maps.
Information in this section was contributed by cjporter.

Hint: Building defense and offense with bases:
When playing missions where you only start off with bases, use this trick to gain defensive and offensive capabilities as soon as possible. Deploy the following units in order to have balanced offensive and defensive abilities.
Information in this section was contributed by Dino Mehic.

1. Infantry on all bases
2. APC on one base
3. Tank unit on one base
4. Mech units on all bases
5. Artillery unit on one base
6. Rocket unit on one base
7. Medium Tank on one base
8. Neotank on one base
9. Missile unit on one base
10. Remaining unlisted units can be deployed in any order after step 9.

Hint: Save your units:
If you have a APC with a unit in it, a T-Copter with a unit in it, a Lander with one or two units in it, or a Cruiser with an unit in it, the CPU will believe that it is better to kill two units at once. It will go for the APC rather than the unit next to it, except if a unit is capturing a property. If that is happening, it will go after that if it is directly next to it.
Information in this section was contributed by CBURKE.

Hint: Waste your opponents money:
Use the following trick when fighting the CPU or a friend and you want to prevent them from summoning a Neotank. Damage a unit on a city or base. At the beginning of your opponent's turn, they will have to spend money to repair the unit. This can also help you a lot in Campaign mode. If the opponent has a damaged lander, bomber, or other expensive unit, it will cost more money to repair. This means they will have less money to spend elsewhere.
Information in this section was contributed by CBURKE.

Hint: Winning battles:
If you are having a difficult time winning battles where you start with nothing but a couple of bases, try these tips. Capture the farthest base or airport as soon as you can. Anti-air guns are very effective at stopping enemy units from capturing bases. Do not be afraid to capture a base if one of your units are damaged.
Information in this section was contributed by Polaris1110.

If you are having trouble winning any battle, place any type of unit onto one of the enemy's bases, ports, or airports. This will stop the enemy from making any type of unit.
Information in this section was contributed by John Duncan.

If you are having trouble completing the levels where you are up against the factories, place one of your units a space below the factory doors. This will stop the factory from producing any more units.
Information in this section was contributed by John Duncan.

On the first day, build the strongest unit possible and send them to harass your opponent's base. On the second turn, build capturing units and send them to your enemy's base, or just capture cities/bases/others around you. Doing this you should result in an easier win.
Information in this section was contributed by Jack Z.

Never leave an indirect combat unit alone in the midst of an enemy. An enemy unit can just march up to your unit and destroy it quickly, since indirect units have low defensive power. Instead, make a pair. For example, place a strong rocket unit in the midst of an enemy then have a small artillery unit protect it. For most direct combat units, you can just give them a pure beating. March up to a unit and destroy an enemy unit. Just be careful that the enemy is not stronger then you are. For example, it would be foolish to attack an enemy medium tank with a regular tank. For sea units, it is mostly all about defense. Use the following tips for battleships. Like indirect combat units, never leave a battleship alone in the middle of the sea. It would be a good idea to have a cruiser follow it, since it can attack both submarines and air-units. If you have some extra money, complete your defense by deploying a submarine. For air units, it is all about teamwork. This focuses on the B-copter. A group of B-copters is a lethal tactic. They can just march along and destroy everything in thier path because each copter can protect the other one. Not to mention, the join command can be useful. This is same for the fighters. Go with a group of at least three fighters and attack. You will be surprised at how much damage you can inflict. This does not pertain to bombers. Bombers are somewhat weak when in groups because the enemy AI focuses on demolishing bombers first, then any other unit in the game. Making a group of bombers would be foolish because it would expose them to anti-air units such as missiles. Make bombers separate. Bombers do massive damage and can flee quickly if they are in danger of being destroyed.
Information in this section was contributed by Dino Mehic.

Hint: Easy win in Fog Of War mode:
In battles with fog of war, turn up the sound. You can hear what kind of units the opponent has and learn what section they are on on the map by where the camera goes.
Information in this section was contributed by CBURKE.

Capture as many cites, airports, or anything that will give you money. Make as many rockets and artillery as possible and place them in the woods, ruins, or anything else that will give you cover. When the enemy arrives, rain fire down on them.
Information in this section was contributed by Owen L.

Hint: Combine units:
Using Sensei's power, your infantry, or even better, mech units, can combine. However, 8 HP is not exactly lost. It gets converted into funds which can build up. Also, watch your opponents; direct the unit's ammunition. You can force them to run out of their primary ammo by attacking them with the correct unit.
Information in this section was contributed by Felipe Lopez.

Hint: Search fog of war maps for troops without wasting moves:
To see if an area covered by fog of war has troops in it, move your troops over that area. However, instead of telling them to wait after moving, press B to go back and search another area. If nothing happens, the space is empty. If occupied, your unit will be forced to wait. Note: This uses a lot of fuel.
Information in this section was contributed by B. Stepping.

Hint: Move an artillery unit and fire in the same day:
As Eagle, move an artillery or rocket unit into range of what you want to hit. Then, use Eagle's Super CO power and fire.
Information in this section was contributed by cjporter.

Glitch: Fog of war:
In campaign mode, during the fog of war your enemy can always see you, even if you are outside the visual range of all enemy units. For example, an enemy rocket is on plain four squares left of your recon that is also on plain. The rocket can still fire on you, even though it should not be able to see you. An exception is when your unit is in a forest and there are no enemy units beside you.
Information in this section was contributed by Andrew Chapman.


Strategy: by Lars
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