Crash Bandicoot: The Huge Adventure
Turbo:
Successfully complete the game to unlock the ability
to run faster in subsequent games. Hold L during game play
to move faster.
Double Jump:
Defeat N. Gin on the Boss stage on the second floor
to get the Double Jump.
Information in this section was contributed by lasers.
Super Belly Flop:
Get all the items and you will receive the Super Belly
Flop.
Alternately, defeat Dingodile to get the Super Belly Flop.
Information in this section was contributed by malone_841.
Tornado Spin:
Defeat Tiny on the Boss stage on the third floor to
get the Tornado Spin.
Information in this section was contributed by lasers.
Bonus level:
Finish the game with a 100% completion. Play again
and fight the final Boss. Win the battle to play a level featuring
mutated Bosses.
Hint: Defeating N. Gin:
N. Gin's weapons are his weakness. There are four in
all. At first, he starts out with a cannon and two missile launchers.
After you defeat two of those, he opens a hatch and releases bombs.
Knock out the cannon first and then put about the same number
of hits on both of the missile launchers. This way, after you
blow one up the other will not be too difficult to finish off.
After that, blow up the hatch to defeat N. Gin.
Information in this section was contributed by James A. MacMurtrie Jr..
Hint: Defeating Neo Cortex:
Cortex is equipped with his shrinking ray. When you
first enter his Boss stage, he will move across the screen, shooting
at nothing in particular. After he does this twice, he will aim
at you. At the same time, three platforms, each in front of three
gems, will shift to a position that allows you to jump on top
of one of them. Do this and wait. After a few seconds, Cortex's
aiming target will start blinking red and yellow and make a noise
like a teapot. This will let you know that he is getting ready
to shoot. Just as he is about to fire, move or jump out of the
way. If done correctly, he will blast the gem that you were in
front of, and lose one hit point. You have to do this three times
to defeat him.
Information in this section was contributed by James A. MacMurtrie Jr..
Hint: Defeating Tiny:
Tiny jumps around from platform to platform, chasing
Crash. Instead of running away, stand on a platform just to the
left or right of where he is standing. When he jumps very high
towards you, run or jump under him. Then, wait for him to jump
back towards you and do the same thing in reverse. Repeat until
he gets his pitchfork stuck in a platform, then spin him. One
of the platforms will drop away. Hurt Tiny three times to win
the Death Tornado Spin.
Information in this section was contributed by Mahatma Kane Jeeves.
Hint: Defeating eels:
To kill the eels, press B on their heads.
Information in this section was contributed by Dphoenixtrainer.
Hint: High jump:
Hold R and Crash should duck. Then, press A
while R is held. You should jump higher than usual. Use
this trick to reach a high ledge that cannot be climbed with a
regular double jump( for example, on the first level of floor
4, with Neo Cortex). The high jump trick also works with a double
jump.
Information in this section was contributed by Martin Hanzel.
Hint: Spin longer in mid-air:
Go to a crate and jump then press B(2) to do
a double spin. Just when you jump on it, quickly press B(2).
If done correctly, you will spin in midair for longer time.
Information in this section was contributed by Jarred Davis.
Strategy guides
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