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Dokapon Monster Hunter

Alternate costumes:
Complete the indicated task to unlock the corresponding costume in the closet in your house.

Clown: Complete the circus quest, then talk to your neighbor.
Devil: Complete the game, then talk to the priest.
All costumes: Talk to the Evo on Newland floor 100.

Bonus dungeon:
Successfully complete the game. After the credit sequence, continue playing. Go to the Dragon Fountain and press A to play the New Land dungeon.
Information in this section was contributed by dragon2200.

Mountain level:
Successfully complete the Light House level.
Information in this section was contributed by Hayden the Monster Hunter.

Hint: Defeating L-Marshy:
Use the following steps to defeat L-Marshy, the Light House Boss. When you reach him, you will first have to battle Marshy. After you defeat Marshy, L-Marshy will appear. Attack him with normal strikes. He will get very weakened. Make sure you have a strong weapon. After defeating him, a old man will appear and say, "I can go fishing now." You have now completed this task.
Information in this section was contributed by Hayden the Monster Hunter.

Hint: Defeating Loboss:
Use the following steps to defeat Loboss, the Forest 2 Boss. Loboss is easy, but his two henchmen are slightly more difficult. They have good HP, power, and defense. Use a good weapon that can hit them more than once at the same time. After you destroy both of them, attack Loboss. Use the same strategy as you against his henchmen. After you defeat him, rocks will fall on top of him.
Information in this section was contributed by Hayden the Monster Hunter.

Hint: Bat Spear:
Successfully complete the first level. When you get to the Circus level, you must encounter every enemy there, except the Boss. The woman at your house will then buy you the Bat Spear. It is in the Hero selection in the closet.
Information in this section was contributed by Mason McFarland.

Hint: Bow:
The Bow has the status ability of X-Ray, revealing where the traps and stairs are located. If you keep one with you all the time, when you get to the next floor, equip your Bow then look at the map by pressing Select. Then, equip your normal stronger weapon after you learn where everything is located.
Information in this section was contributed by RockyRyan10.

Hint: Clown Suit:
Successfully complete the Circus level. Then, go to the house that is near your house. Talk to the girl and she will say "I picked this out at the circus." You now have the Clown Suit. Go to your house and open the closet. It will have two selections, "Hero" or "Perriot" (Clown Suit).
Information in this section was contributed by Hayden the Monster Hunter.

Hint: Doka Shield:
Combine Ceramic and Liberty to get the Doka Shield.
Information in this section was contributed by HeroDuda.

Hint: Thunder:
To get the Thunder weapon, get a Cannon and then get a Moon Bow. Combine them to get Thunder.
Information in this section was contributed by Hayden the Monster Hunter.

Hint: X-Sword:
Unlock the Blacksmith shop (after the circus level) and get a G-Bow and a Red Sword there. Go to the Blacksmith and combine the two, first using the G-Bow. It is expensive, but worth it. You can use the X-Sword to get better weapons. You can also use it to get the XX-Sword.
Information in this section was contributed by Hayden the Monster Hunter.

Hint: Catching monsters:
Get a trapper and some food. Go to any level except the town. Find some monsters and select the "Option" button. Select "Items" then choose "Trapper". It will say "Add bait". Select "Yes". Leave the trap for a little while and the game will respond," It seems that a monster has gotten into your trap". Go there and fight the monster. Defeat the monster and say "Yes" so that it will join you. They each have different attacks.
Information in this section was contributed by Hayden the Monster Hunter.

Hint: Easy money:
Go to a store and select "Attack". When it asks if you are sure, save and select "Yes". If you lose and become a criminal, load your last save and try again until you win. After you win, if you like the weapon/item, take it. If not, sell it.
Information in this section was contributed by Ron Strauss.


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