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Hamtaro: Ham Ham Heartbreak

Hint: Rub Rub room:
First, learn how to do the Ham-Chat Rub Rub. You also need to have saved some of the hamsters. Love so it will give you more jewels when you do your Rub Rub.
Information in this section was contributed by yankeestadium.

Hint: Arnie's house:
Go to Sunny Peak. Give Arnie the potty he was looking for (that Seamore gave you). Arnie will lead you to his house. Do Sesam-E with Bijou in front of the door and go in. When you get to the room with the sign, go left, down, left, up, and up to get to Arnie's room.
Information in this section was contributed by mmiller13.

Hint: Finding the three boards for Panda:
One of them is at Sandy Bay where Broski (Hamster with surfboard) is located. Take a left down and you see it buried in the sand. You have to use Dig-Dig. The second board is found at the clubhouse. Boss gives it to you after he opens up the place where you make accessories out of the gems. He will say that it is extra and he does not need it. The third board is located at Boo Manor, where the ghost that teases you to get the silver card is found. After you defeat it, you will get it. Then, you will cross the board. After that, Off-Doff it. When you have all three boards, go to Panda. He says that he will Heyhoo when he is done. Go in the mine cart and ride until you go near where you put those three marbles. However, do not go in there. Go on the mine cart again until you are back where you started when you walked in. You will hear a faint voice that says "Heyhoo the bridge repairs are finished". Return and he will teach you a new word. When you cross the bridge, you get a Rainbow Key which is used in that level.

Hint: Giving the love note to athlete Hamster:
Go to Boo Manor. If you do not have a couples license yet, go to the pipe near the entrance and say Dig-Dig. Go to the Ham-Swap Hamster and say Blash-T until the license is five Sunflower Seeds. Then, go to the reception desk Hamster (the sleeping Hamster seen when you first enter) and then say Heyhoo. He will then say Thum-P. Next, go to The beach and talk to the two Hamster near the entrance. If you are on the Pineapple Soccer team, she will give you a letter to one of the teammates. Read it. Look for the Hamster you need (for example, the Hamster with the blue tail). Go on the mat and say Thum-P. The Hamsters will turn around, showing their tails. Give the letter to the Hamster.
Information in this section was contributed by Desiree Robinson.

Go to Boo Manor and enter the haunted house. If you still have to get a license, go to the pipe and say Dig-Dig. Go to the Ham-Swap and say Blash -T to the Hamster until the license is five seeds. After that, go to the Hamster at the front desk. Say Heyhoo. He will then say Thum-P. Go back to Sandy Bay, and on the mat say Thum-P. Then, look for the Hamster that you need.
Information in this section was contributed by Ssdezi.

Hint: Get rid of Spat at Boo Manor:
You need to get all of the card keys (Bronze, Silver and Gold). On the last floor, find the secret wall next to the Green Girl Ghost Hamster. Say Pushie and go in the secret passage. Learn how to use the piano and save Dexter from the coffin (that is empty). Go on the last floor again. Go all the way to the left. You will see a ghost go inside the wall. Use Tack-Q to the wall that ghost Hamster went through two times. Go inside the secret passage and answer the three questions correctly. Spat will reveal himself and attack a ghost Hamster (the host). Say Nopookie and the ghost will turn into a cat. Spat will fly away to the Wildwoods.
Information in this section was contributed by SuperSonic309.

Hint: Get rid of Spat at Funland:
At Funland, Spat is running all the rides. Talk to the Hamster with the robot, then go right and the entrance is hidden in the bushes. Go through and you will see Spat and a Hamster in the bottom right corner. Do PakaPaka and release him. He will ask you to help him and get the Hamster with the robot. Tell him to help, then go back to the control room. The Hamster with the robot will be disappointed. Go to the trash can at the entrance and Tack-Q it. Hiff-Hiff it, then go back to the control room. Throw it on Spat. Tell the robot to do Scrub-e, then he will throw Spat away.
Information in this section was contributed by Kyri692.

Hint: Get rid of Spat at Spat Tower:
First, get all of the marbles (red, blue and green), the Legendary Spoon, and the Hampault 2 to Spat Tower. Use it to get over the locked bridge. You will see a puzzle. Solve it and talk to the black Hamster blocking the door. Say Liber-T and the Hamster will let you go inside the door. You now have to fight Spat. Use Hamscope on Spat's robot and he will say that "That won't work on me!" Lose to him and the black Hamster will say "You lost to Spat? Rocks won't work on him. Harmony makes Love Shots and I think you should get them". Go to the Clubhouse and see Harmony. Get the Love Shots and fight Spat again. Use Hamscope again. Use it on Spat (the Love Shots), but it will not work on him the first time. After awhile Spat's robot will open its mouth. Use Hamscope again just when the robots mouth is open. Aim at the bottom of the mouth and fire a Love Shot at it. He will then be defeated.
Information in this section was contributed by SuperSonic309.

Hint: Bijou on her own:
In Boo Manor, defeat the ghost by going Stickie when he is cowering. It hurts him. When you are done, Hif Hif the card, go to the lift, and go in the first room. Hamtaro will fall down a hole.
Information in this section was contributed by Sarah.

When Bijou is on her own in Boo Manor, go to each room until there is one with two couches. Go to the fireplace and use Hamspar. Two old ghosts will appear. Tack-Q both of them. Go to the wall with no door. Use Pushie (learned from the ghosts), and the wall opens. Go in and Hamtaro will be in a cage.
Information in this section was contributed by Sarah.

Hint: Bye-Q:
When you get to Wildwoods, go where you see a wedding. Go to the left. You will see a small crying hamster there. Play with him. Once you do, he will say "Bye-Q" and you will have learned it.
Information in this section was contributed by pikapal.

Hint: Couple ID Card:
In Boo Manor, to get your ID (you need it to go in, go back to the entrance and a note will fall; if it does not then it will not matter), go to the shop located by the entrance to the level. Do this by going to the pipe and using Dig-Dig. You will go up the pipe onto the landing, then be able to buy your ID. Do not settle for 50 Sunflower Seeds. Say Blash-T twice. It will go down to 25, then 5. The same goes for the rock and butterfly. Note: The butterfly will just fly away and go back into his bag, so do not bother. You can then get in.
Information in this section was contributed by over obsessed harry potter fan.

Hint: Legendary Spoon:
The Legendary Sword is in Sunny Peak. Go inside the cave to get to Arnie's house. Then, go where you buy things from the white Hamster. Go in the hole beside him then go to the mine cart. Make sure the lever when you first go inside the cave is on the left. After you are off the cart, go all the way down. You will see the place where the Legendary Spoon is located. Note: You need the Red, Green and Blue Marbles.
Information in this section was contributed by SuperSonic309.

Hint: Ice Key, Moon Key, Sun Key, and Wave Key:
Use the following steps to get the Ice Key, Moon Key, Sun Key, and Wave Key (to obtain the Ice Stone, Peace Moon, Sun Stone, and Wave Stone). Go to the clubhouse after you have learned all of the chats. Go up and to the right (behind the couch in front of the television) and go to the little table. Go to "Lookie" and Bijou will ask if you want to enter the Ham Chat contest. Go to "Yep-P" and enter in the chats, one by one. It may work if you just do one, but be safe and do them all. You will then get an entry form. Go to the delivery hamster and say "Hamha". He will talk about the delivery you want to make, take the entry form, and leave the clubhouse. Leave the clubhouse, return, and talk to the delivery hamster again. He will tell you that there is a delivery for you from the people holding the contest. You will get all four keys as a prize. You can then go the Worlds (besides Sunny Peak and Spat Tower) and use the keys.
Information in this section was contributed by Alyssa.

Boo Manor, Moon Key: Go in through the hole, and you will see the desk with a sleeping hamster (the elevator is just to the left). Go to the left, left again, down the stairs, and right after both sets of stairs. There should be a crack in the wall. "Tack-q" it until the wall falls. Go through past the rocks and you can enter.
WildWoods, Sun Key: Go down and to the left. There should be an entrance. When you go through and get near the mossy rock, you will hear Jingle's music. Go to the right and there should be another mossy rock. Climb onto it and use "Clingie" on the rope. You will see Jingle playing his guitar. Go up and there will be an entrance a little far behind Jingle. Go through past the rocks and you can enter.
Sandy Bay, Wave Key: Go down a little, past the two hamsters (one is waving her arms and the other is blushing) to the left. If you have done the code to get to the secret island, then you will already have the ability to get to the Private Island. "Dig dig" and you will see a hamster in a chair. There is a giant cave behind her. Go through past the rocks and you can enter.
Fun Land, Ice Key: Go to the right, up, and up again. There should be a bathroom to the very top right. Go into the bathroom, and "Nok-nok" on the one that has the "closed" sign on it. It will open. Go through past the rocks and you can enter.

Hint: Bronze Key Card:
Go to Boo Manor and talk to the receptionist at the front desk. Say "Heyhoo" to him then "Ta-Da". He will give you the Bronze Key Card.
Information in this section was contributed by Jen C..

Hint: Silver Key Card:
Go to the right twice and go into the door using the Bronze Key Card. Go pick up the paper in the middle by using "Hif Hif" then go the second mirror from the left and press "Go-P". Then, enter the mirror and use "Sticki" on the ghost before he opens his eyes. You need to do this three times. He will then give you the Silver Key Card.
Information in this section was contributed by Jen C..

Hint: Rainbow Key:
Get all three boards for Panda and give them to him. Go across the bridge and Tack-Q the mountain to get the Rainbow Key.
Information in this section was contributed by SuperSonic309.

Hint: Star Key:
Go to the Wildwoods and go to the Empress. Say Pooie to him and he will give you a paper that says "Pooie Earings" and the gems you need to make them. He also tells you that if you give the earrings to him, he will give you a Star Key. When you get the Star Key, go to Spat Tower, go to the secret area, then unlock the door.
Information in this section was contributed by SuperSonic309.

Hint: Red Marble:
After saving Cappy and Seedric's friendship, return to Wildwood's and talk to Bog (near where you entered) to learn Clingie. Go right at the start and talk to the old Hamster that is waiting to learn Wait-Q. Go to where you heard music. Go up the rocks and use Clingie. You will now see Jingle. Say Wait-Q. You will go to the wedding. The ceremony will be canceled because of Spat. Do not leave the village. Instead, turn left in the village and enter the first hut. You will see the Ham-Swap person. Buy the Rubber Band for five Seeds . Leave the village and go all the way to the left, then down. If you do not see Spat, search around. Stand on the yellow thing and say a word. Spat will throw a forked piece of wood. Take it. Go back to the entrance of the village. Instead of going in, go into the hut with the doormat. Say Putput to the person working. You will get a slingshot. You will be attacked by a slingshot person. He will teach you Hamscope. Press A and aim at him. Go back to Spat. Use Hamscope at the beehive. Spat leaves Wildwood's and you will get the Red Marble. Go back to the wedding and say Ta-Dah to the old man. After the wedding, talk to him and you will get the Red Marble.
Information in this section was contributed by Kaitlin Thanasse.

Hint: Blue Marble:
Go to Sandy Bay. Go to the Hamster trying to swim. Digdig in the pail.
Information in this section was contributed by Kaitlin Thanasse.

Hint: Green Marble:
Go to Funland, then go to Stickie Note. Get a high enough score. Look at the board to see what the prizes are. Note: You get one Green Marble, after you get Acorns.
Information in this section was contributed by Kaitlin Thanasse.

Hint: Spring Egg:
The Spring Egg is in the hot springs dug out by Seedric. Search for it. You will also find a song and rocks.
Information in this section was contributed by Kaitlin Thanasse.

Hint: Boo Manor:
Hamtaro and Howdy fell in a trap then Dexter gets stuck in the coffin. You must have all the card keys in order to get out (Bronze Card Key, Silver Card Key, and Gold Card Key). Go in the empty room with the fire. Go to the fire and say "Hamspar." The fire will start and two ghosts will appear. Talk to them and say "Tack-Q." You will then learn "Nok-Nok." Say that to him and he will disappear. Then, talk to the ghost next to him and say "Tack-Q." You will then learn "Pushie." Say that to him and he will also disappear. Then, go out of that room and up the stairs. Continue until you see an empty wall. Then, say "Nok-Nok" to the wall. Then, "Tack-Q" the wall. The wall will open and you must go in it. Talk to Hamtaro and Howdy. Then, talk to the strong hamsters trying to open the elevator and say "Liber-T." They will bend the bars and let Howdy and Hamtaro free. Have yourself and Hamtaro (and Howdy might follow) go to the room where the piano is located. Say "Jamout." Dexter will get free. You can now go back to where you saved Howdy and Hamtaro. Go the rope in the back and say "Hamlift." If you have the Gold Card Key, then you can go to the elevator that the strong hamsters were trying to open and get out of Boo Manor. Go to the clubhouse and talk to Harmony.
Information in this section was contributed by XOswirllygirlOX.

Hint: Easy Sunflower Seeds:
Go to Sunny Peak and use Hamlift under the sunflower plant to get twenty seeds. Go off the screen and return to get the seeds again. Repeat this as many times as desired.
Information in this section was contributed by Hamtaro master.

This trick is useful because it is difficult to find the seeds. First, go to Funland and go to the screen where there is the super coaster. Go in front of the steps but do not go up them. Keep going left until you are near a DigDig spot. DigDig on it to get 50 Sunflower Seeds.
Information in this section was contributed by Hamtaro master.

Go to Fun Land. Go to the green hamster near the balloons that is stomping around. Hamha to him and listen to his story. When he says "Will you listen?", say Yep-P. When he finishes, he will give you an acorn. Also, go to Sunny Peak and Tac-Q the tree near the clothes shop. An acorn will fall. Go to Seedric (the Hamster with the acorn hat) and say Hif Hif. Give him your acorns and he will give you Sunflower Seeds.

At Sandy Bay, the soccer coach will invite you to play a soccer game with the team, Select "Ye-p" and the coach will explain about the headers that you will be doing. He says he would like twelve headers in a row. The coach will say different comments depending on how many that you miss when the ball comes to you. However if you get all twelve headers done, he will compliment you and give you twenty Sunflower Seeds.
Information in this section was contributed by Hamtarofan0100.

Collect the jars around Sandy Bay and give them to the owner of the little shop. You must have three jars at a time in order to receive Sunflower Seeds.
Information in this section was contributed by HammyLover234.

Hint: Ending sequences:
You can view any ending sequence that has been unlocked at the Clubhouse after you know Lookie. Face the television, then press A and choose "Lookie". Depending on what you have done during the game, the following ending sequences can be viewed:

Couples: Save 21 couples and fill the Love Meter.
Duet: Defeat Spat at Spat Tower.
Ham-Hams: Get all 86 Ham-Chat words in the Ham-Ham Dictionary
Nightmare: Already unlocked

Hint: Songs:
Information in this section was contributed by Kaitlin Thanasse.

Hamtaro Time: Available at the start.
Condor's Wings: Go to Sunny Peak and to the feather. Say Hamha to it. Note: If you try again, you will get pooped on.
Great Springs: In the hot Spring Seedric found. Look around in the spring and Digdig while inside.
Hidden Riches: After doing the Mi do So Fa Re steps, a rock moves. Tack-Q it and a song will fall off.
Dizzy for You: Go to Sandy Bay. Go to the island then go inside the restaurant. Go all the way to the left and talk to the light blue Hamster.
Go Ham Rangers: After reuniting the mother and son ghost, see the show again. Afterwards, the man will give it to you.
Flower Waltz: Go to Funland's Tic Tack-Q and get eight lines.
Moonlight: Go to the forth floor in Boo Manor. Pushie a wall by the green Hamster. Go in and use Jamout on the piano. Answer three questions (made by Beethoven and called Moonlight).
Monkey Salsa: After the monkey feels better when Bog helps it, go back and he will have a Chick. Name it to get the song.
Hamour: After defeating Spat, go inside and talk to Radar. Go outside and talk to the girl with the umbrella. She gives you the song.

Hint: Class A dance competition:
Do these moves in order: Greatachu, Delin-Q, Zuzuzu, Hamtast, Bye-Q, Goodgo, Bloat-T, Blushie, Hamtast, Dazzlie, Lalalala.
Information in this section was contributed by Kaitlin Thanasse.

Hint: Saving Dexter:
When you push on the wall in Boo Manor next to the green hamster, go to the piano and use Jamout. Then, Beethoven will appear. Answer his questions correctly to save Dexter.
Information in this section was contributed by cindykington.

Hint: Getting the last Ham Chat word:
Go to Sandy Bay. Once there, go to the dock and say Heyhoo. A ship will appear. Go to the dance contest and enter it. Note: You must have every word except for the last one to do this trick. Copy every Ham Chat move that the other hamsters are doing. However, before the first move do the Ham Chat word, "HulaHula". At the end of the dance use the Ham Chat word "LaLaLaLa" after the last move. Use this dance in the contest to get the last Hamchat word.
Information in this section was contributed by co_co_cat1995.

Hint: Ham-Chat:

Word Meaning
BestestFantastic
BizzarooStrange
BlankoForget
Blash-tAngry
Bloat-tBloated
BluhooSad
BlushieEmbarrass
Bye-qGood-bye
ChukchukGive up
ClingieHang
DazzlieBeautiful
Delin-qBad
DigdigDig
DingdingRealize
Fend-dDefend
FlipflopSwitch
FussfussWorry
Gasp-pOh no!
GoforGoal
GogoRide
GoodgoGood luck
Go-pBathroom
Gossip-pSmall talk
GreatchuGreat
HambondBond
HamboreeParty
HamcheerCongrats
HamhaGreeting
HamigosBest pals
HamliftPiggy back
HampactPromise
HamscopeAim
HamsparRival
HamtastPerfect
HamteamCooperate
HardiharLaugh
HeyhooCall out
Hif-hifSniff
HulahulaLollygag
JamoutPlay music
Koochi-qPretty
LalalalaSing
Libert-tFreedom
LookieSee
Lost-tLose
LovedoveCherished
Luck-eLucky
Mega-qBig
Might-tStrong
MingliePlay
Nok-nokKnock
No-pNo
NopookieDislike
OffdoffRemove
OopsieSorry
PakapakaBite
PasschatTell
PerksieListen
PooieUncool
PushieShove
PutputPut
RubrubPolish
ScoochieClimb
Scrit-tScratch
Scrub-eClean
Sesam-eOpen
SmoochieLove
SnorklieDeep
Stead-eSolid
StickiePoke
SwellieIt's ok
Tack-qRoll
Ta-dahShow
Thank-qThank you
Thump-pStartle
TinglieTingle
TiptopExcellent
Tran-qPeace
Trust-tReliable
TuggieTug
TwirlieTwirl
Vast-tWide
Wait-qWait
Wake-qWake up
Yep-pYes
ZuzuzuSleep

Information in this section was contributed by Kaitlin Thanasse and melody conklin.


Glitch: Unable to continue game:
Note: The only way to exit from this glitch is to start the entire game again. When you get the chance to go to Sandy Bay, go down one screen and talk to the coach. He will tell you that they need a ball to practice. Go back up, and you should see two girl Hamsters. Talk to them and they will teach you Tinglie. Go to the left and talk to the "Movie-Star" Hamster. Say Bestest, then Tinglie. She will give you the pineapple. Play with the team and get a perfect score; no misses. Next, solve the riddle without the piece of paper with the riddle on it. The answer is: Mi-Do-Mi-Re-Fa-Fa-Re-Mi-So-Do. If this does not work, swap the Re and the Mi before the So-Do. Go to the island and talk to the husband. Say Lookie. Return to the main island and go to Broski (at the lower left corner.) You will not have to say anything to him, but go past him. Barrette and Spat will not be there. No matter what you do, you will not be able to save Barrette or continue the game.
Information in this section was contributed by SportyDolphin.
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