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Harry Potter And The Prisoner Of Azkaban

Click here for more help   Get more help and discuss this game in the Harry Potter forum.

Secret chests:
Complete your collection of wizard cards to unlock the five secret chests on floor five. The first chest contains the Tea Leaf mini-game, which is playable from the main menu. The second chest gives you four or five good cloaks. The third chest gives you a Golden Snitch and levels up your party by one. The fourth chest gives you Spellotape A Charm for Hermione. The last chest levels up everyone in your party by two levels. The rewards can be used again each time you start the game over.
Information in this section was contributed by Lilorangemen7.

Harry Potter Wizard card:
Successfully complete the game to get the Harry Potter Wizard card. Use the card in battle to teach everyone in your party all possible spells and spell levels.
Information in this section was contributed by Lilorangemen7.

Tea Leaf mini-game:
Get all of the Famous Witches And Wizards Collectors Cards and go to the fourth floor. Five chests will be inside. One of them contains the Tea Leaf mini-game.
Information in this section was contributed by Ramza_Beoulve.

Wizard Cracker Pop-It mini-game:
After about three quarters of the way through the game, you will attend a dinner. You will play this game at this point. After you play it, the game will be unlocked on your mini-game menu.
Information in this section was contributed by Ramza_Beoulve.

Buckbeaks Hippogriff Guide mini-game:
After getting all five Monster Book Of Monsters, go back to Hagrid's hut. Hagrid will let you ride Buckbeak. After you ride him, this mini-game will be unlocked.
Information in this section was contributed by Ramza_Beoulve.

Ridikulus Boggart Challenge mini-game:
At some point you will attend Professor Lupin's Defense Against The Dark Arts class. You will face against a spider, Snape, a snake, and a mouse. After this, the mini-game will be unlocked.
Information in this section was contributed by Ramza_Beoulve.

Hint: Defeating the Professor Lupin (werewolf):
After you rescue Buckbeak, you must fight Professor Lupin when he turns into a werewolf. First, use Fumos with Hermione if she goes first. Fumos will cover Buckbeak and raise his ability to dodge attacks. To ensure that Hermione goes first, you should either equip her with the best items to make her agility the highest, or just make sure she is the highest level person and the only one with items equipped. Lupin only attacks Buckbeak. This battle is rigged so that Buckbeak always goes first, then Lupin, then yourself. Buckbeak will attack Lupin every turn, doing about 20 to 25 damage. Lupin has about 600 HP. None of your spells affect him -- this battle will rely on Buckbeak. If he dies you will lose. The only thing you can really do is use Fumos to protect Buckbeak and keep using potions on him when he gets hurt. You can also use the card combo Cracker Jinx. It does about 40 damage to Lupin.
Information in this section was contributed by Lilorangemen7.

Hint: Easy experience:
To gain a group of levels at once, you must be at Hogwarts. Go up to the seventh floor. Make sure you have about 1,000 Sickles. Buy as many Cards (Chocolate Frogs) as possible. Check your Folio Universita. Go to the card combo called "Extra Exp". If you have nine of each of the cards needed for that combo (except for the far left one, which is a rare) proceed to a battle with a few very easy enemies, or possibly a Boss. You will want to have all three people with you. Use Harry to use your card combo, Hermione to use Fumos Duo or Uno, and Ron to heal. Once you cannot use the card combo anymore, defeat the Boss or enemy.
Information in this section was contributed by trq.

Use Harry's "Extra EXP" card combo and Hermione's "Good Study Habits" against Draco Malfoy. You will get 2,700 experience points.
Information in this section was contributed by Bartek.

Hint: Force opponent to miss:
When in battle, and your opponent is attacking, keep pressing B. Your opponent should miss about 75% of the time.
Information in this section was contributed by CptQuestion.

When a opponent attacks in a battle, hold A as soon as you see the message that tells you it is going to attack. This should tell you that it missed the spell. This does not work all the time. Sometimes it will hit you regardless if you held A or not.
Information in this section was contributed by Cheatzmaster675.


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