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Racing Gears Advance

Cheat mode:
Enter one of the following codes at the main garage menu. Note: Only three codes can be enabled simultaneously, but their effect cannot be contradictory. Also, all codes are disabled if a wrong code is entered.

No damage:
Hold R and press A, L, B, Right(2), Up, A at the main garage menu.

Armageddon mode:
Hold R and press B(2), L, Right, Left, Down at the main garage menu. You will have unlimited ammunition.

Blind spot mode.:
Hold R and press Right, A, B(2), Left at the main garage menu. Your opponents will not be visible.

Cash crop mode:
Hold R and press Right, L, Up, A, Left, B at the main garage menu. Dollar icons will be worth more.

Taxman mode:
Hold R and press L, A, B, L, Down(2) at the main garage menu. Dollar icons will be worth less.

Sprint mode:
Hold R and press Down, Up, B, Left, Right, A at the main garage menu. Races will last one lap.

Endurance mode:
Hold R and press Left, B, A, Right, L(2), Down at the main garage menu. Races will last five laps.

Equalizer mode:
Hold R and press Up(2), B, Down, A at the main garage menu.

Hamburger mode:
Hold R and press A(2), L, Left, Right, Up at the main garage menu. Weapons will be available at the start of a race.

Wussy mode:
Hold R and press B, A, B(2), L at the main garage menu. No weapons will be available.

Play as King Komet:
Finish in first place in the Omega Circuit.

Play as Mad Falcon:
Finish in first place in the Gamma Circuit.

Play as Piranha:
Finish in first place in the Epsilon Circuit.

Play as Stingray:
Finish in first place in the Delta Circuit.

Play as Thunderfox:
Finish in first place in the Alpha Circuit.

License Class "A":
Finish in first place in the Delta Circuit.

License Class "B":
Finish in first place in the Gamma Circuit.

License Class "C":
Finish in first place in the Alpha Circuit.

License Class "S":
Finish in first place in the Epsilon Circuit.

Hint: Easy maximum upgrades:
If you are in the middle of a circuit, exit the circuit and start from the Alpha circuit. Make sure that you have tires that suit the first track. In the game, grab as many money symbols as possible. Also, make sure to finish in first place. After you complete the track, begin the next track, but do not race. Exit the game, and start back from the Alpha circuit again. Keep doing this until you have maximum upgrades. This can be time consuming, but is well worth the time.
Information in this section was contributed by Air Kevin.

Hint: Avoiding mines:
Unless you cannot avoid it or see it in time, do not run over anything that looks like a nail. It is a mine, and you will get blown up.
Information in this section was contributed by Air Kevin.

Hint: Getting good starts:
If you do not get first or second place when you start the race, end immediately and try again.
Information in this section was contributed by Air Kevin.

Hint: Recovering from spin outs:
If you spin out, do not attempt to stop. You will go in the direction you intended to travel almost all of the time.
Information in this section was contributed by Air Kevin.

Hint: Better cars:
To make sure that your car runs well, you must enter a race. If you find that your car accelerates too slowly, you can then get the turbo upgrade. If you find that your car does not go fast enough, get the engine. Basically, you need to enter the race to see what upgrades you need.
Information in this section was contributed by Air Kevin.

Hint: Powersliding:
It is usually a good idea to use powersliding in the event that you hit a sharp 180 or more turn. It is not a good idea to use it when you are in a shallow 180 turn.
Information in this section was contributed by Air Kevin.

Hint: Spin-outs:
Although the Iron Bull was supposed to be "nearly impossible to spin out", it seems that he can indeed easily spin out.
Information in this section was contributed by Air Kevin.

Hint: Misleading maps:
Sometimes, the map of the track will be misleading. The direction arrow will point in the opposite direction.
Information in this section was contributed by Air Kevin.

Hint: Finding shortcuts:
There are two ways to find shortcuts. The first is to use the track in practice mode. The other less obvious way is to follow a car and observe where it goes.
Information in this section was contributed by Air Kevin.

Hint: Tires:
Although some tracks have more than one road type, maps will sometimes show only one. For example, if you see a track that says there is pavement and dirt tracks, sometimes the map will only show the pavement. In this case, do not use the dirt tires. The shortcuts will most likely be dirt.
Information in this section was contributed by Air Kevin.

Hint: Brakes:
It is sometimes a good idea to slow down before you enter a curve, especially in a 180 turn.
Information in this section was contributed by Air Kevin.

Hint: Upgrades:
It is usually a good idea to keep the engine upgrade and turbo upgrade equal. For example, if you have two upgrades of the engine, you may want to have two turbo upgrades as well.
Information in this section was contributed by Air Kevin.

Hint: Armor:
When you complete the Alpha Circuit, it is always a good idea to upgrade your armor. The more armor you have, the less chances that your car will get severely damaged when you run over a mine, fall into the water, or do something else.
Information in this section was contributed by Air Kevin.

Hint: Shortcuts:
It is always best to test out a shortcut in practice mode if you just found it. The last thing you want to happen is to get hit by a train in Vineyards or fall off a bridge in Area 99.
Information in this section was contributed by Air Kevin.

Hint: Try before you race:
You should always use practice mode before you race on any new track. Try all different weather conditions, as you never know what is going to come up.
Information in this section was contributed by Air Kevin.

Hint: Weapons:
Do not buy weapons. They are a waste of money, and are not worth buying.
Information in this section was contributed by Air Kevin.

Hint: More money:
Before you start getting money for your upgrades, you may want to complete the Alpha Circuit. After winning it, the money symbols are worth more money.
Information in this section was contributed by Air Kevin.

If you notice people taking money symbols and are in front of them, slow down. If you are in any other position, ram into them. Note: This only works for the Fat Cat.
Information in this section was contributed by Air Kevin.

Hint: Alpha Circuit: Shortcuts:
Information in this section was contributed by Air Kevin.

Autobahn: After crossing the long bridge, make a slight left turn. When you hit the other road, you have successfully passed the shortcut.
Gob Dam: After crossing the first dirt path, you will make a few turns. After making a 180 degree right turn and a 90 degree left turn, you will go straight onto the dirt path.
Gasex: Make sure you get plenty of practice before you try this. When you approach the bridge to cross the river, make a sharp right turn onto the dirt path. You must be careful, as the wrong move can send you into the water.
Kahuna: When you start the race, go straight off the road. Keep going along the beach and drive under the bridge. Get on the road.
Vineyards: For the first shortcut, when you start the race, cross the intersection and turn left. Hop over the train. For the second shortcut, after you get off the dirt path, turn right, and turn left, still on the track. Make the right land left curve. Then, make the next right curve as a 90 degree turn, and not as a 180 degree turn. Go through the trees.

Hint: Gamma Circuit: Shortcuts:
Information in this section was contributed by Air Kevin.

Montana: There are no shortcuts for this race.

Loggers: When you see the pavement while on the dirt path, cross the trees to the left of the sign.

Lakeview: For the first shortcut, after the first 90 degree right turn, go straight off the road into the grass. For the second shortcut, after you have gone under the bridge and made the left 90 degree turn, start the right 180 degree turn, but do not make a full 180 degree turn. Go off the left side of the road after a 90 degree turn and jump.

Cactrun: There are no shortcuts for this race.

Area 99: For the first shortcut, when you cross the second bridge and make five 90 degree turns, go straight. For the second shortcut, after crossing the large factory-like area, follow the road until you are going northeast. When the turn comes up, go straight and cross the bridge.

Hint: Delta Circuit: Shortcuts:
Information in this section was contributed by Air Kevin.

The Point: There are no shortcuts for this race.

Monastery: After going southeast past the monastery, turn right when you see a gravel path.

Resort: When you drive northeast at the top of the map, take a left turn instead of a right.

Swamps: For the first shortcut, after the grass path, you have made two 90 degree turns. After the second one, there is a grass path on the right. Turn there, then turn left. Jump. After you land, go straight and make a slight right. Jump again. For the second shortcut, after crossing the long bridge, you will make a 90 degree turn. After the turn, immediately turn right off the cliff. Make sure you do this very slowly or you will pass it; so you can go in the southwest direction.

Bridges: After crossing the long bridge at the bottom of the map, turn left on the road. That is the faster trail.

Hint: Epsilon Circuit: Shortcuts:
Information in this section was contributed by Air Kevin.

Icewalk: For the first shortcut, when you start the race, go on the right side of the road. Before encountering the 90 degree turn, make a 45 degree turn to the right onto the hill and jump. For the second shortcut, after making four 90 degree turns at the top, go straight. Then, make a 90 degree turn and jump. For a safer getaway, it is recommended that you make this jump between 65 mph to 140 mph. If you go faster, you will hit the trees and must back up. But if you go slower, you will fall into the trees and must have the helicopter get you.

Oilspill: For the first shortcut, after passing the series of strange turns, you will go to a straightway. Before the curve, turn right under the stones. Cross the street, and go up the dirt path. Jump. Do not drive slower than 110 mph or you will not make it. For the second shortcut, if you did not make the jump, there is another shortcut. On the left side of the road will be a stone bridge. Go under it. For the third shortcut, if you did make the jump or did not make the other shortcut, you can make a turn (if you jumped) or go straight after the left 90 degree turn (if you did not jump). For the fourth shortcut, there is a giant pillar at a corner of the road. Go to the left of it to avoid the oil. For the fifth shortcut, there is another giant pillar at another corner. Go to the right of it to avoid the oil.

Twins: For the first shortcut, when you start the race, make two 90 degree turns and jump. For the second shortcut, after going under the bridge, turn left. Go to the end of the road, and turn left. You will end up in the field. Make a slight right, as you will hit something if you do not . Then, turn left onto the track.

Shipyard: There are no shortcuts for this race.

Ravine: There are no shortcuts for this race.
Copyright © 2005 Al Amaloo. All rights reserved.