Riviera:
The Promised Land
CG Collection:
In Heaven's Gate, after jumping to the boulder and
defeating the Red Dragon, successfully jump to find a green chest.
Inside is the Album. It unlocks the CG Collection.
Information in this section was contributed by KG.
Voice Collection:
Do not get the mushroom book from Claude, but gather
all three mushrooms in the Weise Forest of Nelde (select "Take")
and give them to Reiche in the Grove of Repose after the Nelde
chapter. This unlocks Voice Collection (Spiral Shell).
Information in this section was contributed by KG.
Item Manual:
In Lacrima Castle, open the ornate chest at the end
of Skywalk to release some invulnerable demons. You will be transported
to the dungeon. On the first or second screen examine the shadows
of the room to find an inscription that has five icons: (Right)
(Down) (A) (Up) (B). After defeating Isher and returning to Elendia,
tell this to Claude to get the Item Manual.
Information in this section was contributed by KG.
Hint: Getting a higher rank:
To get a higher rank in a battle, make sure that the
final move you use in that battle is Ledah's Over Skill called
"Lost Seraph". If done correctly, Ledah will say "Pay
for your sins with death" and you should get a higher rank.
For example, assume that there are three enemies. Kill two of
them and have one remaining. Lower the final enemy's HP down enough
for Ledah to finish him off with Lost Seraph. The battle will
end and Ledah should say "Pay for your sins with death".
You should now have a higher score and a rank.
Information in this section was contributed by Jamz.
Hint: Getting a higher score:
To get a higher score in a battle, finish the battle
with an Overdrive skill. If you finish an enemy off with an Overdrive
skill that has a higher level you will get more points in the
end. This will only work if the last move in that battle was an
overdrive skill. A good way to do this is leave one enemy remaining.
Then, lower the enemy's HP down and finish him off with an Overdrive
skill. Remember that an Overdrive skill with a higher level results
in more points.
Information in this section was contributed by Jamz.
Hint: Chapter 1: Obtaining the Dragon Killer:
During Chapter 1 "Angelic Advent" in Area
1-5, pull the sword out of the ground before jumping off of the
cliff. This sword works especially well against any type of dragon/wyrm
creatures.
Information in this section was contributed by Teagan N.
Hint: Chapter 2: Obtaining the Item Manual:
In Chapter 2 "Pursing the Truth", in the
prison second screen, go into Look mode. There should be an inscription
on the side of one of the pillars. Read it and there should be
writing that gives you a code. When you complete Chapter 2 and
go back to Elendia, talk to Claude the Dryad in the first room
of the magic guild. He will ask you to input the code (Left, Down,
A, Up, B). Afterwards, he will thank you by giving you the Item
Manual, which can be checked out in the "Extra Content"
section of the main menu screen. The Item Manual tells you about
all of the items that you have collected thus far, as well as
allow you to see what skills each has to offer to every character.
Information in this section was contributed by Teagan N.
Hint: Chapter 2 and onwards: Getting stronger:
At about halfway of Chapter 2, Fia will tell you that
you will now be able to do practice battles. When she says that,
press Select and choose "Practice". You will
be able to choose an enemy to face then start the battle as normal.
Choose items and weapons which your characters still need to get
experience for, and max it out to get stronger. Also, the items
and weapons you use in a practice battle will not get expired.
It is just like a free battle. Unfortunately you will not get
any TP points, but will still get new items afterwards.
Information in this section was contributed by Jamz.
Hint: Chapter 3: Getting Serene's Pendant:
After Cierra joins your team, go back to the branch
you fell off of to reach the Pelga nests. In Look mode, check
the shining object in the tree. Help Ein regain his balance and
you will receive Serene's Pendant. You can give it to any of the
girls to make them happy.
Information in this section was contributed by Teagan N.
Hint: Chapter 3: Getting Happy's Plume:
Immediately after obtaining Serene's Pendant, go further
into the tree. You will meet an injured Harpuia. You can choose
to either kill or spare it. Spare it, and you will get her undying
gratitude as well as "Happy's Plume". This item when
used by Ein will do close to 200 damage to the enemy with the
highest HP. Happy's Plume can be used ten times before it shatters.
Information in this section was contributed by Teagan N.
Hint: Bonus Chapter: Fanelia:
Use the following procedure to get the extremely powerful
weapon, Fanelia, beneath the Bonus Chapter. When starting a new
file, look at the bookshelf in the Magic Guild. You will get the
Divine Scripture. It tells you where to get Fanelia. Defeat all
the Accursed, then dig in the sand near Undine Spring five times.
Only Ein can use Fanelia, and the move he performs is called Fanelia
Beam. It is a very powerful attack with every hit fixed at 999
damage.
Hint: Defeating Hector:
Make your party the 2-1 (Attack) Formation. Place characters
as 1. Ein, 2. Cierra, and 3. Serene. Once the fight begins, keep
flinging Einherjar at him until he changes to be weak against
fire. He should be yellow or a similar color. Check his stats
(press Start and select "Stats") to find out.
Then, build your Overdrive bar to the maximum and use Cierra's
level 3 Overskill to do damage him severely. Repeat this until
Hector is defeated.
Hint: Defeating Seth-Rah:
When she is brownish, she is weak against Holy. When
she uses Metamorphosis and changes to become bluish, she is weak
against everything else, but absorbs Holy. To combat this, set
your party to Ein, Serene, and Lina. Have your items as Einherjar,
Leyte Claw, Infinite Arc, and Diana's Bow. The Leyte Claw can
be used by Serene and Lina when she is blue. The Infinite Arc
and Diana's Bow should be used as level 3 Overskills. Einherjar
should only be used by Ein when Seth-Rah is brown. Finish Seth-Rah
off with Disaresta when she is down to about 2,000 to 4,000 HP
to get a better score.
Information in this section was contributed by KG.
You must kill Seth-Rah before she transforms (reversing resistances).
The first form of Seth-Rah is only weak to Holy and neutral to
Physical, and has very high resistance to other elements. Your
main weapon here is Rosier. Do not waste it before the final battle.
For Ein, though your powerful diviner is Holy, Rosier will still
deal more damage since you are only fighting one enemy. Rosier
deals three hits. Use ExL only when Seth-Rah falls below 4500
HP. Disaresta will be this powerful against the primary Seth-Rah.
Fanelia is not really necessary unless you are in a hurry. Fia
is almost a must in this battle. Use her Level 3 Overskill using
Rosier for great damage. Also, stack up some books for a full-party
heal. Seth-Rah's skills hurt the whole party For Lina, Spiral
Arch skills are Holy and Lina's Overskills are very strong against
single opponents. Keep Diana's Bow (Lightning property) in your
inventory in case Seth-Rah changes form. Bows can be used effectively
by anyone except Serene. Serene is very useful in this battle.
Have her use Rosier. She deals three hits becayse she has the
highest strength in the party. Keep an Infinite Arc in case Seth-Rah
changes form. Cierra is a witch, but have her use a rapier instead
of a wand. Cierra using Rosier will deal three hits dealing magic
damage. Cierra has powerful magic. Keep a Southern Cross to decimate
Seth-Rah if she makes the mistake of transformation. The battle
will not take long and it easy to get an "S" rank. When
you get an "S" rank at this battle, you will get the
powerful Longinus early on your next adventure.
Information in this section was contributed by ravewarheit.
Hint: Fia: Banishment move:
If you are in a tough battle and have a Rosary, get
Fia to learn the move Banishment. When she uses it, many enemies
may disappear. If it is not a practice battle, the Rosary will
disappear. Also, Banishment does not work against Bosses.
Hint: Excalibur:
To get the Excalibur, get an "S" rank on
Isher. You will get the Excalbur. Only Fia and Ein can use it.
Fia will use Astral Glitter, a piercing Holy move, and Ein wil
use Xandu, a powerful one-hit Holy move.
Hint: Longinus:
To get the Longinus, defeat Seth-Rah and get an "S"
rank. The Longinus is not as powerful as the Fanelia, but is still
good. Only Ein can use it. When he does, he does the Powerful
Skill Null Lance. Nobody else can wield it. The Longinus takes
place of where the Rosier is if you start a new file.
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2006, 2007 Al Amaloo. All rights reserved.
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