Sonic Battle
Amy Combo card:
Enter alogK as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
Chaos Combo card:
Enter EkiTa as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
Cream Combo card:
Enter ZAhan as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
E-102 combo card:
Enter tSueT as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
Knuckles Combo card:
Enter yU3Da as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
Rouge Combo card:
Enter AhnVo as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
Shadow Combo card:
Enter ArmIa as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
Sonic Combo card:
Enter 75619 as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
Tails Combo card:
Enter OTrOI as a password in Emerl's story line
at the Sonic Team Building.
Information in this section was contributed by soerbra2.
Play as Chaos 0:
Defeat Chaos 0 during Emerl's story line.
Information in this section was contributed by soerbra2.
Play as Gamma:
Defeat Gamma during Emerl's story line.
Information in this section was contributed by soerbra2.
Fly And Get mini-game:
Successfully complete Tails' episode in story mode.
Information in this section was contributed by soerbra2.
Green Hill Zone level:
Successfully complete story mode with all characters.
This will also unlock Green Hill music track.
Information in this section was contributed by soerbra2.
Mine Hunt mini-game:
Successfully complete Knuckle's episode in story mode.
Information in this section was contributed by soerbra2.
Soniclash! Mini-game:
Successfully complete Sonic's episode in story mode.
Information in this section was contributed by soerbra2.
Speed Demon mini-game:
Successfully complete Shadow's episode in story mode.
Information in this section was contributed by soerbra2.
Treasure Island mini-game:
Successfully complete Amy's episode in story mode.
Information in this section was contributed by soerbra2.
Professor Gerald's Journal:
After completing all the episodes in story mode, go
back and play each episode again. At the end of each episode you
will see an entry from Professor Gerald's Journal, which explains
his experiments on Emerl and more about Emerl's past as a battle
weapon.
Information in this section was contributed by VideoGameFreak623.
Hint: One-hit KO:
Get your green bar full either by powering up using
L, or by blocking attacks. When your bar is full and your
character starts flashing, press R. If the attack was successful,
your opponent/opponents will die.
Information in this section was contributed by Christian Reid.
Enter the EkiTa as Emeryl at the Sonic Team building. Equip
technique as ground power. Let your opponent come close to you,
then press R. He should attack furiously, then end with
a whip-like attack.
Information in this section was contributed by Dragonsgold101.
Hint: Easy KOs:
Face a wall or object and let an opponent come to you.
When they get close, use a Heavy Attack to send them flying towards
the wall. Stand still. They will bounce off the wall and fly back
towards you. Just before they hit the ground, Heavy Attack them
again. Keep doing this until they are defeated.
Information in this section was contributed by Demetrius.
Hint: Easy combos:
To do a combo, it is best to start with an upper attack.
When the enemy lands, do your PPP or PPK combo then
a heavy attack.
Information in this section was contributed by Michael Obed.
Hint: Activate Combo Cards:
Go into Emerl's skill guide. Go to "Power Special"
and make it one of your combo cards. To do it, just simply use
your power special. If you are fighting Gamma, do not use it that
much.
Information in this section was contributed by Mario10230.
Hint: Emerl: Easy wins:
Edit Emerl's skill and change his Jump to "Rouge
Flight" and Air Attack to "Tail's Cyclone". Then,
just stay above your opponent(s) head(s) and press A to
jump and press B to attack. Note: This works about 95%
of the time. However Shadow might be able to still attack you;
try to stay in a corner so you can clearly see where he is approaching
from.
Information in this section was contributed by Katie Averill.
The ultimate moves for Emerl are variations of Sonic's moves with
more speed and power than before. For example, for Sonic's first
attack, "Sonic Punch", Emerl has "Ult. 1st Attack"
which is a Sonic Punch only extremely fast; also at the end of
the punch it blows up the enemy and takes much damage. For the
"Ult. Ground Trap", Emerl throws two powered-up Sonic
Crackers in front of its opponents. If done correctly, it will
hit one enemy many times. Other rare cards, such as other supports,
like Rouge's "Low Gravity Level 2", will make Emerl
jump higher and fall slower. More supports include increasing
attack power and defensive power. When you are at Emerl's edit
moves screen, when you try to put a move on it might not allow
you to do so. Notice the stars on the cards. One star equals five
skill points lost. Additionally, you can only carry a maximum
amount of 500 skill points. Also, when you equip cards do not
just equip the ones with the most stars. You should balance your
attacks and pick them so that you can also use combos and kill
enemies easily. For example, use a Heavy Attack, Aim Attack, and
the Cream's "C. Revolution" (Air Power) If the Air Power
is working on your enemies' current life, he will most likely
die, but only with Sonic's Attack Support 6.
Information in this section was contributed by Sonic Battle Expert.
Hint: Emerl: Easy skill points:
When starting on Sonic's chapter, if Emerl does not
have an attack, equip one. When you first fight as Emerl in the
Sonic chapter with the copy of yourself, defeat him without getting
hit once. During the first battle he has one life. You will gain
5 skill points each time. In the second battle, give up. Select
to start from the beginning again when prompted. You will face
the copy with one life again and can get another 5 skill points.
Repeat this process as many times as desired.
Information in this section was contributed by ricardgarcia4.
Hint: Emerl: Skill points:
Information in this section was contributed
by Ryan Young The Code Master.
Get an Emerald: 10 skill points
Finish a battle without taking a hit: 5 skill points
Finish a battle without being KO'd: 2 skill points
Win a battle: 1 skill point
Hint: Emerl: Ninja appearance:
Edit Emerl and change "Color 1" to Shadow's
color, "Color 2" to Rouge's color, and "Color 3"
to E-102's color.
Information in this section was contributed by jeremy mitchell.
Hint: Emerl: Megaman appearance:
Edit Emerl and change "Color 1" to Sonic's
color, "Color 2" to Chaos' color, and "Color 3"
to Cream's color.
Information in this section was contributed by Matt Craig.
Hint: Emerl: Halloween appearances:
Edit Emerl and change "Color 1" to Tails'
color, "Color 2" to Rouge's color, and "Color 3"
to E-102's color.
Information in this section was contributed by Matt Craig.
Hint: Emerl: Christmas appearance:
Edit Emerl and change "Color 1" to Knuckles'
color, "Color 2" to E-102's color, and "Color 3"
to Chaos' color.
Information in this section was contributed by Matt Craig.
Hint: Emerl: Alternate color:
Edit Emerl and change "Color 1" to Knuckles'
color, "Color 2" to Chaos' color, and "Color 3"
to Sonic's color.
Information in this section was contributed by Nintendude725.
Hint: Emerl: True Shadow appearance:
Edit Emerl's and change "Color 1" to Knuckles'
color, "Color 2" to Rouge's color, and "Color 3"
to Tails' or Knuckles' color.
Information in this section was contributed by Shonow.
Hint: Emerl: Change eye color:
Besides color 1 (horn), color 2 (body), and color 3
(hands), you can also change the color of Emerl's eyes by selecting
different fight poses.
Information in this section was contributed by Nathan Brown.
Sonic: Blue
Tails: Yellow
Knuckles: Red
Shadow: Black
Rouge: Purple
Amy: Pink
Cream: Orange
E102r: Green (also lets you blow up when you die)
Chaos: Light blue
Emerl: Blue
Hint: Defeating Emerl:
After you defeat Dr. Robotonik as Emerl, you will beam
over as Sonic and must defeat Emerl when in a turbo-mode state.
It does not matter how weak Emerl's attacks might have been, he
can still whip you around like nothing. Use your special attacks
by pressing A in the original order (1, 2, 3). When he
comes at you. jump and press R until he is KOed, then just
press R when he comes at you the next time. If he does
come back at you rather quickly, he is healing himself; run at
him and press R. Keep doing this pattern and you should
defeat him easily. Note: This works 99.9% of the time.
Information in this section was contributed by Katie Averill.
After defeating Dr. Eggman as Emerl in his story mode, you will
have to fight the now out of control Emerl. The easiest way to
do this is to use your basic three hit combo, then hold Back
and pressing B to hit him up into the air. When he comes
back down, hit him back up into the air again. Keep doing this
until you win. It helps if you do the attack just before he touches
the ground.
Information in this section was contributed by Master Ryan Urback.
To defeat Ultimate Emerl (True Emerl), when you switch to Sonic
and chose the Sonic Shockwave for Ground Power, select anything
for Air Power. When the fight begins, stand where you are. Wait
until he comes and use Sonic Shockwave on him. Keep using it on
him. He will charge at you very quickly; be ready to use it again.
If he does not come at you within a one second period, he is healing
himself. Go after him and use Sonic Shockwave on him. Repeat this
until he is defeated.
Information in this section was contributed by kgates93.
Hint: Ultimate Emerl attacks:
To see what Ultimate Emerl's attacks look like, go
to the last chapter. Then, go to the Death Egg and defeat Dr.
Eggman. When you fight Ultimate Emerl, keep allowing him to kill
you with his attacks. You will see the ultimate form for all of
Sonic's attacks in Ultimate Emerl's form. Note: When you get the
Ultimate attacks they are extremely powerful and have extra effects
such as Amy's tornado and Sonic's Shockwave.
Information in this section was contributed by kgates93.
Hint: Slow motion knockout:
Go to training. Select any of the following: any character,
combo, world, and computer. Heal until you are glowing, then use
a combo. In story mode, when you are glowing and use a combo on
someone, you will stop. The bolt flashes, and they will die. Because
this is training no matter how use the combo the bolt never flashes,
and you are still hitting the CPU in slow motion.
Information in this section was contributed by Andre Seward.
Hint: Attack combo:
The following is a good attack combo to use when fighting
somebody near a wall. When they are near, do an upper attack and
hit them in the air. When they fall back down, do a heavy attack
just before they hit the ground and hit them at the wall. After
they bounce off the wall do an aim attack and hit them into the
ground. When they bounce back up then fall back down, do the combo
again. You should be able to do this about four or five times
in a row, depending on your aim attack and how close you are to
the wall. For example, if you are facing right you would do press
Left, B then Right, B then Right,
A then repeat.
Information in this section was contributed by Nathan Brown.
Hint: Faster healing:
In story mode, press R to edit skills. For Emerl,
find "Healing Skills". Select E-102's Healing skill
and it will make recoveries much faster.
Information in this section was contributed by Sheasheriff.
Hint: Super Emerl:
Load all of E-102's skills (you must change Emerl's
memory to 2), but use Shadow's CC Nightmare skill for heavy attacks.
Information in this section was contributed by Sheasheriff.
Hint: Ultimate Moves:
In Emerl's Episode, after Sonic says "We will
be at our usual spots if you want to train before hand",
go to Tails' Lab and go into virtual training. Use Shadow's Combo
to make it easier. When you battle Gamma or an Emerl version of
Gamma, do not use it as much. Keep doing the virtual training
and keep trying to get up to round five. Most likely on your first
try you will get an Ultimate Move. When you change your skills,
you will notice an empty spot next to Emerl's weak skills; that
is where the Ultimate Moves will be.
Information in this section was contributed by ShadowHedgehog05.
Hint: Recommended moves:
This following is a list of the best moves you can
have that are not rare. Some of them might not be the most powerful
but they are the best.
Information in this section was contributed by Nathan Brown.
Movement
Run: Shadow
Dash: Shadow
Jump: Cream
Air move: Amy
Guard: Chaos
Heal: E102r
Attack
Attack1: Chaos
Attack2: Chaos
Attack3: E102r
Heavy Att: Shadow
Upper Att: E102r
Dash Att: E102r
Air Att: Sonic
Aim Att: Shadow
Grnd Shot: Sonic
Air Shot: Amy
Grnd Pow: Amy
Air Pow: Knuckles
Grnd Trap: Amy
Air Trap: Amy
Other
Fight Pose: E102r
Hint: Silver The Robot: Recommended moves:
Information in this section was contributed
by Shonow.
Movement
Run: Rouge
Dash: Rouge
Jump: Rouge
Air move: Shadow
Guard: Chaos
Heal: Cream
Attack
Attack1: Shadow
Attack2: Cream
Attack3: Cream
Heavy Att: Shadow
Upper Att: Shadow
Dash Att: Tails
Air Att: Shadow
Aim Att: Shadow
Grnd shot: E-102
Air Shot: Cream
Grnd Pow: Cream
Air Pow: Chaos
Grnd Trap: Shadow
Air Trap: Shadow
Other
Pose: Tails
Atk Spprt: Sonic
Def Spprt: Sonic
Othr Spprt: Rouge
Color 1: Rouge
Color 2: Chaos
Color 3: Tails or Knuckles
Hint: Shonow the Robot: Recommended moves:
Information in this section was contributed
by Shonow.
Movement
Run: ULT
Dash: ULT
Jump: Cream
Air move: Shadow
Guard: Amy
Heal: Cream
Attack
Attack1: ULT
Attack2: Shadow
Attack3: Shadow
Heavy Att: Shadow
Upper Att: Sonic
Dash Att: Sonic
Air Att: Shadow
Aim Att: Shadow
Grnd Shot: Sonic
Air Shot: Shadow
Grnd Pow: ULT.
Air Pow: Shadow (very rare)
Grnd Trap: Sonic or ULT
Air Trap: Shadow
Other
Pose: Knuckles
Atk Spprt: Knuckles
Def Spprt: Any
Other Spprt: Shadow
Color 1: Sonic
Color 2: Sonic
Color 3: Amy
Hint: Rare cards:
You may get rare cards when you win battles. There
are many of these, and they include the many colors and other
supports and Emerl's ultimate attacks. However, they only appear
once in a while.
Information in this section was contributed by Nintendude725.
Glitch: Mid air combo:
As Emerl choose a stage(Crater recommended). Run towards
a pit. Just before you run off, use the combo move. Emerl should
be do the combo in mid-air and bounce backwards (if using Sonic's
combo).
Information in this section was contributed by cooper_073.
Glitch: Unlimited 1-hit Kos:
Equip Emerl with a healing skill that raises the bar
above the health bar. Instead of trying out each one, just look
at the healing skill's power. Equip Emerl's Basic Air power skill.
Do not select Sonic's Air Power skill. When you are ready to fight,
choose your techniques as Shot or Set for ground and Power for
air. Charge up the bar until you glow. When an enemy arrives,
jump and press R, but time R so that it attacks
the enemy just before you hit the ground. You should land without
actually finishing the special, so the bolt appears but you do
not stop glowing. Some practice may be needed to get the correct
timing.
Information in this section was contributed by khaos.
Glitch: Big air:
Choose Rouge's Dash skill and Tails' Dash attack. Once
you Dash, press B. You should fly high in the air. If your
air attack is set to Tails' you should continue "flying".
You will not fly very fast and will fall to the ground within
several seconds.
Information in this section was contributed by cooper_073.
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