Super Mario Advance
In-game reset:
Press Select + Start + A + B
during game play.
Information in this section was contributed by twj633.
Suspend game:
Press Select + R during game play to
suspend the game without turning it off. Press Select +
L to resume.
Information in this section was contributed by twj633
and CorkyR027.
Deleted saved game:
Hold L + R + Select + Start
+ A + B and power on the system. Keep the buttons
held until you are prompted to delete the existing game.
Hint: Yoshi mode:
Successfully complete the entire game of Super Mario
Brothers 2 to unlock Yoshi mode You do not need all the red
coins. In Yoshi mode, you must find two Yoshi eggs hidden behind
the potion doors. There are two eggs for each stage.
Information in this section was contributed by Jed Whitaker.
Hint: Play as Yoshi:
Successfully complete Yoshi mode and you will be able
to play as Yoshi.
Information in this section was contributed by Kevin Angulo.
Hint: Bald Birdo:
Get to a part in the game where you fight Birdo. Jump
on her head and press B, as if you were picking a vegetable.
You will pick up her Bow. You can either throw it at her, which
causes it to appear back on her head, or throw it off the edge
or something so she is bald.
Information in this section was contributed by MiNuTo
and H. Paul Walls.
Hint: Defeating Birdo:
To defeat Birdo (pink), jump on the eggs, pick them
up, then throw them at her three times. To defeat the Red Birdo,
use Peach. Wait for the third object she throws (fly over the
first and second ones). If it is a fireball, fly over it and wait
for the next three shots. If it is an egg, pick it up and throw
it at her. To defeat the Green Birdo, find an object to throw
using Peach or Luigi. They both work since you do not have to
jump as much; it will always throw three fireballs. Throw it at
her three times.
Information in this section was contributed by Klobber0
and Lucymarskell2.
Hint: Defeating Claw Grip:
Get on the edge to the right of the hole. Claw Grip
will throw a stone that should bounce to your small standing space.
Quickly time it correctly so you can pick it up and throw it at
him. Do this five times.
Information in this section was contributed by Klobber0.
Hint: Defeating Fry Guy:
Play as Peach. Take a Mushroom Block and carefully
time things so Fry Guy is under you so you can drop it on him.
Do this three times. He will turn into seven (or five) annoying
flares. Wait until they are grouped together then drop a mushroom
block on them. Watch out -- they jump high.
Information in this section was contributed by Klobber0.
Hint: Defeating Mouser:
You will need to use a character that can throw well.
Get Mouser to destroy the wall with his bombs. Once the wall is
passable, carefully go to the ledge. Wait for him to throw a bomb.
It should automatically be picked up. Then, throw it lightly onto
Mouser's ledge. Timing is required to have it explode in Mouser's
face. Do this five times.
Information in this section was contributed by Klobber0.
Hint: Defeating Robirdo:
Use Peach and quickly climb on a chain, then wait for
it to angrily stomp, throw a fireball, and finally throw a giant
egg. Catch the third egg and throw it at the colossal chaos. Do
this three times.
Information in this section was contributed by Klobber0.
Hint: Defeating Tryclyde:
Play as Peach. Quickly pick up a mushroom block before
they hit you with fireballs. Float on the open ledge opposite
from the three headed snake. Float towards the thing and drop
the mushroom block on it three times. It will yell "Impossible!!!",
signaling you that you have defeated it.
Information in this section was contributed by Klobber0.
Hint: Defeating the flying portal and Wart:
When at the portal to reach Wart, pick up the crystal
and advance to the portal. Carefully use the mushroom blocks and
hit the portal with them. To beat Wart, get a vegetable, go behind
him, and throw it while he is firing at you.
Information in this section was contributed by Klobber0.
Use Peach for this battle. Get a fruit and avoid the bubbles that
appear from his mouth. While he is harmless and motionless, hover
over his head behind him. He cannot hurt you from this point.
When he opens his mouth to fire bubbles, throw the fruit at him
from the back of him. While he is stunned, fly back over to the
front of him. Collect another fruit, avoid the bubbles, and repeat
the process five more times to defeat him, most likely without
being scratched.
Information in this section was contributed by ZeldaFreak0103.
Hint: Free hearts:
Find a giant enemy and throw them. Do not through them
off a ledge or into an enemy. A heart will pop out of them. You
can do this as many times as needed if you do not kill them.
Information in this section was contributed by Jed Whitaker.
Hint: Super Jump:
In Mario Bros. Classic, you still have the Super
Jump from the other game. Hold Down until you start to
flash, then press A.
Information in this section was contributed by Jon Rick.
Get on Yoshi, then jump off him to get higher.
Information in this section was contributed by fivernay.
Hint: Pick up POW block:
In Mario Bros. Classic, go on top of a POW block
press B.
Information in this section was contributed by DoubleEggSeven.
Hint: Going in pipes:
If you see a pipe but cannot go into it, take a potion
and drop it nearby. Go in then door then try to go in the pipe
and you will warp.
Information in this section was contributed by Metsrock62.
Hint: Character recommendations:
Information in this section was contributed
by Lucymarskell2.
Mario: The main character has basic, balanced stats, and is a
good choice for beginners.
Luigi: He is very fast and has lots of power, but on the downside
is very clumsy.
Peach: She can float in the air while holding A button
for about 1.5 seconds. However, she is the weakest in terms of
power and speed.
Toad: Very fast and has lots of power, but has pathetic jumps.
Hint: Super Mario Brothers 2:
Easy coins:
When you use the magic potion to get the mushrooms,
do not pick up the surrounding vegetables (which are coins in
the magic door) immediately. Instead, find the location in each
level where there are the most vegetables that are close together.
Drop the magic potion and go in the door. Pick up as many coins
as possible. Repeat this once, after doing something that will
make the potion reappear (such as climbing a vine, going down
a pipe, or entering a door).
Information in this section was contributed by Daryl Tucker.
Hint: Super Mario Brothers 2:
Extra lives:
Each time the spinners start in the bonus round,
the second symbol in the first slot is always a cherry. If done
correctly, you can guarantee yourself an average at least one
extra life per coin.
Information in this section was contributed by Daryl Tucker.
In World 5-3, go up the ladder. Pick up the turtle shell and toss
it. Wait for Bob-ombs to appear get points in this order: 200,
400, 800, 1000, 2000, 4000, 8000, 1-up. Let the turtle shell roll
more and get more Albatoss to drop more Bob-ombs to get to as
many lives as needed. The maximum number of lives that can be
collected is 99.
Information in this section was contributed by ZeldaFreak0103.
Go the through the first level as fast as you want. When you get
to a log that leads over a ledge, go into the door to the right
of it. You will see a vine that leads up to a higher point. Go
up that vine. You will see three bushes and five enemies standing
to the right. Pull the third one closest to the enemies and you
will get a huge turnip. Throw the turnip at the enemies when the
first enemy is on the ground. The turnip will bounce until it
hits the next one and so on. If done correctly, you will get an
extra life. Keep doing this to get as many lives as needed.
Information in this section was contributed by tmccracken.
When you pick up a turtle shell and launch it, any enemy on the
ground it hits will give you a heart. Hit multiple enemies for
points.
Information in this section was contributed by Glower777.
For every two million points you earn in Super Mario Brothers
2, a head appears next to your high score on the file selection
page. For every head, you receive an extra credit in Mario
Brothers.
Information in this section was contributed by Steven Kay.
Hint: Super Mario Brothers 2:
World 1-1: Shortcut:
Reach the door to enter the cave, but do not go
in. Go left until you reach the platform near the door. Do a super
jump to reach the top hill. Go right to reach a vine. Climb it
and go up the level to meet Birdo.
Information in this section was contributed by DDpokemon.
Hint: Super Mario Brothers 2:
World 1-1: Extra lives:
When you enter the first cave on World 1-1, you
will find a 1-Up mushroom inside a bubble. Ignore it and go up
the vine. At the top you will see a group of five ninjas jumping
in a pattern. Pick up one of the vegetables next to them, preferably
one of the big ones, and hurl it at the ninjas. If timed correctly,
it will kill all of them giving you extra points and an extra
life. After this you will see a door just behind the ninjas. Walk
out and then return. The ninjas will be there again. Repeat the
process to gain more lives.
Information in this section was contributed by Papa
and MCPROP.
Enter the cave near the end of the level. Go up to the top by
climbing up the vine. At the top on the right side are five Ninjis.
Pluck the plant nearest to the Ninjis. It should be a giant turnip.
Throw it at the Ninjis when the first one is on the ground. If
timed correctly, the turnip will hit all five, giving you a 1-Up
and a Heart. Climb down and back up the vine. Repeat this as many
times as needed.
Information in this section was contributed by AOKing.
Hint: Super Mario Brothers 2:
World 1-1: Yoshi eggs:
When you are in World 1-1 in Yoshi mode get the
first potion. Jump off the platform to the right and drop the
potion. If done correctly there should be a Yoshi egg. The next
egg is in the area before Birdo. Get the potion from inside the
tall vase and drop it on the fourth grass platform from the top.
There should also be an egg there.
Information in this section was contributed by Harrison G118.
Hint: Super Mario Brothers 2:
World 1-2: Shortcut:
In World 1-2, select Luigi, get the carpet, and
fly to the land. Instead of getting the key, pick up the hopping
Ninja and throw it in front of the door. Then, prepare a squat
jump and wait for him to jump high. If done correctly, you should
jump and reach the hill above you. Then, run past the first door
and enter the second one to fight the Boss.
Information in this section was contributed by Daryl Tucker.
Hint: Super Mario Brothers 2:
World 1-3: Warp:
At the end of the outside part, there is a vase
object. If you carry a red liquid in a bottle and throw it there,
you will go down.
Information in this section was contributed by Daryl Tucker.
Take a potion to the last vase (past the door) and throw it. Enter
the new door and then the vase to warp to World 4-1.
Information in this section was contributed by Russell Archey.
Hint: Super Mario Brothers 2:
World 1-3: Entering locked room:
Instead of getting the key to go in the locked
room, jump on one of the cactuses with Peach. Wait for a flying
monkey that flies not too low or too high. Jump on the monkey
and press Right to avoid falling. When you see to the exit
of the locked room and when you get close enough, jump.
Information in this section was contributed by Olive Tran.
Hint: Super Mario Brothers 2:
World 2-2: Extra lives:
Go through the level until you get to the sand
waterfall. After you pass that part, you will see a door. Enter
and blow up the wall with bombs to find many Shy Guys walking
on a mound. There are three plants at this location. You will
find a POW in one of them. Throw it on the ground, which will
destroy all of the Shy Guys and results in an extra life. Leave,
then return and repeat to get as many lives as needed.
Information in this section was contributed by Bigeric11.
Go to where the first cactus enemy appears. There should be some
vases that you can enter here. Enter the second vase, pick the
plant to the left (which is a POW box), and leave the vase with
it. Bring it outside and wait until you can see the cactus enemy
approaching you. Throw the POW box to get three lives. Then, return
to the same vase and repeat to get as many lives as needed.
Information in this section was contributed by IB2PHAT2600.
Find the area with lots of Cobrats in vases. Kill the second Cobrat
and enter the vase. At the bottom of the vase are two buried items.
The one on the right side is a heart. The other one is a POW block.
Pick up the POW block and leave the vase. Avoid the enemy attacks
and wait for the Pokey to appear. Throw the POW block to the floor.
You should get three or four lives. Repeat this as many times
as needed.
Information in this section was contributed by Peter Williams.
Hint: Super Mario Brothers 2:
World 2-2: Defeating the red Birdo:
Get to the red Birdo Boss at the end. Take the
giant purple person and throw him for as many hearts as needed,
then grab the purple person and go up to the battle zone. Throw
the purple person just as Birdo spits an egg. It will hit Birdo,
bounce off the egg, then go back for another hit. Then, just wait
for the fire to pass, grab an egg from Birdo, and throw it at
her to win.
Information in this section was contributed by Sobrien and Mobrien.
Hint: Super Mario Brothers 2:
World 2-2: Cherries:
Go through the level until you reach the sand waterfall.
After you pass that, there is a door. Go in the door. Go past
the Cherries to pick them up. You need five Cherries to get Starman.
Just go in and out until you are satisfied. Also, Cherries give
you 100 points.
Information in this section was contributed by Dafishodoom.
Hint: Super Mario Brothers 2:
World 2-2: Power-ups:
Go through the level until you reach the sand waterfall.
After you pass that, there is a door. Go in the door. Bomb the
wall to the left. Once you get through there, you will notice
that there are two pieces of brick (to the right) if you fall
off the bombed wall. Take a bomb and put it on top or beside the
wall that is in the middle of nowhere. Wait for it to explode
to reveal a little thing that gives you Heart, Bomb, or Starman.
Information in this section was contributed by Dafishodoom.
Hint: Super Mario Brothers 2:
World 3-1: Easy coins:
In World 3-1, use Toad, because of his lifting
power. Fall down the waterfall, onto the platform where the door
is at the bottom. Enter the door and get the magic potion. Drop
it anywhere where there is a continuous stream of coins. Enter
this door, and get as many coins as possible. Go out the door
you used to enter, then return, and repeat once.
Information in this section was contributed by Daryl Tucker.
Hint: Super Mario Brothers 2:
World 3-1: Warp:
After you go into the first door, walk into the
hole. There is a piece of land with another door located there.
After you are in the door, go to the end, then start picking weeds.
The red ones are placed at random but are usually near the back.
If you want a lot of coins, just throw it where you found it.
If you want to warp, just throw it near the vase object.
Information in this section was contributed by Daryl Tucker.
Hint: Super Mario Brothers 2:
World 3-2: Easy points:
When you get the fifth ACE coin, go up the ladder
to the location where there are two weeds on the ground and birds
with the pitchforks. Jump on one of the birds and wait until another
one comes by. When it gets there, throw the one you have at the
other one to get an easy 4,000 points. Do this repeatedly to get
as many points as desired. If you need to refill your health,
pick up the weed on the right -- it is a heart. If you need to
do it again, go down the ladder and go back up to get another
one.
Information in this section was contributed by Havocx15.
Hint: Super Mario Brothers 2:
World 3-3: Extra lives:
Go to the part in the level where you get the key.
There will be a shell you have to pull out just outside of the
door where you get the key. Pick up the shell. Throw it and jump
on it. Let it run you to the very bottom. Jump off the shell at
the very last cliff. Go back up one more cliff, where you can
pull out the veggie hearts. The Shy Guys will come falling down,
because they can fall of the cliff but cannot reach you if you
are on another cliff. They will fall down all the way to the shell.
The points will keep adding up, until you get an extra life. Just
wait until you get 99. The hard part of this trick is to get away
from the Shy Guys and the shell. You may lose one life in the
process.
Information in this section was contributed by Marlad11.
Go to World 3-3. Climb the ladder, then jump over the spark enemies
to the door over on the ledge. Find the red grass patches; the
last one is a shell. Pick it up. Go back to the bottom of the
area, and then toss the shell into the doorway. Stand on the ledge
and wait. After the shell defeats enough Shy Guys to earn 1,600
points, you will start earning extra lives. You can easily and
quickly earn up to 99 lives.
Information in this section was contributed by WiCkEdZ0609.
Climb the steps and go out the door. Go out and turn to your right.
Keep going to the right until you reach to the first gold type
of door. Enter it. Turn to your right and pick up the big POW.
Hold Forward + B to run down the aisle. When you
reach the first jumping animals throw while still running. Follow
it down (by running with B + Forward) until it stops
bouncing and disappears. You will receive two free lives. Return
to the door on the far right. Go through it and you will be outside.
Go back in and repeat as many times as needed.
Information in this section was contributed by mikeman501.
Start the level and go through the door. Next, run past the enemies
(the bombs that the birds drop) and enter the door at the far
right. After going through the door there should be a plant to
your right. The plant is actually a gigantic POW box that bounces
four or five times. If you picked up the plant and still are holding
the gigantic POW box, hold B or R (Run) and throw
it at the first Spark Ball. After you throw the box, run after
it. If done correctly, the box should kill so many enemies that
you should get two to five lives. Repeat this trick to get 99
lives.
Information in this section was contributed by spotterton.
Hint: Super Mario Brothers 2:
World 4-1: Quick ending:
On World 4-1, get the Princess. Go up the vine,
but go to the left. Run and fly to a secret door. Go through the
door and use the bombs to blow up the wall. Then, jump over the
top of the screen and run left.
Information in this section was contributed by Daryl Tucker.
Hint: Super Mario Brothers 2:
World 4-2: Extra lives:
There is a Giant POW in the level. Use it to kill
all of the little porcupines around you. Go up the vine and go
back down. Sacrifice your energy to get to the POW and kill them
again. Go back up and get the Heart by holding Down for
a few seconds and jumping. Repeat the process until you get as
many lives as needed.
Information in this section was contributed by Zac Patke
and Gameboy Madness.
Hint: Super Mario Brothers 2:
World 4-2: Warp:
Take a potion in the second part of the stage,
to the only vase. Enter the door and then the vase to warp to
World 6-1.
Information in this section was contributed by Russell Archey.
Hint: Super Mario Brothers 2:
World 4-3: Finding Fry Guy:
Use the Princess in World 4-3. A castle will appear
after crossing the lake. Do not enter the castle. Instead, fly
further across the lake to find another part of the castle.
Information in this section was contributed by Daryl Tucker.
Hint: Super Mario Brothers 2:
World 5-3 Unlimited lives and points:
Find the location where there are vases with Shyguys
coming out. Place a Mushroom Block down so there is one space
between the vase and Mushroom Block. Take the other and stand
on top of the block. All the Shyguys will come towards you, and
get trapped in the space. When there are five in the space, throw
the Mushroom Block you have into the space, killing all five Shyguys.
This will give you an extra life, and about 10,000 points.
Information in this section was contributed by Ace D'Angelo.
At the beginning of the level, pick up the shell as soon as you
exit the first area. Throw it down, and it should bounce back
and forth. The little birds will drop bombs, and the shell will
kill them. Eventually it will start giving you extra lives. Just
remain there and jump to avoid the shell.
Information in this section was contributed by Ace D'Angelo.
Go up the first ladder. The first plant you see will be a Shell
Plant. Pick it up and throw it across the floor. When it comes
back, jump on it. Albatrosses will start dropping Bob-ombs. Stay
on the Shell Plant and you will destroy them. Keep doing this
and you will start getting extra lives.
Information in this section was contributed by dell.
Hint: Super Mario Brothers 2:
World 5-3: Warp:
After entering the first door, use Luigi to reach
the vase at the top. There is also a potion located there. Enter
the new door and then the vase to warp to World 7-1.
Information in this section was contributed by Russell Archey.
Hint: Super Mario Brothers 2:
World 5-3: Shy Guy ride:
When you enter the area with the Electrics (little
electric balls that go around the room), try to kill them by picking
up a mushroom (B) . When you get to the area where the
Shy Guys are coming out, put a mushroom next to where they are
spawning. Then, grab another one over to the right. If you fall,
do a super jump to get up. Then, place that mushroom on top of
the other one and get on top of the hole (where they are coming
from). Hold Down and they will soon take you to the other
side. You can now go up without having to go all the way down
then back.
Information in this section was contributed by luke23.
Hint: Super Mario Brothers 2:
World 5-3: Easier level:
Ride an albatross to make it easier.
Information in this section was contributed by pamtac.
Hint: Super Mario Brothers 2:
World 6-1: Extra lives:
Find a cavern with lots of pipes. Go in pipe one
and pick up the Shell Plant. Throw it to the long row of pipes
and remove the mushroom block. Shy Guys will appear. Keep killing
them until you have 99 lives.
Information in this section was contributed by dell.
Hint: Super Mario Brothers 2:
World 6-3: Shortcut:
In World 6-3, climb the vine or go through the
door to get to the next area. Then, instead of going right through
the world, go left into the quicksand while holding Left.
As soon as you see your character's head disappear. Start jumping
to the left. Keep going until you reach a door. Go through the
door. You should then be on a cloud. Keep jumping from cloud to
cloud until you see the door, then enter it.
Information in this section was contributed by Daryl Tucker.
Hint: Super Mario Brothers 2:
World 6-4: Easy lives:
Go to the halfway point and make sure you have
the blue blocks. Save there, then collect the three 1-Up mushrooms.
Exit out then repeat.
Information in this section was contributed by matthew staggs.
Hint: Super Mario Brothers 2:
World 7-1: Extra lives:
When you first enter, go up the ladder and go to
the right until you find a POW box. Then, keep going to the right
until you see a door. Next to the door is a small vase with Shy
Guys coming out. Go on to the pillar to the right of it and wait
for about seven or eight Shy Guys to appear. Then, use the POW
box to kill all of them, resulting in four extra lives. Next,
go in the door and out again to repeat this as many times as desired.
Information in this section was contributed by red_1910.
Hint: Super Mario Brothers 2:
Extra life:
In Wendy's Castle on Chocolate Island, after the
second instance of spike pillars there is a room with three Grinders
on trails and two blocks (one is a blue block). Hop on the first
block and fall off on the right side. A 1-Up Mushroom will eventually
sprout.
Information in this section was contributed by Michael Preslar.
Hint: Super Mario Brothers 2:
Easy hearts:
Find a shell and throw at enemies. For every enemy
you hit, you will get a heart.
Information in this section was contributed by Nintendude725.
Hint: Multi-player: Trash can:
Play in multi-player mode with a friend. Note: You
only need one game cartridge. The player with the cartridge will
play as Mario and the other player will control Luigi. When playing
the game, enter the trash can. Only one player can enter at a
time. To move it, press Left and Right. To release
hidden objects, press Left and Right, then press
A, B. When you are in the trash can, you cannot
get hit.
Information in this section was contributed by mspierce.
Strategy: by Jaybee_721
Strategy: Defeating Wart: by Joseph Label
Strategy guides
from GameFAQs
Published strategy guides: Super Mario Advance Guide
Published strategy guides: Super Mario Advance Official Pocket Guide
Published strategy guides: Super Mario Advance: Prima's Official Strategy Guide
Action Replay, Code Breaker, and GameShark codes
Reviews
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Al Amaloo. All rights reserved.
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