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Yu-Gi-Oh! Dungeon Dice Monsters

Dark division:
Finish all Reverse division tournaments.

Reverse division:
Finish all first division tournaments.

Hint: Getting the dice you want:
To get the certain monsters you want (such as Holy Doll or Kuriboh), all keep selecting "New Game" at the title screen. Every time you start a new game, you get randomized dice. If you are unhappy with what you got, do it again until you get the desired combination of monsters.
Information in this section was contributed by Spirited Away.

Use only level ones you get to any opponent's heart point without them playing any monsters. This will get you better dice every time.
Information in this section was contributed by Big234Cheese.

Try to finish your opponent with a flying level 3 or 4 dragon monster. If you are playing the game with an emulator that has save states, you can save the winning turn and try all the possibilities to win and see which one results in better dice.
Information in this section was contributed by PJXD11.

Hint: Roll desired numbers:
If you want a level (for example, 2), then put three level 2s a your selected monsters and roll. Most of the time you will get that number.
Information in this section was contributed by pizza eater.

Hint: Symbols:
You may have noticed that symbols may appear above a monster's level. There are three symbols:
Information in this section was contributed by Dane Andersen and kyleej100.

Feather: Indicates that it is flying and can only be attacked by other flying monsters. It also can fly over other monsters, but unfortunately, other monsters can move under it. Monsters with this symbol use double the movement cost.
Tunnel: Indicates that it digs underground to move around, so it can move past other monsters.
Arrow: Indicates that this monster can attack a flying monster.

Hint: Effective attacks:
Some types are super-effective to others.
Information in this section was contributed by kyleej100 and Dane Andersen.

Dragon is good against Spellcaster
Warrior is good against Dragon
Beast is good against Warrior
Spellcaster is good against Zombie
Zombie is good against Beast

If you are dueling a person who usually tries to summon a level 4 monster on his first roll, if you get a Time Wizard and summon it his monster will be destroyed.
Information in this section was contributed by Lee Chirpas.

Hint: Effective defense:
Put a Warp Hole directly in front of your die master, and another one on the other side of the field. When you opponent moves in front of your die master, they will be transported to the other side of the field.
Information in this section was contributed by matthew.

Put a strong flying monster directly in front of the heart points and you will be unstoppable.
Information in this section was contributed by Big234Cheese.

Hint: Black Luster Soldier:
Defeat Ishizu at the Last Judgment. Note: Keep trying if it does not happen.
Information in this section was contributed by PJXD11.

Hint: Blue Eyes Ultimate Dragon:
When you have 50,000 or more G, you can buy it for that price. Note: You probably will need to win all three tournaments.
Information in this section was contributed by BOBBY VADHANAPANICH.

Defeat Strings in the Last Judgment. Note: Keep trying if it does not happen.
Information in this section was contributed by PJXD11.

Hint: Crater Creator:
Beware of this level 4 treasure chest monster. It is able to destroy all monsters in the dungeon.
Information in this section was contributed by BOBBY VADHANAPANICH.

Hint: Crocozaurs:
Defeat Joey in free duel.
Information in this section was contributed by TMax90.

Alternately, defeat Mako in the world championship.
Information in this section was contributed by Jespo15.

Hint: Curse of Dragon:
Defeat Yami Yugi in Free Duel or Little Yugi in a tournament. Note: Keep trying if it does not happen.
Information in this section was contributed by PJXD11.

Hint: Dark Magician:
Defeat Little Yugi in any tournament (a final is recommended for better results). If you defeat him in the final of the first tournament, it is very likely that you get it. Note: Keep trying if it does not happen.
Information in this section was contributed by PJXD11.

Hint: Dark Magician Girl:
When you go to the shop and have won all the tournaments, there are two hidden die. One of them is the Dark Magician Girl.
Information in this section was contributed by Mike Stallone.

Keep defeating Yami Yugi in free duel mode.
Information in this section was contributed by Jrz843.

Hint: Gaia the Fierce Knight:
Defeat Grandpa in Free Duel about ten times.
Information in this section was contributed by PJXD11.

Hint: Exploding Disc:
Defeat Mokuba.
Information in this section was contributed by FlameGod321.

Hint: Medical Aid Kit:
Defeat Yugi (not Yami Yugi) in any kind of tournament.
Information in this section was contributed by Peach.

Hint: Millennium Shield:
When your opponent has a Millennium Shield on the field in front of his or her Dice Master, there are a few ways to by pass through it and aim damage at the Dice Master:
Information in this section was contributed by BOBBY VADHANAPANICH.

Use Mighty Mage's effect and attack any enemy monster two squares away for one Magic Crest.
Use Orgoth's effect until he has 50 attack power and destroy the shield.
Use The 13th Graves effect to give up two Magic Crests and destroy one heart from any opposing monster and himself. Also the Millennium Shield has some weaknesses. He cannot move and only has one heart life. Only a monster with 50 attack power or more can defeat it.
Use any monster with an equal 40 attack vs. 40 def and have him or her waste all of their Defense Crests until there are no more.
Summon Blue Eyes Ultimate Dragon and destroy it. Note: Create a dungeon path to connect to the opponent and make it vanish into thin air.
Summon Exodia The Forbidden One.

Hint Mystic Horseman:
When you play Mystic Horseman, his effect can only be activated when he looses at least one heart life. The more hearts he loses, the more ATK strength he gains. For example:

-1 Heart: ATK + 10
-2 Hearts: ATK + 20
-3 Hearts: ATK + 30

If your Mystic Horseman gains all of his Hearts back, his effect no longer works. It can only work if he lost at least one to three Hearts. A good idea is to keep Mystical Elf in your dice pool. If he has one Heart remaining, her Mystical Elf effect is immediately activated. It restores one Heart to all of your Monsters. Alternately, try to get him to lose one Heart. When Mystic Horseman's ATK reaches 250, try to play Mystical Elf. Then, Mystic Horseman has ATK 250/DEF 010 Hearts 4.
Information in this section was contributed by BOBBY VADHANAPANICH.

Hint: Orgoth The Relentless:
Defeat Joey.
Information in this section was contributed by SHORTY2001105043.

Alternately, defeat Duke Devlin sixteen times in free duel.
Information in this section was contributed by SupermanEminem11.

Hint: Orgoth and Mystic Horseman abilities:
If you do not have Orgoth, buy or put Mystic Horseman in your dice pool. Mystic Horseman has the same exact effect as Orgoth and is easier to summon because Mystic Horseman is level 2 and has more hearts. Before you send your Mysitc Horseman to battle the enemy creature, use his effect. You can raise his ATK strength up from 020-250 at a time. It will be like Orgoth when it has 250 Atk strength. It now has enough strength to take down most creatures. Orgoth's can raise his ATK 10 points per a turn when you use his ability. Mystic Horseman can raise his strength 10 to20 points and keep it.
Information in this section was contributed by BOBBY VADHANAPANICH.

Hint: Red Eyes Black Dragon:
Defeat Joey in the world championship.
Information in this section was contributed by FlameGod321.

Hint: Red Eyes Black Metal Dragon:
Defeat Joey in Free Duel.
Information in this section was contributed by Tom Mcdermott.

Defeat Joey in Tournament or Marik in Free Duel.
Information in this section was contributed by PJXD11.

Hint: Resurrection Scroll:
You may want to have this in your dice pool as it is Dungeon Dice Monsters Monster Reborn. However, you can only choose monsters that reside in your destroyed zone. It is also a level 2.
Information in this section was contributed by BOBBY VADHANAPANICH.

Hint: Slot Machine:
Defeat Johnny Steps in any tournament.
Information in this section was contributed by Peach.

Hint: Summon Crest:
If you need a Summon Crest, hold B to roll at least one. Note: This does not work on level 4 dice.
Information in this section was contributed by Clifford Warnick.

Hint: Summoned Skull:
Defeat Shadi, Bonz, or Panik in any tournament. Note: Keep trying if it does not happen.
Information in this section was contributed by PJXD11.

Hint: Warp Hole:
Defeat Maxamillion Pegasus.
Information in this section was contributed by SHORTY2001105043.

Hint: Zoa:
You can win Zoa from Joey if you defeat him five times in free duel.
Information in this section was contributed by TERRYJLOVE.

Hint: Good dice:
Defeat Marik or Odion in free duels to get very good dice, such as Gemini Elf, Orgoth,and Metal Zoa.
Information in this section was contributed by Mike Stallone.

Play the Pardox brothers a few times to get level 4 dice.
Information in this section was contributed by MAHENDRA PATEL.

There are three tournaments in the game (Normal, Reverse and Dark). Win the championship in all three to unlock all except two of the dice in grandpa's store.
Information in this section was contributed by mastrj.

The following dice can be received by Duke Devlin: Flame Swordsman, Trap Bandit, Medical Aid Kit, Skelengel, Ryukishin Powered, Mystic Horseman, Celtic Guardian, Twin-Headed Dragon, Gator Dragon, and Karbonala Warrior.
Information in this section was contributed by kyleej100.

All of the following dice can be earned from Joey Wheeler: Black Skull Dragon, Flame Swordsman, Time Machine, Baby Dragon, Swamp Battle Guard, Trap Bandit, Battle Warrior, Penguin Soldier, Celtic Gaurdian, Beautiful Headhuntress, and Jinzo.
Information in this section was contributed by kyleej100.

All of the following dice can be received from Mai Valentine: Meteor Dragon, Dancing Elf, Winged Dragon #1, Mystical Elf, Beautiful Head Huntress, Kanan the Swordmistress, Fiend's Mirror, The Snake Hair, Energy Disc, Flying Penguin, and Witch's Apprentice.
Information in this section was contributed by kyleej100.

Hint: Easy crests:
To get at least two Summon Crests. press the R immediately after you press A button to roll the dice. For the other crests, do the same thing except you will only get at least one of the desired crests.
Information in this section was contributed by TUBLA.

To get the crests you want, repeatedly press B(2), R(2) repeatedly until the dice stop rolling.
Information in this section was contributed by SS3Gogeta78.

Hint: Easy money:
Once you have versed the duelist named Seeker, verse him again repeatedly in free duel. You will get Repeat Dice that you can sell. Seeker only plays the Exodia pieces, which are level three. You can summon low level monsters to reach his life points and defeat him quickly.
Information in this section was contributed by UserB136.

Link to another Game Boy Advance with the game and two of all the expensive dice (for example, Exodia The Forbidden One, etc.). Trade them over, then when you win two copies of other expensive dice you can sell them and still win more by using Exodia.
Information in this section was contributed by steph29.

When you complete the game, sell all of the dice that you know you will not want or need. This is useful if you have something expensive like Relinquished that is not needed.
Information in this section was contributed by Michaelrobertl.

Hint: Easy wins:
Save you strongest monsters such as Harpie Lady Sisters or Mystic Horseman by playing level 1 monsters to make a dungeon path. Then when your dungeon path is close to your opponent, try to summon your strongest monster. Have lots of movement, defense, and attack crests.
Information in this section was contributed by Magmadragon99.

Have a Mystic Horseman on the field and make him lose two hearts. Then, use his ability to power himself up. Note: The maximum he can go to is 250.
Information in this section was contributed by James Bunn.

When attacking against a CPU opponent, at the "Wait", "Guard", "Ability", and "Detail" screen, hold Up and your opponent will likely choose "Wait". Note: This may not work indefinitely.
Information in this section was contributed by Peter Baker.

When attacking a CPU monster, press A to select which monster to attack, then press A again immediately after. The CPU will likely choose "Wait", and you will usually destroy his monster.
Information in this section was contributed by scott.

This trick requires Orgoth the Reletness and Feral Imp (because all flying monsters will become an easy target). You will need Orgoth to smash the enemy's monsters into nothing by using his effect until you get a desired ATK (for example, 250). At an ATK of 250, if the enemy tries to defend, that creature will still get destroyed, and Orgoth only has three hearts lives to live for the dungeon path. If you want an unbeatable Orgoth, have Mystical Elf and Medial Aid Kit. If he loses one Heart life, summon Mystical Elf. Then Orgoth will have one Heart life back. If Orgoth loses two Heart lives, let him walk in the Medial Aid Kit box. It will restore two Hearts back. Have the Warp Vortex around your side and the opponents side so you do not waste a lot of Movement Crests. However, keep Blue-Eyes Ultimate Dragon in front of your Die Master so he cannot be beaten.
Information in this section was contributed by BOBBY VADHANAPANICH.

When you place your first Dungeon Path, always put it on the front of your Dice Master, and never to the left or right or front left/right. If you place it wrong, the enemy will try to get to your Dice Master on the side that is totally open. Just make a dungeon path to the front, then try and block your opponent.
Information in this section was contributed by BOBBY VADHANAPANICH.

Get Blast Lizard or Thunderbal on the field. and use their effect. Blast Lizard can only kill one enemy each turn and Thunderbal can roll to destroy monsters one time. However, Blast Lizard is easier to summon and can hit flying monsters.
Information in this section was contributed by alessio.

Hint: No summoning monsters for opponents:
To stop your opponent from summoning anything, rapidly press A and B repeatedly.
Information in this section was contributed by Big234Cheese.

Hint: Fight Yami Yugi:
To fight Yami (the Spirit of the Millennium Puzzle), win the sixth Dark Tournament a few times. When you win the tournament, you might face Yami. If you play that tournament again, Yami will be in it. He has the following:
Information in this section was contributed by JKingJr2.

1 Kuriboh
1 Strike Ninja
1 Giant Soldier of Stone
1 Mystical Elf
1 Beaver Warrior
1 Mamoth Graveyard
1 Mega Thunderball
1 Knight of Twin Swords
1 Warp Vortex
1 Dark Magician Girl
1 Dark Magician
1 Magician of Black Chaos
1 Black Skull Dragon
1 Black Luster Soldier
1 Summoned Skull
1 Gaia the Dragon Champion
1 Red Eyes Black Dragon

Hint: Defeating Marik:
Try for your level one monsters first. He usually goes first for Blue Eyes Ultimate, Black Skull Dragon, or a level 4 Treasure Chest which destroys every monster in the dungeon.
Information in this section was contributed by Mike Stallone.

Hint: New tournaments:
To get a new set of tournaments, win the first tournaments and the World Champ Cup.
Information in this section was contributed by Michael.

Hint: Highest DDM ATK strength:
The highest ATK strength that any DDM can hold up is 250. When Orgoth or Mystic Horseman reaches that much, it cannot go any higher because 250 can kill any DDM into bits.
Information in this section was contributed by BOBBY VADHANAPANICH.

Hint: Protecting heart points:
Buy or win a Great Moth then put it in front of your heart points. Surround it so that the Great Moth is the only way to get to them. For example, put the Great Moth in front of your heart points and put a space between the left and right sides. Only strong flying monsters with an attack of 40 can defeat it.

Hint: Get Exoida pieces faster:
You must have Seeker in free duel to get Exodia pieces. After about one fight, he may start giving you Exodia pieces. It might take more than one fight, or he might give piece after piece. It will require over twenty fights to get Exodia's head.
Information in this section was contributed by KidGoku2002.

Hint: Good defense:
This trick requires a Lord Of D. and any dragon.. First, put your dragon monster in front of your dice monster in a way that there is only on way to reach your Dice Master, though your dragon. Then, summon a Lord Of D. and block it off from other monsters. You now cannot lose.
Information in this section was contributed by emil leano.

Hint: Save the dies with good Crests:
Usually you need a lot of movement or perhaps Attack or Defense Crests. When you are picking your dice, on the top are two blank squares. Pick a Crest that you would like to try to get. Then, choose "Set". On the bottom, the three squares should be filled in with dice. Those dice are the best ones of all fifteen in your pool to get that type of Crest with. Memorize all the Crests you will eventually need, then save all your valuable dice until later. After you extend your dice path to your opponent's Heart Points and are a few spaces away from the Die Master, or you are already there but need some Attack Crests, then you can roll your best dice to get what you want in time.
Information in this section was contributed by Swishmaster3470.

Hint: Level 4 dice:
Play Joey Wheeler repeatedly in free duel mode after you have unlocked him from tournaments. After awhile, he will give you a Black Skull Dragon which is level 4. Keep playing him and you will get another, and yet another. You can then put all three in your pool and use them in duels.
Information in this section was contributed by Swishmaster3470.

Hint: Get the pieces of Exodia:
Play Joey Wheeler repeatedly in free duel mode after you have unlocked him from tournaments. After awhile, he will give you a Black Skull Dragon which is level 4. Keep playing him and you will get another, and yet another. Sell them each for 21,800 for money to buy Exodia pieces with.
Information in this section was contributed by Swishmaster3470.

Hint: Box In: Dimension 2 level 1 monsters:
Make your Dice path get as far down the board as you can with two monsters. Summon more monsters until the tip of the dice path you made goes left and right as far as possible. This way, your opponent will not be able to dimension any monsters past a certain point. You now have a lot of free space to summon more monsters without worrying about them being destroyed immediately. This stops your opponent from making a dice path past where you want them to. Both players will have a "box" of their own territory.
Information in this section was contributed by Swishmaster3470.

Hint: Free duel mode:
When you go to free duel mode, no duelist will be there. In order for a duelist to appear, you must face them at the tournaments. For example, if you want to dice duel against Joey, you must dice duel Joey in the tournaments and win. Then, finish the rest and get money to buy dice, or sell the weak dice you do not need.
Information in this section was contributed by BOBBY VADHANAPANICH.

Hint: Recommended monsters:
The top three monsters in the game are:
Information in this section was contributed by BOBBY VADHANAPANICH.

Exodia The Forbidden One (automatic victory)
Orgoth The Relentless (raise attack by 10 each turn)
Blue-Eyes Ultimate Dragon (ATK 50)

Hint: Dice list:
The following are all Dice in the game.
Information in this section was contributed by BOBBY VADHANAPANICH.

Level 1
Aqua Madoor
Baby Dragon
Battle Warrior
Beaver Warrior
Clown Zombie
Dancing Elf
Declaration Of Despair
Dragon Piper
Energy Disc
Giant Flea
Hane-Hane
Jellyfish
Jirai Gumo
Karbonala Warrior
Killer Needle
Kuriboh
Larvae Moth
Mammoth Graveyard
Man-Eater Bug
Mushroom Man
Mystical Elf
Mystic Lamp
Parrot Dragon
Penguin Soldier
Petit Dragon
Red Archery Girl
Relinquished
Rock Ogre Grotto #1
Saggi The Dark Clown
Sangan
Shadow Specter
Skelengel
Stuffed Animal
The Snake Hair
Three-Legged Zombies
Time Machine
Time Wizard
Trap Bandit
Twin-Headed Dragon
Witch's Apprentice
Zombie Warrior
Level 2
Battle Ox
Battle Steer
Blast Lizard
Castle Of D. Magic
Celtic Guardian
Cocoon Of Evolution
Feral Imp
Fiend's Mirror
Flame Swordsman
Flying Penguin
Gator Dragon
Giant Rock Soldier
Gluminizer
Harpie Lady
Hitotsu-Me Giant
Lord Of D.
Kanan The Swordsmistress
Knight Of Twin Swords
Koumori Dragon
Medical Aid Kit
Metal Guardian
Mystic Horseman
Resurrection Scroll
Ryu-Kishin
Ryu-Kishin Powered
Swamp Battleguard
The 13th Grave
Thousand Dragon
Winged Dragon #1
Yaranzo

Level 3
Beautiful Headhuntress
Curse Of Dragon
D. Magician Girl
Dokurorider
Exploding Disc
Faceless Mage
Gemini Elf
Great Moth
Harpie Lady Sisters
Jinzo
L Arm Of The Forbidden One
L Leg Of The Forbidden One
Magician Dragon
Metal Zoa
Meteor Dragon
Millennium Shield
Orgoth The Relentless
Pendulum Machine
Pumpking The King Of Ghosts
Rabid Horseman
R Arm Of The Forbidden One
R Leg Of The Forbidden One
Rogue Doll
Slot Machine
Strike Ninja
Thunder Ball
Twin-Headed Thunder Dragon
Warp Vortex
Zoa
Level 4
Barrel Dragon
B. Eye Ultimate Dragon
B. Eye White Dragon
Black Luster Soldier
B. Skull Dragon
Crater Creator
Crocozaurus
Dark Eyes Illusionist
Dark Magician
Exod. Of Forbidden
Gaia The Dragon Champion
Gaia The Fierece Knight
Gate Guardian
Kazejin
Magician Of Black Chaos
Metal Zoa
Meteor B. Dragon
Mighty Mage
Perfectly Ultimate
Red-Eyes B. Dragon
R. Eye B. M. Dragon
Sanga Of The Thunder
Suijin
Summoned Skull
Thousand-Eyes Restrict

Strategy: Dice with effects by Bobby Vadhanapanich
Strategy guides from GameFAQs
Action Replay, Code Breaker, and GameShark codes
Saved game file: Game completed: by Burningflamesk8er
Reviews
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