The Legend Of Zelda: Oracle Of
Ages
Super password:
Enter the following password into a new file under
the "Secrets" selection. A Triforce will be next to
Link at the main screen. You will start with the Victory Ring
(Triforce Ring) showing you beat Ganon.
Information in this section was contributed by Chocobo World
and Omair Ali.
t d Heart S b $ g s Square /
Square f 4 ( ! Y $ ? ~ 7
Start a new game and enter the following password to start a Hero's
Secret game. You will start with four hearts and the Victory Ring:
Information in this section was contributed by ch4osdr4gon.
8 D 6 8 [Down] T [Up] 5
6 J
7 S * D f 8
% n J [Triangle]
Then, go to Vasu and give the Red Snake the following Ring Secret
to get all the rings.
[Up] D 6 9 = :
? Y h W
b R n [Circle] B
Labrynna secret:
Start a new file, then choose the "Secrets"
selection. Enter one of the following codes to start an Ages linked
game:
Information in this section was contributed by Omair Ali.
W Right Arrow Y ( Left Arrow G R & W N
n - Left Arrow Left Arrow w 7 r Square 3 3
or
W Right Arrow Y ( Left Arrow h j y M N
n Y 8 Left Arrow w 7 $ : F 4
Enter the "Labrynna secret" password. Go to Vasu Jewlers
and give the red snake this secret to get all 64 rings.
Information in this section was contributed by Omair Ali.
S Right Arrow Y @ ( D Heart Spade 5 Triangle
H Q Left Arrow s 7
Start a new file, then choose the "Secrets"selection.
Enter the following code.
mQ!:S FW/h6 Mh [Upper Arrow] B# 4#&Wt
This will bring you to the sacred land of Holodrum. The new adventure
will get you into the rest of the "secreets" of the
Ages and Seasons.
Information in this section was contributed by Jammin209.
Use the following "linked" game password to start a
linked Oracle Of Ages game. After you save the Maku Tree
in the past, you can give the other passwords below to get the
desired affect. These passwords will only work if you use this
linked password. They will not work for any other password.
Linked password
j [Right Arrow] m 2 q * & [Spade] T
O N d ? 2 ( - % L [Down Arrow]
Secrets
Bonus Heart Container: O / ! 7 9
Satchel can hold more seeds: O / ! [Right Arrow] 3
Box holds more rings: O / ! 8 8
Bigger Bomb Bag: O / ! 9 7
Master Sword: + ) [Down Arrow] q [Down Arrow]
Bombchu: + ) [Down Arrow] / (
Mirror Shield: + ) [Down Arrow] ~ [Down Arrow]
Biggoron Sword: + ) [Down Arrow] n @
Note: For the Master Sword and Mirror Shield passwords you still
need to do the trading chain to get the Sword, and get the Shield
from the Tokay underneath South Crescent Island. The Secrets only
increase the level of the Sword/Shield by 1.
Hero password:
Enter NNNN NNNN NNNN NNNN as a password to start
a heroes game.
Information in this section was contributed by angela.
Hint: Passwords:
In the hidden rooms on both Legend of Zelda Oracle
Of Ages and Oracle Of Seasons in a linked game (which
is a game started with the code received from completing the other
game), will be a person that you may give the code received from
a person in the other game. For example, in the room by the clock
shop in a linked game there will be an old man. If you give him
the code you received from a person standing by the ember tree
in the past in the city of the Maku tree, he will give you a challenge.
If you complete it you can get the Master Sword. Other things
you may receive by using codes on linked games are the Bobchu,
the ability to hold 99 of each seed, the Mirror Shield and many
other things. You may also use the code you get on a linked game
after completing that game to start another linked game on the
other Zelda game. A linked game has a different appearance
when you choose a file. In Oracle Of Ages, Link is playing
the Harp Of Ages and in Oracle Of Seasons he is wielding
the Rod Of Seasons. On a file started with a code from a linked
game the Triforce symbol will appear in the upper right part of
the file selection screen. Note: Codes only work with the corresponding
file on each game. If you start a linked file, only the codes
from the file you got the code from on the other game will work
on that file. Experiment with codes and find new places, meet
people on your adventure that were on the other game, defeat Ganon
and Twinrova, and take the challenge of the Hero's Cave (available
on a linked Oracle Of Ages file).
Hint: See in the dark:
If you have not Ember Seeds and you need to see in
the darkness, press Start or Select. For a very
short while you will see all the paths that are not visible because
of the darkness. Note: This does not work for hidden paths.
Information in this section was contributed by cm555.
Hint: Quick save:
Press Start + Select during game play
to go directly to the save screen.
Hint: Hidden shop:
Play the game in a Game Boy Advance. Go to Lynna Village
(Past) and find the locked door next to the Target Aim mini-game.
It can now be opened, allowing access to a shop that sells all
items for 100 rupees. In the shop, you can buy a Ring that is
appraised to be the GBA Time Ring. It is described as "Life
Advanced!" in its information. The shop will also sell a
Gasha seed and a Mystery ring, each for 100 rupees.
Information in this section was contributed by Chocobo World
and Corey DeGrandchamp.
Hint: Hidden mini-game:
Once you receive the Tune Of Ages, visit Lynna City
in the past. Walk above the second brown tree from the left, then
play the Tune Of Ages. You can now enter the fenced-off door of
the store. This store sells Gasha Seeds, a Heart Container, and
a Ring Box upgrade. Once you buy out all of the items in the store,
a mini-game will be unlocked, allowing you to win great prizes.
Note: This requires a lot of rupees -- this process is easier
when wearing the Red Joy Ring, which allows you find large blue
rupees in the ground worth 200 rupees.
Information in this section was contributed by Mesenka13.
Hint: Easy money:
After you receive the Shovel from the tower, go into
town and start digging. You will find Fairies, Spiders, Snakes,
Hearts and Money ranging from 1 to 100. Note: This works best
in the past.
Information in this section was contributed by Nick Oliver.
When you get the Red Joy Ring, dig up a rupee worth 100 and you
will get more money. This is best used for beasts.
Information in this section was contributed by Superspeedster7.
Hint: Free items:
When Maple bumps into you throughout the game, try
not to avoid it. You can obtain good things such as a Potion or
a Ring from the scattered items. Be quick, as Maple goes for the
Potion first. Use a sword and swing at the items to get them quicker.
Information in this section was contributed by Casey Snead.
After you have completed the Goron Dance, go back and do the dancing
game again. If you choose gold, and do not make any mistakes,
you will get a Ring (the first time). If you choose silver, and
do not make any mistakes, you will get a Gasha Seed. If you choose
Bronze and do not make any mistakes you will get 100 rupees.
Information in this section was contributed by SgtPepper1822.
A fairly simple way to find Green, Red, and Blue Rupees, Hearts,
and monsters, is to go to one area with a large amount of land
that can be dug. Once there, dig around the barrier of that one
section so while you are digging, you will not accidentally move
a screen and have to start over. Dig up the entire area, destroy
boulders and dig under them, etc. I
Information in this section was contributed by Zach Vrchota.
Hint: Extra hearts:
If you are in a dungeon and low on hearts, find some
hearts in bushes, then go to another room and return. Get the
heart at the same spot that you originally found it. Repeat until
all your hearts are full. In some cases this also works for other
items. Note: This only works in certain parts of the game where
anyone would place them (if they could).
Information in this section was contributed by cm555.
Hint: Extra Rings:
When the red snake in Vasu's shop lets you say a secret,
enter the first fourteen letters/symbols of the secret that the
red snake gives you. Then, go through every letter/symbol in the
fifteenth spot in the secret. Many times the secret will be wrong
or it will give you no rings. However, if you want to spend the
time, it does work. When you finish just changing the last digit
of the secret, change the last second, third, fourth, or fifth
and see if you get more rings.
Information in this section was contributed by Brassmonkey1687.
Hint: Unlimited Ember Seeds:
After you get the Ember Seeds, light the two torches
near the entrance. In that same room, go to the bottom right bushes.
Hit them and the pink thing that appears is an Ember Seed. Repeat
this as many times as needed.
Information in this section was contributed by Derek Mclaunghlin.
Hint: Growing seeds faster:
The more enemies you kill, the faster Gasha Plants
grow and the faster seeds reappear on Seed Trees.
Information in this section was contributed by Casey Snead.
Hint: Larger seed satchel:
Get all the different kinds of seeds (five in total)
and talk to Tingle, the man who floats on an air balloon and gives
you the sea chart. He should give you a bigger seed satchel that
can hold 50 of each seed. He will even fill it for you.
Information in this section was contributed by Cnypokeman.
When you get the Seed Shooter in the third dungeon, talk to Tingle.
He will increase the number of seeds you can hold to 50. He will
also fill up your Seed Satchel.
Information in this section was contributed by Kenzzi.
Hint: Mending the Tuni Bell/Broken Sword:
This strategy best works when you mend the Broken Sword
at Restoration Wall. When the Bumper Beetles appear, do not immediately
start putting them in the pits. Instead, walk to the upper left
pit, but keep slashing them away. When they get close, intentionally
fall down the pit. You will end up on the other side. You can
now slash all of them into the pit that you fell down into. Make
sure to step on the button to extend your time. The Tuni Bell
restoration has four Bumper Beetles. The Broken Sword requires
eight. Make sure you extend your time two times for the Broken
Sword.
Hint: Easy battles:
Get the Power Level 2 Ring from Maple, a Gasha Nut
or on Crescent Moon Island (Past); and have the Noble Sword. You
will be able to kill the most difficult of enemies easily.
Information in this section was contributed by hujet3.
Hint: Essence:
Use the following steps to get the first Essence. When
you get back to the present, visit the Maku Tree. She will give
you the Seed Satchel, along with twenty Ember Seeds. On the way
to the Yoll Graveyard, burn down a tree with your new Seed Satchel.
There will be a chest that you can now open. Go down until you
see another tree. Burn it down, and you now can get to the Yoll
Graveyard. Use the Seed Satchel once more to burn down another
tree. Go down, then left. Three children will be talking about
the ghost, and the grave itself. They will realize that you are
watching them and flee from the graveyard. Go across the bridge
and go to the right until you see two trees. Burn the bottom tree.
When you go under, you can light the two torches and get the Key.
Backtrack to the beginning to see that the locked gate is now
open. You can now get inside the spirit's grave. The layout is
exactly like the Maku Path, but when you get to the third room
forward, a new path is opened. Inside, defeat the zombies and
move the blocks to get a piece of Heart. Then, move the block
that was closest to you when you entered to open the doors. Go
through the bottom door. On the right, move the blocks to find
the Level 1 Power Bracelet. Do the same to the other side, but
instead of a ladder, there is a switch. Go through the next door.
There is a Boss -- make sure you are ready and equipped to press
A to use your sword.
Information in this section was contributed by rayray.
Hint: Level 2 Ring Box:
In the past, go one screen down from the Target Aim
mini-game. Walk to the left side of the first tree from above
to below. Then, use the Tune Of Currents/Ages, bringing you to
the side of the shop in Lynna City. Enter the door and you will
see a hidden shop.
Information in this section was contributed by jan.
Hint: Slayer Ring:
Kill 1000 enemies and talk to Vasu in the Ring Shop.
He will give you the Slayer Ring.
Information in this section was contributed by Casey Snead.
Hint: Victory Ring:
Successfully complete both games and defeat the Ganon.
Once you start the next game, you will have the Victory Ring.
Information in this section was contributed by Brian Penglase.
Hint: Ring list:
Information in this section was contributed
by Zach Vrchota.
100th Ring
Armor Ring L-1
Armor Ring L-3
Blue Holy Ring
Blue Joy Ring
Blue Luck Ring
Blue Ring
Bomber's Ring
Bombproof Ring
Charge Ring
Cursed Ring
Discovery Ring
Energy Ring
Expert's Ring
First Gen Ring
Fist Ring
Friendship Ring
Gash Ring
GBA Time Ring
Gold Joy Ring
Gold Luck Ring
Green Holy Ring
Green Luck Ring
Green Ring
Heart Ring L-2
Light Ring L-1
Light Ring L-2
Like Like Ring
Maple's Ring
Moblin Ring
Octo Ring
Peace Ring
Pegasus Ring
Power Ring L-1
Power Ring L-2
Protection Ring
Quicksand Ring
Rang Ring L-2
Razor Ring
Red Holy Ring
Red Joy Ring
Red Luck Ring
Roc's Ring
Slayer's Ring
Snowshoe Ring
Spin Ring
Toss Ring
Victory Ring
Wealth Ring
Whimsical Ring
Whisp Ring
Zora Ring
Hint: Free rings:
Note: This trick requires Legend Of Zelda: Oracle
Of Seasons and Legend Of Zelda: Oracle Of Ages. Go
to Vasu's Jewelry Store and ask the red snake (to the right of
Vasu) the secret. Make a note of the secret. Play the other game
and choose "Say Secret" to the red snake (to the right
of Vasu) and select "OK". He will say that he transferred
the rings. Talk to him again and choose "Say Secret"
again. The password you just entered will still be there. Change
the last two or three characters or the secret and it might be
another secret, giving you more rings that you never had. If the
game replies that it is wrong, change them again and repeat.
Information in this section was contributed by Dan Luu.
Hint: L-2 sword:
Change back to the past age and talk to the Postman.
Give him the Postclock you received from Yool Graveyard. You will
receive the Stationery. While still in the past, go to the west
side of Lynna City. You will see a small shack and a large hand.
Give him the Stationary and you will receive the Stink Bag. Change
to the present time and use the Gale Seeds to Crescent Island.
Go to the southeast corner and give it to the chef. He will give
you the Tastymeat. Warp to Lynna City and go west again to Nuun
Highlands. Go west to the drawbridge. Go to the small house. Give
him the Tastymeat and you will receive the Doggies Mask. Stay
in the present. Give Mamua Yan the Mask and you will receive the
Dumbbell. Warp to Symmerty City in the past age. Go to the unbalanced
house and give the man the Dumbbell. You will receive the Cheesy
Moustache. Return to the past age. Warp to Lynna City. Look at
the two wise crackers and give the boy Subel, on the right, the
Moustache. He will give you a Funny Joke. Go to the past age.
Warp to Lynna City and go in a house with a depressed man named
Dekadin. Give him the Funny Joke and you will receive the Touching
Book. Once you get the Book, look for Maple in the present age.
She will notice the Book and you will receive a Magic Oar. Go
back to the past age. Go to Rafton's cottage on the east shore.
Give him the Oar and you will receive the Sea Ukelele. While in
the past, go back to the starting point for ground holes with
a diamond. Give Zora the Sea Ukelele and you will receive the
Broken Sword. Warp to Symmerty City. Make your way back to Patch's
Restoration Wall and play the ceremony game. Note: Stand on the
button until the cart passes and keep hitting the shelled beetle.
When you win you will receive the Sacred Noble Sword
Information in this section was contributed by taz_2002.
Hint: Biggoron sword:
Successfully complete Legend Of Zelda: Oracle Of
Seasons. Get the password to enter in Legend Of Zelda:
Oracle Of Ages. Successfully complete that game to get the
password to get the sword. Return to Legend Of Zelda: Oracle
Of Seasons and give the password to Biggoron. He will make
the sword and give you a password to use it in Legend Of Zelda:
Oracle Of Ages. Give that password to the Maku Tree person
and she will give you the sword to use in that game.
Information in this section was contributed by THE MUSKA 100.
Hint: Noble sword:
Finish trading all the items that you get from people.
Once you have gotten the Broken Sword, go to Patch on Restoration
Wall and do his ceremony to fix it.
Information in this section was contributed by THE MUSKA 100.
The entire trading sequence to get the L-2 Sword (Noble Sword)
is as follows.
1. From L1- Spirit's grave, go up one screen and left one screen.
Lift the rock and talk to the ghost. Then, push the gravestone
up and go down the stairs. Talk to the ghost. Go up the stairs
and talk to the ghost one more time to get the Poe Clock.
2. Stand in front of the Maku Sprout (Past), go down two screens
and left one screen. Enter the house and show the postman the
Poe Clock. He will give you the Letter Stationary.
3. From the house were the postman was (Past), go left two screens
and enter the tiny house, which is actually the bathroom. Walk
to the pit and give the hand the Letter Stationary. It will give
you the Stink Bag.
4. On the lower right corner of Cresent Island (Present), enter
the hut. Give the Tokay the Stink bag. After dancing around the
room, he will give you the Delicious Meat.
5. From the Ruins of Wing Dungeon (Present), go up two screens,
right one screen, up one screen, and left one screen. Enter the
Mask Shop and give the man the Delicious Meat. He will give you
the Doggy Mask.
6. From the Mask Shop (Present) go right one screen, down one
screen, and right two screen. Enter the house and speak with the
woman. Give her the Doggy Mask and she will give the Iron Dumbell.
7. In the center house in Symmetry village (Past), go down one
of the stairs in the lower corners. Give the man the Iron Dumbell
and he will give you the Cheesy Mustache.
8. From the woman who gave you the Doggy Mask (Present), go up
one screen. Give the man in the tuxedo the Cheesy Mustache and
he will tell you the Funny Joke.
9. Go to where the man who told you the Funny Joke would be in
the Past. Go into the house -- it should be dark on the inside.
Tell the boy the Funny Joke and he will give you the Touching
Book.
10. Bump into Maple. You will drop the Touching Book and she will
give you the Magical Oar in return.
11. Give the Magical Oar to Rafton (the man who made you the raft),
and he will give you the Sea Ukulele.
12. From the Maku Sprout (Past), go down one screen, left one
screen, up one screen, jump the pit and exit left. Go down and
switch-hook over the pits to exit down. Enter the cave and give
the old Zora the Sea Ukulele. He will give you the Broken Sword.
13. Take the Broken Sword to Patch, complete the ceremony, and
he will give you the Noble Sword.
Hint: Blue barrels:
The blue barrels you will find on levels 2 and 7 can
be moved by using the Power Bracelet and pushing forward.
Information in this section was contributed by shelby chase.
Hint: Iron Shield:
After getting the Mermaid Suit, go to the back portion
of Crescent Island. You will find a cave. Go in and talk to the
Tokay. He will give you the Iron Shield that he is holding.
Information in this section was contributed by shelby chase.
Hint: Getting rupees:
If you are very low on rupees, take out your shovel
and start to dig. You will get not only blue and red rupees from
the ground, but you may also get a special huge blue rupee that
appears at random. However, this rupee only appears in the towns.
Information in this section was contributed by Vivi_Insanity.
After completing the game, go to the first dungeon and go left
one screen. Then go up all the way to find two treasure chests
with one rupee in each. Go back one to get even more.
Information in this section was contributed by Tornados80489.
Hint: Dungeon items:
Information in this section was contributed
by ZeldaFan.
L1 Spirits Grave: Power Bracelet (L-1 in Ages)
L2 Wing Dungeon: Roc's Feather
L3 Moonlit Grotto: Seed Shooter
L4 Skull Dungeon: Switch hook (L-1)
L5 Crown Dungeon: Cane of Somaria
L6 Mermaid's Cave: Mermaid Suit (like a L-2 flipper)
L7 Jabu Jabu Belly): Long Hook (L-2 Switch Hook)
L8 Ancient Tomb: Power Gloves(L-2 Bracelet)
Hint: Defeating Eyesoar:
Switch Hook the big eye to stun him and hit him while
he is stunned.
Information in this section was contributed by Chocobo World.
Hint: Defeating Frypolor:
Get Mystery Seeds and Ember Seeds. If it is blue, shoot
Ember Seeds to hurt it. If you run out of Ember Seeds, use Mystery
Seeds. If it is red, shoot Mystery Seeds to turn it blue. Also
use Mystery Seeds at its ice blades then pick it up and throw
it at Frypolor.
Information in this section was contributed by warbat.
Hint: Defeating Head Thwomp:
Throw a bomb into the top of his head so that it places
the red face towards you -- otherwise he will not get hurt.
Information in this section was contributed by Chocobo World.
A Peace Ring can be found in a Gasha tree, which will help you
defeat the Head Thwomp. This ring keeps a bomb in your hands from
exploding -- the fuse does not light until you let go of the bomb.
This helps when fighting the Head Thwomp. However, it might take
a long time, so only use this trick if you are willing to spend
many hours playing the "baseball" game and planting
Gasha Seeds.
Information in this section was contributed by Grant Schroeder.
Hint: Defeating Octogon:
Above water, hit the face with the sword. Underwater,
shoot the face with Scent Seeds.
Information in this section was contributed by Chocobo World.
Hint: Defeating Plasmarine:
Long Hook him when he shoots a beam so he gets hit
by it.
Information in this section was contributed by Chocobo World.
Hint: Defeating Pols Voices:
If you see any Pols Voices (rabbit heads) in places
such as the Moonlit Grotto, take out your Harp Of Ages and play
it. They will disappear. This saves bombs from being wasted.
Information in this section was contributed by MPK.
Hint: Defeating Pumpkin Head:
Destroy the body and throw the head to hit the ghost.
Information in this section was contributed by Chocobo World.
Hint: Defeating Ramrock:
There are four sets of hands he uses.
Information in this section was contributed by Chocobo World.
Hands One: Hit his hands into his head.
Hands Two: Shoot Scent Seeds off the back wall so they hit the
back of his head.
Hands Three: Put bombs down where his hands will clamp together.
Hands Four: He will throw one ball hand. Grab the other and pull
it back as far as it will go, then release to hit him.
When he throws his first pair of hands, hit them back with you
sword three times. On the second pair, throw a bomb between his
hands when he claps them. Do this three times. On the third pair,
shoot Scent Seeds off the back wall to hit him on the back of
the head. Do this three times as well. On the fourth and final
pair, when he throws one hand grab the other and use the Power
Glove to pull it back as far as it or you can go, then release
it. Do this three times to defeat him.
Information in this section was contributed by Vidgamfre.
Hint: Defeating Shadow Hag:
Face away when she forms and shoot Scent Seeds off
the wall to hit her.
Information in this section was contributed by Chocobo World.
Hint: Defeating Smog:
Set blocks in the correct places to make the small
clouds merge, then hit him.
Information in this section was contributed by Chocobo World.
Hint: Defeating Veran:
During the first fight, shoot Mystery Seeds at the
queen. When Veran appears, long hook her, then hit her with the
Sword. During the second fight Veran is now flying. Equip the
Feather and Sword. Dodge her fireballs, and just hit her with
the Sword. During the third fight she transforms between a turtle,
a spider, and a bee. Only hit the turtle with your Sword when
the head is out. When she is a spider, drop bombs by her. When
she is a bee, just attack with the Sword. Attack her bee swarms
for Hearts.
Information in this section was contributed by Chocobo World.
Hint: Defeating Twinrova and Ganon:
During the first fight hit the fireballs at the ice
one and vice versa. During the second fight, do spin attacks on
the merged Twinrova until she is stunned, then shoot Scent Seeds.
During the third fight you must have the Level Three Sword (Master
Sword) to hurt Ganon. Keep doing spin attacks on him. If the floor
turns swirling blue, it means your D-pad is reversed (Up
is Down, Left is Right). Do not turn off
the game -- wait for credits to complete and get the Hero's Password.
It helps you complete your ring collection.
Information in this section was contributed by Chocobo World.
Hint: Defeating Ganon:
Do your spin attack when he is about to do an attack
or after he does an attack. If he turns blue, you will be transported
to a blue room where your controls will be set to the opposite
of normal. Hit him your spin attack until he admits defeat. You
will have to dodge and hit, or hit and run. The best item/ring
to have are the Master or Noble Sword and the Red Ring.
Information in this section was contributed by Gunstock60.
Hint: Defeating mini-Bosses:
Information in this section was contributed
by ZeldaFan.
Gigantic Ghost (L1 Spirits Grave): Hit the little ghosts so they
will not hit you and avoid getting slow and disabled sword. Hit
the big one about four times to kill him.
Swoop (L2 Wing Dungeon): When he flaps very fast he will hip drop.
Hit him when he is down. Make him land on the blue or he will
make holes. Six hits are needed to defeat him.
Subterror (L3 Moonlit Grotto): Use the shovel to dig the lump
out of ground and hit him with the sword.
Big Armos (L4 Skull Dungeon): When he throws his sword, walk by
him so the sword hits your shield. When you ditch the shield,
hit him with your sword.
Fetch Dog (L5 Crown Dungeon): Dodge his ball throw. Pick it up
with the Bracelet and throw it at him.
Bigmouth Dragon (a.k.a. Vire) (L6 Mermaid Cave): Hit him with
a sword until he becomes two little things. Use the Feather to
jump and hit them both to kill them. He is in both games in L6.
Fish (L7 Jabu Jabu Belly): Hit him with Scent Seeds to sink him
to your level. Then, hit him with the sword in the antenna.
Blue Stalfos (L8 Ancient Tomb): Hit his balls with the sword and
make him vulnerable. Then, hit him with sword.
Hint: Stealing from Maple:
Use the following trick to learn if Maple has anything
worth stealing. If Maple has rare items such as Rings, Seeds,
Heart Pieces, and Potions, she will zigzag on her broom a lot
more complexly. If she has not so good items, she will zigzag
a lot less complexly. If she has more than one rare item she will
zigzag even more, as if to avoid you.
Information in this section was contributed by Threefiddy350.
If you run into Maple and she does not have any good items, turn
off the game. Note: Do this only if you saved the game just before
you ran into Maple. Go to the closest building, cave, home, or
store to the location where you found Maple. Go back to the same
place where you saw Maple. Continue turning the game off and back
on if she does not have anything that you want. Only save the
game if you get a desired item.
Information in this section was contributed by shining gundam.
Hint: Make Maple drop more items:
When you see Maple's shadow, clear the area of bushes
and use a Pegasus Seed on yourself. Run into Maple headfirst with
the Pegasus Seed's speed and she will usually drop a Ring, the
magic healing potion, a Gasha Seed, around 100 Rupees, and enough
Hearts to heal you completely.
Information in this section was contributed by Cnypokeman.
Hint: Maple with flying saucer:
In a password linked game, Maple will use a flying
saucer instead of a vacuum.
Information in this section was contributed by Findshomework.
Hint: Getting to Rafton's house:
To get to Rafton's house from inside the Postman's
house in Lynna Village, slash the bookcases on the right side
with the L-2 sword or higher. Then use the Pegasus Seeds to jump
over the stairs. You will be taken to Rafton's house, but will
be in his wall. Note: Save the game first.
Information in this section was contributed by Cyberdude620.
Hint: Moving green shells:
Take out your Pegasus Seeds and use one. Then, run
at the green shell. It should move. Keep doing this to get through
the part that you are in.
Information in this section was contributed by Mandy Lee.
Hint: Wing Dungeon:
In the third room, you have to push the cube in the
correct places to go to the next room. The order is: right three,
down one, left one, up one, then push it into the square.
Information in this section was contributed by Mark Holgate.
Hint: Horon Village: Empty hidden room:
Go behind the Clock Man's House and dig with your shovel.
You should find a stairway. Go down the stairway to find the empty
room.
Information in this section was contributed by Fumbin5.
Hint: Temple Of Seasons: Empty hidden room:
You can also go in the waterfall in the Temple Of Seasons
just behind the platform where you retrieve the Rod Of Seasons
to find an empty hidden room.
Information in this section was contributed by Fumbin5.
Hint: Getting past the Eye Of Deceit:
Walk up a path that does not have an eye looking in
its direction. You will eventually reach a row of solid eyes.
Walk up and you will face Twinrova's first form.
Information in this section was contributed by Superspeedster7.
Hint: Getting through the Fairies Woods
quickly:
As soon as you enter the Fairies Woods for the first
time, and when you are rescuing your animal friend, the little
fairies make the forest hard to get through. To get where you
want to go quickly, go to where they are located, then go up,
down, up, down, etc. This should take you where you need to go
quickly. The only place it does not take you is where two of the
fairies are hiding. However, it takes you to places where you
can go directly to where they are located.
Information in this section was contributed by Kenzzi.
Hint: Cracked walls:
When in the Level 2 dungeon and up, look for cracked
walls that you can blow up with bombs. You need to blow these
places up to finish the dungeons. Most of the time there will
be monsters and a path to a Small Key behind the wall.
Information in this section was contributed by Zach Vrchota.
Hint: Change an enemy:
Find one of the green cactus-like enemies that electrocute
you if hit with your sword. Use a Mystery Seed on them to change
them into something else. Even if you do this, however, you still
cannot hit them with your sword.
Information in this section was contributed by cm555.
Hint: Buzz Blob comments:
Find one of the moving green blobs below the place
where you use one of the three pets you obtain. Use a Mystery
Seed on it and it will say some interesting things.
Information in this section was contributed by Shane Sprenger.
Use a Mystery Seed on a Buzz Blob (the enemy that shocks you if
attacked with the sword) and he will turn into a Cukemon. If you
paralyze him with the boomerang, he will say funny things to you.
Hint: Link comments:
Go to the bathroom in the Past, You can make Link say
a lot of things by throwing things in his hole. For instance,
put a bomb in there and see what he says. Try the various seeds,
the Bombchu, and even push the pot into his hole.
Information in this section was contributed by Sean Wszelaki.
Hint: Legend Of Zelda: Ocarina Of
Time reference:
The names of the Oracles are the same as the three
spirits that created the earth in Legend Of Zelda: Ocarina
Of Time. Din (Oracle of Seasons), Nayru (Oracle of Ages),
and Fayroe (Oracle of Secrets; located in Maku Tree).
Information in this section was contributed by Raiden.
Glitch: Stuck in wall:
Once you have the level 2 sword, go to Lynna City.
Enter the house where the mailman was located. Look to the right
to see three bookcases with no books. Cut the bookcases and there
will be pushed down buttons. After that, cut the floor one step
down for stairs to appear. Equipped the Roc's Feather and hop
over the stairs. You will end up stuck on a wall, not able to
move and end up at the house of the man who makes the raft.
Information in this section was contributed by ANUBIS1987.
After completing the game, go to the post office in the past.
Use the Level 2 or Level 3 sword on any of the three cabinets
that are closer than the others to the right wall. Push the remains
of the cabinet up and stairs will appear. Do not use them. Instead,
break the pot that appeared where you pushed the remains of the
cabinet. Then, jump over the stairs and hold Up until you
leave the post office and appear on the right side of the south
wall of the raft person's place. The game will freeze slightly.
You will be stuck in that spot, but can walk in different directions.
Link will walk, but will not move to a different place. You can
use your weapons, but in the end you will have to reset or turn
off the game.
Information in this section was contributed by Snoop.
Glitch: Loop in Mailman's House #2:
Slice your sword sideways in front of the bookcases
and stairs will appear. Go through them and you will end up back
in his house.
Information in this section was contributed by Leah4061.
Glitch: Stuck Spark:
the following trick works in an underground platforming
part that has a Spark and ladder in the same room. Just as the
Spark gets to the ladder, use the Cane Of Samaria directly on
the ladder. This should cause the Spark to get stuck in an infinite
loop. Note: If the ladder is directly next to a wall you will
just fail.
Information in this section was contributed by shawn king.
Glitch: Changing bookcase:
In the past, go to the house with the three empty bookcases
next to two drawers. Slice sideways to find stairs. Slice into
the bookcases to smash a pushed switch, then push forward to make
the bookcase change into a pot that you can pick up and smash.
Information in this section was contributed by Penguinflying.
Glitch: Throw the bookcases:
In the past, go to the house in Lynna City north of
the mermaid/Link statue (formerly occupied by the mailman). Grab
one of the bookcases on the right with your power glove. Glitched
staircases will appear, and you can also toss the bookcases around.
Information in this section was contributed by Pneuma.
Glitch: Instant transmission to the past:
Use the Tune Of Currents in a place where in the past
a tree, house, rock, building, etc. would be in the present. For
example, go in the past where you would find the Ring Shop in
the future and use the Tune of Currents. If done correctly, you
should end up on top of the Ring Shop. Note: You will not be able
to move on top of a building.
Information in this section was contributed by SHINING GUNDAM.
Glitch: Unable to teleport:
This happens at two places. The first is at the Black
Tower (past or present). Try playing the Tune Of Ages while at
the Black Tower (not inside). When you teleport to the past or
present, the game will show a glitched area of the Black Tower
that appears wavy. You will be automatically be teleported back
afterwards. This also happens while you are at either the area
of where the last dungeon is (past) or the place at the far right
side of the map screen below Rolling Ridge (present). Try playing
the Tune Of Ages at those locations and the same thing will happen
-- you will immediately be teleported back to where you came from.
Information in this section was contributed by rubyad.
Glitch: Lynna City music without backup
instruments:
After you get the sword, go to Lynna City then continuously
stab a tree while holding Sword. When you hear the music,
only the main instrument will be playing.
Information in this section was contributed by Omair Ali.
Glitch: Misspelling:
After Zelda gets taken from Past Lynna (you must have
put in a password from Seasons), Twinrova says something
about the three Flames of Sorrow, Destruction, and Despair are
finally lit thanks to Veran and "Knox" instead of "Onox".
Information in this section was contributed by Blaze Summerford.
Strategy: Bosses: by Richard Soukup
Strategy guides
from GameFAQs
Published strategy guides: Legend of Zelda: Oracle of Seasons and Oracle of Ages Official Pocket Guide
Published strategy guides: Legend of Zelda: Oracle of Seasons and Oracle of Ages Official Strategy Guide
GameShark codes
Copyright © 2001-2005
Al Amaloo. All rights reserved.
|