Easy Pokemon captures: Get a Scyther that knows Fake Swipes and a Drowzee
that knows Hypnosis. When a wild Pokemon appears, use Scyther's
Fake Swipes to reduce the Pokemon's HP down to 1, then use Hypnosis
to put it to sleep. It can now be captured easily.
Information in this section was contributed by codeking3.
More damage: When you are battling a Pokemon and do a attack, hold
A + B. Release the buttons when the opposing Pokemon
only has a small amount of HP remaining. This will result in slightly
more damage.
Information in this section was contributed by RGibby1O6.
When using attacks such as Fury Swipes or Fury Attack, hold A
as soon as our Pokemon attacks to get the maximum amount of hits.
Information in this section was contributed by kyle.
Catching difficult Pokemon without a Masterball:
Lower the opponents' HP to less than half. Then, highlight
the pokeball you wish to use. While holding Up, hold A
to launch the ball, then quickly hold B. Hold those two
buttons while the pokemon is struggling to get out. Most of the
time this will catch anything you want.
Information in this section was contributed by Jayrie91.
Combo moves: There are some very effective moves in the game that
may not have crossed your mind. There are moves that are very
strong but have very low accuracy (i.e. Blizzard, Zap Cannon,
etc.), but you can use these moves to your advantage with combining
them with moves like Mind Reader and Lock-On to assure a hit.
This can give you the edge in some of the difficult battles, such
as against the Elite Four, Gary (a.k.a. "Blue"), and
Ash (a.k.a. "Red"). There are also other combo moves
such as using Defense Curl before Rollout to increase damage and
creating an Earthquake to hit a Pokemon digging underground. There
are also moves that never miss such as Swift and Faint Attack.
Information in this section was contributed by Swordfighter Kuji.
Quick rematch: Go to your mom, ask her to switch to daylight savings
time, then do it again. A trainer will then call you for a rematch.
You can do this as many times as needed.
Information in this section was contributed by DENN112985.
Weakness: Steel Pokemon: Fire is very effective against Steel Pokemon.
Information in this section was contributed by Mark Schack.
Weakness: Ghost and Psychic : Ghost and Psychic types are very vulnerable to Dark.
Recommended Dark moves are "Bite" and "Faint Attack".
Information in this section was contributed by Mark Schack.
Defeating Ghost Pokemon: Use a ground type move such as Dig or Earthquake.
Information in this section was contributed by BHAWKSWORTH.
Protect attack: The only way to make your opponent miss with Swift
is to use the attack Protect, which will block it.
Information in this section was contributed by Lars Housholder.
Earthquake and Magnituse attacks: If a Pokemon is underground, a groundshaking move such
as Earthquake or Magnituse will result in more than double normal
damage.
Information in this section was contributed by Sharuk83.
Snore attack: Snore can only be used directly. If you use Metronome
to get it, it will never work because you have to be asleep to
use it.
Information in this section was contributed by Lars Housholder.
Twister attack: The move twister will hit a Pokemon in the air.
Information in this section was contributed by Sharuk83.
Hit flying Pokemon: The move Thunder can hit flying Pokemon, when they
fly up.
Information in this section was contributed by Lars Housholder.
Hit underground Pokemon: To hit a Pokemon that is underground, use Swift.
Information in this section was contributed by Silvernumber1.
Special trainers: There are six extremely helpful Pokemon trainers whose
telephone numbers you should definitely keep in your Pokegear.
These six will randomly give you tips on how to find rare Pokemon
and steer you towards areas where certain Pokemon are currently
"swarming".
Information in this section was contributed by MikeVangoh.
Fisherman Ralph (Route 32): Helps you find Qwilfish
Hiker Anthony (Route 33): Helps you find Dunsparce
Bug Catcher Arnie (Route 35): Helps you find Yanma
Schoolboy Chad (Route 38): Helps you find Snubbull
Fisherman Wilton (Route 44): Helps you find Remoraid
Hiker Parry (Route 45): Helps you find Marill
There are seven Pokemon trainers who give you items to help you
on your quest. The following is where you can find them and what
day to look.
Information in this section was contributed by jodi080369.
Monday, Monica, Route 40
Tuesday, Tuscany, Route 29
Wednesday, Wesley, Lake Of Rage
Thursday, Arthur, Route 36
Friday, Frieda, Route 32
Saturday, Santos, Black Thorn City
Sunday, Sunny, Route 37
Johto Gym Leader Pokemon: Information in this section was contributed
by MrHappyQuagsire3.
Gym Leader tactics (Gold version): Use the following Pokemon types to battle the indicated
Gym Leaders.
Information in this section was contributed by O1GaRyOaK01.
Hayato (for Wind Badge) Pidgey: Use Electric type
Pidgeotto: Use Electric type
Unknown (for Insect Badge) Metapod: Use Fire type
Kakuna: Use Fire type
Scyther: Use Fire type
Akane (for Normal Badge) Clefairy: Use Psychic type
Mirutanku: Use Psychic type
Unknown (for Phantom Badge) Ghastly: Use Psychic type
Haunter: Use Psychic type
Gengar: Use Psychic type
Haunter: Use Psychic type
Unknown (for Shock Badge) Primeape: Use Psychic type
Poliwrath: Use Grass type
Mikan (for Steel Badge) Magnemite: Use Fighting type
Magnemite: Use Fighting type
Haganail: Use Fighting type
Unknown (for Ice Badge) Seel: Use Electric type
Dewgong: Use Electric type
Inomu: Use Electric type
Ibuki (for Raging Badge) Dragonair: Use Fire type
Dragonair: Use Fire type
Kingudora: Use Fire type
Dragonite: Use Fire type
Lt. Surge (for Orange Badge) Raichu: Use Fighting type
Magneton: Use Fighting type
Electabuzz: Use Fighting type
Electrode: Use Fighting type
Electrode: Use Fighting type
Sabrina (for Gold Badge) Mr. Mime: Use Psychic type
Alakazam: Use Psychic type
Eifi: Use Psychic type
Erika (for Rainbow Badge) Tangela: Use Fire type
Victreebell: Use Fire type
Vileplume: Use Fire type
????: Use Fire type
Anzu (for ?) Kurobatto: Use Psychic or Fire type
Ariadosu: Use Psychic or Fire type
Weezing: Use Psychic type
Weezing: Use Psychic type
Venomoth: Use Fire type
Brock (for ?) Graveler: Use Grass type
Onix: Use Grass type
Rhyhorn: Use Grass type
Omastar: Use Grass type
Kabutops: Use Grass type
Blane (for ?) Magakarugo: Use Water type
Rapidash: Use Water type
Magmar: Use Water type
Gary (for ?) Pidgeot: Use Electric type
Alakazam: Use Psychic type
Exeguttor: Use Fire type
Rhydon: Use Grass type
Arcanine: Use Water type
Ash Ketchum (Final battle for bragging rights) Pikachu: Use Fighting type
Efi: Use Psychic type
Blastiose: Use Electric type
Venusaur: Use Fire type
Charizard: Use Water type
Snorlax: Use Fighting type
Orange League Trainer tactics (Gold version):
Use the following Pokemon types to battle the indicated
Trainer.
Information in this section was contributed by O1GaRyOaK01.
Itkusi Neiteio: Use Psychic or Fire type
Slowbro: Use Psychic type
Neiteio: Use Psychic or Fire type
Jynx: Use Psychic type
Exeggutor: Use Fire type
Koga Araidosu: Use Psychic or Fire type
Venomoth: Use Fire type
Muk: Use Psychic type
Kuroba: Use Psychic or Fire type
Fuoretosu: Use Psychic or Fire type
Bruno Kaporea: Use Psychic or Grass type
Hitmonchan: Use Psychic type
Hitmonlee: Use Psychic type
Machamp: Use Psychic type
Onix: Use Grass type
Karin Burakki: Use Psychic or Fire type
Vileplume: Use Fire type
Gengar: Use Psychic type
Yamikarasu: Use Psychic or Fire type
Heruga: Use Psychic or Fire type
Lance Gyrados: Use Grass type
Dragonite: Use Electric type
Dragonite: Use Electric type
Dragonite: Use Electric type
Aerodactyl: Use Grass type
Charizard: Use Water type
Elite Four's Pokemon: Information in this section was contributed
by MrHappyQuagsire3
and Zandl.
Defeating Ash/Red: Create a Pokemon team with different types, with Grass,
Psychic, Devil, Fire, Water, and Steel recommended. Each Pokemon
should be level 65 or higher. If not, make sure you have a large
amount of Hyper Potions and Revives.
Information in this section was contributed by Nick Carlos.
Each time you defeat the Pokemon League, Ash, or Red, from the
older versions will be hiding in Silver Cave. Here is how to get
to him. First Fly to Silver Cave (north of New Bark). You will
be in front of a Pokemon Center. Walk east and then north until
you see an entrance. Then, once inside, use Flash. Go north until
you see a boulder in front of you. Go up the steps at the right
side. Keep walking until you get down from the platform you are
on. Then, go up the other steps. At the end of the second platform
will be steps on the left and right. Go down the stairs on the
right side.Then go north to find an entrance at the north wall.
Enter it and go up the steps. Walk all the way north until you
see another entrance nearest to steps leading into the waters.
Enter through the doorway in the north wall, Then go all the way
north until you see another platform. Climb those steps and you
will see the trainer you were from the Pokemon Red, Blue,
or Yellow . Press A to battle him. Note: His starter
Pokemon, Pikachu, is at Level 81 and his Snorlax is well-trained
and can defeat a Level 100 Pokemon with one hit.
Information in this section was contributed by sct904.
Keep training against the Elite Four after you have defeated every
gym in Kanto and your Pokemon are at least to level 57 (for well-balanced
teams), and have different type moves.
Information in this section was contributed by charlie gorman.
Use a Heracross with the Endure/Reversal combo against his Snorlax.
First use Endure until your HP is down to 1, then use Reversal
and Heracross should attack first. If he is at about Lv. 50, it
should take Snorlax out in one hit.
Information in this section was contributed by WhackoJacko17.
You can battle Ash after you defeat the Elite Four. After you
battle him, if you want to try again you must fight in the Elite
Four first. To defeat him easily, you must have a Lugia Lv.88
with AeroBlast of PP 8 and Hydro Pump of PP 5. Use it on Venusaur
(one AeroBlast), Pikachu (one AeroBlast), Efi (one AeroBlast and
one Hydro Pump), Blastoise (one AeroBlast and 1 Psychic), Snorlax
(one AeroBlast and two Hydro Pumps) and Charizard (one Hydro Pump).
Information in this section was contributed by WaR mAcHiNe.
It is recommended that you have the following Pokemon. Two Typholosions
that know Flamethrower (at least level 70), a Misdeavous that
knows Perish Song and Mean Look, a Lugia (at least level 70) that
knows Recover, Hydro Pump, and Rain Dance, and a Ho-oh that knows
Fire Blast as a backup Pokemon. You can add another Pokemon if
desired (another Misdeavous recommended). Ash usually starts with
a level 81 Pikachu. Yse Typholosion to faint it with Flamethrower,
and do the same with Espeon as well. They will usually die with
one blast of Flamethrower. Then Blastoise will come in. Have a
Typholosion do all the initial attacks, such as Flamethrower,
but not Swift. If it faints, use the other Typholosion. They must
be over level 80 to survive the Surf attack. If they are not at
that level, bring a lot of Potions and Revives. When you defeat
Blastoise, answer "Yes" to change Pokemon. Choose Misdreavos
and use Perish Song. Then, use Mean Look after that or Ash will
change Pokemon and Snorlax will not die. Perish Song will make
both Misdreavous and Snorlax faint in three rounds, no matter
what Snorlax does (Rest, Snore, Body Slam, etc.). It will faint
in three rounds, but if Ash switches it, Snorlax will not die
and you will face an even more difficult battle. Snorlax loves
to Rest and Snore, which will fill up all his HP and hurt you.
He has about 30 PP for Rest and Snore. You should follow the Perish
Song and Mean Look strategy. Then, either Venusaur or Charizard
comes in. If it is Venusaur, the battle will be easy. Just use
Flamethrower and it will die with one shot, if your Typholosion
is at a high level. if not, use Flamethrower again or another
flame attack (Ember, Fire Wheel, etc.). If your opponent is Charizard,
switch to Lugia and use Hydro Pump. If you want more power, then
use Rain Dance to power up it.
To defeat Ash's or Red's Snorlax easily, have any Pokemon that
knows Perish Song and Mean Look. When asked if you want to switch
Pokemon, choose the one that knows Perish Song and Mean Look.
Your first attack should be Perish Song, then Mean Look. Perish
Song will make both Pokemon his and yours faint in three turns.
Mean Look will keep Snorlax in place so that Ash cannot switch
and save his "beloved" Pokemon. If Ash switches, the
Snorlax will not faint and you will be left with another annoying
Pokemon to defeat. Even though your Pokemon will also die, at
least you are taking Snorlax with you, which is one of the most
annoying Pokemon in his entire team.
Defeating Ash/Red multiple times: Each time you defeat the Elite 5 (includes the champion),
Ash will return to the mountain.
Information in this section was contributed by Maninthesky48,
supabwoy99, and IceHawk050.
Defeating Clair: Catch a lot of Pokemon on the Ice Path. Get a high
level Jynx or Swinub (use it in Ice Path until level 33 then it
will evolve into Poliwine in the Silver version).
Information in this section was contributed by DHTheRock.
Defeating Jasmine: Select Totodile at the start of the game. With luck,
by the time you reach Jasmine, it should be a Feraligatr. Use
Surf on each of her Pokemon and they will all die with one hit,
even Steelix.
Information in this section was contributed by Khalidwaj.
Defeating the Elite Four: Train an Alakasam to level 55 and teach it Psychic,
Thunder, Fire, and Ice Punch. Train a Gyrados to at least level
40 and teach it Surf and Hydro Pump. Train a Machamp to level
35 and have it learn Vital Throw. Use Alakasam against everyone
except Houndoom (use Gyrados) and Umbreon (use Machamp).Your Alakasam
should be able to defeat all in one or two moves.
Information in this section was contributed by Thabananaman.
Use a Dark, Fire, Flying, Water, and Rock type Pokemon. The Dark
type is to take care of Will. The Fire type is for Koga. The
Flying and Water types are for Bruno. A combination of all are
required for Karen, but make sure the Rock type is in good health.
Use the Rock type to attack the Flying element of Lance's Pokemon.
Information in this section was contributed by Aaron Perkins.
Finding Morty: To get to the gym leader Morty in Ecruteak City, you
have to travel in the shape of an "S". Start directly
in front of the first man. Then, walk to the top of the right
trophy. Walk up to the old lady. Then, walk over until you are
at the point where if you go up to the second old man that you
will be directly in front of him, and go up. Then walk straight
over to the second old lady. Finally, go straight up and you will
be at Morty.
Information in this section was contributed by Sean Beckel.
Watch rival train: Defeat your rival at mt. Moon for the very last time.
He will say that he will now go and train his Pokemon wisely.
You can now find him in the Dragon's Den on Tuesdays and Thursdays
and watch him train.
Information in this section was contributed by AREOCROSS.
Fight your rival again: After you face the Pokemon League several times, you
will once again fight your rival.
Information in this section was contributed by LilBrPlaYeR89.
On every Wednesday, your rival will battle you before you face
the Elite Four.
Information in this section was contributed by DAVETHETRAINER.
Get Gary Back to his Gym: Go to Cinnabar Island and notice that there is no gym
there. On the top left corner you will see Gary. Talk to him and
he will fly away. Go to Pallet Town and talk to his sister and
she will tell you that Gary is the Leader of the Viridian City
gym. Go there and defeat Gary. You should have 15 badges after
defeating him.
Information in this section was contributed by Djl6136.
Battle Pokemon Officers: You can only battle two officers. At night, go to Goldenrod
City and go south. Once you see the Officer in Blue, do not pass
him. Instead, go behind the officer or go to his side and press
A to battle him. The other Officer is at the Route between
the National Parks Guard House and Goldenrod City. The Officer
will be in front of the Guard House entrance.
Information in this section was contributed by sct904.
Clumsy Team Rocket leader: When you defeat the head leader of Team Rocket, watch
him leave. He will bump into the table.
Information in this section was contributed by Lars Housholder.
Enjyu City battle (Gold version): When you go to Enjyu City, go to the tower and your
rival will appear, but will not battle. However, if you first
heal your Pokemon at the Pokemon Center, defeat the Ghost Gym
Leader, and then go to that tower, your rival will talk to you
and fights.
Information in this section was contributed by David Housholder.
Rival with lower level Pokemon: Defeat your rival at Mt. Moon. Then, go to Burned Tower.
Challenge your rival and you will notice the levels of his Pokemon
are lower.
Information in this section was contributed by Silvernumber1.
Recommended teams:
Ampharos: Thunder, Zap Cannon, Rain Dance, and Dynamicpunch
Meganium: Body Slam, Solar Beam, Sunny Day, and Giga Drain
Gengar: Hypnosis, Dream Eater, Shadow Ball, and Curse
Gyrados: Hydro Pump, Hyper Beam, Surf, and Aurora Beam
Snorlax: Rollout, Hyper Beam, Earthquake, and Fire Punch
Steelix: Iron Tail, Rock Slide, Magnitude, and Dig
Note: You will have the advantages on Water, Flying, Rock, Grass,
Ground, Dragon, Poison, Lightning, Ghost, Fighting, Bug, Ice,
Normal, and Fire types.
Information in this section was contributed by BrainiacBW.
Scizor (level 100) with Steel Wing, Strength, False Swipe, and
Return or Blissey (level 100) with Softboilet, Fire Blast, Thunder,
and Blizzard.
Entei (level 100) with Fire Blast, Hyper Beam, Cut and Flamethrower
Suicune (level 100) with Hyper Beam, Surf, Bubblebeam and Hydro
Pump
Raikou (level 100) with Hyper Beam, Flash, Thunder and Thunderbolt
Lugia (level 100) with Aeroblast, Fly, Psychic and Hyper Beam
Ho-Oh (level 100) with Dragonbreath, Fire Blast, Fly and Hyper
Beam
Note: Entei, Suicune, and Raikou can be exchanged for Moltres,
Articuno and Zaptos if desired.
Information in this section was contributed by Marcelo Faísca.
Catch the red Gyarados and teach it Waterfall, Surf, and Whirlpool
by HMs. Then, teach it Blizzard with the TM from Goldenrod Game
corner. Get a Cyndaquil for the starter and evolve it into Typhlosion
at level 36. Teach it Fire Blast from the Goldenrod Game Corner,
Flamethrower at level 60, Cut, and Fire Punch from Goldenrod Department
Store. Catch a Bellsprout after completing the first gym. Evolve
it into a Weepinbell at level 21 and have it learn Razor Leaf,
Solarbeam with TM, Sunny Day with TM, and Sleep Powder before
evolving it with a Leaf Stone into Victreebell. Next choose from
the following for the remaining three slots. Trade a Krabby for
a Voltorb in Olivine. Go to Goldenrod and get Thunder from the
Game Corner. Teach it to Voltorb. Have it learn Thunder, Explosion,
Zap Cannon, and Flash. Obtain an Abra from the Goldenrod Game
Corner. Teach it all three special punches from the Department
Store so that it can fight. It evolves at level 16 and learns
Confusion. Have it learn Psybeam, Psychic, Recover, and Future
Sight. Then, evolve it into Alakazam by trade. Trade a Drowzee
for a Machop at the Goldenrod Department Store and raise it to
level 28. Then, evolve it by trade into Machamp. Have it learn
Cross Chop, Strength, Vital Throw, and Submission. Raise a Pidgey
and evolve it into a Pidgeot. Have it learn Fly, Steel Wing, Mirror
Move, and Wing Attack.
Information in this section was contributed by CJ Jenkins.