Faster ball upgrade: Press Left to move the light when the Pokeball
hits the first three lights at the top. It can also be moved by
pressing A.
Information in this section was contributed by MMB86.
Moving Pokemon in Pokedex: Select an unevolved or basic Pokemon, then press Start
to watch it move in the Pokedex. Note: This trick only works when
the game is played in a Game Boy Color system.
Information in this section was contributed by PokeManiac,
TroopZ, Nik98bag,
Christian L., and PHILIP SHACKLEY.
Pokedex record: Enter the Pokedex and press Select to view how
many Pokemon have been obtained and seen. The ones you have seen
in your Pokedex are shadows.
Information in this section was contributed by PokeManiac,
Nik98bag, and Christian
L.
Hint: Reset high scores: The instruction manual that comes with the game contains
an error. The correct way to reset the high scores data is as
follows. Press B at the title screen to enter the high
scores table. Press Up + Select. The "Delete
Data?" message will appear. Press A to reset the high
scores to the presets, or press B to cancel and return
to the high scores table.
Information in this section was contributed by Bionic.
Hint: Tilts: Press Down to right tilt, B to left tilt,
or Select to up tilt.
Information in this section was contributed by Joe3111026.
Hint : Extra ball: To get a extra ball, get Pikachu to shock the ball
twenty to thirty times. To make it easier, try to get "Double
Pikachu".
Information in this section was contributed by tpl.
Hint: Unlimited balls: To keep your ball from dropping, repeatedly tilt the
table as the ball starts to fall down the hole. If done correctly,
the ball should pop back out.
Information in this section was contributed by Snorlax 57.
Hint: Great, Ultra, and Master Balls: To get a Great, Ultra, or a Master ball, light up the
three lights at the top of either table. You do this by touching
the small rectangles directly under the lights. The lights can
be moved by pressing A. You can go through the same rectangle
and still go from a Great Ball to an Ultra Ball to a Master Ball.
Information in this section was contributed by Nik98bag
and Christian L.
Hint: Recommended controls: Set the game controls to the following effective and
practical configuration.
Information in this section was contributed by Brandon Tumangday.
A: Right flipper B: Left flipper Up: Tilt/bump table up Left: Tilt/bump table left Right: Tile/bump table left
Hint: Bonus levels: Bonus levels are unlocked by capturing three Pokemon
in the same location without getting a "Game Over" screen
or changing to a different location before returning. If this
is accomplished a hole marked "Go To Bonus" will appear.
Enter the hole to reach the bonus level. The Red pinball machine
has a Diglett's Cave bonus level, and the and blue pinball machine
has a Meowth's House bonus level.
Some information in this section was contributed
by Hitmonle12 and PokeManiac.
Hint: Fast bonus round: To get to a bonus round quickly, on either field catch
one Pokemon. This may take some patience. On the red field, wait
for Ditto to move and on the blue field wait for the arrow to
point to Slowbro. When this happens, shoot the ball into the hole
on the red filed. On the blue field, shoot the ball into Slowbro's
mouth. Choose to evolve the Pokemon you have caught. When you
are done evolving it, shoot the ball into the hole that appeared
when you evolved your Pokemon. Note: You must evolve your Pokemon
to do this trick. You also have to get the ball in the hole if
you want to go to the bonus round.
Information in this section was contributed by nikki.
Hint: Double Cave prizes: Light up the letters C, A, V, and E to unlock the Cave
bonus, but do not enter. Light up the same letters again, then
enter the Cave to collect double the amount of prizes. For example,
when you get the ball saver bonus will be for 60 seconds instead
of 30 seconds.
Information in this section was contributed by Nik98bag
and Christian L.
Hint: Easy Cave bonus: Charge up Pikachu's kickback by doing a loop-de-loop
around the outside of the board. It should start a spinner, which
will charge Pikachu. Then, when the ball falls down to the bottom
of the screen and bumps Pikachu, he will do a Pikachu kickback.
At this time, flip the flippers so that the blank spot is over
Pikachu's head. You have to be quick so that the ball will go
through the blank spot.
Information in this section was contributed by Nik98bag
and Christian L.
When the ball launches on the Blue table, do absolutely nothing.
The ball will go in the third cave slot. If you have a ball saver,
just do this four times to get an easy cave bonus.
Information in this section was contributed by Ryan Jepson.
Hint: Mew: Mew is a bonus character that is worth a lot of points.
In red, go to the Digglett, Gengar, and Mewtwo Stages, then do
that again. In blue, go to Meowth, Seel, Mewtwo Stages twice.
Go to Indigo Plateau in map mode. Go into a get mode to have a
6% chance of Mew appearing. Hit the Mew with the Pokeball for
the bonus points.
Information in this section was contributed by Scyth
and W33ray33.
After playing the Mewtwo bonus stage three times, try to go to
the Indigo Plateau. Mew will appear there. Although you can see
him. you still have to attack him over 50 times before he will
be captured.
Information in this section was contributed by Nik98bag
and Christian L.
Hint: Zapdos: To get Zapdos, the legendary bird of thunder, go to
Lavendar Town on the Red game board. Make sure all of the arrows
to the right loop are lit up and none are blinking. To light them
up, shoot the Pokeball through the right loop. Then, shoot the
Pokeball into Bellsprout's mouth to have a good chance to find
Zapdos.
Information in this section was contributed by Nik98bag
and Christian L.
Hint: Secret Mewtwo bonus stage: Complete both bonus stages in the machine that you
are playing. In red, clear the Digglett and Gengar Stage. In blue,
clear Meowth and Seel stage. Then, when you catch three more Pokemon
or get a chance for another slot, you can reach the Secret Mewtwo
bonus stage.
Information in this section was contributed by PokeManiac,
W33ray33, Nik98bag,
and Christian L
Once in the stage, hit Mewtwo as much as possible. If he is hit
enough times, he will stop creating the balls. When this happens,
you can hit him three more times to clear the stage. However,
do not do this, since it will start the cycle over again. By leaving
the Mewtwo stage uncleared, you may keep returning to it and get
higher scores.
Information in this section was contributed by chipmunkwuzhere.
Hint: Special stages: In order to get a special stage you have to catch three
Pokemon in one place. For example, if you catch Pikachu, Pidgey,
and another Pidgey in Viridian forest, without getting a "game
over", or switching to somewhere then back again, a hole
marked "Go To BONUS" will appear. Enter and you will
be in the stage. The Red field Bonus Stage is Diglett's Cave and
the Blue field Bonus Stage is Meowth's House.
Information in this section was contributed by Nik98bag,
Kelsey Haight, and Christian
L.
Hint: Getting all of Eevee's evolved forms
easily: First, capture an Eevee. Then in the evolution stage,
hit one of the arrows and reveal either a Thunder Stone, Fire
Stone, or Water Stone. If you get a stone you do not need, allow
the time to expire and repeat the process until a desired stone
is obtained. This is an easier than resetting the game or catching
many Eevees because of their rarity.
Information in this section was contributed by SparkMark1.
Hint: Getting past the Cloysters or Voltorbs:
If you caught in the Cloysters or Voltorbs, hold B
+ Down to fall through.
Information in this section was contributed by Kelsey Haight.
Hint: Evolve Pokemon in the red field:
Shoot the Pokeball through the left outside loop. Each
time it passes through the loop, one evolution arrow will light.
When all three arrows are lit, shoot the ball into the Evolution
cave. Then, choose the Pokemon to be evolved. For example, if
you choose Shellder, make the Pokeball hit all three Water Stones,
then shoot the ball into the hole in the middle of the field.
Information in this section was contributed by PokeManiac,
Nik98bag and Christian L.
Try the following trick if you are having trouble hitting the
ball up the outer left loop four times. Whenever the ball is initially
released into the field (when a new ball is sent or your ball
is saved), the ball will bounce up near the edge of the right
flipper. While the ball is in limbo, press Down to shake
the field left four times: once while the ball is rising, at its
peak, and twice on the way down. Hit the ball with the right flipper
as soon as it is in range. The tip of the flipper will strike
the ball and it will always go up the outer left loop. Another
way is to stop the ball and hold it with the left flipper up.
The ball will spin counter-clockwise while it is still. Now, release
and immediately hit the left flipper. The ball should roll a pixel
or two down the flipper before shooting straight up the Evolution
Lane.
Information in this section was contributed by Nik98bag
and Christian L.
Hint: Evolve Pokemon in the blue field:
Shoot the Pokeball through the left loop. Each time
the Pokeball passes through the loop, one evolution arrow will
light. When all three arrows are lit, shoot your ball into Slowpoke's
mouth. Then, choose the Pokemon to be evolved. For example, if
you choose Pikachu, make the Pokeball hit all three Thunder Stones,
then shoot the ball in the hole in the middle of the field.
Information in this section was contributed by PokeManiac,
Nik98bag and Christian L.
Hint: Easier way to evolve Pokemon: After entering Evolution Mode, quickly hit the buttons
with the flashing arrows next to them. Do not try to raise Pikachu's
lightning meter. The "Ball Saver" will stay lit for
awhile. During this time, after hitting a button with a flashing
arrow, allow the ball to move below the flippers. After the ball
is launched, if the item you are looking for is near the top,
you will have a good chance of getting it. Note: If this is attempted,
always make sure that the "Ball Saver" is not going
to run out.
Information in this section was contributed by AllanHouston-TF
Hint: Special Evolution bonus: Get into evolution mode. Get the menu and select a
Pokemon that has a star. Go through the entire evolution process.
After the Pokemon evolves, a special evolution bonus worth 10,000,000
will be awarded.
Information in this section was contributed by PokeManiac,
Nik98bag, and Christian
L.
Hint: Easy points: Go to options, then enter the Key Config. section.
Set all of the controls (Left Flipper, Ball Start, Right Tilt)
except "Menu" to A (or any other preferred button),
then start playing.
Hint: Easy 10 million point bonus: Upgrade your Pokeball all the way to a Masterball by
turning on all the lights on the top half of a board. Then, try
to upgrade it one more time. This is much easier than having to
evolve a Pokemon with a star next to its name.
Information in this section was contributed by XKwezMe.
Hint: Easy Pokemon capture: Hit a Voltorb or Shellder, then hold A or B
when their shadows appear.
Hint: Finding rare Pokemon: On the third ball, light up all the "GET"
lights and enter the hole. This will increase the chance that
rare Pokemon will appear.
Information in this section was contributed by KenjiMaril.
Hint: Finding Pokemon: Each Pokemon has a particular location where they like
to hide. Note: There are more Pokemon in each area but those are
the ones that you will find most often.
Information in this section was contributed by PokeManiac,
Arcanine46, Srinivas Rao,
and Jrarritola.
Red field Pallet Town: Charmander, Rattata, Nidoran (M), and Poliwag
Viridan Forest: Weedle, Pidgey, and Pikachu
Pewter City: Spearow, Jigglypuff, Ekans, and Magikarp
Cerulean City: Oddish, Mankey, Jynx, and Abra
Vermilion City Seaside: Shellder, Krabby, Ekans, and Farfetch'D
Rock Mountain: Voltorbe, Diglett, and MrMime
Lavender Town: Gastly, Magnemite, Cubone, Electabuzz, and Zapdos
Cycling Road: Spearow, Doduo, Lickitung, and Snorlax
Safari Zone: Paras, Rhyhorn, and Chansey
Seafoam Islands: Horsea, Staryu, Seel, and Articuno
Cinnabar Island: Ponyta, Growlithe, Omanyte, and Kabuto
Indigo Plateau: Machop, Onix, and Ditto
Blue field Viridan City: Squirtle, Nidoran (M), and Bulbasaur
Viridian Forest: Caterpie, Rattata, and Pikachu
Mt Moon: Zubat, Paras, and Clefairy
Cerulean City: Bellsprout, Meowth, Jynx, and Abra
Vermilion City Streets: Shellder, Krabby, Farfetch'D, and Sandshrew
Rock Mountain: Diglet, Voltorbe, and MrMime
Celadon City: Mankey, Meowth, Eevee, and Porygon
Fuchsia City: Magikarp, Goldeen, Kangashan, and Exeggcute
Safari Zone: Doduo, Nidoran (F), and Chansey
Saffron City: Ekans, Sandshrew, Hitmonchan, and Hitmonlee
Cinnabar Island: Ponyta, Koffing, Aerodactyl, and Magmar
Indigo Plateau: Geodude, Ditto, Moltres, and Mewtwo
Saffron City: Lapras (very rare)
Celadon City: Pinsir (very rare)
Slot bonus effects: Information in this section was contributed
by Nik98bag and Christian
L.
Small: get a 100-900 point bonus
Big: get a 1,000,000-9,000,000 point bonus
Ball Saver: turns the ball saver on under your flippers
Ball Upgrade: you ball upgrades one level
Bonus Multiplier-the number shown will be added to your bonusmultiplier
EvoModeStart: starts the evolution mode
Twin Pikachus: gives you left and right pikachu kickback till
you lose your ball
Extra Ball (rare): gives you one extra ball
GoToBonus: proceed to a bonus stage
View program code: Note: This trick requires a GameShark cartridge. Start
the game with the GameShark and enter the Pokedex screen. Press
the reset button on the top of the GameShark to briefly see programmer
information about the Pokemon.
Information in this section was contributed by TroopZ.
Catching Mew: Obtain a Pokemon that cannot evolve further and is
marked with a star. Enter 919679D5 as a GameShark code.
Then, evolve that Pokemon to get 10,000,000 points had have Mew.
Information in this section was contributed by TroopZ.