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Defender

Hint: In-flight mechanic:
In some levels there are little tank-like units that remain stationary. These are the units that shoot out the lightning and repair structures. They cannot move on their own, but you can pick them up to place them anywhere and they will slowly repair any nearby units or structures. If you pick one up and fly around with it, whenever you take on damage it will fix your ship. Be careful though, because any enemies that may shoot at you from below could hit it, and they cannot repair themselves. However, sometimes it better to leave them near your base so they will repair things as needed.

Hint: In-flight artillery:
If you need a little extra firepower for your ship, look for a tank and pick it up. As long as you are holding the tank, it will act like a rotating turret for your ship and fire upon any enemy units that get within its range. The tank's cannons will rotate 360 degrees so it can attack enemies all around you. This is very useful if you do not want to deal with having to make constant maneuvers to avoid being hit by an enemy that is tailing you.

Hint: Recommended ships:
When you are in an area with a lot of tanks and missile crawlers, use them to help defend your base camp and a few tanks to help you fight. Choose wisely on a ship, as certain ones can have good speed, good defenses but are lacking very badly in power to haul things. The Defender is recommended for starting use and later when you get the upgrade for it, the Defiance. Once obtained, upgrade the lasers and you will be unstoppable.


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