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Legend Of Zelda: Ocarina Of Time

Hint: Stab:
To stab things, hold L + Up and attack.

Hint: Forward flip:
When you get the Hover Boots, equip them. Remember that the Hover Boots have little traction, so you will slide when you run and stop. Begin running, quickly release the Analog-stick, and hold R + Back + A. You will be in a backflip stance, but will go forwards instead of back.

Hint: First Boss password:
In the room before the first Boss, hit the enemies in this order: 2, 3, 1. In Master Quest, use 3, 1, 2.

Hint: Defeating the first Boss:
Shoot her in the eye when it is red. If you do not, her babies will attack you.

Hint: Mario and friends:
Go to the garden in the castle. Go to the right and look in the window.

Hint: Bowser's face:
Look at the object on Malon's neck.

Hint: Angry man:
In the castle garden, shoot the left window. A man will throw a bomb at you.

Hint: Charge your Spinning Blade technique without wasting magic:
During the game play, switch to your sword, then repeatedly rotate the Analog-stick while repeatedly pressing B. Eventually, Link will do his attack.

Hint: Helpless Navi:
In Kakariko Village, go inside where the windmill is located. Press A to make Navi appear. Stand on the spinning thing, and play the Song Of Storms. Just stand there. Since the windmill is going faster, you will see Navi flying behind you, trying to catch up. She will continuously try to get back inside your shirt, but will never make it.

Glitch: Freeze game:
In the Dodongo Cavern, there is a room containing three Dodongos. Destroy two Dodongos. On the third Dodongo, kill it but do not let it explode. Before it explodes, begin climbing the ladder on the pillar in the center of the room. The Dodongo will explode and there will be an intermission sequence of the door opening. The screen will return to you climbing the ladder. If done correctly, you will not be able to move and cannot press Start.
Maximus DM.

Glitch: Freeze zombies:
As an adult, go to Hyrule Market and kill a zombie to make the other zombies move towards you. hit one of the other zombies until there is only one hit remaining until it is killed. Then, try to get another zombie to get close to the one you are about to kill. They should be close enough where you can hit both zombies. When this happens, hit both zombies with one sword attack. As one zombie dies, the other one freezes. Note: This is easier to do with the Big Goron's Sword.
Matt Soulia.

Glitch: Fall through Forest Temple:
Go to the Forest Temple. Inside, go to the second twisty hallway (with the green flying skulls) and cast Faore's Wind. Return to the red/blue switch for the first twisty hallway (the one immediately after the blue flying skulls) and hit it. Return to your warp point and backtrack to the first twisty room. Go through the door, but do not walk after he goes through the door. Turn left and walk through the hole in the wall. You will end up below the level. Turn right and you will fall for a long time and be placed back where you can do it again. Reset to get out.
Justin L. Hubbard.

Go to the front of the Forest Temple after you have traveled forward in time. You must have the Hookshot at this point in the game. Have the Hookshot ready and stand on the ground just under the tree you hook onto to enter the Forest Temple. Try to stand a short distance away from the tree so that you are looking at the side of it more than the bottom of the tree. Aim toward the mid-end of the branch , but aim for the lowest possible part of the branch. Do not aim for the top. Hook the branch and hold the Analog-stick Forward. When you are pulled up into the tree you will be glitched on top of the branch, but only for a split second. You must go on top of the branch for this split second for the glitch to work. After you have done this, you will immediately begin to fall, but keep holding Forward. You will fall toward the entrance of the temple. Link will just roll forward and into the temple. You must hold Forward until you are almost touching the ground and then release it. Link will appear to be trotting into the Dark Forest temple entrance, but instead of moving forward, he will quickly sink into the ground and disappear. This will lead you into the Forest Temple, and should not cause any other glitches in the game. Note: This can be with all entrances to new maps in the game. This glitch should work with any entrance that you can jump into, as long as you jump into it and release the Analog-stick shortly before hitting the ground.

Glitch: Fall through the Spirit Temple:
As a child, go to the Spirit Temple. Go up the stairs and turn right to see water gushing through the floor. Walk up to it and go all the way left. Then, go straight into it. When you get to the top, do a sword jump attack. You will hit the wall and bounce up to the top of the water. Next, go left or right to fall off the Spirit Temple. After a little while, Link will appear at the beginning again. Also, after you are up on top of the water, you can go forward to enter a few rooms you are supposed to enter as an adult. However, when you try to get back, you will be stopped by the wall; cast Farore's Wind before doing this trick. Note: Do not do this as an adult. Doing so may cause your game to freeze, or you may die.

Glitch: No music in Kakariko Village:
Wait in the Hyrule Field until the music ends, and wait for the rooster to crow. You then have about a five second gap where no music is played. If you enter Kakariko Village during this gap, there will be no background music playing.

Glitch: Take no damage from bomb:
Place a bomb down. Roll through it immediately before it explodes and Link will get hit, but will not take any damage. You can also do this on a wooden box. Jump on the box, place a bomb on top of it, then jump off the box. Just before the bomb explodes, roll into the box.
Bobby Gillett.

Glitch: Transform item to bottle with a fairy:
When in a fairies fountain, take out a bottle and swing it at a fairy. Just before you capture the fairy, switch your bottle with anything in your inventory (either as child or adult Link). If done correctly, the "capture the fairy" scene will continue, and when you open your inventory you will notice that the item you selected is now a bottle with a fairy inside. Note: This is permanent -- saving the game is not recommended. Also, if you die the extra bottle's fairy will not have any effect, and will not auto-revive Link.
Ryan Gallant.

Glitch: Gold Skultula:
When you are a child, go to the castle. As soon as you pass the guards and after you get out of the water, you will see a tree. When you are next to the tree, play "The Song Of Storms" and a hole shall appear. Go in the hole. Once there, bomb the first wall to the left. You should now see a Gold Skultula. Stay very close to the exit. Kill the Gold Skultula, and as soon as you throw your boomerang to catch the Gold Skultula Token, go in the exit. You will now have half of the message of when you normally catch a Gold Skultula, and be next to the tree again. Your Gold Skultula count is up by one but the Gold Skultula is still alive in the hole. Note: You can do this as many times as desired.

Glitch: Floating arrow:
Go up to somebody you can talk to, Lock onto them, take out the bow, pull back the arrow, but do not release. Talk to them. Link will but the bow away but the arrow will float. When you stop talking, the arrow will disappear but you will still have it.

Cheats: Items
Cheats: Piece of heart locations
Cheats: Getting rupees
Cheats: Actions
Cheats: Combat

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