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Phantasy Star Online Episode 1 And 2

Redria name:
The name ED/Fullmetal will make a Redria Section ID.
and jameson collins.

Whiteill name:
The name RX-190 will make a Whiteill Section ID.

Dressing Room:
If you have over 10,000 Meseta in your inventory, when you load your character you will be allowed to enter the dressing room to change your head (Android only), hair color, costume color, and more. However, you cannot change the proportions or name of your character.
Nick Tassone.

FMV sequences:
To view two FMV sequences (one when you create a character and one new sequence), remain idle at the "Press Start" screen. After the background pulses four times, one of the FMV sequences will start.
ro go.

Hard difficulty setting:
Successfully complete either episode under the normal difficulty setting to unlock the hard difficulty setting for both episodes. Note: Get to level 20 or higher to unlock the hard difficulty setting in online mode.

Very hard difficulty setting:
Successfully complete either episode under the hard difficulty setting to unlock the very hard difficulty setting for both episodes. Note: Get to level 40 or higher to unlock the very hard difficulty setting in online mode.

Ultimate difficulty setting:
Successfully complete either episode under the very hard difficulty setting to unlock the ultimate difficulty setting for both episodes. Note: Get to level 80 or higher to unlock the ultimate difficulty setting in online mode.

Control loading screen:
While going online, move the Analog-stick or C-stick to move the light around the screen. When entering an area, move the Analog-stick to turn the tunnel or the C-stick to change the tunnel's speed.

When you are loading or leaving a quest, and the loading screen has appeared (the strange atom), move the Analog-stick to slowly move the atom or press A to change its color.

Chair in Lobby:
Hold X and press A while standing in the lobby to create a chair that matches your character. Press A to move forwards or use the Analog-stick to turn. Press B to get rid of the chair.

Hint: Name creation:
The following characters will not change your section ID, no matter how many times you use them. For example, the name "Wolfe" creates a Whitill section ID. If you add "x or Z," it will remain the same. "Wolfexxx" or "WolfeZZZ" creates a Whitill section ID. Character order, position, and count do not matter. For example, "WolfexZx" or "xWolfeZ" will create a Whitill section ID. The characters are: P F Z 2 ( < d x n. Each one is case sensitive.
Wolfe Masters

If you choose the name "Mike", you will be a Viridia. If you want to be a Whitil, enter the name "P.N.03." If you want to be an Oran, enter the name "Frosty". If you want to be a Skyal, enter the name "Old Man Fu". Try different names for different classes. Note: Spaces and any other letter, number, etc. will change your class.

Hint: Dark Weapons in credits:
After defeating Dark Falz in Episode One under the Normal, Hard, or Very Hard Difficulty setting equip the Dark Weapon for your character type. Hunters equip Dark Flow, Rangers equip Dark Meteor, and Forces equip Dark Bridge. Exit through the teleporter marked Epilogue. Instead of your character holding a variety of weapons throughout the credits, you will instead be holding the Dark Weapon you are equipped with. It helps if you also defeat Dark Falz with this weapon.

Hint: Switching from lobby to lobby:
If you are having trouble switching from lobby to lobby, go to the booth. Go to the change block press X. If there are 100 people, then it will let you in only if you are in the lobby, and not at the beginning when you sign in. Alternately, if you have someone's card, search for them. Go to "Meet User" and it will transfer you to that block.

Hint: Avoid walking near traps and enemies:
Normally, you cannot run when near a trap or enemy. To avoid this, press Start to display the main menu. You may now run again.

Hint: Avoid mine field damage:
When in a level with a trap mine field, hold Start and run through. You will not get hurt.

Hint: Fun with traps:
If you hate waiting around for Rappys to get back up and you are an Android, set a fire/explosion trap by them. Run to the other side of the area. As soon as they get up to run, the trap will go off and you can grab the items.
Steve Pope.

If you are being attacked by multiple enemies, herd them into a group then run away from them. When you are about 10 to 15 feet away from them, set a trap and turn back towards the enemy, so that the trap is between you and the group. Fire a shot at the trap to set it off (like the preset traps in most levels). The effect of your trap will still go off, but you will have a bit more control over it.
Steve Pope.

Hint: Slip through blocked and laser blocked doors:
This trick requires a Saber, Brand, or no weapon at all. Go to a corner of a blocked or a laser blocked door. Face the corner, then start attacking. Keep doing this, and you will eventually slip through the door. This trick is useful for getting to new places early. Note: This trick is difficult to execute.
Blake Main.

Hint: Requirements for entering Ruins:
To get to the Ruins, you must have "activated" the three pillars (Forest 2, Cave 2, and Mines 2 respectively) by walking up to them and pressing A. Then, defeat Volt Opt or Volt Opt V2 (depending on difficulty). Afterwards, a Warp (as opposed to a transport to Pioneer 2) will appear on the battlegrounds. Take this Warp. You will find a small room with a few messages from Red Ring Rico. There should be an open square tunnel and a transport to Pioneer 2. The tunnel will be sealed shut if you did not "activate" all three pillars. Only take the Transport to Pioneer 2 if it is. If the tunnel is open, take it. The tunnel will result in a dead end. When you reach the end of a tunnel there should be a text box over your head reading "Ruins 1", as though the tunnel was a transport. Press A. You will reappear in the chamber of Ruins 1 that has the transport back to Pioneer 2. After you take this transport, you can use it to get back to the Ruins as often as desired.
Samuel Clifton.

Hint: Ice break:
When you are frozen by an enemy, trap, or Boss, move the Analog-stick Up and Down, or Left to Right very rapidly to break free of the ice. This works very well when fighting Bosses with Ice Element attacks such as the Gol Dragon or Sil Dragon. This trick also works in battle mode.

Hint: Unlimited number of Mags:
Note: At least two controllers are required for this trick. Make multiple characters and enter cooperative mode. Have one character drop his or her Mag and the other pick it up. Go back and recreate the person who dropped the Mag and go through the process again until you get as many as desired. Note: You can also do this for Meseta.

Open a new character file, then create a character that you do not care about. Have them go into a two player game, and have them drop their Mags. You now have extras at your disposal

Hint: Change Mag:
Get MAG to level 200 and trade with someone else. Get them to use a Star Atomizer and it will evolve into something else. Do this as many times as desired.

Hint: Different Mags:
Open a new character file, then create a character that you do not care about. Have them go into a two player game and make them drop their Mags.You will have extra Mags. Feed them only one type of item only and you will have many different Mags.

Hint: MAG fourth evolution formula:
This works best if you started a new MAG. First, give it Monomates, Dimates, and Trimates to boost the ATP score. Do this long enough to get attack to 50, then use Anti-Paralysis for a while to boost DEF to 20, and at last DEX to 30 (50 + 30 + 20 = 100). Your MAG will change by your sex and Section I.D. number. Also, once the MAG changes, it will never change again. For example a male Viridia will get Deva. If you change your MAG in different orders, make sure you get a 3 Photon Blast. Once it changed, it will not get a Photon Blast.

Hint: Getting Al or Pal Rappies to appear:
You must have access to the second tier of quests in order to do this. Select the Fake In Yellow quest and go through the first three areas with Rappies, killing them off. Once in the fourth area with Rappies (where you meet the doctor in the Rappy costume for the second time), there should be a huge amount of Rappies dropping down. Drop a Telepipe and examine them all to see if any of them is an Al (or a Pal under the ultimate difficulty setting) Rappy. If not, enter the pipe to town then quickly return to the area. The Rappies will drop again. Repeat this procedure until eventually one of the normal Rappies turns out to be a rare Rappy. It is recommended that you have the ability to use Ryuker when doing this, as it is cheaper then going back and forward to pay for Telepipes (350 each).
Iori Yagami.

Hint: Addslot:
The best way to find an Addslot is to first go into multi-player mode. Try to have a Redria, Oran, Viridia, and a Yellowbeeze. This increases the chances of any player finding an Addslot. It also helps if you are playing under the normal difficulty setting.

Hint: Real Agito/Orotiagito:
Getting the real Agito is easiest as a Whitill under the Ultimate difficulty setting. Go to the Caves and look for Ob Lilies (Ultimate Poison Lilies). Sometimes you will find a Mil Lily, which is the equivalent of a Nar Lily. To find one easier, find a room with a lot of Lilies and look for a blue one. Be careful, as the new Lilies spit Megid and will make you return to Pioneer 2, killing your chances of finding the sword. Zigzagging or bringing Scape Dolls helps if you cannot dodge the instant death attacks. After killing a few Mil Lilies, you should find a Special Weapon. If you are a Whitill, it is probably the Agito. Play the mission "Seek My Master", and show the Agito to the Tekker standing next to the bank. If it is the real deal, you will get an Orotiagito, which can be almost twice as powerful as the regular Agito.

Hint: Akiko's Frying Pan:
First, complete all the Hunters Guild missions. You need to also do claiming a stake. After that, go to Secret Delivery and talk to the man near the transporter. He will give you an emblem. Then, finish the mission. Next go to Value Of Money and talk to the person. They will give you clearance to be in the "Weapons" group. Finish the mission, then go to Gran Squall. Talk to the person finish that mission as well. Next, go to Lost Bride and do the same. Then, go back to Secret Delivery and go near the stores. You will see a fat lady. Talk to her and she will give you Akiko's Frying Pan. Note: When the guard asks you what weapons should make you feel like, say "Enthusiasm". Also answer "!!" whenever someone asks you a question.
David Nederostek.

Hint: Kireek's Soul Eater:
You can do this only once per difficulty setting. To get Kireeks' Soul Eater, you need to play "Dr. Osto's Research" quest. Then, after you get the information at the end, talk to Sue. If she asks your name, say "No". After you finish that quest, go to the "Unsealed Door" quest. You will meet Sue again. Talk to her and listen to what she says. Then, complete the quest. Next, go to the Waterfall Tears. After defeating Anna, continue on to Cave 2 (same quest) and you will eventually meet Kireek. He will greet you, then you will have to fight him. After you defeat him, go to the "Black Paper" quest where he will try a rematch in Cave 1 of this quest. Note: You are in the dark in this battle. When you defeat Kireek in that battle, you will meet him again in the "From the Depths" quest. In that quest after you separate from Ash, go back to Ruins 2 (in this quest) and go as far west you can. You will confront Kireek for the final time. It is recommended that you equip some armor, shields, units that can withstand Dark/Draw/Shadow or whatever that weapon is made out of, or use Razonde (or Zonde, if that is all you have). When you defeat him you get to keep his weapon for your accomplishment.
Links 234.

Hint: See Flowen:
Defeat Olga Flow with a Red Weapon and then go back to town via a Telepipe. Return and Flowen will be there. Note: You must be playing online or offline multi-player mode. It is only in these modes that you can go back to town after the Falz/Olga Flow battles.

Hint: Parasitic Gene: Flow and Red Ring:
Enter Multi-player or Online Multi-player Ultimate mode. Find a weapon beginning with "Red" which description states that the weapon "is a prototype" and has a letter(s) on the handle (for example, Red Saber, Red Handgun, Red Slicer, etc.). Note: These letters add up to the name "Heathcliff". Go to Episode 2 and complete the Seabed Upper/Lower Levels. At the end, you must defeat the final Boss, Olga Flow. During the first round, do whatever desired and avoid dying. In the second match, you must defeat Olga Flow with one of the Red weapons. By doing this and returning to Pioneer 2, you will get a glimpse of Heathcliff Flowen and a Parasitic Gene: Flow, which can be used to synthesize a Sword class weapon to create Dark Flow (Olga Flow's right arm), a Shot for Dark Meteor (Olga Flow's left arm), or a Rod for Dark Bridge, an eerie semitransparent claw. Use these Dark Weapons against Dark Falz on Multiplayer or Online Multiplayer Ultimate mode to see Red Ring Rico in a similar way that you saw Flowen, and get her mysterious Red Ring.

Hint: Photon Claw:
You can find a photon claw by killing the Griffen under the hard difficulty setting.

Hint: Stag Cutlery:
Play under the very hard difficulty setting in cave. The Stag Cutlery is only useable by humans.

Hint: Yamato:
To get the Yamato weapon, kill the dragon under the very hard difficulty setting and the Sil Dragon under the ultimate difficulty setting..

Hint: See Red Ring Rico:
Defeat Dark Falz with a Dark weapon then go back to town via a Telepipe. Return and Rico will be there. Note: This where you get Red Ring in Ultimate. Note: You must be playing online or offline multi-player mode. It is only in these modes that you can go back to town after the Falz/Olga Flow battles.

Hint: Defeating Dark Falz:
This trick only applies to forces. Make sure you have a high level MAG -- level 100 or more with a lot of power. Also have two Scape Dolls with you. Before this fight, learn Grants level 1 or higher. First of all, destroy the mines. On his next giant form, keep using Grants on him, but always make sure the pointer is on him, and not on the mines that he fires out. When his first easy form is destroyed, make sure you have Resta and Grants customized, plus Difluids and Dimates. There is only one good way to defeat this form. Stay directly next to him when he is moving. When he stops, get as many Grants in until he fires the photon beams at you. Then, heal and cast more Grants until he hits you again. Then immediately heal and repeat this until he starts moving again. Stick to his side, and repeat this until he is dead. For his last form on Hard +, just use Grants. This can hurt him when invisible and cast Resta when you are hurt.
Ben Millane.

Hint: Defeating Dark Gunners:
When you fight a group of Dark Gunners, look around and you should see a red one called "Death Gunner". If you attack it, the others will be paralyzed for about five seconds. If you destroy the Death Gunner, they will be paralyzed for even longer.

Hint: Defeating De La Rol:
This trick only applies for forces. Before fighting the caves Boss, get a MAG of level 100 or more from a friend, or just train it. Have a friend who can buy Rafoie get it and give it to you. Make sure your MAG has a high mind. Learn it, then when fighting the Boss of the caves, you can attack every section of his body doing about 70 damage to each of them. You can even hit him when he is not at the side of the boat.
Ben Millane.

Hint: Defeating Dragon:
When battling the Forest Boss, the Dragon, it is possible to dodge him easily. When he burrows, run up against the wall. Chances are he will not hit you. If he does come for you, it is easy to dodge by running left or right against the wall.

This trick is recommended if you are a Force/Hunter, although it might work with a Ranger. First of all, make sure you are at least level 5, with a good MAG (MIND high) so you can learn Resta. If you can get two MAGs (by creating a character, and taking his MAG in two-player mode), it is a good idea to specialize a MAG in the MIND area just so you can learn the techs (Rangers/Hunters), Also, have Dagger/Saber/Cane and Monofluids. Get to the Dragon. Circle around him so that he does not stomp you, and attack his feet. Daggers work best here, as they can do about 30+30 damage. That way, you are safe from his fire. He may fall while you are attacking him. Dodge if needed, but to get the most out of the attacks, get hit, use Resta, and attack again. If he flies, stay underneath him, except when he is landing. After awhile, he will burrow into the ground. If this happens, activate the map to see where he is and try to dodge him. About the second time he does this, he may change direction and try to hit you. You will eventually defeat him. Remember to use Resta when you are weak. As long as you have TP, you will survive. Also, you can try casting Shifta and Deband, Jellen and Zalure. If you have a Varuna (MAG), Kalki or a Vritia, it casts Shifta and Deband for you, even if you do not have it.

Hint: Defeating Dubchics:
Notice that they return to life. After killing a Dubchic, a brown orb with yellow rings around it should fall to the ground somewhere in that area. Destroy it and all the Dubchics will be destroyed.

If you find a room with Dubchics and they keep coming back to life, keep attacking them for about three minutes. They will actually die and you will get experience from them.
Spud Perry.

Hint: Defeating Garanz:
When you are in Mine 2, you will probably encounter a Garanz. When he shoots his missile, run behind him and he will eventually kill himself. Note: You can get extra experience when this happens.

When fighting with a Garanz or Baranz (depending on your level), lead them into a wall. When close enough, the missiles they shoot at you should go straight into the wall. This will allow you to attack the Garanz with no danger of being hit.

Hint: Defeating Gol Dragon:
You should be about level 15 if you are a Hunter and have Resta, an Autogun, and Monofluids to restore your MP. When starting the fight, keep shooting at any part of his body. When he is up in the air and is about to land, get away from him or the rising floor will hurt you. His first attack on the ground should be an elemental breath attack. It consists of a fire breath (the weakest one), an ice breath which freezes you (the most dangerous as you can easily die while you are frozen), and a lightning breath which paralyzes you for a short while. When he does the breath attack, walk towards him until you are under his attack and shoot at one of his body parts. He should eventually take flight again. If he starts spinning in the air, then he is using his elemental ball attack. Like the breath, it consists of fire, ice (still the most dangerous), and lightning. During this time, try to evade as many as you can and heal if needed. After this, he will land again. Keep repeating the previous steps until he roars and goes underground. When he re-appears, there will be two of him. Fortunately, one of them is a mirage but it can still hurt you. You can tell if one is a mirage by killing it. When a mirage dies, you will see a bluish flash and it will disappear. The mirages also have a lot less HP. If you kill a mirage, the real one will be by itself again. Just keep attacking and evading as best as you can until it is dead.

Hint: Defeating Hidooms and Migiums:
Hidooms and Migiums (what Pan Arms are known as when they split apart) are sluggish enough that a chain of average attack combos done with a Saber or Brand and enough speed should take them out.
Samuel Clifton.

Hint: Defeating Hildebears:
If you can use long-range, weaponry, do so. If you are an Android who cannot use long-range weaponry yet, plant Damage Traps near the Hildebear and run around in a circle until they explode. You can also plant a Freeze Trap near it, run around it in a circle, and wait for the trap to freeze the Hildebear. Once it is frozen, let loose with a volley of attacks from your best weaponry until it either defrosts, in which case, plant another Freeze Trap, or dies. If you can use special attacks, but cannot use long-range weaponry or do not have much in the way of ATP, hit the Hildebear with Barta, Gibarta or Rabarta.
Samuel Clifton.

Hint: Defeating Lilies:
To kill a Poison Lily, Mil Lily, Ob Lily, or a Nar Lily faster, hit it with a Partisan or Sword type weapon once. Two numbers will appear because of its head and roots.

Hint: Defeating Monests:
Using any type of handgun on a Monest in a three combo weak attack will cause it to endlessly recoil and not produce any Mothmants.

Hint: Defeating Nano Dragons:
Use Zonde and it will either fly up then down, or use its beam attack. If you are fighting three of them, you can stay out of the way or exit the room. They should then start to attack each other.

Hint: Defeating Pan Arms:
Pan Arms are invulnerable to physical or weaponry-based attacks. Special attacks, Photon Blasts, Damage Traps, special attacks that weaponry with words like Thunder or Red can damage them. However, taking out Pan Arms as a solo being will only yield about 8 experience points.
Samuel Clifton.

Hint: Defeating Pofuilly Slimes:
It takes a long time to kill a Pofuilly Slime. Instead of having to hit it once waiting for it to pop up again, use a paralyzing or freezing weapon.
Jon Johnson.

Hint: Defeating Rag Rappys:
When you see a Rag Rappy sitting, quickly hit it with a ranged weapon. It will run. You can hit it again to get an item.

Hint: Defeating Volt Opt:
Volt Opt is more difficult than in the Dreamcast version of the game. If you are an Android, you will get shorted about 8 out of 10 times that he shocks you in his first form. Kill the center thing that hangs off the ceiling. Once that is down, shocks stop occurring more often. Shoot Volt Opt in the monitors when you see him. When the poles appear from the ground, find the red pole and take it out. If not, you will get a nasty shock that could short you out for awhile. Repeat these steps with 10 Monomates and 10 Dimates and you should be fine. Once his first form is done, he will become a huge red robot and have multiple attacks (but no more shocking). He usually starts by turning his missile pods towards you, and fires them after three seconds. You can avoid the missile by running around Volt Opt (get a 3-hit combo in before he fires them, then run). He will then turn his laser sights on you. Do another 3-hit combo and run. Keep running and when you hear him powering up, he will drop a huge pole on you. He does this three times. Yet again, you can avoid this by running. He will chase you with the laser sights twice. After that, he will heal himself by about 40. During this time, attack him heavily. He will then switch over to his front and shoot a floating ball at you. Do not stop running or you will be imprisoned in dirt wall while he charges up to do his ultimate attack. If you get hit with this ball in multi-player or online mode, call someone over to. They can get you out by attacking the dirt walls. Repeat this to defeat him and get good experience.
Nick Tassone.

This trick applies to forces only. When fighting Volt Opt, make sure you have Gizonde and a lot of Dimates. When Volt Opt hovers past the screen, use Gizonde three times on each screen (when you are about level 15-20). It will break each screen, doing lots of damage to him. You can do this to up to three screens at a time, even the ones he does not stop at. Do not worry about the thing in the middle; just let it paralyze you and heal afterwards.
Ben Millane.

Hint: Defeating invisible enemies:
Immediately after a warp, a few bluish transparent streaks will appear where the beast has transported. That is where it will be, and you can strike it down.

Hint: See Boss die:
If you want to see the Boss die without the intermission sequence, generate a photon blast and use it immediately as the sequence starts. The animation for the photon blast will stop the intermission of the Boss dying. When the blast is done, you will see the Boss die in regular view.

Hint: Easy experience:
Go to the Mines under the highest difficulty setting possible as a Human or Newman. Once you find a ring of floating enemies Ryuker back to Pioneer 2. Put Ryuker and Gizonde (Normal to Very Hard) or Rafoie (Ultimate) on your customized attack menu. When you warp back to the Mines, cast Ryuker and proceed to cast the spell mentioned previously until all the enemies explode, except for the leader in the center. Before the leader of the ring warps away, you warp back to Pioneer 2 through the Ryuker you cast when entering. When you get back, heal for 10 Meseta if needed; otherwise get back in. When you return to the Mines, the ring of enemies will return because the leader was never killed or left the room. Set another Ryuker and repeat this for awhile. It may be boring, but if you are trying to catch up to friends or starting to get into the doldrums of Ultimate, then this is a very fast way to level up.

Hint: Quicker technique levels:
Use the following trick to gain higher levels of techniques without waiting for your levels to add up when you cannot find MIND Materials that often. First, have an armor that has four slots. It does not have to be the best one. Take four Angel Minds + or ++ and equip these to your armor. Then, equip a weapon that increases your mind stats. Your mind stats will jump at least 64 points, up to 68 with the Angel Minds alone. Add the stats from your weapon, and you can then take on new techniques. Use them to gain the "spell", then unequip everything. Your stats will drop back down to normal but you will still know the techniques. If you are lucky, you can take a MAG, increase its mind stats, and equip that MAG, adding an extra 100 points to gain even more technique levels.

Hint: Using advanced weapons early:
Evolve a Mag by a higher level character. Then, go into multi-player mode with a lower level character. Drop that Mag and have the lower level character also drop his Mag. Pick up the opposite Mags. Note: Rudra boosts ATP, while Kailki boosts MST.

Hint: Turn animal body parts into weapons:
D the Doc's Secret Plan quest. Before you start the quest, talk to Dr. Montague then finish the quest. After you are done, go to the Unsealed Door quest. Do not go to Portal. Make sure you have your animal body part with you. Dr. Montague will be next to the portal that takes you to the principal. Talk to him and he will turn your item into a weapon.

Hint: Recover from Grass Assassin attack:
If you have been stuck by A Grass Assassin, you cannot move. If you want to attack from either side or behind you, usually you cannot. However if you hold the direction you want to attack from then press the button to attack, you will be able to attack in this direction, even if stuck by the Grass Assassin's attack.
Los Philos.

Hint: Cheap kills:
If you are having trouble in a room, try running out of it and go back in. Some monsters will probably go into a dormant mode and allow you to get off a hit or two before they retaliate. This is especially useful against Garanz.

Hint: Refill health:
If you are a robot in the game, you can refill your health after receiving damage from an enemy. Find a safe place to rest and remain in that spot for a least a minute. Your health meter will go up a little bit at a time.

If you are playing as a Froce or a Newman, you have the ability to refill your TP. Find a safe place and wait for it to go up.

If your short on money or just do not want to pay the 10 Meseta to heal, go to the Hunter's Guild. Once there, talk to the person behind the counter. Then choose and start any mission. Once the mission is loaded, your HP/TP are fully healed. Talk to the person behind the counter again, and choose to cancel the mission. Note: This is useful if you want to do an area again, such as the Forests, without having to reset the game. Once you are ready, talk to the person at the Hunter's Guild that is behind the counter. Choose "Load", then quit any mission and all areas will have been reset.

Hint: Fighting invisible enemies:
Use the environment to help you. Enemies such as Sinow Zoa can easily be spotted by their reflections on glass or water, as well as the targeting system. However, that can be unreliable at times.

Hint: Dodging De Rol Le's Energy Balls:
After De Rol Le has shot his timed mines onto the raft, go to the upper right hand corner of the raft and face directly to the corner at the edge. Do not move until De Rol Le is done with the energy balls. This works about 80% of the time. If you are online, this may not work because other players may do the same thing. It only works if one person is in the corner.
Nick Tassone.

Hint: Resta Dodge:
If you time the technique Resta correctly, you can avoid almost any attack. The trick is to just cast Resta before your enemy attacks, but long enough that you can gain life; otherwise you will just get hit.

Hint: Easy Meseta:
This trick requires an empty file and two controllers. Create a new file, give the character any name, face, color, etc. Return to the player screen and select multi-player. Have the new person drop the items. You should get 300 Meseta some Monomates, Monofluid, and a Mag. Keep repeating this until you can buy the item you want.
Shawn Rock and CheerBabe95A.

If you are at a very high level, there is a quest found in the Ruins where you have to test out a weapon which will give you 9,000 Meseta each time, and it only takes about five minutes.
Mike DiGioia.

Open a new character file, then create a character that you do not care about. Have them go into a two player game, then have them sell all of their items. Make them give you all their money.

First, make a character that you will use all the time. Then, make a second character. With both characters, complete all the Quests (for the forest). Then, go into multi-player mode and give the first character every item from the second character. Note: This will get you extra Monomate, Monofluid, Monogrinder, and possibly Digrinder.
Brett Borley.

Do quests and once your inventory is completely full, Telepipe or Ryuker back. Sell the worthless items (Frames, Shields, etc.). Do this whenever possible.
adam st.pierre.

Hint: Easy HP or TP:
To refill any HP or TP bar, start any quest/mission at the Hunters Guild in Episode 1 offline. Then, have the woman make a note to cancel the job.

Hint: Easy level gain:
If you want to gain some levels without much effort and are around a 25 to 40 level range, try going the forest levels under the hard difficulty setting. You can usually get about 8,000 experience points from it.

Find someone who has played the game longer than you have. Ask them if they can give you a high powered Mag. With this Mag, you can start using weapons from the Ruins (if it is at a high enough level). Also, you can join in a multi-player effort. If you are a Ranger, you will have an easier time then a Hunter. When a teammate has weakened a monster, aim and go for the kill shot. You should move up levels easily.

Since Hunters are naturally stronger than Forces and Rangers, they have an advantage. To gain levels quicker, defeat the Caves 3 boss. Hunters can use an effective Sword or Partisan against him by hitting all of his parts. After that, talk to the Priciple and go to Mines 1. You can now do a great deal of damage on the Mine 1 enemies. They are weak. The only three to watch out for are Sinow Gold, Sinow Beat, and Granas. The basic enemies in the mines area give about 15 to 22 experience points. By the time you get to Mines 2, you should have already gained a couple of levels. Mines 2 also offer a great deal of experience.
Nick Tassone.

Go to the Forest (under the hard, very hard, or ultimate difficulty settings depending on your level). Enter a room which has a Monest (or Mothvist in ultimate) and killall the Mosquitoes without killing the nest. Once the nest stops spitting out mosquitoes, return to town via Telepipe or Ryuker. Return. The nest will spit out more mosquitoes. The experience given varies depending on difficulty, but the ultimate mode mosquitoes give about 230 experience points each.

Play in multi-player mode with a group of either high levels or low levels. Play through the game as you would in solo mode. Many of the monsters are harder to defeat, and you will get five points extra experience per how many people are on your team. By the time you complete the game you should be at level 20 or higher, depending how many monsters you have killed. Note: When you make it to hard mode, you will start finding special weapons earlier because your luck points are being evaluated as a team and not individually. Then, when you play in solo mode you will be able to pass through it without problems.

Use a weapon that can confuse an enemy. Use it on a Honest and when the little fly things appear, they will be confused and will kill each other giving you the experience.

When you fight a Pofuilly Slime, use Barta or another Ice technique on it. The enemy will duplicate into two. You can then make a copy of the copy (you can only make one copy of the original). You can create a total of six Pofuilly Slime. The copies will give you double the experience of a normal one.

If your gun has a name with "Master", "Lord", or "King" you will be able to equip a bullet that takes experience from an enemy on all your shots. Some guns also have other abilities.

If you are at a low level and need experience, redo the forest level repeatedly. At the end of the level, do not talk to the principal. Choose to quit the game, then start the game again. All of the creatures will be there again, as well as the items. This will work in any level.

Use this trick If you are at a low level and need more experience. Join or create a team with people that are at high levels, or make sure people with high levels join your room if you create one. Have them accompany you to defeat enemies. Hit each enemy at least once. After hitting the enemy, run and let your teammate defeat it. When the enemy dies, you will gain experience. Do this as many times as desired. Note: Do not die and return to Pioneer 2 or this trick will not work.

Get Red Mechguns, and after completing the Two Towers quest, add the King attribute. Doing this will possibly be the fastest level up imaginable.

Hint: Easy materials:
Get a character that can easily kill monsters in the Normal Ruins. Take him, and go through every Ruins under the normal difficulty setting. You should be able to find, on average, five materials. Def Materials and Mind Materials are more commonly dropped because certain creatures seem to drop them more. This is also a good way to improve lower level characters. Take all material found and give them to that low level character in Multimode.

Hint: Easier Boss battles:
If you are having trouble with Bosses and want to avoid going through the enter level again after dying, use this trick. Use a Telepipe or the Ryuker technique at the entrance to the Boss. If you die, then you can just go over to the bank and find the teleport that you made. Go through it, and you will get back to the Boss.
Jon Johnson.

To kill the Bosses from the forest, cave, and mines faster, you can use weapons like the Saucer or use Rares such as Slicer Of Assassin. Keep using hard attacks, and in about ten minutes it should be dead.
mean bob.

This trick requires the techniques Fole and Barta. Go into the Boss' lair and start attacking it with heavy and normal attacks. When you hit the Boss at least twenty times, start using the Fole technique (a fireball) or Barta (a freezing technique) until the Boss is dead. This should take about ten minutes. Make sure you have many Monofluids and the technique on your action menu.

Note: This trick only works with characters that can use throwing weapons such as the Slicer, Spinner, Rappy's Fan, etc. Equip the throwing weapon. Then, go to the Boss for the Forest, the Caves, the Mines, the Temple, the Spaceship, or the Central Control Area. This will not work for Dark Falz or Olga Flow. Stand in front of the Boss so that as much of them is in front of you. Then, repeatedly perform Heavy Attacks (use Special Attacks if they do more damage and you have a high accuracy stat). The weapon will travel along the entire length of the Boss, repeatedly hitting them. Note: This also works to a limited effect with guns that can shoot multiple enemies.

Hint: Easy kills:
In some areas, (particularly Seabed), a fence will block your path and you must go around it. Note: These are not the electronic fences. Some enemies, due to their low AI, will keep walking into the fence. You can easily hit them with techniques like Foie or a long reach weapon like a Partisan.

Use the following trick to force enemies back. It only works with guns. Equip any gun. When you get to an enemy, perform Heavy Attacks. This will force the enemy back slightly. This is most effective when you have a low attack power and a group of enemies is moving towards you. It will keep them away while you kill them.

Hint: Hunters Guild missions:
If you successfully complete all the Hunters Guild missions, you will have access to all of the missions all over again. If you complete the mission again, you will be able to keep playing it repeatedly.
David Nederostek.

Hint: Weapons from monsters:

If you obtain a special item such as G-Assassins Arms or Bomma's Right Arm, go to the Unsealed Door mission. Talk to the person standing to the right of the portal to the principal after all missions are complete. He will turn your item into a weapon.
Guilty Light is a very powerful photon launcher. You can get one from a Hidelt, the Ultimate form of Hildebear.
Falcon 187.
For a Rappy's Fan, take a Rappy's Wing to Montague. It is a rare slicer.
Falcon 187.
Talis is a Cane type weapon. A Chaos S. in Ruins Three will drop it under the Very Hard difficulty setting.
Falcon 187.
Graviton Plate is heavy armor. A Gillchick will drop it under the Very Hard difficulty setting.
Falcon 187.
A Nano Dragon will drop a Red Slicer under the Ultimate difficulty setting.
Falcon 187.

Hint: Finding rare weapons:
The best place to find rare weapons are at the Dragon (Episode I) under hard mode. You can find such weapons as Crush Bullets and Musashis. Its recommended that you enter hard mode at level 30 or high to be effective.
Nick Tassone.

If you are level 20 or higher, choose the hard difficulty setting. Then, go to the warp and go to Forest 1 and 2. Over here, you should be able to find a very special weapon. If you do not find it here, you will most likely be able to find it in the caves. Once you have it, go to the Tekker or the person that reveals what a unknown item is. Take it to him, and he will probably be able to figure out what it is. Most likely, you will not be able to use this item if you just turned level 20.

Some rares are only for one single ID. However, when you enter a guild quest, the atom represents your ID for that quest. Press A when the atom appears to change your ID for that mission. This allows you to get the ID only weapons.
Thijs Smit.

Hint: Section I.D.s:
Use the following names to get your favorite Section I.D.

Name: Tweek
I.D: Skyly
Name: Rain!
I.D: Oran
Name: Mag
I.D: Oran
Name: Chan
I.D: Yellow Boze
Name: Blade
I.D: Puplenum
Name: Anubis
I.D: Viridia
Name: Hanzou
I.D: Whiteill
Name: Bake
I.D: Greennil
Name: Sonic
I.D: Yellow Boze
Name: LAFFY taffy
I.D: Viridia
Name: JESUS:
I.D: Purplunum
Name: Fruit salad
I.D: Greennil
Name: 888
I.D: Yellow Boze
Name: 12CABO
I.D: Redria
Name: Blanket
I.D: Pinkal
Name: Start/Pause
I.D: Bluefull
Name: Analog
I.D: Purplenum
Name: Elly
I.D: Redria
Name: Santa
I.D: Bluefull

Use the following trick to make names that do not have any spaces and only uses letters (no punctuation).

Step one: Count your letters. Choose the column that applies to you . Add the number of letters in your name to the numbers in the columns. Save the column for use later. If you have an odd numer of letters in your name use this list:
PINKNAL 0, 10, 20
REDRIA 1, 11, 21
ORAN 2, 12, 22
YELLOWBOZE 3, 13, 23
WHITILL 4, 14, 24
VIRIDIA 5, 15, 25
GREENILL 6, 16, 26
SKYLY 7, 17, 27
BLUEFULL 8, 18, 28
PURPLENUM 9, 19, 29
If you have an even number of letters in your name use this list:
PINKNAL 0, 10, 20
REDRIA 1, 11, 21
ORAN 2, 12, 22
YELLOWBOZE 3, 13, 23
WHITILL 4, 14, 24
VIRIDIA 5, 15, 25
GREENILL 6, 16, 26
SKYLY 7, 17, 27
BLUEFULL 8, 18, 28
PURPLENUM 9, 19, 29
For example, using Cake as a name results in the following:
VIRIDIA 4, 14, 24
GREENILL 5, 15, 25
SKYLY 6, 16, 26
BLUEFULL 7, 17, 27
PURPLENUM 8, 18, 28
PINKNAL 9, 19, 29
REDRIA 10, 20, 30
ORAN 11, 21, 31
YELLOWBOZE 12, 22, 32
WHITILL 13, 23, 33
Step two: Find the letters value:
Step three: Add them together
For example, C + a + k + e = 16. 3 + 3 + 3 + 7 = 16.
Step four: Compare to the list:
Use the number from step three and find it on the graph that you made in step one.

To change your section ID, you can add spaces to change to the next ID after the next. For example, if you list the IDs like this:


If you have Skyly for your character's name you can add one space to get Purplenum, then two spaces for Redria, etc. By doing this, you can manipulate your character's section ID without changing the name dramatically.
Sean Moyer.

Hint: Section ID calculator:
First, write out the desired name (for example, "Karana"). Classes do not matter. The name will not change from HUmar to RAcaseal. Count the number of symbols in the name (numbers, letters, and signs) and note if it is even or odd (for example, Karana is even). Next, find all the letters in the following chart and change them to numbers. For example, Karana = 029252 which equals 20.

   0| A K U i s 7 # } _ -
   1| B L V j t 8 . $ ~
   2| C M W a k u 9 % /
   3| D N X b l v 0 & :
   4| E O Y c m w 1 ' ;
   5| F P Z d n x 2 ( <
   6| G Q e o y 3 ) [ =
   7| H R f p z 4 ! ? > * (spaces count as 7 also)
   8| I S g q 5 { ] +
   9| J T h r 6 " @ , ^ |

After you have a number, if it was even, add 5 to the total. For example, Karana was even, so the total is now 25. Next, cross off the first digit on your total. The second digit corresponds to the Section ID below. For example, Karana is 5, so Karana gets VIRIDIA.

2 = ORAN

Hint: Finding Dragonslayers:
You can find Dragonslayers in a multi-player game under the ultimate difficulty setting. Use a Redria character and an Oran character. The Redria will find lots of weapons and the Oran can get them tekked. You can find lots of Dragonslayers and Cross Scars.

Hint: Finding Pouilly Slime:
Note: This trick works best with the Forces or any character with any Ice-related attacks. When you are in Caves 1 through 3, you will find the Pofuilly Slimes. Attack them with the Ice attack and they will duplicate. Repeat this until you find a Pouilly Slime. They are red and will usually drop Resist/Light. Each Slime will only duplicate once, and if all of them stop duplicating, use a Telipipe/Ryuker and leave the board. Return and they should start duplicating again.

To find a Pouilly Slime (red, not the blue), have a weapon with either an Ice attribute (Ice, Freeze, Blizzard, etc.) or Fire attribute (Fire, Burning, Flame, etc.) and use the extra attack on the monster. There is a good chance the first hit will miss, but will cause it to make three circles, each within another, appear in the middle of its body. Use the extra attack again at anytime while the circles are present, and another slime will appear. Note: A Pouilly Slime will not always appear.
Silver Rokaku.

Hint: Sonic Adventure 2 Battle reference:
Do "The Fake In Yellow" quest. After speaking to the scientist for the third time, go back and talk to the person who briefed you on the mission. Do not get the Mesta. After talking to him, go back through the portal. There will be three Rag Rappys that you can talk to. Stand against the wall with the waterfall in the background. Soon, a Chao will appear. After it talks to you, go back to Pioneer 2. There will be a Game Boy Advance on a pole where you can download games from a Game Boy Advance.

If you download the Chao Garden data and upload the Chao to the Sonic Adventure 2 Battle Chao Garden, you will get a rare Tails Chao.
Team KNP.

Hint: Game Boy Advance downloads:
Complete the following tasks when playing an online quest to unlock a min-game that can be downloaded through the 'Pioneer Warehouse' online quest.

Chu Chu Rocket: Finish the Reach For The Dream quest with an "S" rank.
Nights: Finish the Dream Messenger quest.
Puyo Pop: Play the Gallon's Shop quest and touch the glowing orb (near the Medical Center).

Glitch: Blind enemies:
In a level such as the Mines, are Sinow Beats and Golds. Try walking against the wall of a room. If done correctly, the Sinow will act as if you went out of the room and will warp back to their starting point. You can then simply kill them from there, and they will not attack.
Matthew Wolfe.

Glitch: Morfos:
Morfos on the Seabed levels can be difficult, especially under the Ultimate difficulty setting. However there is a bug that affects their laser blast. If you are roughly about 10 feet away from them. Change the camera angle so that the Morfos is just on the side of where the camera is. This means you are almost facing the camera, if looking at the Morfos. Leave the camera in that position. You will hear the Morfos attack, but it will not actually blast you. You can now use a gun to face it. Just blast it until it is dead. Do not change the camera angle back to behind you. Note: This does not work well if there are more than one of them.
Clint Ruth.

Glitch: Forest dragon:
This trick works on all dragon difficulty settings. When the Dragon starts diving into the floor, he makes a lava hole. If you stand right on the edge of this hole without touching the actual lava, but are as close to it as you can when the dragon charges at you underground, he goes straight through you without hitting you. This works because when the dragon collides with the hole nothing happens, and when you stand on the hole, you are considered part of it.
Ben Millane.

Glitch: Play as Dragon:
If you have a red cursor for your character, you can be the Dragon in the Forest level. Find someone to play with, and start the Towards The Future mission. Talk to the girl by the bank and get the code that she has. Then, go to the machine in the Forest and talk to it. When you go into the Boss room, you will be the Dragon. Note: You will die when the Dragon does.
jake m.

Glitch: Move through wall:
After going through the ruins in Episode 1, and getting to the last Boss area (???), you will end up in a big field. Go to the tower in the back of the area, but do not go up to the middle. Instead, stay to the inside wall of the path. Go around the back so that you are on the tower, and looking over the edge of the back. Put either your left or right side of the character to the back edge. Press L to switch the camera to behind your character. Then, still pressing to the wall, turn around, but do not get off the wall (diagonally backwards). If done correctly, you should start to go through the edge. After a few times of turning around, eventually your character will glitch down through the wall and end up on the ground.
Zak Karas.

Glitch: Duplicate items:
This trick requires at least one Photon Drop. Take the Photon Drop and put it in your deposit box. Put ten of a fluid or stackable item in. Select to take out ten of the item, then select "No" on the next screen. Go to the Photon Drop and select it, then choose "Yes". You will keep the original item in the deposit box, but your inventory will have ten Photon Drops. Repeat this until you cannot hold any more, then do it once more, selecting only eight of the item instead of ten. Repeat it again, then deposit all 98 Photon Drops. Take the item you used as the base and remove all but one of it. Go to the store and sell it, then go back to the bank. In the deposit box, select to take out 99 Photon Drops, then choose "No". Go to the stackable item in the bank and select to take it out. You will have 99 of that item in your inventory, but you cannot pick up any more of it until it goes down below ten. Note: This can only be performed on stackable items (Mates, Fluids, Atomizers, Telepipes, etc.). If you have some of the item you want 99 of in your inventory, it will not go over ten. To create 99 of an item, you must have only one of it in your bank.

Deposit all your money in the bank or waste it. Make sure you have at least one item deposited. Walk into the shop and talk to the woman in there. Get her to follow you to one of the shops. Press A, B, A then keep pressing A and walk to the left. Once you get to another shop press B, then A. If done correctly you should be able to walk around with the shop menu open. Make sure you can scroll up and down. Go to the bank and select "Take" then "Item". Select an item. At the "Yes/No" screen press B(2), A, B. Move away from the bank. Press Start, make sure the "Deposit" and "ItemPack" options are highlighted then press A. Make sure both of the item options are highlighted then press A. Go to the item you want to duplicate on both menus then press A. Make sure that "Drop" and "No" are highlighted then press A. Press Start, then on the menu that appears, press A on the item to be duplicated, then select "Yes".
adam pumarlo.

Glitch: More than 99 of an item:
This trick requires the following items:

#1. Photon Drop
#2. An item you will never use (must be stackable)
#3. An item you will use (must be stackable).

Perform the "Duplicate items" glitch and get 99 Photon Drops. Take ten of the #2 item in the list and drop them one at a time until you have only one in your inventory. Go to the bank and select "Deposit". Go down to your Photon Drops. Select 99 Photon Drops to put in your bank, then select "No". Go down to the #2 item (can only have one in your inventory to perform this trick), and select "Yes". The item will be put into your bank as usual, however you now have 99 of that item in your bank. Go to where you dropped the item and pick up only one of them and perform the trick again. You should now have 198 in your bank. Keep doing this until you have used all ten of the item. You should now have 990 of your #2 item. Sell 98 Photon Drops for 98,000 Meseta and store your last Photon Drop in the bank. If you have not done so yet, store your #3 item. Go into your bank. Choose to take out 990 of the item, then select "No". Go to your #3 item and select "Yes". The item will stay in the bank, but you will now have 222 of that item in your inventory. Take out all your money and drop it somewhere (you will no longer be needing it). Take out 222 Photon Drops (you must select to take out 990 of your #2 item all the time). Sell those Photon Drops for 222,000 Meseta. Keep doing this until you have 888,000 Meseta in your inventory. Sell 111 to get 999,000 Meseta in your wallet. Note: If you try to sell all 222 the message "Your wallet is full" will appear. Store that money in your bank, then do it again. Store only 999 Meseta into your bank. You should now have 999,999 Meseta in your bank, which is the maximum amount. Get another 1,000 Meseta to have 999,001 Meseta in your wallet. Take the money that you dropped earlier. If it is over 998, only pick up 998; and the rest of it will go to waste. You should now have a total of 1,999,998 Meseta, 999,999 in your wallet and in your bank. You also have a long way to go before you are able to pick up your #3 item. Go ahead, and 222 of all the items you are going to use, which include:

1. Mates (unless you have Resta).
2. Fluides (not needed for Andriods)
3. Mag Food (lasts 74 Feedings, if you feed your Mag three items every time he is hungry)
4. Any other stackable item you think that you will need.

Note: You can keep performing the trick because you now have a storage space of 999,999. Never withdraw your #2 item.
Matthew Lewis.

Strategy: Hunter weapons: by The3neffketeers
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