Restore all sand slots: Hold B on controller four and quickly press
X(2), A, B(2), A, Y(2) on controller
one during game play.
Alternate ending: Complete the game with all nine Life Upgrades.
Illustration Gallery: Complete the game to unlock the Illustration Gallery.
e, rsya shit
Hint: Defeating The Empress Of Time: To defeat the Empress Of Time for the last time, dodge
all her attacks, especially the kicks. Do not let her get near
the girl in red. When only a little of her life remains, keep
blocking and press Y or B. shahrukh khan.
A good, but slightly cheap way to defeat the Empress Of Time during
the normal ending is as follows. At the end of the intermission
sequence, immediately jump backwards towards the edge of the "arena".
Simply back away off the edge. It is impossible for her to attack
the Prince while he is hanging from the ledge. Shimmy over a few
feet from her (she usually will not follow). Anytime you are ready,
simply pull yourself up and do a three-hit combo on her. If she
blocks one of the attacks, jump back quickly to the edge to avoid
a combo from her. If she slows down time, immediately go back
and hang from the ledge until time returns to normal. Doing so
is a good way to save your Sand Tanks until you find a better
opportunity to use them. Once you feel like it, use one of your
own sand tanks to slow down time. Then use the B(3), Toward,
A(6) combo. Once you finish this combo, jump back towards
the ledge. You may then choose to either use the three-hit combo
or the Slow Time combo described above. Any time she uses the
whirlwind attack, just run away. Using your Sand Tanks to slow
time for this attack is not recommended, as it only takes away
two to three seconds of the whirlwind. Try to keep all of the
whirlwinds away from the camera. By doing this, you can run towards
the camera without worrying about hitting a whirlwind. Once the
winds are done, repeat the strategy discussed earlier. It may
take a while to complete and is cheap, but it is much easier than
actually trying to dodge her attacks.
Sloan
Murray.
Use the following trick to defeat the Empress the second time
without the Water Sword. As soon as the battle with the Empress
begins, quickly block by pressing R because she will attack
you immediately. When she hits you with her sword and you block,
some of her attacks will hurt. When she has finished her attacking
at the start, quickly slow down time by pressing L then
start hitting her. She cannot hit you during the slow down time.
She can also use her own slow down time. This is annoying because
it can slow down the Prince. When this happens quickly press L
to slow down time yourself and start hitting her. This also works
when she is in the middle of her own slow down time. When the
cyclones appear you must keep using your Sands Of Time to slow
down time. Keep using slow down time until the cyclones are gone.
You may run out of sands. While using your last Sand Of Time during
the battle or cyclones, enable the "Restore all sand slots"
code after you run far away from the cyclones during slow down
time. Keep slowing down time during the cyclones and keep running
away from them until they disappear. This takes awhile. When that
is done, keep blocking when she hits you and always use slow down
time during the battle with her. Keep hitting her frequently and
she will not hit back. Jackson Grant.
Hint: Defeating The Dahaka:
You must have all nine Life Upgrades to gain the final sword,
The Water Sword, to fight The Dahaka and receive the alternate
ending. Before you enter the Central Chamber the second time,
make sure you go to the pedestal in the middle of the hourglass
room to receive the Water Sword. Enter the Central Chamber to
trigger the intermission sequence. Then, chase the empress to
trigger the alternate Boss fight with The Dahaka. This can be
a very tricky Boss (especially under the hard difficulty setting),
and he may seem very cheap at first. Immediately when the fight
starts, trigger the Ravages Of Time attack against the beast.
Do this twice, then run around and refill your Sand Tanks. The
Dahaka will try to shoot his tendrils up through the ground in
front of you. The best tactic to avoid them is to run around in
a circle -- they will not touch you. After your Sand Tanks are
filled, go back towards him. When you get close to him, he will
shoot tendrils out of his stomach at you. Roll under them then
activate Slow Time and hit him until his health is about half
way down. An intermission sequence will start, and the beast will
be hanging on the side of the cliff. Run over to him and use Ravages
Of Time as much as possible. When his health gets too low, he
will jump up into the center of the stage and regain half of his
health. This is when he becomes angry and things get tricky. He
will try to jump on you multiple times. Run around the stage collecting
the sands, rolling out of the way when he jumps towards you. If
he misses you, he will try to shoot his tendrils at you; just
run or roll away from him. Eventually he will go back to shooting
tendrils out of the ground. When your sands are full, run towards
him and use the same tactic as before. When your down to a couple
of Sand Tanks, fill up again. The strategy is to get his health
as low as possible before he gets knocked to the side of the cliff,
then use either Slow Time or Ravages to kill him off before he
jumps back up again. Sean D. Ryan.
Get the Light Sword. Ensure that you do not throw the Light Sword.
Hang onto it until the Dahaka fight. Beat on him as instructed
above, but when he hangs on the ledge for the first time, slow
time and hit him with the Light Sword (not the Water Sword). He
should die before he is able to jump back up. If not, you will
defeat him the second time. Mark Jacobson.
Slow down time and attack until he falls off the edge. When he
does, slow time again and attack until his life is gone. If you
need more sand, there is some scattered around the platform. Shanewilcox13.
Hint: Defeating the Sand Griffin: When it lands, slow down time by using R. Go
up to it and start slashing it. If it slashes at you with its
claw oR tail, roll out of the way. Keep hitting it with time slowed
down. Once it has taken enough damage, it will go into the air.
Go to the edge and hang off. You do not have to worry about it
hitting you. Once it lands again, slow down time and attack. Keep
doing this until it is defeated. cscience.
When the fight starts, trigger your ground attack twice. This
should get him to half health. Then, run in circles until you
have a new Sand Tank. Then, charge him and try to avoid his attacks.
When he gets in the air, just hang on the edge. He cannot reach
you. When he gets back on the ground, Slow Time and attack him.
He will eventually be defeated after this has been defeated. joelle.
Hint: Defeating Shadi: This is an easy but precise way to defeat Shadi. Attack
her until you hear a large "clank", which indicates
that she has blocked. Then, roll to the side of her. When this
is done, most of the time you will be able to get behind her and
repeat the attack. You should get to hit her about four times
(and possibly up to six times) before she blocks. However, sometimes
you may only hit her about two times before she blocks. You must
listen for the "clank". Aaron.
Hint: Defeating the Sand Griffin: You should already have the strongest ground attack
given to you. When facing the Griffin, hold Block then
hold down the button that controls your sand powers. While holding
these, charge up until your ground attack is at maximum. This
should automatically send out its shockwave, dealing a great amount
to the Sand Griffin. Do this about three to four times and it
should die. Shaleen.
Hint: Defeating the first Boss: Block and do the attack were you jump behind her, and
attack her twice. Remember to block immediately after this or
she will hit you down. Sam Holley.
While fighting the first Boss after you become the Sandwraith,
use slow time to easily kill it. It will rarely get a hit on you,
and your Sand Tank will regenerate during this time. Whenever
it runs out, immediately start slow time again. Remember to stay
behind it or its attack will knock you off the platform. bob dahaka.
Hint: Defeating the Crow mini-Boss: Use the following trick to defeat the mini-Boss that
is formed from the evil crow enemies encountered in the beginning
of the game after the ship level. Jump over him and slash him
in the air repeatedly. By doing this, he cannot hit you. You must
wait a few seconds between attacks. Also, in the last two stages,
you will be on platforms; be careful that you do not fall off.
Rapforeva65.
Hint: Defeating the Giant Troll: Hit it on the back of the legs. After you get it to
fall on its knee, press A to jump on it. After you are
on its head, use slow motion. Keep pressing B during slow
motion and eventually it will not grab you. Yezan.
Hint: Defeating the Golem Boss: To defeat the harder Golem Boss that throws exploding
monsters at you, have at least five Sand Tanks full. Activate
Ravage Of Time (press R, then tap L) and hit him
behind his legs (which has no armor). Then, jump on his back and
onto his head. Immediately activate Ravage Of Time again so you
can hit his head faster. When it wears off, activate Eye Of The
Storm (press L), then keep hitting him. You should then
finish him off. Stavro Moustakakis.
Hint: Defeating the mechanical tower Boss:
To defeat the large Boss on the mechanical tower stage,
continuously hold R to block, and dodge all his attacks
by pressing A while blocking. Control the direction of
your dodge by moving the Analog-stick. Note: Dodging to
the left or right is best. Blocking his hits will not work, as
you will die after four hits. He has no armor on the back of his
legs; when you get behind him, hit his legs and prepare to dodge
again. After a few times of doing this, he will fall to his knees.
You will be able to jump on his back by pressing A. Strike
him in the head with your sword five to eight times. He will then
throw you off if you do not jump off in time. Repeat this three
or four and he will die. Joe Hamilton.
Roll under his legs (it is a lot easier than trying to go around)
and slash at the back of his ankles. When he drops to one knee,
press A to climb up his back. About halfway up his back,
slow down time and begin slashing at him. You should be able to
kill him before he can throw you off his back. Also, when he dies
he gives you a sand tank, so it is like earning it back. Matt.
Hint: Defeating the girl that the Empress
Of Time sends to kill you: Always jump over her and hit her in the air. However,
if you do this long enough she will dodge it. When she does, start
counter attacking until starts dodging counters, then start jumping
over her again. Keep doing this process until you win. DigNOnHalo.
Hint: Defeating enemies quickly: When you are on a cliff or platform with areas to fall
off and enemies start attacking in groups, just throw them off
instead of wasting Sand Tanks or fighting them all head on. This
saves time, especially when you reach The Cliff as the Sandwraith.
Frantz Joseph.
Use the following trick to easily defeat any of the large enemies
that require you to jump on their backs and get hits. Use Slow
(tap L) when you are climbing up its back. Once you get
up there, start hitting it as much as possible. Eventually, before
time runs out or it has the chance to throw you off its back,
you will be able to stab it in the neck and it will fall. By doing
this, you will only use one Sand Tank and it will be refilled
by its death. Note: Do not use any other Sand Tanks prior to jumping
on its back, or else you will waste them and not get them back
too quickly. Note: You may have to use two Sand Tanks while on
its back if it is used too early. caleb hall.
Hint: Glowing sword: Go to the Mystic Caves with a sword that can break
walls. Pass the first gate that unloced to find a passage divided
by a pit with a switch on the floor. Jump into the pit and get
through the breakable section of wall at one end. Break the weapon
rack that is behind it to get the glowing sword. This secondary
weapon does a large amount of damage, but with every use will
also increase damage given to the Prince.
Hint: Hockey stick: After getting a sword that can break walls, return
to the Central Hall during the Throne And The Mask level. Turn
the lever to cover the ground level gap. Follow the same path
used to get the Life Upgrade in this area. However, instead of
entering the door, turn right and break the part of the wall with
sand coming down with your sword to find a weapons rack that is
hiding the hockey stick weapon.
Hint: Pink flamingo: After getting a sword that can break walls, get to
the Garden Hall (Present). Begin at the middle passageway at the
very top of the hall. Wall run to the rope, then wall run to the
central platform. Turn to the left and walk through the rubble
that should be in front of you. Turn around and hold onto the
platform you were just standing on. Then, jump across the gap
to the next platform. To your left is another platform with a
switch. Once there, use the switch then go back to the platform
you were just on. Climb on the block that is now here, then do
a vertical wall run and jump to get to the beam above. Walk along
the beam to the right then jump to the ledge on the far wall.
Follow the ledge until you find an alcove. Drop down into the
alcove and use your sword to break the rear wall on the right
side. The pink flamingo weapon is hidden in the weapon rack. One
hit from it can knock anything except Bosses to the ground.
Hint: Rayman's glove: Get to the main tomb in the Catacombs. Exit this area
to begin a Dahaka chase. Notice that the passageway branches during
the second and third Dahaka chase. Turn left here and find the
weapon rack immediately to your left. Break the weapon rack to
collect Rayman's glove. One hit from it can knock anything except
Bosses to the ground.
Hint: Teddy bear: One of the miscellaneous secondary weapons is the teddy
bear. Locate it after earning the Scorpion Sword in the clock
(west) tower. There are three encounters with a giant golem enemy
in the clock tower when you initially go through it. The first
is before you start negotiating the vertical climbing of the tower
(past); the second is atop the clock tower (past); and the third
is stationary and throws exploding monsters in the clock tower's
second area (past). Look for the room where the second giant golem
enemy is found. You need to be in the present (find a time portal)
and drop into the water-filled dead end past the golem's room.
Break the wall and retrieve the teddy bear. The teddy bear is
almost unbreakable and does almost no damage, but has the ability
to restore lost life to the Prince with each successful blow on
an enemy. RinnyCoop.
Hint: Finding your way at the clock tower:
Once you get to the huge room in the clock tower, the
camera will zoom in on the Sand Troll with boxes. When you defeat
the enemies, the troll will keep throwing the exploding Sand Dogs.
There are two weak walls on the left and the right. Go to the
right one first. You will see a weak wall. Stand by it and look
at the troll. When you see the troll throw those dogs, get out
of the way. Look in the hole and you will see a water fountain.
If you are running low on health and want to save a game, go right
first. Do the same exploding tactic with the troll. DarreM321.
Hint: Old sword: On the ship where the game starts, look at the weapon
that your dead shipmates have dropped (the humans, not monsters).
Most of them should be the sword you started with Prince Of
Persia: Sands Of Time.
Hint: Listen To Dahaka: Dahaka speaks backwards. If you rewind time when he
speaks you be able to understand what he actually says. Some phrases
include, "You cannot escape the Dahaka", "You cannot
escape your fate" and "You will be removed". Zé Rafael.
1 (Past): After fighting the girl in black a second time, pull
the large altar on ground level of the sacrificial chamber to
reveal a secret door. Go through the trapped hallway and get the
first Life Upgrade.
2 (Past): This is done after Slow Time is earned. From the room
where the Prince has an intermission sequence with the maggot
man creature, go into the large courtyard-like room with a timed
floor switch next to some stairs. This switch opens a low gate
at the top of the same set of stairs. Go through that trapped
hallway for the second Life Upgrade.
Note: To obtain the second Life Upgrade without getting the power
that slows time, you must find the switch behind the barrels.
Press the switch and wall ride up the wall, instead of running
up the stairs roll. If done correctly, you should make it a moment
before the door closes. Joshua Myers.
Note: Use the following trick to get the second Life Upgrade very
early. When you first travel into the past after the intermission
sequence of the Prince following the girl in black and she kicks
you in the face and runs off, go back out of the hallways as usual.
However, retrace your step leading up to this (the first fight
with the crow Boss). Run up the wall then get up on the ledge.
Wall run up the second wall as before. Now everything is intact.
You should reach a set of stairs. There are three barrels on the
right-hand side of the staircase that hides a pressure switch.
Walk onto the switch then run to the side of the staircase. The
Prince will hop the railing and start to roll up the stairs. As
soon as you can, roll all the way up them to a small hole in the
wall at the top. Once inside there are several set of spike traps,
rock pillars, and timed swinging swords. Make your way to the
end of this hall to get the very first Life Upgrade and deactivate
all the traps. Run back to the hole you rolled through and there
is a another pressure switch on your left. Wall run to press this
switch and open the hole. Roll back out then make your way back
down the hallway below and the fountain to save. Zasariz Zasariz.
3 (Past): This is done after the Serpent Sword is earned. Rotate
the turnstile switch directly opposite the facing of the metal
nub where the Serpent Sword was used to create platforms to a
door at the bottom of the chasm. Use long wall jumping to slow
the Prince's descent down to the level of the door. Past that
door is a trapped hallway that leads to the third Life Upgrade.
4 (Past): When exploring the Garden Tower, look for a room that
is overgrown with vegetation and is directly below a box and folding
bridge puzzle. It is in the same vicinity as the first switch
that turns on the water for the Garden Tower. A break in the fencing
allows the Prince to drop off and use ledges to access a door
underneath the overgrown vegetation room. The fourth Life Upgrade
is past that trapped hallway.
5 (Past): When exploring the Garden Tower's second water puzzle,
ledge up after turning on the water (but before exiting the room
with the turn switch) for the fifth Life Upgrade.
6 (Past): When exploring the Clock Tower, look the giant Golem
enemy that throws explosives. One breakable wall is a save point,
but there is a second breakable wall on the other end of the room
leads to the sixth Life Upgrade.
7 (Past): After gaining the Scorpion Sword and a particularly
tough giant Golem encounter, a ladder leads the Prince to a Roman
courtyard room. Two breakable walls are here -- one has a switch,
and the other has the door which requires Slow Time to access.
The seventh Life Upgrade is past that door.
8 (Past): After entering the Library, the Prince will need to
pull out two bookcases to continue his progress. Look for two
circular ledge/beam structures (one of which will have a Ninja)
after dealing with the bookcases. One of the circular ledge/beam
structures leads to a wall with three levels of ledges that may
be climbed/sidled. This is a detour to the eighth Life Upgrade.
9 (Past): There is a location near the beginning where you chased
Shadee (girl in black) and a door shut behind her. You then have
to go up a set of platforms to finally reach the switch atop the
room, just before sacrificial pit. Go back there when you get
a sword that can break walls. Make your way back up this room.
Look carefully when on the top platforms. There should be a set
of metal bars in one of the wall that seem damaged. There is a
crate behind those bars. Break the metal bars with your sword.
Bring the crate onto the platform and look up. You can use the
crate to access a passage in the roof to reach the ninth Life
Upgrade.
Glitch: Blood continues to pour: Only have your primary weapon. Find a low level enemy
(for example, Raiders, Blade Dancers, etc.). Run towards them
and press Y to jump over and grab them. Once you have grabbed
one, press X rapidly until the Prince steals its weapon
and cuts its head off. If the Prince cut it in half, just find
someone else. When you see blood appear, pause game play. Remain
idle, and the blood will keep gushing. Charlie Wilson.
Glitch: Play as Sandwraith: When you reach the portal room for the second time,
when you have to switch the time to the present for the first
time, the Prince will say that something is wrong. You must run
the switches on the wall to make the portal work correctly. Do
not run the switches on the wall. Instead, enter the portal as
it is and you will switch the time to the present. Save the game,
then exit and load the game. You will now be playing as the maggot
man. In this mode you will constantly lose life and much more
health when hit than in normal mode. However your attacks will
be very powerful and you are much more quicker. Note: Save the
game on a different file if you wish to continue the game as the
Prince. Mercury.
Glitch: Strange waterfall: When going towards the third life upgrade after you
obtain the Serpent Sword, the door that leads to the hallway has
a waterfall. When walking through it, the Prince will become invisible.
For the strangest results, walk slowly back and forth through
the waterfall. Sometimes only the Prince's hair and sword will
be visible. When this happens, walk slowly and his hair and sword
will sink through the ground and disappear. After you get the
upgrade, if you look through the waterfall everything will be
black until you walk past it. Musashi.
Glitch: Die from falling while on ground:
Go to the Garden (Present). Make your way to location
of the Dahaka chase #3 intermission sequence, when he annihilates
Ravenman and he throws the Prince against the wall. Go to the
same exact platform where Dahaka threw the Prince at during chase
#3. From this platform you had to do a wall run to grab the ladder
at your left. Once you are on that same platform, hang down from
it. Try to jump to the platform with the pole sticking out (parallel
to the ladder). Once you jump towards it, notice that the platform
will become invisible and that you will land on the ground. Try
to walk around the environment. As soon as you try to take a step,
you will instantly die as if you fell from a platform. Saad Lodhi.
Glitch: Permanently stuck: Make sure you avoid doing this during the game or at
least create another save file before testing it as there is no
way to recover. This occurs after the scene where the past Prince
is killed by the Dahaka, and the Prince is able to take off his
mask resulting in him being free from being the Sandwraith. After
the scene is over and you are back as the Prince, you are standing
in the Access Hall room with the rotating switch that controls
the rising and lowering columns of rock. Rotate the switch in
the direction that will cause the columns to give you access to
the balcony which is located above the exit way of the Access
Hall. Make your way to the balcony and go down the hallway. Keep
going (it will take awhile) until you make it all the way back
to the Sacrificial Room. This is the location where The Girl In
Black and The Empress of Time were fighting at the beginning of
the game. Once in the room, you are unable to go up the broken
stairway (it was also destroyed at the beginning of the game).
Instead, progress through the room by starting at the rocks located
at the entrance you just came from. Go up and then jump down to
the main circular platform where the fight occurred. You will
have to hang off a ledge and then jump there. Continue on to reach
a point where you come to the broken bridge. You must drop down
the ledge and onto the balancing beam to continue. After doing
this, you are now stuck forever. You can try to keep progressing
in this same direction but eventually (after going through a time
portal to the present) you will only come to a giant room that
leads you in circles -- basically a dead end. You are now trapped
between two dead ends. While in here, there are also some Save
Fountains where it is possible to overwrite your other data by
accident. If that is done, you will always start here and are
now permanently stuck and unable to progress in the game. FarStarDreamer.
Glitch: Misspelling: Select "Extra Features" at the main menu.
Go to the "Weapons Gallery". The Eagle Sword's description
reads "A noble and powerfull blade..." when it should
say "powerful". Vara-sama.