The Sims: Bustin' Out
Quickly press Down, L, Z, R,
Left, X during game play. A Sim voice will say something
to confirm correct code entry. A blue gnome should appear near
the house that your Sim is at. Your Sim will get a phone call
each day to receive Simoleons. This will also happen if they are
visiting another house, except for Mom's. In order to get the
Simoleons there, force the Sim that is hosting you as a visitor
to answer the phone by walking near it.
All objects unlocked:
Enable the "Cheat gnome" code. Then, quickly
press Down, Z, Up, Y, R during
game play. A Sim voice will say something to confirm correct code
entry. Repeat this code to disable its effect.
Enable the "Cheat gnome" code. Press Start
to pause game play at home, then quickly press Down, R,
L, Z, Right, Left, B. A Sim
voice will say something to confirm correct code entry. Select
the cheat gnome then choose the "Give Money" option
to get 10,000 Simoleons. Repeat this code to disable its effect.
Alternately, Enable the "Cheat gnome" code. Press Start
to pause game play at home, then quickly press Down, L,
Z, R, Left, Right..
All visit locations unlocked:
Enable the "Cheat gnome" code. Then, quickly
press Down, Z, R, L, Z during game play. A Sim
voice will say something to confirm correct code entry. Note:
This code can be entered any time after your Sim wakes up at Mom's
House after the initial "Dream Sequence". Repeat this
code to disable its effect.
and Matthew Gehring.
All socials unlocked:
Enable the "Cheat gnome" code. Then, quickly
press L, R, Down, A, Y during
game play. A Sim voice will say something to confirm correct code
entry. More hair styles, accessories, and outfits will now be
unlocked. Repeat this code to disable its effect.
All skins unlocked:
Enable the "Cheat gnome" code. Then, quickly
press L, Y, A, R, Left during
game play. A Sim voice will say something to confirm correct code
entry. Repeat this code to disable its effect.
Enable the "Cheat gnome" code. Press Start
to pause game play at home, then quickly press L, R,
Y, Down(2), X. A Sim voice will say something
to confirm correct code entry. Select the cheat gnome then choose
the "Fix Motives" option to raise your motives. Repeat
this code to disable its effect.
Alternately, press Start to pause game play at home, then
quickly press Down, R, Left, X, Down.
Enable the "Cheat gnome" code. Quickly press
R, Z, Down during the credits. A Sim voice
will say something to confirm correct code entry. A picture of
the developers will appear in the background. Repeat this code
to disable its effect.
Hint: Two player mode:
Enter freeplay mode (if there are two or more people
in the house) or into the levels. Have player two press Start
and a bus appear if you are in the levels; or the second player
will become one of the family members in freeplay mode. Note:
In freeplay mode you need at least two Sims in the house to make
Hint: Boosting a low budget:
At Mom's house, Mimi's place, or Dudley's trailer,
buy things until your budget drops below $100. Wait about an hour.
When the phone rings, answer it. You will get free money. Repeat
this as necessary.
nytii ii, v, mg.
Hint: Fun rating:
To always have a good Fun rating, buy the Aromaster
and place it in your Sims bedroom. Each time your Sim goes to
bed, turn it onto the second selection, "Lavendar & Marjoram".
This will boost your Fun meter while your Sim sleeps. You need
to have at least 150 Simoleans in order to run the Aromaster.
Also, if you get robbed, the Aromaster will be one of the first
things stolen; have a burglar alarm in place.
Hint: Raise motives:
To help raise motives in later levels, move back to
Mom's house. The Artificial Love will make raising motives easier.
Go to work one day then skip work the next day to fill your motives.
Note: Be careful; if you skip work two times in a row you can
Buy the Aromaster Windpuffer Gold aroma machine. Peppermint and
Juniper increases Comfort. Lavender and Marjoram increases Fun.
Juniper and Rosemary increases Energy. Rosemary and Peppermint
Use the following trick to max out the Active, Outgoing, Neatness,
Niceness, and Playful personality stats. Play in free mode and
evict the Tutti family from their home. Then, edit the family.
Choose Ginger to edit. Go to the place where you can put in your
personality "points". Go to Neatness and the bar will
keep moving further when you move it up, even though all of the
points have already been used.
If your Sim is having trouble boosting their motives, buy four
Aromasters and set them on a table. Set all four scents and it
will raise some of your Sim's motives.
Use the following trick to raise your Happiness. Enable the "Cheat
gnome" code, then enable the "Extra money" code
and collect it. At every house you move to, buy a maid, repairman,
and a gardener to keep your house looking nice. Watch out for
the repairman though, as he sometimes sneaks off and watches the
television. It also helps if you have bought that expensive robot
that can do a lot of things like cleaning. This leaves you free
to work on your logic.
At the beginning, stay with your mom and complete all goals except
getting a job. Then, keep painting and selling them until your
Creativity is filled. Then, read about Cooking until it is all
filled up. Next, read about Mechanical until it is all filled
up. Then, work on Body by buying the weight lifting set until
it is all filled. Next, work on Charisma by practicing speech
in front of the mirror. Finally, work on Logic by playing chess.
Note: every time you get another point in doing these things,
go to the bathroom, eat, and watch television in order to remain
happy. When everything is filled, sell the things you have bought
and move out.
When you start, do not leave Mom's house. Enable the "Cheat
gnome" and "All objects unlocked" codes. Get the
most expensive things in the skill building section, then raise
all of your motives. Then, go to work.
Hint: Raising skills:
While living with Mom, do not run out and get a job
after you have completed the first few goals. Instead, stay around
awhile and use that time to build skills. Mom will nag you, but
just select "Okay" and keep doing everything else. Make
sure to keep yourself happy and entertain/talk/joke with Mom to
keep your relationship up to par. When you have your skills where
you want them, move out. This will make things much easier. You
will then be able to concentrate on your job and relationships,
rather than skill building.
Notice that when you are at your Mom's house at the beginning,
your Sim's energy and social do not go down, and will remain at
the halfway point. Using this, you can raise your skills faster.
First, have breakfast, lunch, or dinner. Then, use the toilet,
take a bath, watch television for fun and comfort, then finally
work on whatever skill you want. After repeating this routine
before having breakfast, lunch, or dinner, clean up the plates.
Do not call a maid or anything else, as it is a waste of money.
For extra money, do creative skills on your paint set and sell
your paintings when done. This will give you a lot of money when
you are done with your skills. Do all goals except getting a job.
Do not sleep or talk to your mom while doing this. When done with
Cooking, Mechanical, Creative, and Charisma, buy a chess table
for Logic. When you are done with those skills, sell the chess
set (whole refund). Then, buy the weight lifting machine for the
Body. When done with all skills, get a job and move out.
While waiting for your baby to become a child, you are not allowed
to leave your house. This is a great time for building your skills
up, improving your relationships for your career, and doing whatever
needs done around the house.
To raise your Body skills much faster, work out on the Rock Climbing
Wall. Your Sim will get Body points going up the wall and also
when going down the wall.
To successfully gain skills, put fun in between your tasks, such
as Study, Read, Study, Dance, Paint. Note: Do not them do dancing
and watching television very long before going on to the next
If you have a lot of stats to improve (for example, 5 Body and
4 Mech), move to your Mom's house and stay there for a while.
The bus will not come for work, and you will not get fired. You
now have time to raise your stats. Also invite your friends over
and keep your relations up if needed. If you get your stats up,
keep friends, and stay connected, you can move out in a week (Sim
time) or later and continue with your life.
In free play mode, create the Sim(s) you are going to use, but
only as kids. Move them into any lot. Enter the house, then press
Start to save and quit. Next, go back to Free street where
you have the family you are going to use and evict them. Then,
go to "Edit Family" and edit the kids you created. You
can now raise all of their personality points. Make them adults
and dress them however desired. Then, move them into a lot where
you want them to live. If you look at their skills, they will
already have some.
In free play mode, edit Ginger then go to her personal information
(Nice, Outgoing, Playful, etc.). You can raise all of her stats
without having to take some away, and make her a super Sim.
At the beginning of the game, unlock Club Rubb by doing a goal.
When you walk in, there will be a DJ stand. Highlight it and select
"Spin" .Your Sim should walk over and start making music.
If there are people nearby, they should start "booing"
or sticking their tongues out. Keep playing and your creative
stats should go up.
To get a full Mechanical skill in one day, buy the Tesla Coil
3.0 and use it. By the next day your Mechanical skill should be
full. Note: This works best if you fill all motives with the "Raise
motives" code first.
Before you begin Bust Out mode and get a job, if you want to fill
up all your skills it is best if you do this at Mom's house, You
will get unemployed and will not have to worry about your job.
When in freeplay mode, evict the family with all girls. Delete
everyone but Ginger. Then, edit Ginger. When done, make another
Sim that is completely new. Your person looks like Ginger, but
you can change them. When you set that Sim's Neatness, Outgoing,
etc., you can move the bars all the way forward as you would with
Ginger. Everyone can have full bars in your family.
Use the following trick in Free Play mode to keep your Sim happy.
Make a child with any stats or apearance. Into the house as a
child. Save the game, quit, then evict the family and go to edit
however desired. Make sure they are adults. This will make your
skills very high. Make a house. Get the most expensive mechanical
machine to make gnomes and sell them. After awhile you can sell
them for 120 Simoleons. You can create a gnome in five seconds
(on double speed). If you have not unlocked it, get the other
gnome maker. To keep yourself in a good mood while making gnomes,
do the following steps.
Go to sleep in a good bed.
Have some food (make sure you have an expensive fridge, oven,
Go to the toilet (if it is dirty, clean it).
Have a good bath (for comfort reasons, clean if dirty).
Do something fun (for example, use the tetherball; it is also
useful to have Playful high on the skills bar).
Do something that you need to, like social, study, or most importantly,
make gnomes until he or she stopped himself or herself and does
the next thing.
Repeat all the steps.
You can then sell the gnomes for about 100 Simoleons each.
Hint: Raising relationship:
Use the following trick if your Sims are married with
a low relationship. In Free or Bustin Out mode, buy a white love
rug and place it in your room . Buy a fireplace and put it in
front of it. Then, move your pointer over to the love rug and
select "Relax". Select the female Sim, and there should
be a suggestion that reads "Join". Select it and your
lover will kiss and play on the rug . Your relationship should
rise to 106% on the girl you are with, and you to 103%. To make
it really romantic, turn on your radio to smooth jazz then light
Hint: Completing all goals:
If you want to complete all the goals (the goals besides
getting promoted to) do not fill up all your stats(Body, Cooking,
etc.) at the start. This is because you will go through the levels
very quickly and will not have time to do the other goals. Instead,
at the start just fill Body, because your energy only goes halfway
down; and Creative, so you can throw a great party.
Hint: Unlock social options:
To unlock most social options, become friends with
the Sims. For example, when you be friends with Randy you will
unlock "French Kiss" and with Paisly you could unlock
"Spank Booty". Each Sim has there own social option
to unlock when you become their family friend.
Hint: Keeping Social Points up:
When creating a Sim (Bust Out or Free Play mode), remove
all Outgoing Points. This has two benefits; more points and your
Sim's Social level will decrease at a slower pace. With that done,
your Sim will not need to talk to others as much, making it easier
for you to keep them happy.
Jita the Renegade.
Hint: Getting in a good mood:
After you wake up in the morning, go to the bathroom.
If you have to flush the toilet, do so and if you have to clean
it, also do it. Then, take a shower (clean if desired). Then,
have breakfast, lunch, or dinner. Watch television until Fun has
increased. This should put you in a green bar mood, ready for
work or study.
Hint: Making friends:
Invite a friend over, then get into a hot tub, preferably
the Love Tub. Then, ask a friend to join you. When he or she gets
in, place items around the Love Tub. The Sims will not be able
to leave, and will keep talking to each other.
Hint: Inviting friends successfully:
When you want a friend to go to your house, call them
once. If they say "No", call them two more times.
Hint: Keeping friends:
Get married when possible, then instead of getting
the friends you need to get a promotion with your Sim, get the
friends with the Sim you are married to. The relationship that
the Sim you are married to has with other Sims never decreases.
You can get friends and not have to worry about keeping them.
This trick will allow you to advance through careers quickly,
and keep friends without a lot of work.To build your skills quickly,
enable the "Cheat Gnome" code, get a lot of money, fill
all motives, and unlock all objects. Build yourself a room on
the side of your mom's room. Fill it only with the stuff you need
to build up every single skill. For Body, a Rock Climbing Wall
works faster than anything else. After you have built up all of
them and maxed them out, get any job desired. You will only have
to worry about friends at this point, because you are skilled
enough to do anything. To make friends extremely quickly, invite
three over at a time. Get them all in a hot tub, and place objects
(buy plants if you cannot decide what to use) around the hot tub.
If you are not friends with them by the time you must go to work,
unblock the corner you are at, get out, then the Cheat Gnome to
fill all motives and go to work. No one will climb out because
they are still blocked in. When you get home, get back in, and
start all over. This is made easier if you have a husband or wife;
their friends are your friends, and you can just keep all of them
locked up. When you have become friends with three Sims, unblock
the tub, and invite three more over. Do not forget to use the
Cheat Gnome on your husband or wife when they get out of the tub,
or else they will pass out. You only need to keep six friends
for the highest level in the careers; do not worry about making
more than that.
Hint: Angry roommate or family member:
Live in a house with a roommate have your friendship
not good. Enable the "Cheat gnome" and "All socials
unlocked" codes . Select your roommate and scroll down to
the list of suggestions until you find "Use Sign Language".
Select it, and you will hear bleeping while your Sim flips off
their roomate. They will get mad and slap or insult you.
Hint: Having a baby:
Your Sims must be married and the Love Bed must be
unlocked. Pick your female Sim and tell her to "Sleep".
Then, bring the male Sim and tell him to "Play In Bed".
After you finish, kiss her and you will be asked if you would
like to have a baby. Note: Your relationship must be 100%.
If you need to have a baby as part of a goal, in free play mode
make a family with just a male (if playing a female) or a female
(if playing a male). Then, make them have a child. Save them,
then move them in on 3 Free Street. Build a small nice house then
go back under your Sim that need to do this goal. Have him or
her get in love and then marry. Make sure this is the last goal
that you need.. This way, you can just move out and move on with
the game. When you move in with the next family and view your
goals, "Get married" and "Raise a baby to child"
will be already be checked.
Use the following trick to have a baby on a low budget. If you
have not unlocked the Vibrating Bed, use this instead. Tell your
Sim to call your mate over. Then give them a gift, kiss them,
hug them, then kiss them again. You have to do this immediately.
That means they must be lined up at the top. You can do this without
being married. Your Friendship meter must be high.
When you have a baby, it is difficult to take care of because
you need to be in the house all the time. You will have to skip
work until the baby is grown. Pay attention to it constantly.
The moment you hear it cry, abort everything and run to it instantly.
When they cry, feed it, then sing to it. When it cries, try to
avoid playing with it to stop the crying. The crying will most
likely just get worse. If you are feeding, playing, or singing
to the baby and it starts to cry, press B immediately and
abort that. If you let it cry, social services will give one warning
before taking it away if it cries for thirty game minutes or longer.
Also, try to avoid letting other Sims that you are not controlling
make contact with the baby. Most likely they will pick it up and
play with it, which usually causes it to cry. In about three game
days, the baby will become a child. You must still watch the child
closely. If he or she receives bad grades, social services could
take away the child. Social services does not take away teenagers
however; do not worry about them when they get to be teens.
In Free or Bustin Out mode, have a Love Bed and a spouse/partner.
Chose the Love Bed and scroll down the list of suggestions and
select "Vibrate". Your Sim will take off their clothes
and crawl into bed. Then, click on their partner, scroll down
the list of suggestions, and choose "Play In Bed". The
partner will take off their clothes and also crawl in bed. You
will hear your Sim bark or howl.
In Free Play mode, create two Sims (a male and female). When the
game starts, enable the "Unlock all socials" code. Start
to do the Moon Walk and do things with the other Sim. When you
get the option to flirt, do so. Start spanking and French kissing
them. When it is at 100% love, do not stop. A message asking if
you want to have a baby will appear. Alternately, get 100% love
then play in a Love Bed. The phone will ring. Answer it, and you
will asked if you want to adopt a baby.
In free play mode, control a Sim female and mail. Talk until you
like each other at 90, then kiss until it is 100. You will be
asked if would you like to have a baby. If it cries, feed it then
sing a song. Do not let it cry for too long. You will get one
warning, then the social worker will take it away. Make a room
with a bed and move the cradle beside it. Make another room with
a bed for the other Sim to sleep in. By doing this, only one Sim
will wake up. Take turns every night. During the day, put the
baby in the living room. If it cries while in the living room,
cancel whatever you are doing and see to its needs. Take turns
seeing to its needs.
To get married you need food, money, a television, toilet, phone,
and the mission Raise A Baby and Get Married. Have a 100% relationship
a free play woman or man. Have your Cooking skill at 10 or you
will catch on fire. Invite the woman or man from free play mode
to have dinner together. She or he will go to the toliet. Then,
invite her or him to watch television. After that, propose to
her or him. To have a baby, go to a place with the "Raise
A Baby" mission. Kiss your wife or husband and you will have
Hint: Raising a baby:
Every time the baby cries, use one Sim to feed, play,
and sing to it, in that order. Let one Sim go to sleep at night.
The baby might cry once. Note: Make sure that one Sim is awake
and one is asleep. Let the parent that is sleeping wake up. Then,
send one Sim to take care of the baby. After that, let the parent
that did not sleep, fall asleep. While one sleeps, get the other's
motives up. Keep switching off until the baby becomes a child.
It only takes three Sim days for a baby to become a child.
Taking care of the baby may seem difficult, but it is not. Watch
the cradle, and when it starts crying pause game play. Select
"Buy", then move the cradle as close as possible to
a Sim. Resume the game and choose "Feed". Then, sing
to it (in that order). The baby will grow up.
When you are married and get a baby, your Sim (the main working
one) can still continue to work. Your spouse can look after the
baby while your Sim is at work. If both Sims need to sleep, the
baby does not have to be in the same room. Place the cradle just
outside the bedroom, so that you can see it and your Sims at the
same time. Make walls invisible. When you see the baby cry, wake
up the Sim with the most energy. Make him or her feed the baby,
then to it. Then, go back to bed.
Playing with the baby increases the chances of higher creativity
level and charisma level for the child. Playing also increases
the relationship level and gives the child a better personality
when he or she grows up. When the baby cries; feed, play, and
sing. You may have to sing to it two times, but playing is a big
help. If it does not sleep after the second singing session, try
to feed it again. It may still be hungry. Then sing again. But
most times singing once or twice works.
Playing with the baby also increases the bond (higher relationship
level) when baby becomes a child. It also makes the child's "Playfulness"
level higher. Playing with the baby every time it cries will have
the Playfulness level at maximum. The best routine is to place
the cradle in the living room near a sofa or recliner and simply
have one parent nap on the couch. The adult will wake up quicker.
Never place it in the bedroom. Sometimes if the adult is awoken
while in bed, they will actually make the bed before feeding baby
and this creates a problem because the time limit is too short.
Note: One hour is not a neglected baby. If the baby cries for
one game hour (one actual minute), the warning will appear. It
is best to stay near the baby until it cries. Feed, play, sing,
etc. Once the baby is asleep, then take care of your Sim's needs
(eat, bathe, etc.) so you will be ready to do it again later.
Once baby is fed, it must be asleep within five game hours or
the warning will appear.
Hint: Marriage then child with straight
When at Malcom's Mansion, one of the goals is to get
married, raise a baby to a child, and send the child to Prep School
with straight A's. Save the game and quit. Go to Freeplay mode
and go to the Frutti Street. Select "Evict", then "Edit
family". Pick Ginger (African American Sim) then go down
to her Zodiac sign and raise all her personality points. This
will make communicating with her easier. Re-enter the lot and
buy the essentials (food, plumbing, etc.) and a phone. Go back
to the Mansion in Bustin' Out mode and call Ginger if possible.
If not, wait until she comes to your house. If you invite her
with only 5% of relationship, she will reject you. Talk to her
until getting at least 20% to 25% relationship. Invite her over,
prepare food, and get her relationship up to 100%. Do not worry
about your job. Kiss her twice, and make out if possible. Then,
propose. You will unlock a very nice car. To have a baby, buy
a bed (Vibrating Bed recommended) and select "Vibrate".
After getting in, invite Ginger over and select "Make Out"
or "Try For Baby". Wait about two to five Sim hours.
Someone will say "Do you want to have a baby?" Select
"Yes" and it will say "It's a <boy or girl>.
What's its name?" choose a name and the carriage will appear
nearby. The baby will cry. Enabling the "Raise motives"
cheat is recommended. After it becomes a child, make the boy or
girl study until reaching an A+ grade point. After it gets into
Prep school, you again will get another car.
Hint: Ditch baby:
After getting a baby, select the car and pick "Move
Hint: Never lose baby:
If both of your Sims leave the room that your baby
is in, press Start and go to buy/build mode. Move the cradle
to one of the rooms that your Sim is in. This works better if
the cradle is near the Sim. If outside, put it near the Sim.
Hint: Baby gets taken away later:
When the social worker arrives, build a wall around
her. She will eventually get out and leave, probably with a bad
Hint: Keeping your job:
If you do not want to get fired or be warned when you
miss your bus, when the phone rings do not pick it up.
Hint: Jock career:
To successfully complete the Jock career, you need
to have all Body points, 4 Cooking points, and 5 Charisma points.
You will also need six friends. A quick way to complete this is
go to Mom's house and buy something to work your body (for example,
a treadmill, pool, etc.);a bookshelf or something similar to the
gourmet cooking stove; and something for your charisma (for example,
a microphone or a mirror). Do that, then build your skills and
move to the different houses so you can complete a goal and unlock
something. You will eventually get to Malcolm's mansion.
Hint: Recommended careers:
To complete the game much faster and easier, start
it with the Mad Scientist career. Work on your Mechanical and
some Body skills, then after completing that career, get a new
job in the Counter Culture career. Work on your Cooking and Charisma
skills. While doing these careers, you can stock up on the "important"
skills. For example, you must work on your Mechanical and some
body Skills in the Mad Scientist career so you can get full bars
for those, full bars of Cooking for the Counter Culture career,
and Charisma for both.
The best career choice is the Jock career, because at the final
promotion, you only need six friends. Also, Jocks make good money.
Find a job at Mom's house. The pop up box will say
something similar to The bus will pick you up at Mimi's house
at 8:00". You must move there on the scooter. Go to work
in a good mood. You should get promoted the first time you go
to work. Next, check on the job box at the bottom of the screen
(press the right arrow). Complete the skill points overnight,
then get them into a good mood ready for work the next day. If
you really want them to be promoted for the next day, then try
taking a day off work (do not bother going). Keep doing this for
every promotion. Eventually you should move from one home to another.
Note: This may not always work -- you might need family friends
Hint: Skipping work:
In Bustin' Out mode, you can skip work by moving back
into Mom's house. While you live with Mom, the bus will not arrive,
and you do not have to work. This is useful if things are not
going so well and you need some time to "restore" your
In Bustin' Out mode, you can skip work by changing jobs before
the bus arrives. Later, you can just change back to your old job.
This is useful if you are about to get fired. Note: You will only
get fired if you skip work two or three times in a row.
It is easy to lose your job when you do not go to work for two
or three days. When this happens you will get a phone call saying
that you have been fired. Even if you do not answer the phone,
a message will appear stating that you lost your job. Your Sim
will be unemployed, but it will not be the end of the game. Getting
fired gives you a chance to raise your Sim's motives, build some
missing skills, or make more friends to help you advance in your
career when you start your job again. However, when you get your
job back you must start at the same slot that you were before.
This means you are going to have to work hard again to get promoted
and be able to move out.
In the Bustin Out mode, if you have unlocked every visit location
you can go anywhere. Go to someone's house and visit them as long
as desired. When message stating that the bus arrives in two hours
appears, ignore it and continue what you are doing and miss work.
There will be no phone call or warning. You can roam around anytime
as long as desired, and visit anyone.
If you decide to skip work two days in a row, do the following
things to avoid being fired. Sell all the phones or build a wall
around them so that no one can answer them. When you miss work
you will get a phone call. If no one answers the phone the game
will think that you did go to work, giving you another day off.
You can have as many days off as you desired, provided that no
one answers the phones.
Hint: Never work:
In Bustin' Out mode, the people who you live with (who
you can control) cannot get fired. If you want them to stay home,
just let them. This can be very useful if you need them to clean
up, or need them to do some other things.
If you do not want to keep a job, use this strategy. Stay with
your mom to raise your skills then get a job. Make sure that you
raise Creativity, Mechanical, and Cooking (slightly), because
those are most important skills. Get a job, and if desired, get
promotions to unlock places. When you get to a place that you
think would suit you do not go to work. You will lose your job
and perhaps a skill point, but you will keep playing. Since you
already unlocked the places, you may now work on the necessary
things. If your creativity and mechanical are at 10 (Logic also)
you can make gnomes, sculptures, and mutant plants that will help
you gain money. Once you have full skills in everything, work
on making friends. Then, get a job and complete the other goals.
This will enable you to unlock everything.
Hint: Never sleep:
Enable the "Cheat Gnome" and "Raise
motives" codes. Select the Cheat Gnome and choose the "Fill
all motives" cheat. Repeat as needed. You will then never
actually "have" to sleep.
Hint: Never pay bills:
Any time you get bills in the mail, build a fence around
both doors (front and back). Make sure the fence is as small as
possible. Select "Pay Bills" and your Sim will move
towards the mail box but will get stuck in the fence, then turn
around and go back in the house. Make sure that you did not place
the fence so they cannot get back in. The bills are now gone.
Hint: Live alone:
Use the following trick if you want to take the day
off and control another Sim, and do not want to mess with it.
When your roommates go to work, leave and return after the time
they come back from work. You will be able to live alone. Alternately,
you can build a small room in the back yard, with a door. Go into
it, call the other person over, and leave once they get there.
Then, go to build mode and delete the door.
Hint: Catch a robber:
Enable the "All objects unlocked" code. Buy
a motion sensor alarm and place at your front door on the wall.
If you have a backdoor, do same thing there. This security costs
only 300 Simoleons, instead of buying walls at the corner of your
street and putting burglar alarms there.
Build a wall at each corner of the map that a burglar can approach
from and place a burglar alarm at every wall. The burglar will
be caught before entering the house.
When you first move in to someone's house, buy the Sims home alarm
systems and put them on both sides of the doors, outside. This
will stop the robbers from getting anywhere near your possessions.
Hint: Get rid of annoying Mom:
At the beginning of Busting' Out mode, you will start
out living with Mom. She will keep talking and say things like
"What did I do to deserve this?" or "When are you
going to find a job?" She will keep saying things and will
not allow you to play without interruptions. To avoid this, Enable
the "All socials unlocked" code, then take your Mom
to the back of her house. Hypnotize her, walk away, then put a
wall around her. That will take care of her. However, when you
move out she will wake up. You must take her somewhere quiet so
that if you make noise with a radio or television she will not
Hint: Get a bigger room:
When at Dudley's trailer, go to the master bedroom.
Then, sell the door that leads to the smaller room so that there
is just a wall. Next, make a door at the top right corner so that
there is a place you could walk into the smaller room. Then, decorate
both rooms' wallpaper and carpet to be the same and you will have
a bigger room.
Hint: Getting married:
Make a meal, then call your potential mate over. Sit
down and eat with them. When you are done, let him or her use
the bathroom. While they are doing that, watch TV then have him
or her join you. When they get up, propose.
GLENN G TEASLEY.
Eat dinner with someone. They will use the bathroom. While they
are in there, watch television. When they leave, highlight them
and the "Propose" option should appear. You can also
have a baby with this person by getting the Love Tub. Mimi or
Dudley are the best choices, because they will pay all the bills.
When you get the "Propose" social, serve a meal. Invite
your lover over and have them get a plate of food. They will go
to the restroom then go swimming. When they get out, propose.
Note: You must have a pool before they get to your house.
In order to get married you need to do th following things: serve
food, then watch the nine screen television and an expensive three
seat couch. Your mate should be in a good mood at a high relationship
with you to propose. If not, talk and cheer them up. You cannot
get married to Mimi, Maxine, Mom, etc. Try 1st Street, 2nd Street
and 3rd Street.
First, serve dinner. Then, let them go to the bathroom. Watch
television with them. As soon as they get up, kiss them. Then,
propose. They will say yes about 95% of the time. Note: You must
have a 100 relationship with them, and the kiss must be serious
and not like a little kiss on the cheek.
Because you must marry a Free street, if you do not like their
personality or clothes, evict them in freeplay mode then change
them. Note: You will also have to remake their house. If you try
this with Ginger, before you do anything with her, fill up all
her stats (glitch and she will like anything). When you now want
to get married to her, she will never stay long enough so you
can propose. Her fun will go up and she will leave. Make sure
your relationship is at 100 and feed her, dance twice, then propose.
Make a meal, then call your mate over. Sit and eat with him or
her. Let him or her go to the bathroom, then have him or her join
you. When he or she gets up, propose. Note: You must be at your
Hint: Same sex marriage:
It is possible to "marry" someone of the
same sex. Do the same steps to propose, but the "Propose"
option will be changed to "Move In". If your partner
agrees, he or she will then be part of the household, which is
the same as marrying an opposite sex Sim. However if it is a goal,
it is recommended that you marry the opposite sex, because you
cannot have a baby with a same sex partner, thus, making it difficult
to complete that goal.
Hint: Alien abduction:
Buy the telescope and use it until you get two skill
points. Your Sim will be abducted and disappear. It will reappear
some hours later, with different stats.
Use the following trick to never have to fix a broken
Aromaster. Save the game before you turn it on. If it breaks,
quit the game without saving and resume from your saved game.
Instead of turning it on again, sell it then buy it again.
Hint: Insect Control System:
When you touch the Insect Control System it will shock
you and turn your sleeping bar to green.
To unlock the limo easily, buy 3 of the 9 screen television.
You will unlock the rare limo.
Hint: Rocket Gnomes:
To be able to make Rocket Gnomes, you must have an
Inventor's Workbench and Mech skills at 8 or higher.
Hint: Anti-War Protesters:
While living at the Pentagon, you must stop the protesters.
Go to Club Rubb and wait until Mona or Bing call and invite everyone
to the party. After Mona or Bing says, "Let's get this party
started. We need to raise funds for the antiwar fund", attack
either Mona or Bing. This should unlock the Toy Parrot.
Hint: Contaminating sports at Shiny Things
To find out where contaminating spores are coming from
when living at Shiny Things Labs, visit the Goth Manor and steal
a fern. This will unlock the Giant Fern.
Hint: Daydream Sequence:
At the beginning of the game, you will be standing
in a place where people are dancing and music is playing. All
of a sudden, a puff of smoke will appear. A Sim of the opposite
sex will appear from the smoke. A message will appear, stating
something about kissing the Sim that just appeared on the cheek.
The Sim you are supposed to kiss will whistle at you, trying to
get you to kiss him or her. Your Sim does not kiss the other Sim
automatically. If you do not want to kiss the Sim, press R
to speed up time. More messages will appear about kissing the
sim or stating that the daydream will be over soon. After a few
quick minutes in the game, another puff of smoke appears. This
time, your mom appears from the smoke. She will ask you to stop
daydreaming and say that Malcolm is taking your scooter. After
that happens, the daydream ends and you begin the game. Also,
during the "Daydream Sequence" if you do not want to
be near the Sim you have to kiss, move away by using the "Go
Here" queue. However, when you move, the other Sim will just
follow you. Note: When you are in the "Daydream Sequence",
you cannot interact with anything. The only thing you can interact
with is the Sim you must kiss.
Hint: Sending a kid to prep school with
When in the life, there is a goal at Malcolm's Mansion
to "Send A Kid To Prep School With Straight A's". To
get that easily, have a kid and move him into in one of the neighborhood
lots. Build a small room and put in it a desk, chair, computer,
and phone. Enable the "Raise motives" code and the computer
to give him an A+ grade by selecting "Fill All Motives"
and "Study For School" repeatedly. Then go into the
life and get a child at Malcolm's Mansion if you do not already
have one. Call parties until the boy from the neighborhood comes
around. He will be sent to prep school instead of your own.
Hint: Eliminating Senator Landgrabb:
To eliminate Malcolm, you invite him over while you
are raising a child. Keep him around until your baby cries.
Buy a wall or fence and trap him until he gives up.
To eliminate Senator Landgrabb (Malcolm), invite him over to your
house. Program "Miss Gyrotic" for Defense and she will
attack Malcolm, causing him to go frantic and give you 5,000 Simoleons.
Note: Your Mech skills should be 8 or higher.
Hint: Finding the Sci-Fi script:
Go to the Shiny Things lab and talk to the brain in
GLENN G TEASLEY.
Hint: Finding a neighbor with candelabras:
To find the candelabras, enable all the social options.
Do Romantic Kiss on Mortimer if your Sim is female or your wife
if your Sim is male.
GLENN G TEASLEY.
To unlock the candelabras, visit Goth Manor. Wait until either
Mortimor or Bella mention the candelabras, getting them into a
romantic mood and about a kiss. Whoever mentions it, make sure
to kiss them romantically. Note: Make sure that the "Kiss
Romantically" social is unlocked.
Hint: Malcolm's big movie:
While you are living at Tinsel Bluffs, invite Malcolm
over and make food. When he is done eating, socialize with him
until he is your friend. Then, throw a party. After everyone arrives,
go into the room with the guitar and play it. Malcolm will eventually
come in and listen. When he does this, stop playing. Select Malcom
and choose "Ask for movie role". He should accept.
First, make sure to make some food. Invite Malcolm over after
you are done, as well as throwing a party while he is there. Before
he arrives, have someone with 8 or higher Creativity skill points
play the guitar as well as have yourself sing. When Malcolm reaches
the room, stop singing and ask him about the movie role.
Hint: Frame Malcolm and get him busted
for indecent exposure:
You first need to unlock the Synthesizer and the Pixel
Booty Song. Then, move into Pixel Acres. Buy a Synthesizer, make
food, throw a party, and invite Malcolm over. Then, play the Pixel
Booty Song on the Synthesizer. A cop should appear from the bushes
and arrest Malcolm.
Note: When playing the Pixel Booty song on the Synthesizer with
full creative points, all Sims on the screen will take off their
You must get Malcolm to take his clothes off. If you know the
Pixel Booty song, buy a synthesizer, invite him over, then play
the song to get him naked. The reward is 5,000 Simoleons.
Hint: Children at Malcolm's Mansion:
When you get to Malcolm's Mansion, you will only be
allowed to have one child. Even though Malcolm is not there, he
still counts as a house occupant. This means that the only way
to have a second child there is to get a call asking if you want
to adopt a baby. Also, these calls do not happen very often.
Hint: Kill Chase at Pixel Acres:
At Pixel Acres it is possible to kill Chase. Do this
by buying the most expensive fireplace, and putting two wooden
crates next to it. Note: Put the fire at the back of Pixel Acres,
where the waterfall thing is located. Have Chase light a fire.
The fire should spread, eventually killing Chase. When you move
back, you may hear a strange noise, and a message may appear stating,
"I'm OK...Are you OK?". Then, Chase may start walking
around. You will hear noises every so often.
When living at Pixel Acres, it is possible to kill Chase. It is
very similar to killing maids and friends, though it only rarely
Hint: Getting the Pixel Booty Song:
Go to Goth Manor and play the synthesizer. You accomplish
two goals, which are "Find out the Ghost problem" and
"Getting the Pixel Booty Song".
Hint: Score a red pool table:
When you are living at Tinsel Bluffs, visit Club Rubb
and play pool with Bing. This will unlock the pool table.
Hint: Play air hockey with pizza man:
If you have an Air Hockey Table and a child, have the
child play air hockey then get a different Sim to order a pizza.
Switch back to the child and when the pizza arrives, select the
pizza deliveryman. The option "Join" will appear. Select
it and he will come over and play air hockey.
Hint: Pet repairman:
To get a pet repairman you must have unlocked the last
television with nine screens. Buy it and the most expensive three
seater couch. Turn the television on and then hire a repairman.
When he arrives, he should fix the lights and things, then steal
a snack and sit down to watch television. He will not go away
until you turn off the television. Note: This will keep boosting
Buy the best television in the game. The repairman will be delighted
in seeing your television. He will sit in a chair and not leave.
If you shut off the television, he will get up and make it look
as if he is fixing something near the television, then sit back
down and turn the television on again. To get rid of him, repeatedly
turn off the television. He will walk out and leave you with a
large fee, depending on how long he stayed at your home. Get rid
of him quickly to avoid the large fee.
Hint: Find and shut down the hackers:
At The Octagon, visit the Shiny Things Lab and select
the first computer at the front of the lab. Select "Steal
Computer" and it will confirm that the mission is complete.
Hint: Find and destroy bio-weapons:
While living at the Octagon, visit Goth Manor and select
the incubator. Then, choose "Destroy Bio-Weapons".
Hint: Find someone interested in Chase's
While living at Pixel Acres, visit Shiny Things Lab
and use the "Tell Secrets" interaction on Makino or
For this trick to work, become friends with Chase at Pixel Acres.
When you become friends, you will unlock the Social option "Tell
Secret". Get into whatever vehicle you have and visit Shiny
Thing's Lab. Talk to Makino or Vaugn, become almost friends with
them, and select the Social option, "Tell Secret". You
will have completed the goal, and unlock Buy/Redwood Table.
Hint: Making sure Mimi's OK:
Go to Mimi's house. She will tell you that she has
made a mess around the house and for you to clean up. Then she
will tell you a secret. Once you have picked up all the mess you
should be rewarded with a car.
GLENN G TEASLEY.
When you live with Mimi, make sure to hire the maid to come everyday
before you move out. When you are living at Studio 8, skip work
one day and visit Mimi to clean up her mess. Normally, this would
seem nearly impossible to do in one visit. However if the maid
is there, she will clean most of it for you, and you will still
get the car as a reward.
Hint: Cleaning up Dudley's place:
This will be one of your goals when you move into Dudley's
trailer. if you have unlocked maid, order her to do it for you.
When the maid is done but the trailer is still dirty, you order
the maid again if you have the money.
SNOOP DOGGY 93827565 4 EVER!.
When at Dudley's trailer, a goal is to "Clean up the mess".
Do not order a maid unless you have over 500 Simoleons. You can
instead enable the "Raise motives" code and start to
clean up the mess. When done, you will unlock a Radioactive Waste-basket.
Hint: Get through Dudley's party:
When you are staying at the gym your roommates will
want you to go over Dudley's Trailer to party. Move out of the
gym and move in with Dudley. While you are there, serve breakfast/lunch/dinner
and have Dudley order pizza. Then, move out of his house and back
into the gym. When you visit Dudley's Trailer, food will be already
laid out on the table. Before you move out of Dudley's Trailer,
buy a bigger table and lots of chairs to seat the guests. Then
when you visit Dudley's Trailer for the party, eat and talk to
at least five party guests to make your relationship with them
above five points. If this does not work, talk to more guest or
see if your relationship went down by some points.
Hint: Swearing Dudley:
Get a good relationship with Mimi and unlock the Sign
Language social opton. Then, visit Dudley and use sign language
on him. He will swear at you. He sticks up his middle finger and
there is a beeping noise which censors the swearing.
Hint: Visit Dudley's Trailer and use Sign
Language on him:
You must first get to know Mimi better. Once you have
the Sign Language social ability, go to Dudley's Trailer and talk
with him. Use Sign Language on him. If you get him up to friend
level, you may not get the option to use Sign Language on him.
Note: Sign Language is giving him the middle finger. The reward
is Buy/Skull Shrub.
Hint: Visit Mimi's Place and get her to
Pull My Finger:
You must first get to know Dudley better so that you
can use the Pull My Finger action. Next, hop on your scooter and
go to Mimi's Place. Once there, chat with her until "Pull
My Finger" becomes an option. She will like it; do not worry
about her relationship score going down when you do it. The reward
is Buy/Mouth Chair.
Hint: Find the fern that was stolen from
In order to get the Goth's fern back, you must be living
in the Goth's house. Then, visit Dudley's house. When you go to
the very back of his house you will see and old broken down car,
and a fern that is close to it. Select the fern and choose the
"Steal Fern" option. A window will appear, and Dudley
will tell you that he was just borrowing the fern. Go back to
the Goth's house and a window will appear, with Bella saying something
about how it figures that it was Dudley who took the fern.
Go to Dudley's Trailer. Dudley will deny any knowledge of the
fern. Walk around back of the trailer, click on the fern, and
select "Steal Fern". The reward is Ride/RGB Flashback.
Hint: Visit Mimi's Place and make sure
she is okay:
Do not visit Mimi's unless you have nearly full Energy
and Comfort. You must to clean up a big mess here, and if you
leave without finishing and return the mess gets even bigger.
Otherwise, this is just an endurance test. Select and clean up
all the messy piles. The reward is Ride/Cruisette Leviathan.
Hint: Get through the Rocket Gnome party:
At Shiny Things Lab, you will need all Mechanical skills.
Then, make five Rocket Gnomes. Put them all outside then launch
Hint: Throw the ultimate DJ dance party:
All you need is the dance floor. Have one person spin
on the DJ Booth and another person dance on the floor. Then, have
that person ask everyone, but the person who is spinning, to join
in the dancing. It will take about fifteen minutes in Sim time.
You will unlock the Q3 Recliner.
To throw the ultimate DJ dance Party at Club Rubb, select the
phone and go all the way to the bottom to "Throw Party".
When your guests arrive, in about thirty seconds, one of the Sims
will say something. After that, choose the DJ Booth and "Spin".
Then the Sim who said something before will say, "Club Rubb
is Da Booommmmbbbbbb!". It will confirm that the goal is
To throw the ultimate DJ dance party while living at Club Rubb,
you must have somebody with 8 or more Creativity. "Spin"
on the DJ stand and get five people dancing at the same time.
To do this, raise your Creativity skill, "spin" at the
DJ stand, then switch to Mona or Bing and have them dance at the
dance floor. Then, select all the guests and choose "Join".
After about ten minutes Sim time, somebody will say, "Club
Rubb Is Da Booooooooooommmmmmbbbbbb!!", which indicates that
the mission is complete.
Hint: Find out what is going on at Toane's
When you are at Tinsel Bluffs you must complete this
goal. Go to Toane's Gym and do three triple back flips on the
diving board. You will unlock the Wicked Breeze Outdoor Shower.
Hint: Muscle the Muscle at the Gym:
While you are living at Tinsel Bluffs, go to Toane's
gym and attack someone.
Hint: Seduce someone at Casa Caliente:
When living at Pixel Acres, visit Casa Caliente and
select the love rug "Relax". Then make a Sim of the
opposite sex join. Talk for awhile on the rug, and you will soon
kiss. Note: You need to like the person 100% or else it will not
Because you probably have a lover there, this is not too difficult.
Relax on the bearskin rug, have your lover join you, then get
him or her to make out with you. The reward is Buy/Euro Fireplace
Hint: Kill Mona in Clubb Rubb:
Do not take care of Mona. Do not let her eat, sleep,
or take a bath. The Grim Reaper will appear when Mona crumples
down on the floor and screams and dies. The next day he will also
appear. If he appears for the second time that day, her gravestone
will appear where she last fell. This may take some time; make
sure she is all red and no green. Also, do not let her go to work.
At night, she will appear and haunt you. Sometimes the stereo
will turn on by itself and the dance floor will light up. The
same thing works for Bing.
Hint: Show off some Club Rubb moves at
Enable the "Raise motives" code, then go
to the car and select "Visit". Then, select "Studio
8". When you are at Studio 8 go to someone and select "Breakdance".
If this is not unlocked, then use the "All socials unlocked"
code. You will then get awarded the light. This will work regardless
of whether they turn their back and do not like you.
Hint: Change minds at Studio 8:
When you have to go to Studio 8 to change their minds
about scientist, go to Artie and hypnotize him. The mission will
now be complete.
Hint: Find out what ghost problems the
Goths are having:
You must be living at Pixel Acres. Then, go to Goth
Manor and play the TumulTech "Sim-Phony" Synthesizer.
Once you do this, your goal is now complete. Also when you do
this, you will get the Pixel Booty Song.
You must have Creativity 10 to complete this goal. Play the Goth's
synthesizer. This will drive out the ghosts and will also teach
you the Pixel Booty song. Pixel Booty is a condition in which
a Sim's body is replaced with pixelization effects (i.e. naked).
The rewards are Buy/Stump Chair, Synthesizer/Play Pixel Booty.
Hint: Stop protesters at The Octagon:
Go to Club Rubb and attack Mona or Bing. This will
unlock the Parrot.
Hint: Throw an art opening:
When you move to Studio 8, one of the goals is to throw
an art opening. In order for the art opening to be successful,
you have to purchase a Sculpting Block and sculpt it first. Then,
have the party and it will be successful. However, before you
can purchase the Sculpting Block, you must complete the goal that
will give you access to it.
Bring all the art and sculptures from out back into the studio.
Arrange them however desired, then buy a cooler in buy mode (miscellaneous).
Go to phone and throw a party.
A very easy way to make the art opening successful at "Studio
8" is to delete one section (square) of the wall that separates
the art room from the kitchen. You will even made a few Simoleons
in the process.
In order to throw an art opening in Studio 8 you need to let Charity
sculpt either before or during the party.
Enable the "All objects" code. Buy a dance floor and
put a stereo by it. Then, buy a sculpting block and put it in
the art room. Next, have your Sims throw a party. This should
be an easy and successful way to throw an art opening.
During your stay at Studio 8, you must throw an art opening to
complete a goal. To properly throw one, there are two ways to
do it. You can either complete the goal that gets you the sculpting
block, and sculpt that first; or you could rearrange the art,
then pick up the phone and scroll down to ""Throw Party."
When you are ready to host an opening, buy a Sculptor's Block
and place it in the reading room (right of the foyer). Do nothing
to it; not even rearrange any art. Then "Clean up" all
of the food. You do not want your guest to pass the art room up
for food. Next, enter Buy mode and go to "Electronics".
Buy the HellaGraphix 1024 "Diamond Edition". Place it
in The art room (left of the foyer). Put it on the far left of
the room or your guests will block the entry ways while playing
the game. Then, go to the phone and choose "Throw a party".
Immediately go to the HellaGraphix and choose "Play".
Do not waste any time asking Artie and Charity to "Join".
This is so neither of them will make any food. Made sure that
Charity, Artie and your Sim are playing as the guests arrived.
One by one as they arrive (you do not have to wait for them to
ring the doorbell), select them (yellow circle). You will be given
two options "Join" or "Greet". Ask each guest
to "Join" upon arrival. By doing this, nobody will wait
at the door to be greeted, and they will immediately come in and
join the game. After your last guest enters and begins playing,
a message from Charity will appear. It will say the this is an
"Astounding Party" and your goal is now complete.
When you arrive at Studio 8, one of the goals is to "Throw
A Great Art" opening. First, buy an object that is worth
1,000 Simoleons and unlock the Electric Guitar. Place it where
the art is located. Then, buy the Sculpting Block (Counter Culture
Career) and place it in the Art room. Sculpt the block and invite
the guests over. When they are about to arrive, have Charity,
Artie, or own Sim play the Electric Guitar. When the guests arrive,
they will immediately go to the person playing the guitar. Charity
will then say "Thank you <your name>, this is
a great Art Opening! Bravo... Bravo <your name>."
Hint: Help with outsider art:
This is a Casa Caliente mission. Just go to Studio
8 and use the easel to paint a picture.
Hint: Mission Classified: Eliminate Senator
First, you need to be at The Octagon. Make sure you
have the Miss Gyrotic (obtained after you unlock it at the skill
building menu at the buy/build menu). Go to the phone and call
Malcolm over. Once he is there, go to the Miss Gyrotic and program
it for defense. The robot will appear and go after Malcolm.
Hint: Upgrade your mansion:
In Malcolm's mansion, one of the goals is "Upgrade
your mansion" or something similar. Pause game play and go
to buy mode. Go to "Electronics". Buy all the items
that cost more than 500 Simoleons. you Will then get the limo
when you resume the game.
Hint: Flying saucer:
Go to The Octagon. Go behind The Octagon to where the
second gate is that is closed is located. Move the camera up.
You should be able to see a flying saucer without a cockpit sitting
in the hanger.
Hint: Dead plants:
When a plant is dead, do not throw it away. You can
sell the dead plant for as much as a new plant costs.
Hint: Plants in house:
If you want plants in your house, keep the wall open
in build mode and put the plants in. Then, close up the wall.
Hint: Hot tub in house:
Delete one wall in your room then put in a hot tub.
Then, close up the wall.
Hint: Kinetic Gnome and Flamingo limit:
When your Creativity bar has reached its peak, use
the workbench with the tank on it to build Kinetic Gnome and Flamingos.
However, after you have built a certain amount, you will not be
able to select it again. Either sell or launch them to build more.
Hint: Evil Rooster:
After you leave your Uncle's house to live on your
own, you will make a new "friend" -- an Evil Rooster.
Because he may not look like much, he can follow you everywhere
and his peck puts you in the hospital immediately. You will know
he is there by the ghostly music that plays. If you try running
when he spots you, you are done. He is faster than you and can
follow you inside your house, inside other buildings, and can
go anywhere you can. You will be lucky if he stops chasing you.
Note: After one of your saved game files encounters him, all your
saves can encounter him.
Hint: Change scooter color:
If you do not like the color of the scooter that is
given to you, select the scooter and choose "Repaint".
Your scooter color will change.
Hint: Avoid cooking:
You do not have to spend time cooking and not get anything
else done. Its better not to waste your time and waste your roommates.
Everybody that you live with should be a better cook, no matter
who much you raise the stat. Just let them get hungry and they
will cook for you and any other person there.
Hint: Easy money:
When you go to a house and do not have much money,
trade in all the wallpaper and buy the cheap version. You can
get a good amount of money. You can do the same thing with the
When you move into a house, sell all the wallpaper and tiles.
Then, change the tiles to grass and the wallpaper to nothing.
Instead of working, you can get a workbench from the "Building
Skills" section in buy mode. When your Mechanical skill is
at its best, you will get 100 Simoleons for each gnome you make.
It only takes about five seconds to make each gnome, and you can
make about thirteen gnomes at once. Note: Your Sim will only make
gnomes when in a good mood.
To get lots of money, enter buy mode and sell the paintings. Some
of them are worth a couple thousand Simoleons.
When you get the Tesla Coil, go on it and wait until it gives
off an electric bolt. Then, go to the Build/Buy menu. Select and
sell the electric bolt for 50 Simoleons.
When you move out of a house (for example, Dudley's Trailer) sell
all of his stuff except the toilet, shower, bed, and refrigerator.
The Sim will survive, and you will make a lot of money.
When at Mom's House, Mimi's Place, or Dudley's Trailer, buy things
until your profit goes below 100 Simoleons. Wait about an hour.
You will get a phone call and receive free money. Repeat this
as necessary. Then, before you move out, sell everything that
you bought. You will then end up leaving with more money than
you started with.
Note: This trick requires a Game Boy Advance and a link cable.
During game play, plug the Game Boy Advance into the Gamecube
and turn it on. You will unlock the game cabinet. With the Game
Boy Advance still linked and on, click on the game cabinet and
play one of the games. The game that gives you the most money
is Petri Dish. Note: While playing the game do not fast forward
time or press Start on the Game Boy Advanced; also, after
you have finished the game do not turn off the Game Boy Advance.
After you finish the game, your Sim will act as if he or she just
won, and you will gain the number of Simoleons you acquired. You
can get more money doing by this rather than going to work.
Buy the mechanical object that costs the most money. When you
produce a ball of Blue Lightning, pause game play and go to buy
mode. Then, sell it for 50 Simoleons.
When you move into a new house, Malcolm always comes in and steals
his items back and you can do the same thing. Once moved into
the house, press Start and go to the "Buy" section.
Flick the C-stick and the game will allow you to move items
that are already within the house. Once you select an item, an
icon that reads "Sell" will appear. Select "Sell"
and the selling price will be added to your account. You can sell
everything in the house and the tenants will not get mad. Make
sure you leave essential things such as bed, bathroom, kitchen
items ,etc. or the tenants will get mad. When you leave, the people
will not ask for money back. Continue to sell all your friend's
items for free money. Note: When you get to Malcolm's Mansion,
he runs off, and you own the mansion, sell all his items and you
will have a little over 70,000 Simoleons in your account.
If you want to buy things without actually losing money, go to
buy mode, buy whatever desired, place what you bought wherever
you want it to be, then select your vehicle and choose "Move
out".T he residents of the place you are at will pay you
back for whatever you bought. Move to any random place, then move
back to where you originally were. You can keep doing this many
times as desired. Note: You still need enough money to buy the
item -- this trick just lets you get your money back while keeping
the item. This of course does not work on other expenditures,
such as food, money, and bills.
Build up your logic skills and then buy a Gene Genie Incubator
and create a mutant. Feed the mutant until it gets bigger, then
sell the mutant for 500 Simoleons.
In free play mode, evict the Tutti or Frutti family, then and
go to "Edit Family". Select one of the families and
customize it. You will have 36,000 Simoleons.
When using the Tesla Coil, pause game play, You can sell the lighting
balls for 50 Simoleons each.
This trick works in both Busting Out and Free Play modes. Go into
buy mode with the walls. Take the black fence and put it on both
sides of the door. Then, have a Sim walk in or out the door. Go
back into buy mode while they are still walking out. Pick that
fence again and tear it down. You will get 80 Simoleons for the
first three to five times. After that, it is only worth only 20
Simoleons. This may be done as many times as desired.
Buy a workbench. Make a lot of gnomes or flamingos and sell them.
At the beginning when you move into any house, find Malcolm. Wait
until he is outside. Pause game play and build a gate around him.
After awhile he should give you money.
When you want to move out of someone's house and you have purchased
everything to the very last Simoleon, you normally must pay back
what you have left to the owner. To avoid doing this, move out
when all the people have gone to work.
First, make two single families (opposite gender). Have the girl
live on 1st Street, and the boy on 2nd Street. Make the boy on
2nd Street have just a wall with a telephone. Then, switch to
the girl and play as her. Build a house and wait until the boy
comes over. Become friends with him and fall in love. Get married
and you will have an extra 20,000 Simoleons in your pocket. Buy
the diving board with no swimming pool underneath. Have either
the boy or girl jump off it about ten times. When that Sim is
dead, either sell or place his or her grave. To get even more
money, repeat the process, but this time make the same gender
of the person you killed live on the street with the wall and
telephone. This trick is useful until you max out your buy and
Move a family of one to four (recommended) Sims into any house
on Free Street. Then, either give them just a phone in their house
or fill it with objects. Then, move two families of four Sims
into the empty houses on Free Street. Make friends with everyone
who lives on Free Street. Finally, evict a family and look at
their money. It will be a lot more.
Buy an expensive carpet. Put it outside. Then buy a burglar detector
and put it outside. When the burglar arrives, the police will
appear and arrest him. They will reward you with 15,000 Simoleons.
Enable the "Extra money" code, then replace all your
items with better versions of them. When you move out, they will
owe you a lot of money.
Go to Free Play mode and evict the families already there. Then,
make one good family and send them into different lots. Sell all
the walls, widows, and anything else until you see only grass.
Then, make more families and only put walls, widows, and doors
until they are broke. Next, move your good family in, delete the
items again, and repeat. Note: This may take some time and you
may have to delete some families.
If you get below 30 Simoleons and need money, wait and your phone
will ring. The person on the phone will give you money. It can
be anywhere from over 100 Simoleons.
Hint: Easy house improvements:
When you are trying to improve a house, upgrade everything
to the highest possible level. If you run out of money, move out
(they will repay you), then move back in. This will upgrade the
house so that your Sim can live comfortably and you will not lose
Hint: Easy car:
When you are at Casa Calenta, Club Rub, or any of the
places that have the goal "Get Married", when creating
the Sim you will marry, have him or her bring a child along. By
doing this, when you get to Malcolm's Mansion you will unlock
a car without working for it.
Hint: Easy game:
At the beginning of the game, fill all your skills
at Mom's house to 100%, then get a job (preferably one that makes
a lot of money) and move - out. When you arrive enable the "Cheat
gnome" code. Every time your Sim gets a unhappy, use enable
the "Fill all motives". You now have all the time needed
to make friends and complete goals.
Hint: Mirror reaction:
When creating your Sim in a new game (Bustin' Out mode)
or creating a family (Free Play mode), rotate your Sim until he
or she is facing directly at the mirror behind them. Once done,
your Sim (if a male) will bend down to the mirror, take his hand,
and rub his chin smiling. If it is a female, she will turn her
body sideways and look at herself in the mirror.
Hint: Triple time:
To make time go by faster than "double time"
(from pressing R) when sleeping, control another Sim in
the house and make them go to sleep. If both Sims are sleeping,
time will go by much quicker.
Hint: Throw a great swimming pool party:
In any mode, buy a swimming pool and a high diving
board to go over it. Then, throw a party. Barbecue some hamburgers
and have a blue drink cooler.. Once the party starts, put on some
music. All the Sims will be swimming in the pool. Note: Buy a
Heligraphix Video Game and place it outside, where the pool is
Hint: Changing personality when creating
When your changing your Sims personality, they will
give you a little demonstration of how they would react to other
Sims. For example, if you change their personality of a girl Sim
and you select "Active", she will jump and dance as
Mimi does on a "Bounce My Booty Dance Floor" at a party.
Hint: Quickly kill Sims:
Purchase a high diving board in free play mode. You
do not have to place it over the pool. Position it over the patio.
The Sims will jump onto the tile and smack their face into the
ground. If you purchase a glass coffee table, you can place it
under the diving board. When the Sim jumps from the diving board,
they will do a face plant into the glass table and immediately
die. The Grim Reaper will not even appear; they will just turn
into a tombstone.
Jump off a diving board under the patio or tile with a glass table
and no Grim Reaper. Once you see their grave, sell it. Note: This
only works with Sims who you can control, mostly in Freeplay mode.
You can also set a fire and then sell the grave.
Hint: Kill Sims with mutant plant:
Buy an Incubator from the skill point raising items
in buy mode. Then, have your Sim incubate a mutant plant. Next,
feed and water the mutant plant until it grows then stop watering
it. If you watch it, the plant will eventually get hungry and
thirsty (a thought bubble will appear above it). Wait about a
day longer then have your Sim stand in front of the plant. If
the plant is hungry enough, it will either attack your Sim or
eat your Sim whole.
To feed the mutant plant with friends or a Maid, you will need
an incubator and fully grown mutant. When you have a fully grown
mutant, do not water it for four days or until it attacks people.
Make sure you have hired a maid or invited a friend to your house.
The maid or friend should go over and get eaten by the mutant.
A grave and message will appear.
When living in a house in free mode, incubate a mutant plant and
wait until it grows to be as big as possible. Then, throw a party.
Cook food or barbecue hamburgers. When the guest Sims go to the
bathroom, press Start and place the mutant plant in the
bathroom that they are in. Then, take the door away, sell it,
or put it somewhere else.. Your mutant plant will eat your guests..
Note: The mutant only eats one Sim at a time . Gravestones should
Hint: Kill mutants:
To kill mutants instantly, you need an incubator and
a grave or news paper. Buy an incubator. Once you have a paper
or grave, put it on the incubator where the mutants are. Then
have your Sim select the incubator and make them incubate. A mutant
should start forming. When the mutant is made, it should fuse
with the paper or grave, then disappear.
Hint: Kill Sims with fire:
In free play mode, when you have a grill, place wooden
chairs and a wooden table near it. Then, have one of the Sims
cook on the grill (or more if it does not work). A fire will start.
Have your Sim move toward the flames. If you want to see a show,
do not call the fire department or extinguish the fire. Your Sim
will then start to burn with the other Sims around watching screaming
and crying in terror. The body will collapse to the ground. The
grim reaper will appear and walk to the body. The body will turn
into a tomb stone and remains there until you sell it.
~the black rose~.
Buy a fireplace and place it in an empty room. Buy some of the
crates in buy mode and surround the fireplace with them, but leave
a path way leading to the fireplace. Tell a Sim to light the fire.
Once they get in the room, sell the door. After the fire is lit,
tell the Sim to go to a location in the corner where there are
no crates. Then, put more crates in the pathway and in a few seconds
the crates will catch fire, and so will the Sim. Also, if you
have a fireplace in your living room that you do not want to catch
on fire, do not put a rug or a table next to it.
To kill a Sim with a fire, build an empty room outside the house.
Then, make a door for the room. Put your Sim in there then call
over the Sim you want to kill (unless it is one you can control).
Then, go outside and press Start. Before you do anything
else, remove the door and buy a lot of chairs to put around the
room. Make sure there is enough space in the room for the Sim
and a fireplace. Then, buy a fireplace and place it outside the
house. Light a fire, then press Start again. Move the fireplace
inside the house. The chairs should catch on fire momentarily
with the Sim in the house. The Sim will catch on fire. It will
scream for a few Sim minutes, then die.
In Free Play or Bust Out mode, buy a White Bear Fur Carpet. This
is the one you can relax in. Buy a fireplace and place the carpet
in front of the fireplace. Have one of your Sims light a fire,
then make them both "Relax" on the carpet. In a little
while, the carpet will catch fire, along with your Sims.
Hint: Injured Sim:
Buy the Official Diving Platform and place it on the
ground. Do not put a pool under the diving board. Make your Sim
do a swan dive, back flip, or a triple flip. He or she will land
on their head and begin to rub it and groan. Note: Your Sim cannot
die from this.
Hint: Torture Sim:
Buy some walls and a Bug Lamp. Make a small box, big
enough to fit your Sim and the Bug Lamp. Make him or her turn
it on. Then, make him or her touch it. They will fall down and
Hint: Ghost maid:
Kill the maid in any way possible, then select the
phone and hire another maid. The new maid will be a ghost, and
can now walk through walls and clean your house faster.
Hint: Ghost child:
In Free mode, get a wife and kids. Take one or two
of your children and place them in a room with no doors . Wait
for your child to starve to death. After he or she dies, place
the gravestone in the backyard by a dead tree and flower bush.
Put the dead tree on the side of the gravestone and the flower
bush in front of the gravestone. Wait until the next night. After
midnight, you will hear strange music. You will then see your
ghost child. He or she will be making scary noises. Sometimes
your television will turn on by itself. He or she will walk around
the house until 6:30 a.m., then disappear. This will continue
on every other night, unless you sell the gravestone, dead tree,
and flower bush.
Hint: Make your house haunted:
Create a family of four. Choose two Sims that you do
not like and buy a high diving board with no swimming pool. Place
the diving board over a glass coffee table in buy mode. Select
one of the Sims then click the diving board and scroll down the
list of suggestions. Select "Swan Dive", "Back
Flips" or "Double Flip". Your Sim will jump and
die . Repeat this with another Sim. After they both die, place
the gravestones next to a dead tree and a flower bush in front
of the stones. The next night, you will hear strange music and
see the ghost Sims you just killed walking around the house, making
scary noises. This will go on every other night until you sell
the gravestones, dead tree, and flower bushes. You can repeat
this to get more ghosts.
Hint: Contact the dead:
Note: Before doing this you must have your house haunted.
It must also be dark as well . In Free or Bustin' Out mode, go
to buy mode. Then, go into "Miscellaneous" and look
for the Seance Table. Buy and place it in a fun room or the living
room. Next, buy a chair or two . Then, choose a Sim and select
the Seance Table. Choose "Contact The Dead". Your Sim
will go into a trance when he or she starts it . After about two
seconds, you will hear strange music. You will then see the ghosts
that are haunting your house. After completing the seance, a message
will appear on the screen indicating that you have exorcised the
ghosts and that they will rest in peace. Note: This can also be
done at Goth's Manor to get rid of the ghosts and complete the
Hint: Avoiding fires:
Sell the range and buy a microwave.
Enter the options, then go to "Free Will" and turn it
off. By doing this, you can tell your Sims to go do something
else or call the fire department.
To avoid setting the stove on fire you must have at least 2 skill
points in cooking.
Hint Moving objects other than furniture:
Use the following trick when newspapers, or sometimes
empty plates are in your way. Press Start, then choose
"Buy" or "Build". Select the newspaper or
plate and move it instead of waiting for your Sim to put it inside,
or throw it away. This does not always work on every plate, and
only rarely works with pizza boxes.
Hint: House already filled with objects:
Take a single Sim and move them into 1, 2, or 3 Free
Street. Then, fill the house with anything you can afford. Note:
It is better to keep at least 100 Simoleans. After that, move
another Sim into a different house on Free Street. Have the two
Sims get married in the Sim that was moved in second's house.
Make another Sim and move them into the house the first Sim used
to live in. In that house will be everything that the previous
owner had. The house will cost more, but you will have almost
everything you wanted without having to buy it yourself.
Hint: Avoiding death:
When in free play mode, study cooking before you try
Hint: Cheap fire alarm:
If you do not have the time to study Cooking and do
not want to buy a Fire Alarm, do the following. When your Sim
is hungry and needs to cook, save the game before doing so. If
a fire starts, press Start and quit without saving. The
fire will not be saved and it will be as if it had never happened.
You can also do this with other things such as burglars, getting
Hint: Phone calls:
If you get a phone call saying "Think before you
open the door" or "They are coming soon. Be warned",
it could mean a robber will arrive soon or nothing at all. If
you get a phone call saying " Friendships are like plants",
talk to the Sim you are close to 50% liking and raise it to 100%
liking. That Sim will be your friend for a longer time. Do this
to all of your friends so you will not have to worry about friends
in the near future.
Hint: Stupid Sim behavior:
Start spinning on the Abdominator and your Sim will
begin barking like a dog.
This trick requires an Invention Work Bench and a Teppan Yaki
Table (the most expensive appliance). Have your Sim go on the
workbench and make a Rocket Gnome. Put the gnome onto the frying
part of the table and have your Sim select "Kick" or
"Launch". if you select "Kick", your Sim will
kick the table. If you select "Launch" your Sim will
stick their head into the frying part of the table, and appears
to try to kill itself.
Create a Sim that is outgoing and playful, then make another Sim
to be that Sim's spouse. Get the Vibromatic Heart Bed and make
the shy Sim select "Vibrate" and "Play In Bed".
After that, highlight the other Sim and select the Social "Play
In Bed." When they are done, the shy Sim will celebrate and
you will hear music.
Hint: Deleting object warning:
You should not delete all the objects such as wallpaper,
flooring tiles and paintings. When you get the two promotions
you need for your job, you must move to a new house and have to
pay back all the money for the things that you deleted.
Hint: The Sims reference:
Look closely at the back of Dudley's trailer. You
will see a trashed car with a missing wheel. This vehicle is from
the original Sims. It was your career vehicle until you
got promoted two or three times.
Hint: Splinter Cell reference:
When your making your Sim, if you remain idle about
five minutes, a character that resembles Sam from the Splinter
Cell will try to enter your house, but ultimately smashes
his head in the window.
Hint: Marilyn Manson Sim:
When creating a Sim in Freeplay mode, enter "Manson"
as a last name, and "Marilyn" as a first name. Then,
select the hair that has the black hat with hair/bangs coming
down to the left of the face. Select the formal suit as a shirt
and suit pants for pants. If done correctly, your Sim should appear
similar to Marilyn Manson. Also, his Sim face icon (that appears
when you pick your street), is dark and speckled with purple,
green, and dark blue.
Glitch: Wear normal clothes when in hot-tub:
In order to do this trick you must have the Pixel Booty
song. First, have your Sim in a hot-tub or any object that makes
your Sim change its clothes. When they do this, have another Sim
play the Pixel Booty song immediately before they do it. Then
while they are doing it, cancel playing the song. Your other Sim
that was taking a shower, working out, etc. will be fully clothed.
Note: The synthesizer must be somewhere near so that the other
Sim can hear it.
Glitch: Nude Sims:
At Pixel Acres, there will be outdoor showers. Have
your Sims take a shower. When they are done (about 95%of the time),
they will not put on their clothes and do other things nude.
Glitch: Stopping the bus to work:
Place your Sim in front of a Gnome Bench (the little
workshops used to make gnomes). Make sure that the bench is about
in the middle of the room, one square away from the wall. Have
your Sim work on a gnome close to the time the bus arrives to
pick them up for work. If planned correctly, the Sim will stand
there motionless while you hear the sound of them chiseling the
block repeatedly. The bus will not leave and just keep beeping.
Sometimes when you do this, all the other Sims may move towards
him or her for no reason. If you want to use that character again
and let him or her go to work, go into buy mode and move the Analog-stick
around so you can now select things, move them, and sell them.
Move the bench away from her. Resume the game again and he or
she should start running or walking to the bus. You can also use
this trick if you do not want your Sim to miss the bus. Also,
sometimes the glitch does not work. If it does not, next time
place two gnomes up against the wall behind him or her.
Glitch: Put the Evil Rooster in your pocket:
This is not an easy trick. Instead of running away
from the Evil Rooster, run to him. Select on him, and choose the
option "Put into pocket". You might fail at first, but
eventually you can put the rooster in your pocket. Note: Once
the Evil Rooster is in your pocket you cannot take him out. You
cannot sell him. You cannot do anything with him. He is in your
pocket for the rest of the game.
Published strategy guides
Action Replay codes
Copyright © 2003-2009
Al Amaloo. All rights reserved.