Sonic Adventure DX
Press Up(2), Down(2), Right, Left,
Right, Left when "Press Start" appears
at the Sonic Chaos title screen.
Instant Chaos Emeralds:
Press Up, Down, Up, Down,
B, A, B, A, B, A at
the Sonic Chaos character selection screen.
Press Down(2), Up(2), Left, Right,
Left, Right, B, A at the Sonic
Chaos title screen.
In the first Turquoise Hill Zone mission, press Up
+ A to make Tails fly to the top of the screen. Stay there
until the CPU makes you get down. When your points are getting
added up, you should get three to four continues.
Press Up(2), Right(3), Down(6),
Left(9) when "Press Start Button" appears at
the Sonic Labyrinth title screen.
Enter the "Sound Test" option for Sonic
Spinball. Then, play the following songs in order: 0, 2, 1,
5, 6, 6.
Faster background music:
Enter the "Sound Test" option for Sonic
Spinball. Then, play the following songs in order: 0, 4, 2,
5, 5, 7.
Enter the "Sound Test" option for Sonic
Spinball. Then, play the following songs in order: 0, 9, 0,
1, 6, 8.
Zoomed in view:
Enter the "Sound Test" option for Sonic
Spinball. Then, play the following songs in order: 0, 2, 1,
1, 6, 6.
Sonic The Hedgehog 2:
At the Sonic The Hedgehog 2 title screen, Tails
will blink his eyes (first once, then two times quickly). While
holding Down/Left + A + B, tap Start
just when his eye shuts on the second blink of the double-blink.
Sonic Triple Trouble:
Hold Up when the Sega logo appears. Wait until
Knuckles touches the red emerald then quickly press Start.
Hold UP + A + Start at the Tails
Skypatrol title screen to unlock the sound test level select
Two player Game Gear mode:
Press Start on controller two to display a second
Game Gear screen for that player. If the original Game Gear game
supported the multi-player link, the current game will switch
to multi-player not. If the game did not support the multi-player
link, game play on each screen will be unrelated.
Toggle Game Gear game screen:
To view the Game Gear games in a smaller, not pixelated
view, press L + R. Pressing L + R
again will return the view back to normal.
Hold Start + A + B + X
for a few seconds during game play.
Zoom in and out of Chao Gardens:
Go to mission mode and select Big. Go to the Chao Garden.
Cast your fishing pole into the water and reel in your line. Press
Y + L to zoom out, and Y + R to zoom
in. If this does not work, pet a Chao then do it. This can be
done in all three Chao Gardens. Note: This does not work in adventure
Game Gear games:
Each time you complete ten missions or collect Sonic
Emblems, you will unlock a new Sonic mini-game. After unlocking
the first mini-game, Sonic The Hedgehog, the "Mini
Game Collection" option will appear as a play mode at the
There are a total twelve Game Gear games. They are unlocked as
0 to 100 Emblems: One Game Gear game for every 20 Emblems.
100 to 130 Emblems: One Game Gear game for every 10 Emblems.
0 to 60 missions: One Game Gear game for every 20 missions.
Tails Adventure is unlocked for getting the other 11 missions.
The games are unlocked in the following order:
Sonic Drift 1
The order then varies from here onward for: Sonic Labyrinth,
Sonic 2, Dr. Robotnik's Mean Bean Machine, Sonic
Triple Trouble, Sonic Drift 2, Tails Skypatrol,
Sonic Blast, and Tails Adventure.
Play as Super Sonic:
Complete the game using all six starting characters
to unlock Super Sonic. Sonic will transform into Super Sonic after
some time into the next game.
Play As Metal Sonic:
Collect all 130 Emblems to unlock Metal Sonic in trail
Play as Tails:
Controller two may be used for Tails after he is obtained
during game play in story mode. Note: Shields, invincibility and
extra life boxes have no effect on Tails if collected. Note: If
Tails goes too far away from Sonic, he will appear next to Sonic.
Successfully complete the game in adventure mode with
all characters to unlock the "Mission Mode" option at
the main menu.
Hint: Light Spin Dash:
Charge up with B until you have the cyan color
surrounding you, Then, hold B and charge up with Y
but do not hold it. Press Y and release (as you would with
the normal Spin Dash). Then, while you are in the ball the spikes
should be blue (as when you jump charged up). Usually when you
run out of speed in the ball, you will go back to the running
state. However if done correctly you should do the Light Dash/Light
Attack after the complete deceleration of the speed.
Hint: Keep song playing:
In the Sound Test menu, highlight a song then press
A + B. If done correctly, you will exit back to
the category menu and the chosen song will play and continue until
one of three things happens: it ends (if the song is something
such as the main theme or main character's Minus E-102 Gammas
theme),you leave sound test, or enter another category then leave.
Hint: Easy rings:
This trick requires a Game Boy Advance and link cable.
Buy a colored Chao egg (purple, light green, or orange recommended).
Hatch the egg and get a Chao to put the shell on its head. Put
the Chao on your Game Boy Advance using the link cable. When you
leave the Game Boy appearing object in the garden, a copy of your
Chao will fall out. Throw the Chao against a wall until the shell
comes off its head. Sell the shell. Take your Chao out of the
Game Boy Advance. The Chao will still have the shell on its head.
Repeat this for as many rings as desired.
As Knuckles, dig around in Station Square and in the Mystic Ruins
until you find an electric shield. Then go into the hotel at Station
Square. Go up to the ring button. Step on it, and the rings should
come to you. As soon as the rings are all touching you, more rings
will appear. Once you have as many rings as desired, complete
the level. You will get all the rings you earned.
Hint: NiGHTS reference:
Go to the Casino level as Sonic. Go to the pinball
machine with the NiGHTS board. In the top right corner area, you
should see a blinking pink arrow pointing into an area. Keep hitting
Sonic with the right bumper (or left, if desired) until you go
through that space. You will enter another board. Let Sonic drop
on the new board. You will not lose a ball, but will go into what
looks like a level that could be from NiGHTS into Dreams.
In the middle, you will see NiGHTS doing something above one of
the temple things that lets you turn into NiGHTS when you are
Elliot or Claris.
Glitch: Mid air float:
Go to the Egg Carrier from the Mystic Ruins or Station
Square. Once you are there, you should be facing the stairs where
you came from. Jump and move towards the stairs. You should float,
descend slowly, and automatically go to the dock.
Glitch: Man falls through floor:
After you complete the game, go to the burger shop.
You will find a man with his arms out. Press B next to
him to pick him up. Go into the burger shop and stand in front
of one of the tables. Press B again to drop him. Instead
of standing still, he will fall through the floor and will appear
outside. If this did not happen, exit the screen and return.
Glitch: Die after defeating Egg Hornet:
When playing as Sonic, fight the Egg Hornet. When it
is down to its last hit, let Eggman drill into you. Do not get
any rings back. Deliver the last hit and wait for the machinery
to fall off the Egg Hornet. After that, jump up and hit Eggman.
Sonic will say "No", then the game will total up your
points. However, Sonic will faint as he says "Hey, I'll play
with you some other time" and die. Note: You will have to
fight the Egg Hornet again if this happens. This also works during
Glitch: Kill Perfect Chaos without Super
Make sure you only have about five rings remaining
when you do this. As Super Sonic, ram yourself into Perfect Chaos
with only one ring remaining and you will turn back into Sonic
inside Chaos. If he only has one health, he will die, then you
Glitch: See Shadow as Super Sonic:
When you get to the Perfect Chaos fight, go under a
waterfall but put Super Sonic on the other side of it. If done
correctly, you should see a figure of Shadow (from Sonic Adventure
Glitch: Quicker Super Sonic acceleration:
When you get to the Perfect Chaos fight, instead of
running, jump and hold the Analog-stick in the direction
that you want to go. You should turn to the Bolt of Lightning
with at least two or three of these jumps.
Glitch: Grinding Perfect Chaos' blast:
Do not go to hit Perfect Chaos. Stay there and when
Perfect Chaos goes to shoot the beam, jump on it. You should rise
with the beam. Note: This may require practice.
Glitch: Half Chao, half ship in ground:
In Eggman's ship, go to that Chao World. There will
be a giant ship in the ground slightly. Walk up to it and throw
the Chao against the ship. It will get stuck. To get it out, just
do a attack and it go flying.
Glitch: Floating dash panels:
When at Emerald Coast as Sonic, go to the part where
he is chased by the whale. Slow down a slightly, and you may notice
that the whale is destroying the bridge, but the dash panels remained
unharmed and will remain floating in air.
Glitch: Knuckles turns green:
When you have all upgrades. go to the Master Emerald.
Start punching it. Knuckles will be inside the Master Emerald.
Start punching again and he will go outside, but will be the same
color as the Master Emerald. This takes some time.
Glitch: Two Knuckles:
Complete Knuckles' Adventure mode 100%, then go to
the Mystic Ruins. Go to Angel Island (where the Master Emerald
is located), then search around until you find Eggman. Beside
him is another Knuckles.
Glitch: Tails in Emerald Coast:
As Tails, go to Station Square. Go to the pool at the
hotel. When you get to the pool, there is a corner that is underneath
a balcony. Note: This next part may be easier with the jet anklet.
Go to that corner and try to walk into it. When you are underneath,
fly up and do not move the Analog-stick. If done correctly,
you will go through the balcony. Quickly go through the wall and
fly to the entrance to Emerald Coast. Do not go back through the
wall. If you do not go to Emerald Coast, but are on the beach,
do not jump or go away from the gate or you will die and must
start again. Just walk to the gate and you will enter Emerald
Coast. Note: You cannot go to Windy and Ripply. There is only
blue haze and a useless spring. You will fall and go back to the
Glitch: Tails through ground:
As Tails, go to the newsstand and jump on the green
overhang. Fly to the top of the newsstand building. You will be
pushed left. When you land, move to the corner. You will fall
through the ground. Note: You will die when this happens.
Glitch: Get Tails into Super Sonic level:
Have all upgrades for Tails, then fly onto the train
station above the entrance. Start flying into the wall then fall
while you are directly against the wall.
Glitch: Enter Metal Sonic's tube:
As Sonic, go to the building where E 102 Gamma was
built. Enter the construction tube of Gamma then dash or spin
dash into the wall area behind the tube. If done correctly, you
should be inside the wall. Walk over to Metal Sonic's or the Mysterious
Hedgehog's tube. Note: The hedgehogs do not move while you are
in the tube. They just float and stand.
Glitch: Stay underwater forever:
Note You need the Life Belt for this to work and can
only be done in mission mode. Select Big and enter the sewer part
underneath where Tails gets his Jet Anklet. Hold A so that
Big stands on the bottom of the sewer and cast your lure (with
A still held). Next, move the lure about and reel it in
until you get a view of Big. You will see that some of his head
is underwater as he is sitting down and he will not drown.
Glitch: Stay blue while in Light Dash mode:
Do not get by any Rings (you will need the Light Shoes)
and press B. When Sonic says "Ready", hold B
and you will stay blue. Note: This requires some practice.
Glitch: Tornado jump:
On the final battle, when Chaos sends out tornadoes,
jump if you see one appear and Chaos will be hit. Note: This is
extremely difficult to do.
Glitch: Walk without moving legs:
Go to Chao World. Make sure your character is facing
the screen. Then, move the Analog-stick downwards so that
your character is in a sort of karate crane stance with one leg
up. Then, move the Analog-stick slightly more downwards.
Your character should be on one leg and begin to move. Note: Make
sure you are not walking.
Glitch: Incomplete Master Emerald:
Complete every characters' adventure. Go to the Master
Emerald as any character except Knuckles. You will see that the
Emerald is completely restored. Then, go to the Master Emerald
as Knuckles and it will look like a piece of it is still missing.
Glitch: Break through barrier:
When you reach the end level and are off your snowboard,
Spin Dash many times with different amounts of speed to break
through the invisible barrier. When your at the start of the level
and reach the part where your going to snowboard, run as far as
you can to the bottom until you see a jump pad on a hill (jump
pad #2). Go on to it and press A repeatedly. You should
be able to jump from there.
Glitch: Transport while off transporter:
With Sonic, go to the Chao Garden. As soon as you step
on the transporter spin, press B. You will be transported
to the garden you were going to, while not being on the transporter.
Glitch: Angel Island: Floating:
Go to Angel Island. Look down with the C-stick
at the bridge or the edge of Angel Island. You will see that Angel
Island is floating.
Glitch: Angel Island: Tails in level:
As Tailsm go to the ice cave. Stand at the entrance
and helicopter (fly up) to the top. Note: This takes some time.
If done correctly, you should be on top of the ice cave. Fly in
the direction of Angel Island. Note: While on Angel Island the
Master Emerald will be gone completely. the Red Mountain level
will be open, although you cannot enter it. Just fly in and out.
The area with the door to the cave will not be available (you
cannot enter the small area).
Glitch: Angel Island: Undead Knuckles:
When you get to the Angel Island area, jump over the
edge on the left and stay close to the wall. When you hear Knuckle's
dying sound, move over to the wall and try to grab onto it. Knuckle's
will grab on and you can still climb up or down the wall, etc.
Note: You will lose a life when this happens.
Glitch: Casinopolis: Glowing pinball:
Before you go into one of the Pinball Transporters,
charge up and do not release. When you turn into the pinball,
you should be a Light Charged pinball. When you are in pinball
mode, release B or Y. When you die you will change
back unless you hold B or Y. Note: This may slow
you down on the pinball table.
Glitch: Egg Carrier: Cling onto door opening:
Go to the Egg Carrier as Knuckles. Run as fast as you
can and glide towards a door. Keep gliding towards it when it
opens. As the screen fades to black before you enter the room,
you should see that Knuckles actually clings onto the black opening
as if it was an obstacle.
Glitch: Egg Carrier: Chaos Emerald changes
color before landing:
When the Tornado lands on the Egg Carrier, the Chaos
Emerald changes from red to white, then back to red.
Glitch: Egg Carrier: Infinite Abyss:
Get on the side where you come from Station Square.
Gain speed and break through the invisible barrier that blocks
you. You will now be on the front of the Egg Carrier. Walk to
the edge and you will get underwater. Walk back to the base of
the ship. You can see the black hole that is at the bottom of
every stage. Keep going until you pass that point to get under
the Egg Carrier. If you now fall into the black hole, you will
not die. To exit, you must quit the level.
Glitch: Egg Carrier: Disappearance :
After you land on the Egg Carrier in Sonic's or Tails'
story, press Start while the Egg Carrier is transforming.
The Egg Carrier should disappear. When you continue, it will appear
Glitch: Egg Carrier: Sonic goes through
the swimming pool:
With Sonic, enter the swimming pool room on the Egg
Carrier. Do not touch the Analog-stick. Do a Spin Dash.
Sonic will go through the corner of one of the stairs in the pool
Glitch: Egg Carrier: Enter the past earlier:
As Knuckles on the Egg Carrier, instead of entering
the scene on the deck area go around the building area and into
the door to the pool room. Stand at the front of the pool and
fall down. Note: Make sure not to jump down into the pool. This
may require a few attempts. You will now be in the small area
to the Sky Deck level for Knuckles. Enter and complete the level.
Soon you will be in the past (the place with Tikal and the Chaos)
and no intermission sequence will trigger. Remove your memory
card before doing this glitch. After performing this glitch your
saved data will permanently be saved onto that area and you will
never be able to leave this area. This occurs when the memory
card is left in the system when this glitch is performed.
Glitch: Egg Carrier: Fall through level:
Go inside Egg Carrier through air. As Tails, go to
the small pool building area on the Egg Carrier. Fly on top of
it then go down to the left hatch (wing). Fly into it until you
can enter the interior. Note: If you try the right hatch this
will not work. If done correctly, you will now be inside the Egg
Carrier where there is water and sky. There is a endless pit or
hole somewhere here. If you fall you must restart the game. It
is best to just stay on the interior of the wing when trying this
Glitch: Emerald Beach: Knuckles:
Get the man at the burger stand (the statue) and put
him close to the right at the coastal beach gate, but not too
close. Try to glide on top of him. This may require a few attempts.
If you did it correctly, Knuckles will be in Emerald Beach. Note:
When you enter the jungle part, it will not be like with Tails
where the level ends. You will be in a place behind the jungle
entrance rock. You will die trying to get back to land.
Glitch: Emerald Coast: Sonic sinks through
Go behind the pool of the hotel to the entrance of
Emerald Coast. Use the B Spin Dash attack into the entrance. Make
a slight turn to the right and Sonic should start to sink into
Glitch: Emerald Coast: Amy through gate:
Although some strategies require taking the statue
from the burger shop to do this action, you still can but there
is an easier way. Go to the left corner of the gate blocking the
entrance to Emerald Coast. Keep jumping and pressing B.
You will go through the gate and arrive in Emerald Coast. Unfortunately,
once you reach the giant whale chase, you will die because Amy
is not fast enough.
Glitch: Ice Cap: Strange areas and events:
As Tails, enter the Ice Cap level. When you get to
the section where you must break through sections of ice among
big ice chunks (not the tunnel), start moving to the big rock
on the left after you break through the ice. Just before you hit
the rock, rapidly press A while holding the Analog-stick
Left to try and jump up to the top of the rock. This part
is extremely difficult and may require several attempts. Once
you are on top of the rock, there should be a rock or two on the
right. Move towards the rocks and you should move through them,
being able to see Tails inside the rock as he moves through. When
he is out of the rock, Tails will begin falling toward a strange
white area, with part of Ice Cap visible on the right side of
the screen. When that area of Ice Cap vanishes, Tails will become
stuck and will not be able to move. However small bubbles (supposed
to be snow) will still fly off Tails' snowboard. Make sure to
hold the Analog-stick Forward. Though unable to move, Tails
will still be progressing on the race position bar on the bottom
of the screen, eventually passing Sonic. When Tails' icon gets
close to the end of the bar, the white area Tails is stuck in
will suddenly change. The new area has a white funnel with what
looks like sky at the bottom of it, and the rest of the screen
is covered in a mysterious dark blue. Tails will be suspended
over the funnel. When the area changes, Sonic will shoot forward
on the bar. When he nears the end, Tails will fall through the
funnel and die.
Glitch: Mystic Ruins: Enter Icecap without
Go to the icy part of the Mystic Ruins as Tails. Approach
the ladder as close as possible, but not too close or else you
may grab onto the ladder when you jump. Then fly up (providing
that you have not grabbed onto the ladder) and you may enter Icecap
without climbing up the ladder.
Glitch: Mystic Ruins: Die while climbing:
As Knuckles, climb up and down Big's tree near his
house at the Mystic Ruins jungle. You will eventually hear and
see a splash of water. Tiny bubbles will also rise from Knuckles.
Stay there for awhile and the drowning music and counter will
start. Let it finish, and you will fall off the tree and drown
Glitch: Mystic Ruins: Death rocks:
Go to the Mystic Ruins as Knuckles. Go to the rocks
in front of the ice cave. Run into the rocks at your highest speed.
If your view changes so you cannot see Knuckles, you should hear
Glitch: Mystic Ruins: Moving ancient structure:
As Tails, get to the jungle part. Fly forward towards
the ancient tower. When you get there, you should see that one
of the structures is turning into a statue of an Echidna.
Glitch: Mystic Ruins: Make music stop:
After completing Hot Shelter with Big the Cat, you
will be at the Mystic Ruins in the past. Go to the cave behind
you. There will be a door. Go into the door and it will bring
you back to the altar in the past. Run up the stairs, then run
down at top speed. When you are almost all the way down, repeatedly
press A. This will turn off the Mystic Ruin's music. Note
press Start to turn the music back on again.
and Rai berrios.
Glitch: Red Mountain: Fall through ground:
Select Sonic and go to Red Mountain. Go to the area
with the big spike ball and little air-spout things. A few feet
in front of the ball is a geyser. Run around it a little. If you
hit the correct location, you will fall through
Glitch: Speed Highway: Pass through obstacles:
When running down the wall in Speed Highway, press
(and do not hold) B to do a Spin Dash. Sonic will roll
and you can pass through obstacles.
Glitch: Station Square: Strange sound:
As any character in adventure mode, go to Station Square's
City Hall. Move through the path of trees to the left and you
will hear the sound of glass breaking. If you hear it and want
to hear it again, repeat the process.
Glitch: Station Square: No track on train:
Select any character and go to Station Square. Then,
go into the train station and go up to the train. Do not get in
the train. Next, go as far as you can towards the front of the
train. You will notice the train is standing on a track. Press
R and if done correctly, you will see that at the end of
the tunnel is just sky and clouds, but no track.
Glitch: Station Square: Invisible wall
As Sonic, go to the Train Station in Station Square.
Do not go in yet, just charge up fully. When the doors open, release
B or Y. You should hit a wall that is not there.
Glitch: Station Square: Run on water:
As Sonic, Tails, Knuckles, Amy, or E-102, go to the
boat in Station Square that goes to the Egg Carrier. Once you
are on the ship, go down the stairs that takes you back to the
boat. Once your down there, rotate the camera so that you are
facing the stairs (where you came from). On the left side of the
stairs, jump on the water and start running. You should be running
on the water. Note: Do not rotate the cameras while you are on
the water. If you do, you will fall and die.
Glitch: Station Square: Internal hollowing:
Go to the part near the hotel where the cars go in
and out. With Tails or Knuckles, go to that part in a ball. You
should just roll in place. In a few seconds, the inside part of
the body will shrink and disappear. When this happens, in a few
seconds you will return to normal. Note: This may not happen anywhere
Glitch: Station Square: Nothing to see:
With any character, go to the patch of grass on the
side of the Speed Highway Building. Rotate the camera with R
and you should see water and sky, but nothing else except cars
going back and forth.
Glitch: Station Square: Go through building:
As Super Sonic, before ramming Perfect Chaos go backward
and press Forward on the building until you go through
one of them. Note: This requires very a few attempts.
Glitch: Super Sonic: White Sonic:
While in the Super Sonic level, reach the part where
Sonic falls asleep. If you (in the flash back) jump into the fire,
it should not hurt you. While in the fire, charge up until Sonic
says "Ready" and wait until the fire goes around to
you. Sonic will turn white for a little while.
Glitch: Twinkle Park: Froggy swimming on
When playing as Big in Twinkle Park, when you cast
your line to catch Froggy make him follow it to about five meters
away from you. When he grabs it, make sure it is not a catch.
Reel him in very quickly with A, and he will be swimming
Glitch: Wind Valley: Enter without going
When you are about to first enter Wind Valley, place
the Wind Stone on the key slot. Before the stone is completely
placed, jump onto the area that sends you to the level, so that
your character is floating in air. When the stone is completely
placed, instead of your character going into the level, he or
she will still be floating in air, and you will still enter the
Glitch: Wind Valley: Clashing your shield:
As Sonic, get a Ring Magnet Shield or a Regular Shield.
Before you get to the part when you run down the wall there are
three Dash Panels in front of you. Spin Dash and when you get
on the wall your shield should be in front of you. Note: This
may require practice.
Glitch: Windy Valley: Die on cloud:
After finishing the level, while you are falling, press
Analog-stick Up. You will fall into the clouds and die
instead of reentering the level.
Glitch: Night sky in Mystic Ruins Chao
Start a new game. Play as Sonic and go to the Station
Square Chao Garden after completing Emerald Coast. Then, go to
the Mystic Ruins. Go to the Chao Garden in the Mystic Ruins and
get out. Then keep playing his adventure until where you must
go to the casino. Instead of going to the casino, go to the Station
Square Chao Garden and go to the Mystic Ruins garden by the transporting
circle that reads "Mystic Ruins". When you get there,
you will see the night sky. Note:This will not work in the S.S.
Glitch: Rebel capsule destruction:
Charge up before you destroy the capsule. When you
jump on top of the capsule you should dash out of the way. Sometime
you will destroy the capsule but you will not be on top of it.
Glitch: Closer view of stages:
Go to a stage and hold R + L. You will
be directly behind the character when they do certain things in
stages. Note: You may not see things that are normally seen in
Glitch: Wrong music in sound test:
Go to the sound test menu, and look for the Chao entrance
BGM. It is not the correct song. It is actually the song from
Sonic Adventure on the Sega Dreamcast.
Glitch: Invincible Big:
As Big, go to a stage and cast your line. If you get
hit by an enemy you should not lose rings.
Glitch: Locked out of Speed Highway:
Play Sonic's story in Adventure mode. Before you go
to Speed Highway. get the ID Card. Do not use the ID Card to
open the door to Speed Highway Instead, run over to the jetty
while carrying the ID Card. Go to the edge of the Jetty in Station
Square, jump and throw the ID Card into the sea. If you look at
it, the ID Card will sink into the sea. It will not come back
out. You will not be able to open the door to go through Speed
Cheats: Dr. Robotnik's Mean Bean Machine
Cheats: Sonic The Hedgehog
Cheats: Sonic The Hedgehog 2
Cheats: Sonic Blast
Cheats: Sonic Chaos
Cheats: Sonic Drift
Cheats: Sonic Drift 2
Cheats: Sonic Labyrinth
Cheats: Sonic Spinball
Cheats: Sonic Triple Trouble
Cheats: Tails Adventure
Cheats: Tails Skypatrol
Strategy: Mission descriptions: by Rahaining
Published strategy guides: Sonic Adventure: Prima's Official Strategy Guide
Published strategy guides: Sonic Adventure: Official Strategy Guide
Action Replay codes
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Al Amaloo. All rights reserved.