Star Wars: Rogue Leader - Rogue
Squadron 2
Unlimited lives:
Enter JPVI?IJC as a password. R2D2 will not
beep for this password. Return to the password screen and enter
RSBFNRL as a second password. R2D2 will beep to confirm
correct code entry.
Dark Ninja
and Elwin Gardner.
Level select:
Enter !??QWTTJ as a password. R2D2 will not
beep for this password. Return to the password screen and enter
CLASSIC as a second password. R2D2 will beep to confirm
correct code entry. Note: This does not unlock the bonus missions.
SpongeBOB12347
and Kaiser Mahmood.
Asteroid Field level:
Enter TVLYBBXL as a password. R2D2 will not
beep for this password. Return to the password screen and enter
NOWAR!!! as a second password. R2D2 will beep to confirm
correct code entry.
SpongeBOB12347
and StFacetiae.
Death Star Escape level:
Enter PYST?OOO as a password. R2D2 will not
beep for this password. Return to the password screen and enter
DUCKSHOT as a second password. R2D2 will beep to confirm
correct code entry.
SpongeBOB12347
and StFacetiae.
Triumph Of The Empire level:
Enter AZTBOHII as a password. R2D2 will not
beep for this password. Return to the password screen and enter
OUTCAST! as a second password. R2D2 will beep to confirm
correct code entry.
StFacetiae
and SpongeBOB12347.
Revenge On Yavin level:
Enter OGGRWPDG as a password. R2D2 will not
beep for this password. Return to the password screen and enter
EEKEEK! as a second password. R2D2 will beep to confirm
correct code entry.
StFacetiae
and SpongeBOB12347.
Endurance level:
Enter ?WCYBRTC as a password. R2D2 will not
beep for this password. Return to the password screen and enter
??MBC??? as a second password. R2D2 will beep to confirm
correct code entry.
StFacetiae
and SpongeBOB12347.
Naboo Starfighter:
Enter CDYXF!?Q as a password. R2D2 will not
beep for this password. Return to the password screen and enter
ASEPONE! as a second password. R2D2 will beep to confirm
correct code entry.
ron mills,
SpongeBOB12347, and
Vince Mohan.
Alternately, successfully complete the Tatooine Training mission
(all objectives, all normal and bonus items) in the morning, afternoon,
evening, and night versions.
cottzur12.
To get the Naboo Starfighter faster, change the system time on
the Gamecube to a very early value, complete the mission, then
reset and change it to afternoon time. Complete the mission, change
to the next time period and repeat until the ship is unlocked.
Sergioneed4spd.
Millennium Falcon:
Enter MVPQIU?A as a password. R2D2 will not
beep for this password. Return to the password screen and enter
OH!BUDDY as a second password. R2D2 will beep to confirm
correct code entry.
ron mills,
SpongeBOB12347, and
Vince Mohan.
Alternately, win a total of ten bronze medals in the main missions.
cottzur12.
Slave I:
Enter PZ?APBSY as a password. R2D2 will not
beep for this password. Return to the password screen and enter
IRONSHIP as a second password. R2D2 will beep to confirm
correct code entry.
StFacetiae,
brandon, and SpongeBOB12347.
Alternately, win a total of twelve silver medals. Win ten in the
main missions and two in the first two bonus missions.
Aaron Teevs
and Patrick Lorenz.
Jango Fett style Slave I:
Enter VV?GXRYP as a password. R2D2 will not
beep for this password. Return to the password screen and enter
CNOOQ!ZR as a second password. R2D2 will not beep for this
password. Return to the password screen and enter JFETTSHP
as a third password. R2D2 will beep to confirm correct code entry.
Boba Fett's Slave I will change into Jango Fett's Slave I colors
from Star Wars: Episode 2.
Queso_Erete
via Dark Ninja and Falco360.
TIE Fighter:
Enter ZT?!RGBA as a password. R2D2 will not
beep for this password. Return to the password screen and enter
DISPSBLE as a second password. R2D2 will beep to confirm
correct code entry.
SpongeBOB12347,
SpongeBOB12347, and
Vince Mohan.
Get the TIE Fighter in the Imperial Academy Heist mission on both
night and day versions. Then, complete the level.
Daniel Howard.
In the day version, after you disable all of the sensors, fly
to the right over the mountains. You must find a large open space
with a single comm tower. Disable the comm tower with your ion
cannon, then look near the base of the tower on the left for the
TIE fighter. Shoot it with your ion cannon and it will take off,
fly a short distance, and land. The rebel icon will then appear
over it. Switch to it and then fly to the main base. Switch to
the Imperial Shuttle and fly to the level exit.
DHoyer1929
and EvilSilvir.
In the night version, sneak past all the sensors. Turn right into
the narrow valley that appears on your radar near the last sensor.
Fly to the large open area. Once there, fly along the mountains
on the left (staying low to avoid detection) until you reach a
narrow valley on the left, which you will see on the radar. Fly
into that valley and follow the way to another open area. Look
for a single building and shoot the enemy pilot on the left side.
The rebel icon will then appear over the TIE fighter, which is
on the other side of the building. Switch to the TIE fighter and
head to the main base. Switch to the Imperial Shuttle, then follow
the radar back to your Snowspeeder to pick up your co-pilot. You
will fly a bit past the normal level exit. A intermission sequence
will be triggered, featuring you picking up your co-pilot. The
level will then end.
DHoyer1929
and EvilSilvir.
TIE Advanced X1 Prototype (Darth Vader's
TIE):
Enter NYM!UUOK as a password. R2D2 will not
beep for this password. Return to the password screen and enter
BLKHLMT! as a second password. R2D2 will beep to confirm
correct code entry.
StFacetiae
and Chris Traverse.
Alternately, win a total of fifteen gold medals.
cottzur12.
Imperial Shuttle:
Enter AJHH!?JY as a password. R2D2 will not
beep for this password. Return to the password screen and enter
BUSTOUR as a second password. R2D2 will beep to confirm
correct code entry. The Imperial Shuttle can only be piloted in
levels which an Imperial ship is normally used (for example, Revenge
On Yavin).
StFacetiae
and SpongeBOB12347.
Press B when flying the Imperial Shuttle and an automatic
gun on the ship will fire.
Car:
Enter !ZUVIEL! as a password. R2D2 will not
beep for this password. Return to the password screen and enter
!BENZIN! as a second password. R2D2 will beep to confirm
correct code entry. Note: This code must be re-activated every
time a new game session is started.
Zac
and StFacetiae.
When you select the car as your ship, you will see no droid in
the back. However, when you take a hit, your shield will replenish
itself just as if you were flying the N-1 or the X-wing. Also
if you get hit enough, you will hear R-2/R-5 scream.
perfect_chaos81.
All tech upgrades:
Enter AYZB!RCL as a password. R2D2 will not
beep for this password. Return to the password screen and enter
WRKFORIT as a second password. R2D2 will beep to confirm
correct code entry.
StFacetiae,
Eagle of Duke, SpongeBOB12347,
and John.
Ace mode:
Enter U!?!VWZC as a password. R2D2 will not
beep for this password. Return to the password screen and enter
GIVEITUP as a second password. R2D2 will beep to confirm
correct code entry.
Zac
and StFacetiae.
Alternately, successfully complete all the Tatooine Training objectives
and also win fifteen gold medals in the main and bonus missions.
cottzur12.
In ace mode, you just need to complete a level to get a gold rank.
PHIL.
Monochrome graphics:
Enter LIONHEAD as a password.
cottzur12
and DaBomb882309.
Audio commentary:
Enter BLAHBLAH as a password. The "Audio
Commentary" option will be unlocked at the "Special
Features" menu. Alternately, win a total of ten medals of
any type in the main missions.
cottzur12.
Sound test:
Enter COMPOSER as a password. The "Sound
Test" option will be unlocked at the "Special Features"
menu.
Art gallery:
Enter EXHIBIT! as a password. The "Art
Gallery" option will be unlocked at the "Special Features"
menu.
MyTMouse.
Documentary:
Enter ?INSIDER as a password. The "Documentary"
option will be unlocked at the "Special Features" menu.
Alternately, successfully complete all ten main missions.
MyTMouse.
Credits:
Enter THATSME! as a password. The "Credits"
option will be unlocked at the "Special Features" menu.
Alternately, successfully complete the game.
Quick mission start:
Hold L + R while selecting a mission
to start it immediately with the default ship.
In-game reset:
Hold X + Y + B + Start
for about one and a half seconds.
Thomas Keith.
Hint: Bonus missions:
These missions can be found on top of the regular missions.
Highlight Death Star Attack or Battle Of Hoth, press Up
to find Death Star Escape and The Asteroid Field. Highlight Strike
At The Core and press Up to find Triumph of the Empire.
Once unlocked and completed with a medal, press Right on
it find Revenge on Yavin. Press Right again to find Endurance
.
Sergioneed4spd,
Cell, PHILIP SHACKLEY,
and Zac.
Death Star Escape: 10 points
The Asteroid Field: 20 points
Triumph of the Empire: 30 points
Revenge on Yavin: 40 points
Endurance: 20 points.
Hint: The Asteroid Field: Gold medal:
Turn on the enemy camera and wait for an enemy to appear
behind you. Press A once to fire a short burst from the
auto aiming quad cannon. There is a white rock far off in the
distance. Fly straight for it until the intermission sequence
starts. Skip the sequence then fly due north of the white rock.
This will bring you directly to the Star Destroyer. Do not fire
your cannons until a ship is behind you, and skip the intermission
sequences to get the gold medal.
Bobby.
Hint: Battle Of Endor: Easy gold medal:
Start by choosing the Naboo Fighter (or X-Wing if not
unlocked). Quickly skip the intermission sequence. Go through
all the steps with everyone pull up and the offensive is really
a trap. Try to destroy some TIEs when they are all still in groups
of four.
I-o-I
I-o-I I-o-I
Leader --> I-o-I
This part is pretty much luck. Try to get as many kills as you
can. Do not be stupid and waste your shot accuracy. When the TIE
Bombers appear, boost towards them. They fly slow, so you should
get plenty of kills. Use your targeting computer sparingly. Try
to get one or two kills while Lando is talking about the Star
Destroyers. Skip the intermission scene quickly. Boost as fast
as you can to the Star Destroyers. Take out the Star Destroyers
as follows.
Bottom generator ---- Bottom generator
Two generators on top ---- Two generators on top
Bridge ---- Bridge
When you have both sets of generators out, enter first person
mode and make sure you have good aim. You will be firing two proton
torpedoes at each bridge. When you are done, go away from the
Star Destroyers. If you can find one or two TIEs, enter homing
mode, lock onto them, and fire the missiles. Try to get some other
TIEs while you have the fifteen second break before the intermission
begins. Skip the final intermission sequence.
SecreTEmpirE1.
Enable the "Car" code. Use 15 cluster missiles before
the bombers to take out TIEs and use the lasers, but keep the
accuracy level high. Then, use the rest of the missiles on the
bombers, Use lasers only when you have a good shot. When you kill
the last bomber, immediately crash into any ship. After the intermission
sequence, you will start with full shields and it will not count
as a life lost. Go over to the Star Destroyers and stay out of
the lasers' range. When you get behind, order your wingmen to
kill the TIEs. Stop and destroy all three of the shields on both
of them. Crash into one command deck, since you can lose one life,
and use missiles on the other one. Then, fly far away to be safe
and wait for the mission to end.
DarthVaderTiex1.
Hint: Battle Of Endor: Homing cluster missiles
tech upgrade:
When you get to the part where you attack the Star
Destroyers, after you knock out the destroyer on the left (when
you first approached them), it will slightly and point downward.
Look in the area below the docking bay. The upgrade is floating
at a point in space.
DHoyer1929.
Instead of flying aimlessly outside the battle, just destroy the
Star Destroyer closest to Endor. It will appear to fly out of
control, but it will soon stop moving. Fly into the Star Destroyers
hanger to find the upgrade.
Stephen Cattell.
Hint: Battle Of Endor: Repair ship:
If you find yourself low on shields before fighting
the Star Destroyer, move to the hanger side of Admiral Ackbar's
ship. Make sure you are going at regular speed (release L
+ R) then slightly nick the side of the ship, not enough
to kill, but enough to weaken you more. If done correctly the
repair screen will appear. Quickly select the control panel to
repair your ship.
Jtdavey.
Hint: Battle Of Endor: Escaping shuttle:
At the second part of the mission, after you destroy
the Star Destroyer on the left (when you first approach them),
you can see an Imperial Shuttle escaping from its hangar bay.
Esteban Lecumberri.
Hint: Battle Of Endor: Avoid TIE fighters:
To get the TIE fighters off your back, go to Home One
and stay there.
Jen.
Hint: Battle Of Hoth: Advanced lasers tech
upgrade:
After the intermission sequence with the shield generator
exploding, turn around and fly back to that area. The upgrade
is where the shield generator was destroyed.
DHoyer1929.
Hint: Battle Of Hoth: Exploding AT-AT head:
Once you take down an AT-AT, shoot at its head and
it will explode.
Hint: Battle Of Hoth: See C-3PO and R2D2:
When you are choosing your speeder, go to the right
of the hanger and to see R2D2 and C-3PO.
Zac.
Hint: Battle Of Hoth: Easy gold medal:
After the intermission sequence starts, end it as quickly
as possible. Send your wingmen after the guns. Then, if the troopers
need help, send them to retreat. Take out two AT-STs from the
front group. Boost to the back group and take out two of them.
Then, go after the Imperial Loader and its cargo. Turn around
and take out the remaining AT-STs in the front and back group.
Next, go for the group of AT-STs to the left of the ion cannon.
An intermission sequence follows -- end it as soon as possible.
Boost to the far left and you should see six AT-STs in groups
of three. Take them all out. Boost far ahead and take down the
AT-ATs. Then when you are in the valley, take out all of the droids.
It is acceptable to let off with one or two in each probe droid
group. Go directly to the X-Wings and switch ships. Close your
S-foils and go up to the left. There should be a group of two
bombers there. Use your advanced/homing proton torpedoes to take
out one of them. Then, there should be two groups of TIE Fighters
(one consisting of three TIEs and the other of two TIEs). Take
out all the normal TIEs with very accurate laser fire. Use the
rest of your torpedoes to take out as many bombers as you can,
making sure not to hit the leader. There should be about two bombers
remaining. Take them out with accurate laser fire and end the
intermission sequence as soon as possible.
SecreTEmpirE1.
Hint: Death Star Attack: Advanced shields
tech upgrade:
It is found in the second part of the mission (when
you fight the TIE fighters). When that part starts, dive down
and slightly to the left. The upgrade is on top of a building
next to a tall turret. It is difficult to see, and you may have
to search for a while.
DHoyer1929.
Hint: Death Star Attack: Shoot the TIE
fighters:
When you are in the last part of the first level and
the TIE fighters approach from behind, speed up then quickly hit
the brakes. The TIE fighters will fly in front of you, allowing
you to shoot them. Keep doing this until they are all gone or
Han Solo appears to back you up. Then, just fly straight to the
end and destroy the Death Star.
Daniel454bigblock.
Hint: Death Star Attack: Destroy Darth
Vader's TIE X1:
Use the Y-Wing and keep charging and firing your Ion
Cannons at him. At the last time he appears before you get to
the exhaust port, fire your Ion Cannons and shoot him with your
lasers. You should see his ship explode.
Hint: Death Star Attack: Easy gold medal:
Choose the X-wing. Start by destroying the Deflection
Towers. Boost in between each Deflection Tower to conserve time.
Before the intermission sequence, destroy three to four Turboblasters.
When the TIEs appear, do not shoot them. Go for at least ten to
twenty turrets. Now is your chance to go for the TIEs. Whatever
you do, do not destroy the TIE all the way in front of a group.
If you do, the entire TIE group will scatter. After you destroy
all the TIEs, go for another three or four turrets. In the trench,
boost far up because there are no turrets for awhile. When the
turrets appear, do not waste your time by trying to get one of
the turrets. If you miss one, do not worry. Only shoot the turrets
if they are within reasonable shooting range. When the TIEs appear,
slow down hard and move toward the trench floor so they pass and
allow you to kill them. The turrets are in groups of four or three.
Shoot your proton torpedoes at the bottom of the wall that ends
the trench.
SecreTEmpirE1.
Hint: Death Star Attack: Easy kills:
While in the trench, the TIE fighters will come up
behind you. When they are visible on the screen and are close
to your ship, hit your brakes hard. The ships will fly past you
and become very easy targets. Fire when they pass you by. You
must act quickly or they will fly out of the trench.
Michael.
Hint: Death Star Attack: Automatic loss:
If you fire all of your Proton Torpedoes before reaching
the trench you will automatically lose.
Brad Foley.
Hint: Endurance: Easy completion:
The best fighter to chose is the X-Wing. Do not use
your missiles on the TIE fighters. Save them for the shuttles
if desired. With each new wave, turn around and speed up as fast
as possible until the fighters are directly behind you at the
very bottom of the sensor screen. Once there, do a 180 and turn
on your targeting computer if desired. Charge through the fighters
firing your lasers. When you are just about past the fighters,
speed up again as possible and go until your shields are fully
repaired. Repeat this to destroy the waves and survive. You do
not have to worry about the interceptors they do not catch up
with you.
This level is going to take two to three hours to complete. To
get a gold medal, there is no way to cheat. You will have a maximum
of six hours to complete it, so take your time. There is also
no penalty for using the targeting computer so leave it on. The
waves will get more aggressive up until wave 60. Most importantly,
every ten waves a group of shuttles will try to escape. If you
destroy them all, you will get an extra life. Do not use the "Unlimited
lives" code. -- if you die the game still registers it as
a life lost, and you can only die twelve times. Use the X-Wing
or the N-1. Up until wave 50, just dog fight. After that it will
get very tough. Close your S-foils and run away. Once the TIEs
are far enough away, turn around and charge. Repeat this until
wave 99. Watch out for Kamikaze TIEs. If they hit you, you are
probably going to lose a life. You will eventually fight Darth
Vader. Two Proton Torpedoes will take him down.
Travis Bong.
If all you can hit when the waves appear are the leaders, simply
fly away from them. They will get in a large group behind you.
Turn around, close your S-foils, and fly under them. They will
then get back into squads for easy kills.
FreddyKrueger290.
Hint: Endurance: Final wave:
Enable the "Unlimited lives" code. Select
the Endurance level and the Slave 1. After the intermission sequence,
rapidly fire missiles at all the TIE fighters. You can use the
Targeting Computer as much as desired. After wave 60 they start
getting very difficult. Destroy wave 99 and you should hear Darth
Vader in his TIE Advanced X1. One set of cluster missiles should
get rid of him. You will then see him hitting the Death Star surface
on fire and explode. This should take about 45 minutes.
SecreTEmpirE1.
Hint: Imperial Academy Heist: Advanced
concussion missile tech upgrade:
During this mission in the daytime, when you get to
the main base, there is a hangar to the far left of the tall tower
in the center of the base. The upgrade is inside.
DHoyer1929.
Hint: Imperial Academy Heist: Spread proton
bombs tech upgrade:
During this mission in the nighttime, the tech upgrade
is located in the hangar opposite of where the daytime upgrade
was found.
DHoyer1929.
Note: Unlike widely thought, spread proton bombs do not take away
from your accuracy. They count as one weapon system; anything
the bomblets hit just increases accuracy.
MyJaCoDa.
Hint: Imperial Academy Heist: Untrained
pilots:
Play the level at night and stay in the fog. You will
hear explosions from the TIE fighters running into each other
and the landing ports.
Zac.
Hint: Imperial Academy Heist: Better accuracy
rating:
When going through the mountain pass, past the sensors,
tap A(2) to fire four lasers. It will not destroy the sensors,
but will improve your accuracy rating significantly.
DuoMaxwell290.
Hint: Ison Corridor Ambush: Advanced proton
torpedo tech upgrade:
At the beginning of the level is a large piece of floating
debris ahead and below you, with a hole through it. The upgrade
is inside.
DHoyer1929.
Hint: Ison Corridor Ambush: Easy gold medal:
Unlock the Slave 1 ship, which fires multiple cluster
missiles and easily takes out all the TIE Fighters quickly.
SecreTEmpirE1.
Unlock Darth Vader's TIE Advanced X1. Use the homing cluster missile
to defeat the TIE interceptors.
Alexsino.
Use Slave 1 and instead of shooting, shoot one missile for every
pack of fighters that appear. When you run out of missiles, get
the A-Wing from the Frigid and use pure missiles.
Sergioneed4spd.
Start with the B-Wing and make sure you have the advanced homing
missile upgrade. When you begin, order your wingmen to flee so
they do not take your kills. Destroy the TIEs quickly, but do
not stray too far from the transports or the convoy will get hammered.
Do not use your warheads yet. Change to the A-Wing for now and
kill the TIEs that have just appeared. Change back to the B-Wing
when you enter the nebula. When you get in the nebula, do not
use your Computer. Instead, unload one homing torpedo per TIE.
If you run out, laser blasts will do. Note: The B-Wing is essential
as it has the big payload needed for this strategy.
Sealion.
Hint: Ison Corridor Ambush: 1969 Buick:
When you get to the part where you have to destroy
the TIE Interceptors, make a 180 degree turn and head for the
last transport in the lineup. Fly around slowly behind and just
below this transport. The car is very small -- about the size
of one of the men running on the ground. Look for black dots to
find it. You cannot do anything to it. It does not do anything
to you, and is just there floating along with the transport.
Eagle of Duke
and zach edmund.
Hint: Prisons Of The Maw: Advanced cluster
missiles tech upgrade:
When you are ordered to take the comm towers out, you
should encounter a single tower next to a domed building. Destroy
the building. The upgrade is inside.
DHoyer1929.
Hint: Prisons Of The Maw: Easy gold medal:
First, clear the asteroid field in the beginning. When
the TIEs appear, tell your wingmen to go after them. As you go
further up, you should see some Imperial Tankers. Blowing them
up will improve your enemies destroyed status and shot accuracy.
When you see the force field, look for Imperial Shuttles and destroy
them. They will not always appear. Use your Ion Cannons and disable
three Shield Generators. When you go to the planet, follow the
track to increase the chance of finding more enemies. If you find
AT-PTs, bomb the middle of the group of three. After you complete
the first task that the prisoners request, hurry to the second
location. After you are done with the weapons storage building
(the second task), they will tell you to take out the Communication
Relays. If you want the upgrade, do not follow the track -- just
stick to the orange wedge on your scanner. When you find a Communication
Relay with a dome-shaped building, bomb the dome-shaped building
with a couple of bombs. The upgrade should be inside. If you did
not want the upgrade, just follow the track. When you get to the
relays, go to a very high point and bomb the part directly under
the dish. Follow the track to the hanger. Destroy the guard towers
and get ready for TIEs. You can use the Advanced Targeting Computer
to tell your wingmen to attack the TIEs, or just attack them yourself.
SecreTEmpirE1.
Choose the Y-wing, skip the introduction sequence and crank up
your afterburners. After one of your wingmen says his line, immediately
send both after the TIE fighters. When you are approaching the
Imperial Tankers and a TIE gets behind,. you just swerve around,
but do not go back for some kills. You will get your action when
you reach the surface. Destroy all the Tankers and boost toward
the shield. You might see a few Imperial Shuttles on your way.
Try to take them out if they appear. If they are with in your
range, shoot them with the Ion Cannon followed by the Laser Blasters.
After that, shoot the shield projectors with the Ion Cannon. After
you shoot them, turn around and fly the other way back where you
came from. This will keep you from ramming into the hard-to-see
space mines. On the planet, skip the intermission sequence and
use the boost. Press B to arm your bombs and take out the
two groups of AT-PTs along your way to the guard towers. Use your
bombs sparingly. Go after the guard towers in any way you wish,
then proceed to the next group of guard towers and take out the
group of AT-PTs that are near the guns. Take out the guns then
head for the relays. Make sure you have about 10 to 14 bombs recharged
when you get to the communications relays. Take out most of the
guard towers around them. You can leave two still standing and
still pass the mission. Hold L the entire time you are
bombing. Spread Bombs are recommended for this level. After you
have taken out the communications relays, follow the train track
and take out as many guard towers and groups of AT-PTs as you
can along the way to the final part where the prisoners get to
the hangar. After you destroy the guard towers around the hangar,
go for the TIE Interceptors. However, make sure you have the clearest
shot possible (such as directly behind them). Try to take out
at least two waves.
Nivek Trawets.
Hint: Raid On Bespin: Homing concussion
missiles tech upgrade:
As soon as you destroy the first gun-balloon, boost
over to the next platform. There will be a large ship next to
a platform. Destroy it. The upgrade is on the platform next to
where it was. The explosion of the ship exposes it.
DHoyer1929.
Hint: Raid On Besbin: Destroying balloon
guns:
Instated of individually shooting the guns attached
to the balloons, just shoot the propane tanks. This will destroy
all the guns immediately. The tanks are located up in the balloon.
Zackzels.
To destroy the guns on the hot-air balloons quickly and easily,
approach the balloon low. Then, aim upwards towards the balloon's
burners and fire at them. With only a few shots, you will take
out the entire balloon along with all of the guns. Note: You score
kills for all of the guns as well as for the balloon itself.
DHoyer1929.
Hint: Raid On Bespin: Finding power generators:
In Cloud City, the easiest way to find the power generators
is to use your targeting computer. They will appear large and
yellow in the targeting computer view.
Heroman 100.
When you are on the second part of the mission, you attack the
power generator a lot easier by choosing the Y-Wing. Press X
to enter cockpit view then press B to see where the power
generators are located. From above, you can bomb them while staying
high and avoiding crashing in the narrow paths.
STOMPY.
Hint: Raid On Besbin: Fly Cloudcar:
Once done defending all the platforms, you will go
to Cloud City where you have to knock out three generators. After
the intermission sequence ends, your craft should be entering
the city. As soon as you fly over the first building, dive down
to the rooftops. To the left, you should see the rebel icon symbol
spinning. Fly into it to switch to he Cloudcar. The Cloudcar is
very maneuverable, making it easier to destroy the generators,
but its lasers lack power, making it more difficult to destroy
the bombers during the last part of the mission. This is the first
of four locations where you can switch over to a Cloudcar in the
city.
Eagle of Duke
and DarthVaderTiex1.
Hint: Razor Rendezvous: Advanced proton
bombs tech upgrade:
As soon as the level starts, boost towards the Star
Destroyer. There will be an Imperial Shuttle that will be flying
to the right of the Star Destroyer's bridge. Destroy the Shuttle.
The upgrade is inside.
DHoyer1929.
Hint: Razor Rendezvous: Imperial Shuttle:
When you are flying to the Star Destroyer, look at
the command deck and you will see a Shuttle fly away from it.
After a few seconds you will see the Shuttle fly under the Star
Destroyer, then it will go into the hanger.
Zac.
Hint: Razor Rendezvous: Alternate way to
destroy Star Destroyers:
Select the A-Wing. Fight off the TIEs, and when you
take out the shield generators, crash into the control deck, destroying
the bridge. Its better if you do not have X activated and hold
Z to barrel roll into the deck. You can also hold C-stick
Right or C-stick Left to get a side view. Even if you
are on your last life, you can complete the mission by crashing
without ending the game.
Archelon9.
Hint: Razor Rendezvous: Easy gold medal:
Select the Naboo Starfighter. Start by boosting past
the Frigate and go to the big guns that shoot blue lasers. If
you have Homing Proton Torpedoes, it should be easy. After the
guns are destroyed, slow down pressing L hard. Shoot the
first shield generator until it explodes. Speed up, make a short
stop with the L again, and shoot the next shield generator.
If you do not destroy in time, run into it. Do not worry about
your lives, as you are allowed to lose one. After you return after
your first life was lost, go directly under the Star Destroyer
and shoot your new six missiles at the big generator. If it does
not explode, shoot it with your guns. When it is destroy, go out
to the front of the Destroyer and aim at any small turret defenses
they have. Make sure that you have good aim and ram yourself into
the bridge. It will not take a life away, because this is the
end of the level. Note: This requires some practice.
SecreTEmpirE1.
Just go after the Star Destroyer. When they say the Frigate is
under attack, ignore them. Shoot five guns and bomb the generators
with a Y-Wing.
Sergioneed4spd.
Select the B-Wing. At the start of the mission, skip introduction
sequence and order your wingmates to go after the TIEs. Press
R to turbo towards the guns that shoot blue lasers. Aim
four Homing Proton Torpedoes at the guns. Try to take out a few
TIEs flying through your field of fire. Next, go for the generators.
Fly behind them, turn around, and fire at least two Proton Torpedoes
at each generator. Hold L to brake and shoot lasers at
one of them. When that is accomplished, go for the other using
the same strategy. When it is destroyed, go underneath the Star
Destroyer. Fire your remaining torpedoes (probably four or five)
and lasers at the shield generator. If you get shot by all that
sporadic gunfire, do not worry. If you do, fly towards the bottom
at full throttle and shoot it. Then, pull a 360 degree turn while
pulling up at the same time. You can either ram into the command
deck or shoot it (recommended because it is faster). Try and get
through the ending sequence as fast as possible.
Nivek Trawets.
Hint: Revenge On Yavin: Easy gold medal:
Choose the TIE Advanced. Skip the intermission sequence.
Start by making your wingmen flee. Use only blasters to destroy
the Transports. Destroy the two Transports first group. After
that, stay to the right slightly to see an opening with Rebel
Starfighters inside. Use your Cluster Missiles to destroy them.
Go straight to the next group of three Transports. Destroy them
all. Turn right and go to the largest group of transports. There
are two openings for Starfighters. Destroy them all. Destroy the
four Transports and skip the intermission sequence as soon as
possible. Try to destroy as many Rebels on the planet as you can,
flying or parked. Make sure you have at least ten Cluster Missiles.
As soon as the door to the hanger opens, fly inside. Shoot all
of your Cluster missiles rapidly until you run out, making the
Transports weaker. Destroy all of the Transports and skip the
intermission sequence as soon as possible.
SecreTEmpirE1.
Hint: Revenge On Yavin: Alternate ending:
When you are supposed to go into the big temple, stay
outside and fight the fighters while waiting for the transports
to appear. Destroy them when they come out to view a different
ending sequence. It features the TIE X1 destroying the last transport
and it crashing in the woods.
DarthVaderTiex1.
Hint: Strike At The Core: Advanced targeting
computer:
When you are almost out of the tunnel approaching the
Core, the upgrade can be found under some pipes on the lower right.
DHoyer1929.
Hint: Strike At The Core: Easy gold medal:
Choose the X-Wing. Boost straight up to the Millennium
Falcon then open your S-foils so you can shoot. Before the first
wave of TIEs appear, shoot at least three to five turrets. After
you have destroyed enough turrets and you hear the TIEs approaching,
boost up again to the Falcon. When the TIEs and TIE Interceptors
get directly in front of you, shoot them quickly. When you get
to the end of the outside run, where there are no more TIEs, shoot
down seven to ten turrets. When you go into the core track to
the main core, shoot directly ahead of you because there are TIEs
shooting at the Falcon. More TIEs will appear. Shoot them down
when they are directly in front of you. When you are leaving the
core because it is exploding, boost far ahead of the Falcon, and
out of the Death Star. Repeating this step of shooting directly
in front of you will boost up your shot accuracy.
SecreTEmpirE1.
Hint: Strike At The Core: TIEs flying into
explosion:
Use the Millennium Falcon. When you get to the part
where you are in the tunnel, fly ahead of the X-Wing. The X-Wing
will not get blown up. When you destroy the power regulator, you
will see the scene where you fly back out of the huge room. The
TIEs will go flying right into the explosion.
Brettspark.
Hint: Tatooine Training: Bonus item locations:
You have to find two bonus items during each of the
four times of the day in order to earn the Naboo Starfighter (N-1).
The item which you have to locate during each time of day is the
Krate Dragon bones. They are found near the large group of training
icons, in between a Bantha herd and a Sandcrawler. During dawn
and dusk, you will need to find C3PO. He is inside Jabba's Palace,
which you will need to destroy. Be careful not to also destroy
C3PO. During normal daytime, you will need to find the Escape
Pod. It is located on the ground in the open near Tosche Station.
At night, you will need to find R2D2. He is located inside of
the Sandcrawler that is near the Krate Dragon bones. You will
need to blow up the Sandcrawler with linked lasers. Again, be
careful not to also destroy R2D2 when you attack the Sandcrawler.
DHoyer1929
and Leprachaunjohn.
Hint: Tatooine Training: Bullseye Womprats
faster:
If you shoot 60 or more Womprats in your first attempt,
you will not have to return and to shoot 20 or 40. If successful,
the completion time will be the same for the 20, 40, and 60 bullseyes
at the mission complete screen.
Imajin Buu.
Before you start the mission and the 30 second clock, fly your
ship in a circle along the outside edge of the rats -- basically
just circling them close to the ground. If you fly low enough,
the rats will run from you. You can effectively herd them towards
the center. Circle the group closely two times, then start the
30 second clock by flying into the icon. The rats will be so tightly
grouped you can easily score 60 kills.
mwr.
Start by flying high up in the air, aim down, and shoot in a circle.
When you get low to the ground, do not worry as those womprats
will not go anywhere fast.
SecreTEmpirE1.
Hint: Tatooine Training: Finding R2D2:
R2D2 is a bonus goal to find in the training level.
Find the sandcrawler and blow it up. R2D2 should be where the
sandcrawler was located. Note: There are two sandcrawlers; if
you do not find him in the first one, do the same thing to the
second sandcrawler.
Lrush136.
Hint: Triumph Of The Empire: Easy gold
medal:
Note: This trick requires Homing/Advanced Cluster Missiles.
Instead of trying to shoot the X and Y-Wings, just use the Advanced
Homing Cluster Missiles with the Tie Advanced X1. Your shots will
have a 95 percent Gold Medal chance.
Judy Chung.
Choose the TIE Advanced. Skip the intermission sequence. Start
by making your wingmen flee so you can get the kills. You should
see three Y-Wings going to the right of the screen when you begin.
Shoot two Advanced Homing Cluster Missiles at them. From there,
shoot one set of Cluster missiles at each group then shoot with
your normal blasters to conserve missiles. If you see just one
or two rebel ships on a group, do not waste your missiles on them.
When you go into the trench, there should be a group of ships
directly behind you. Shoot them with one missile, then use your
blasters. Destroy the second group. The third group is far behind
you. Shoot down three groups of three just to make sure you have
enough kills. When the third group arrives, if you have more than
one missile, shoot the group with two missiles just to get done
faster. Skip the intermission sequence at the end.
SecreTEmpirE1.
Hint: Vengeance On Kothis: Homing proton
torpedo tech upgrade:
On the crashed Star Destoyer, there is a hole through
the bridge on the right side (facing from the rear). The upgrade
is inside.
DHoyer1929.
Hint: Vengeance At Kothlis: Easy bombing:
Choose the Y-Wing, turn on your targeting computer,
then enter bombing mode. This uses your targeting computer efficiency,
so do not do it that often. This technique is extremely effective
when destroying the AT-PTs in the Vengeance At Kothlis mission.
Zackzels.
Hint: Vengeance On Kothlis: Easy gold medal:
Choose the Slave 1. Instead of having to aim your gun,
use the Advanced/Homing Cluster Missiles. Make sure you kill all
the TIEs, because Slave 1 has almost no shields. When you get
to the crashed Star Destroyer, stay to the right of the transport
so you do not get hit by the defenses. Skip the intermission sequence
with the AT-ATs. Go directly to the transport and switch to the
Speeder. Take down the AT-ATs. Then, skip the intermission sequence
with the commando team. If you go to the transport, you will see
another Rebel icon. Switch to it. You should now be in a Y-Wing.
Fly to the Star Destroyer and break a hole in the hull. There
are Stormtrooper defenses on and in front of the ship. Killing
them will improve your chances of the commando team surviving.
Then, take care of the AT-PTs. Use one bomb to kill three of them.
When you get a spare moment, destroy some turret defenses on the
ship, not the Stormtroopers. A second wave of AT-PTs will appear.
If you have another spare moment, take out some more Stormtrooper
defenses. After you destroy the second wave of AT-PTs, TIEs will
appear and attack. Do not worry about the commando team, they
will not get killed by the TIEs. Just do not get hit and you will
be fine.
SecreTEmpirE1.
Hint: Vengeance On Kothlis: Star Destroyer
guns remain destroyed:
On the Razor Rendevzous level, if you destroy any laser
turrets or turbo lasers on the Avenger then play Vengeance On
Kothlis afterwards, the same guns you destroyed on Star Destroyer
previously will still be destroyed.
GeNeRaLWoLf1.
Hint: Gold Medal requirements:
Matt Rieckman.
Mission 1: Death Star Attack
Completion Time: 6:05
Enemies Destroyed: 91
Shot Accuracy: 39%
Friendlies Lost: 0
Lives Lost: 0
Targeting Computer Efficiency: 100%
Mission 2: Ison Corridor Ambush
Completion Time: 4:12
Enemies Destroyed: 40
Shot Accuracy: 19%
Friendlies Lost: 2
Lives Lost: 0
Targeting Computer Efficiency: 72%
Mission 3: Battle of Hoth
Completion Time: 5:00
Enemies Destroyed: 43
Shot Accuracy: 53%
Friendlies Lost: 22
Lives Lost: 0
Targeting Computer Efficiency: 100%
Mission 4: Prisons of the Maw
Completion Time: 9:20
Enemies Destroyed: 63
Shot Accuracy: 75%
Friendlies Lost: 2
Lives Lost: 1
Targeting Computer Efficiency: 75%
Mission 5: Razor Rendezvous
Completion Time: 1:19
Enemies Destroyed: 10
Shot Accuracy: 60%
Friendlies Lost: 0
Lives Lost: 1
Targeting Computer Efficiency: 85%
Mission 6: Vengeance on Kothlis
Completion Time: 9:55
Enemies Destroyed: 100
Shot Accuracy: 27%
Friendlies Lost: 2
Lives Lost: 0
Targeting Computer Efficiency: 85%
Mission 7: Imperial Academy Heist
Completion Time: 4:12
Enemies Destroyed: 51
Shot Accuracy: 49%
Friendlies Lost: 0
Lives Lost: 0
Targeting Computer Efficiency: 100%
Mission 8: Raid on Bespin
Completion Time: 6:40
Enemies Destroyed: 110
Shot Accuracy: 65%
Friendlies Lost: 29
Lives Lost: 0
Targeting Computer Efficiency: 72%
Mission 9: Battle of Endor
Completion Time: 10:00
Enemies Destroyed: 60
Shot Accuracy: 31%
Friendlies Lost: 6
Lives Lost: 1
Targeting Computer Efficiency: 80%
Mission 10: Strike at the Core
Completion Time: 5:05
Enemies Destroyed: 41
Shot Accuracy: 32%
Friendlies Lost: 0
Lives Lost: 1
Targeting Computer Efficiency: 95%
Bonus Mission 1: Death Star Escape
Completion Time: 1:20
Enemies Destroyed: 35
Shot Accuracy: 16%
Friendlies Lost: 0
Lives Lost: 0
Targeting Computer Efficiency: 100%
Bonus Mission 2: The Asteroid Field
Completion Time: 4:35
Enemies Destroyed: 50
Shot Accuracy: 10%
Friendlies Lost: 0
Lives Lost: 1
Targeting Computer Efficiency: 75%
Bonus Mission 3:Triumph of the Empire
Completion Time: 4:00
Enemies Destroyed: 32
Shot Accuracy: 35%
Friendlies Lost: 3
Lives Lost: 0
Targeting Computer Efficiency: 100%
Bonus Mission 4: Revenge on Yavin
Completion Time: 4:33
Enemies Destroyed: 36
Shot Accuracy: 65%
Friendlies Lost: 15
Lives Lost: ?
Targeting Computer Efficiency: 100%
Bonus Mission 5: Endurance
Completion Time: 400:00
Enemies Destroyed: 1,300
Shot Accuracy: 8%
Waves Destroyed: 99
Lives Lost: 12
Targeting Computer Efficiency: 0%
Hint: Y-Wing 100% targeting computer efficiency:
When you have the Y-Wing on the "in cockpit view",
press B to bomb. The targeting computer appears automatically,
but it does not count against your targeting computer efficiency.
You can leave it on the entire time and you will still have 100%
efficiency.
DHoyer1929.
Hint: Easy targeting:
If you are having trouble with accuracy with the TIE
fighter or any other double cannon, press X and aim the
cross hairs at the fighters. Make sure you have a shot.
kvoss7.
Hint: Destroying AT-ATs:
Press X to enter cockpit view and turn off the
auto view feature. Then, press B as usual to fire the cable.
Press C-Stick Left (or C-stick Right if turning
clockwise). You will be able to see the legs of the walker and
take it out easier.
Myamotorulz.
Hint: Car music logo:
Enable the "Car" code. Select any level that
you can fly the car. Go to the menu or the menu on the mission
then go to sound the option. Set the music to mute then return
to the mission and press Y to enter cockpit view. When
you are in the cockpit you should be able to hear a older version
music at the LucasArts logo (where the white Imperial Stormtroppers
dance and hold up the yellow logo parts).
ESTHERBUTTERFLY.
Hint: TIE Bomber:
Play one of the Darth Vader levels (with him walking)
and go to one of the sides of the ship. Pick part and look towards
the middle of the room. Press X and use the C-stick
to look at the middle of the roof to see the TIE Bomber.
Varsity Wassink.
Hint: Imperial Shuttle: S-foils half open:
When you are in the Imperial Shuttle, try to get shot
down. Open your S-foils just before you get shot down. The intermission
sequence will show it getting shot down with the S-foils half
open.
Dennis Banning.
Hint: Highest rank:
The highest rank that you can achieve is Galactic Allied
Commander. To get it, have all gold medals on normal and ace mode.
Travis Bong.
Glitch: Start with full shields after intermission:
You can use the following trick before any intermission
sequence if your timing is correct. When you are low on shields,
before the next intermission sequence starts, intentionally crash
your ship into something so that while it shows your ship exploding
the next intermission sequence starts. Once you get control of
your ship after the intermission, you should have full shields
and the same number of lives you had before the intermission started.
Eagle of Duke
and DHoyer1929.
Glitch: Asteroid Field: Hologram asteroids:
Fly through the asteroid field until you can see the
Star Destroyer that you are supposed to reach, with the rebel
symbol behind the main bridge. The asteroids around it are not
real. If you fly into them, you will go through them. They are
holograms produced by the Star Destroyer, which is why they can
jump into hyper space in the asteroid field.
Bad2dabone145.
Glitch: Battle Of Endor: Double Millennium
Falcons:
After you unlock and can use the Millennium Falcon,
go to the Battle Of Endor mission with it. You will notice two
Millennium Falcons in the mission -- the one you are flying and
the one Lando is flying.
EvilSilvir
and J. Derosier.
Glitch: Battle Of Endor: Mixed messages:
Select any ship (Naboo Starfighter recommended). At
the beginning of the level, turn 180 degrees to the left. Do not
crash into the B-Wings. Fly towards the Star Destroyers until
the TIE Fighters appear. You will hear the messages in a different
order than they should be said.
dark nemisis.
Glitch: Battle Of Endor: Fast Y-Wing:
Select the Naboo Starfigher. At the part when you are
flying towards the Death Star, you should have a Y-Wing and an
A-Wing at your side. Fly as fast as you can towards the Death
Star. The Y-Wing should be keeping up with your ship even though
Y-Wings are not capable of that type of speed.
dark nemisis.
Glitch: Battle Of Endor: Floating X-Wings:
In the second part of the mission (destroy the Star
Destroyers), destroy the Star Destroyer on the left. After that,
look around on the right (or if facing it, on the left) of the
Admiral's Cruiser. A squad of X-Wings will be floating there,
all jumbled up.
CalvinHobs77.
Glitch: Battle Of Endor: Droid comment:
Play the level in a B-Wing, A-Wing or any bonus ship.
Occasionally Wedge will say things such as "R5, try to lock
down that stabilizer", even though those ships do not have
droids.
GaNOndoRF.
Glitch: Battle Of Endor: Wrong crash:
Select a small ship such as the A-Wing or B-Wing. Go
to the large green ship to your immediate left when you start
the mission. You should see a small opening for ships to come
and go. Fly directly into the opening and you should go a short
distance and crash. Although you crashed inside the ship, there
scene will show you hitting the side.
SecreTEmpirE1.
Glitch: Battle Of Endor: Lost TIE Interceptors:
Boost to the right of the Death Star when the bombers
attack the Redemption (until the screen sends you back). You should
see a couple of TIE Interceptors flying around in geometric patterns.
DragonSlayer6854.
Glitch: Battle Of Endor: Suicidal Y-Wing:
Before the bombers appear, look down at the left side
of Home One (when you are between Home One and the Frigate). You
will see a Y-Wing rubbing against the side of Home One causing
sparks. It will fly a short while, then explode.
FreddyKrueger290.
Glitch: Battle of Endor: Home 1 turn around:
When Admiral Ackbar says that the shield is down and
when the scene shows the fighters going to the Death Star, Home1
is pointing at the Death Star instead of pointing at the Star
Destroyers.
Zac.
Glitch: Battle Of Endor: Delayed Star Destroyer
destruction:
When you go after the Star Destroyers, ram into the
command center without destroying any shields. Wedge will say
"They're going to blow." This will not work with the
A-Wing, TIE Advanced, Car, and perhaps the Tie fighter. They will
not go down immediately, but only after a few minutes.
Zac.
Glitch: Battle Of Endor: Intermission sequences:
In the opening intermission sequence, Home 1 disappears
instead of going into sub-space. In the second intermission sequence,
the Millennium Falcon shoots a TIE interceptor and misses, but
it is still destroyed.
quan.
Glitch: Battle Of Hoth: Disappearing armor:
When you have to take down the AT-ATs, fire your blasters
at them. They take about 100 to 200 shots to blow up because of
the armor on the troop section. However, when you trip them and
shoot at them they explode.
DragonSlayer6854.
Glitch: Battle Of Hoth: Floating Rebel
soldier:
In the Battle of Hoth mission near the AT-ATs, there
is a floating Rebel soldier facing Outpost Beta.
ImajinBuu7.
Immediately after you save the ion cannon, fly your speeder towards
the AT-AT. You will see a floating rebel solider. The solider
is between the cannon and the second AT-AT group.
Faheem Rathore.
Glitch: Death Star Attack: Mission commentary:
Press Y in the hangar to hear more about the
X-Wing. The game will tell you how the X-Wing was the fighter
that killed the Death Star, even though your current mission is
to destroy it.
Zackzels.
When you are in the trench and kill Vader's wingman in the TIEs,
you will hear Han Solo "Woohoo! All right blow this thing
and let's go home!" with him taking credits for your kills.
malcolm lasky.
Glitch: Death Star Attack: Wingmates will
not crash:
When you are in the trench, close your S-Foils to get
speed and crash with one of the walls that appear in front of
you in the start. Make sure your wingmates are behind you when
you crash. In the dying intermission sequence, you will see your
wingmates going through the wall instead of crashing.
K!nG oF g@mE$.
Glitch: Death Star Attack: Wrong shadow:
Complete the first two parts of the level as usual.
When you get into the trench, play as usual until Darth Vader
flies up behind you. Slow down, and let him get in front of you.
Look at the shadow of his TIE. It shows a normal TIE fighter shadow,
although his has the large bent wings.
ploo308.
Glitch: Endurance: Shield on Imperial Shuttle:
Use the TIE Advanced or Slave 1 and get to wave 10
(the "Waves completed: 9" message will appear). Fire
your Advanced Homing Cluster Missiles at the shuttles. They will
go under the shuttle, but not hit them.
Richard Mounts.
Glitch: Endurance: Slave 1 stuck to metal
pole:
Select Slave 1 as your craft. Since it has a long body
(due to its guns) when you start, it will be stuck to the pole.
You can stay there long as desired until you press A. Be
careful when you start -- do not be too slow. Hold Analog-stick
Down to quickly to get out of the pole or you will be jammed
and explode. Repeat this step if you got shot down or crash.
ESTHERBUTTERFLY.
Glitch: Imperial Academy Heist: Circling
TIE fighter:
During the day or night, after stealing the Imperial
Shuttle, fly 90 degrees to the left. There should be a TIE fighter
doing donuts in the air. He will sometimes shoot at you, but all
he does is fly in circles.
dark nemisis.
Glitch: Imperial Academy Heist: See in
mountain at night:
In the night mission, get to the second area before
the Academy. When you are taking out the walker on the right,
you can see inside the mountain.
DuoMaxwell290.
Glitch: Imperial Academy Heist: Crashing
TIE fighters:
With any aircraft, make it through the beginning of
the level as usual. Fly over to the airfield. Fly up to the big
Space Needle-like structure. Fly close around it in circles, and
a good number of TIE fighters should crash into the structure.
CompleteIdiot.
Glitch: Ison Corridor Ambush: TIE Fighter
jumping into hyperspace:
If you use a TIE fighter, the last sequence shows your
ship jumping into hyperspace, but TIE fighters cannot accomplish
this.
Ron Bawks.
Glitch: Ison Corridor Ambush: No Pilot:
Select the Naboo Starfighter. Watch the intermission
sequence when you enter the nebula. There should be no pilot in
your ship.
dark nemisis.
If you choose the Slave 1 in this mission, in the middle intermission
sequence there is no pilot. You can look inside, but not find
yourself. This happens again at the ending sequence, when the
camera goes through the back of the ship.
FreddyKrueger290.
Glitch: Raid On Bespin: Extra Pilot:
When you reach the city, get into a Cloudcar. Press
X button to switch to the pilot's view. Use the C-stick
to look at the right side of your ship. There should be another
pilot on that side of the ship.
dark nemisis.
Glitch: Raid On Bespin: Slow motion:
Play the level with a Y-Wing (with cluster bombs).
Once you get to the Cloud City, go outside of the city, were the
surface of the huge floating craft is smooth. Go at a complete
nose dive from a great distance up and unload all your bombs at
once. When they hit, the game will glitch and advance frame by
frame in slow motion. Every time you want slow motion on this
level, just look at the all the large black burnt marks left from
your bombs and it will go frame by frame again.
Fortrock13.
Glitch: Razor Rendezvous: Confused message:
Take out the Star Destroyer in less than three minutes,
and it will crash into the planet. Look carefully to the left
of the Star Destroyer when it shows the planet it is crashing
into. You should be able to see the Razor to the left of it, and
it will go down without it. The pilots act as if the Razor was
in it when it goes down by saying, "Let's contact command
for support, getting to the Razor's going to be a lot tougher
than I thought."
Bad2dabone145.
Glitch: Razor Rendezvous: Floating fires:
Go directly to the Star Destroyer after fighting off
the TIE fighters, After the first task is done, shoot the two
radars then the big gun that shoots ion cannons (blue lasers).
Next, shoot the big curved object underneath. Fly around and do
not shoot the cockpit (the last target on the Star Destroyer).
Fly around until the intermission sequence that shows the Star
Destroyer going into hyperspace. The guns and other targets that
were destroyed will show the fire hovering, even if it hyperspaces.
ESTHERBUTTERFLY.
Glitch: Strike At The Core: Invisible walls:
Once you reach the giant room with the power generator
in it, immediately turn around (do not destroy the tower as instructed)
and go back through the tunnel you came in from. After you have
been flying for a short time, crash into a wall. When the game
resumes, you will be in the giant room with the power generator,
but everything will be blacked out, except for the power generator
and the tunnel behind you. You can see the entire tunnel because
that wall is invisible. Be careful not to crash into the walls,
the floor, or the ceiling.
Glitch: Strike At The Core: Mixed messages:
Choose the X-Wing and fly into the core track. You
should hear Lando say "Watch yourself Wedge, we could run
out of room real fast." In the movie, Wedge is supposed to
say that. If you choose the Millennium Falcon, you will hear it
the correct way.
SecreTEmpirE1.
Glitch: Triumph Of The Empire: No sound
effects:
Fly out of the fighting area until the intermission
sequence starts to force you back. However, before going out of
bounds (or at the exact same time) press Start to display
the options menu. If done correctly, when the intermission sequence
begins, the options menu music will play with no sounds from the
battle.
debdrama.
Glitch: Vengeance On Kothlis: Freeze game:
Unlock the Naboo Starfighter and select it for the
mission. After the transport lands and releases your ground troops,
make a few passes with laser fire on them with the Starfighter
in cockpit view. The game freeze, requiring you to turn off the
Gamecube.
Willis S-man.
Glitch: Vengeance on Kothlis: Enter Star
Destroyer:
Choose any ship. Take down the three AT-ATs and go
very near to the water near the Star Destroyer . You will pass
under one of its edges. Turn right to go near the engines, then
turn right again to go on the other side. You will see the Ion
Cannons above, but no obstacle to stop you, and you will enter
into the Star Destroyer a few seconds before crashing.
darkezechiel.
Glitch: Vengeance on Kothlis: Two transports:
After you take out the AT-ATs, there will be an intermission
sequence where the troops appear. If you look at the transport,
the front will have two humps as if two transports are one.
DuoMaxwell290.
Glitch: Wrong sound:
In the Imperial hanger, select the Lambda Shuttle (if
available). When you are flying out, it will make the sound of
a TIE fighter.
EagleEyeC52.
Glitch: Drunk TIE pilots:
You can cause the TIE fighters to spiral in place and
collide with each other in the Endurance and several other levels
by making them follow you, then doing a fast U-turn back into
the TIE swarm. Since the TIE's AI tells it to run from the front
of your ship and chase the back, when you turn into them so quickly
they panic and all try to U-turn at once, making them collide
with each other. Also, if you keep turning in place the TIEs will
slow quickly and start turning little spirals in mid-air. You
can then stop and fire on the disorientated TIEs. They will still
be spinning for a couple of seconds. Note: This trick works best
with fast, maneuverable ships (N-1, X-Wing, Cloud Car, A-wing,
TIE Fighter recommended).
Hawkobeast.
Glitch: Imperial Shuttle appears as TIE
Advance:
In the Triumph Of The Empire or Revenge On Yavin levels,
choose the Imperial Shuttle. When the intermission sequences at
the start of the levels begin, you should see the Shuttle as the
TIE Advance.
SecreTEmpirE1.
Glitch: TIE Fighter appears as TIE Advance:
When you unlock the secret mission, Triumph Of The
Empire and also unlock the regular TIE Fighter, the intermission
sequence before you begin will show your ship as the TIE Advance.
This also implies if you let the Death Star explode, the cut-scene
after that will show your ship as the TIE Advance.
cen52036.
Glitch: TIE Fighter appears as torpedo:
Shoot a TIE Fighter or any enemy that flies on the
back and they will resemble a torpedo. However they will not collide
or anything else.
Richard Soukup.
Glitch: Floating AT-AT:
Look closely at the feet of the AT-AT on the Battle
Of Hoth mission to see that they are not actually touching the
ground.
EvilSilvir.
Glitch: Pilot's head in car:
Enable the "Car" code and choose it as your
craft to see just the pilot's head in it.
ESTHERBUTTERFLY.
Glitch: Wingmates crash into each other:
Play any level that you can use the Naboo Starfighter.
Select that craft, and call your partners to follow you. Zoom
out the view so you can see all three ships (you and your wingmates).
Hold Z and have the ship do barrel rolls. Because the Naboo
Starfighter rolls so fast, you teammates will go in circles and
eventually start ramming into each other. Note: This sometimes
takes awhile.
kpc8181.
Glitch: Move through wall:
Hold Analog-stick Up + C-stick Up and
repeatedly tap X to move through walls or a space that
you normally cannot get through.
Zac.
Glitch: Paused game music during game play:
Crash yourself into an object so that you explode,
but immediately press Start to pause game play just before
the crash. If done correctly, the pause menu will not appear,
but its music will play. To stop this, pause game play and select
"Continue".
Koolman1230
and Brian Young.
Glitch: Misspelling:
The world "Skywalker" is misspelled in the
credits after the regular missions are completed.
CompleteIdiot.
The word "Rendezvous" is misspelled in the Music Hall.
Glitch: Manual error:
In the Air Speeder's profile in the manual, the picture
is not a Speeder, but an A-Wing.
PHILIP SHACKLEY.
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Al Amaloo. All rights reserved.
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