Super Mario Sunshine
In-game reset:
Press B + X + Start during game
play.
MelloProto.
Alternate ending screen:
If you complete the game with 119 Shine Sprites or
less you will get an ending screen in which el Piantissimo inspects
the paintbrush. However, if you finish it with all 120 Shine Sprites,
the ending screen will show all the characters in the game.
renna.
There are 240 Blue Coins and 120 Shine Sprites. You need 50 Shine
Sprites and have level 7 completed on all seven stages to get
to level 8. You only need 117 Shine Sprites to complete the game
to get one ending. Get the last three Shine Sprites to see a different
ending. Get the shirt and glasses for a different ending.
Austin316StCold.
Ending bonus:
Successfully complete and save the game. You can pay
10 coins to use a boat near the clock tower where Yoshi is found
to return to the Airport level at the start of the game. Additionally,
you can get a shirt covered with Shine pictures from the man wearing
sunglasses gives Mario sunglasses normally the game.
StealtherX
and MelloProto.
Hint: Yoshi eats birds and bees:
Yoshi can eat the annoying birds flying around Delfino
for Coins and Stars. The green ones are worth a Yellow Coin; blue
ones worth a Blue Coin; and yellow ones worth a Star. Yoshi can
also eat bees.
ty2000.
Hint: Yoshi juice:
After eating a fruit, Yoshi can then spit out juice
to defeat enemies.
MelloProto.
Different fruit affects the color of your juice spray. Purple
juice turns enemies into floating platforms that go left, right,
or straight and back. Pink juice turns enemies into pink platforms
that go up and down. Orange juice creates stationary platforms.
Edwin T Costa II.
When Yoshi swallows a fruit, it will turn either purple, pink
or orange. The color that it turns into indicates what it tastes
like.
Dana Bellagamba.
Pink Yoshi: Sweet taste
Purple Yoshi: Sour/spicy taste
Orange Yoshi: Bitter taste
While you are on Yoshi when talking to someone, press R
and you can spray them with juice.
Trackrunner191.
Hint: ? Yoshi:
Go into a manhole with Yoshi and he will turn into
a "?".
MelloProto.
Hint: Higher jumps with Yoshi:
Do Mario's spinning technique when on Yoshi to jump
higher. He can also spit juice in this form.
Ryan Hatheway.
Go in a manhole while riding Yoshi. Jump out of the manhole and
you will go high. Just as you get to the highest part of the jump,
hop off of Yoshi. You will go even higher.
Andy Brown.
Hint: Triple jump with Yoshi:
If you run and jump three times with Yoshi, you can
do a triple jump similar to Mario's, but without the extra animation.
Chris Estes.
Hint: Quicker Triple jump:
If you do a spin jump and press A at the correct
moment, your jump will be a triple jump regardless of how many
times you jumped. [Video]
vgicante.
Hint: Yoshi's Spritzer Squirt:
Press R, then press A.
hitster.
Hint: Yoshi sprinkler:
Rotate the Analog-stick then press A,
then R.
bigluis1188.
Hint: Yoshi burst:
When you get Yoshi, stand still and start spraying
juice. Gently tap A and a burst of juice will appear from
Yoshi's mouth. If you press A too hard, Yoshi will jump
and a burst of juice will appear, which can be dangerous in some
places.
Katluver1092.
Hint: Yoshi goes away:
If you are riding Yoshi and fall in the water, he will
go back to his egg. He will do the same thing if his food scale
goes all the way down. Also, if you get Yoshi out of his egg and
do not ride him much, he will return to his egg.
BLAKE7502.
Hint: Keep Yoshi from disappearing:
Yoshi will disappear if you leave him out for for awhile.
This is because his juice meter decreases even if you are not
on him. To stop him from disappearing (in order to use him later),
leave Yoshi next to regenerating fruit on the ground. He will
automatically eat the fruit there and stay alive for as long as
you are in the level.
SMS Player Adam.
Hint: Yoshi's taste buds:
When Yoshi swallows a fruit, it turns purple, pink
or orange. The colors indicate what the fruit tastes like: Purple
for spicy, pink for sweet, and orange for sour.
Gabe Bellagamba.
Hint: Yoshi falls:
While running, jump, then do a ground pound. When Yoshi
hits the ground he will fall down.
austink.
Hint: Yoshi farts:
If you make Yoshi eat fruit he will give off green
gas. This is seen easiest when moving.
Herotalefreak2.
Hint: Sunglasses and shirt Pianta location:
The following is where the Pianta man that gives you
the sunglasses is located in each level.
Andy C.
Delfino Plaza: Fruits Street.
Bianco Hilles: Near the start point.
Ricco Harbor: Near the start point.
Gelato Beach: Beach house.
Pinna Park: Near the start point.
Sirena Beach and Noki Bay: Not found in this level.
Pianta Village: In the village during the daytime only.
Note: You need a minimum of forty Shine Sprites to get the sunglasses.
douglas o huff.
Hint: Bianco Hills: Extra lives:
After you complete episode 3 (The Hillside Cave Secret),
go back into Bianco Hills and choose episode 4. Instead of doing
that episode, go back to the hillside cave. This time you do not
lose FLUDD. There is a secret level up there, where if you press
the red plunger you have to collect red coins in the allotted
time. Do not hit it. Simply go up to the first wood platform with
nails and Ground Pound the right nail three times until the 1-Up
appears. Then, using the Hover Nozzle, make your way toward the
end of the level. You will see the second 1-Up in the air above
the second star. Use the Hover Nozzle again to get it without
worrying about your step. Then, simply fall and die. Since you
collected two 1-Ups, you will have a net gain of one 1-Up, The
game starts you at the beginning of the cave, where you can repeat
this as many times as desired to build up your extra lives. Once
you get used to it, this will take about 30 to 45 seconds each
time. When done, you can either do the red coin deal (gives you
a Shine), or jump to the non-lit Shine to exit. Since you did
not die, this time you will have a net gain of two 1-Ups.
Jason STIX Buckley.
When you start episode 6 you will see an extra life that you can
get each time you die.
JONESHIGHLANDER.
Hint: Bianco Hills: Coins:
Go into episode 3 and kill many enemies to get Coins.
Splatter fake flowers against the wall to get three Coins.
MelloProto.
Your best chance to pick up 100 Coins is in episode 3. There are
lots of easy to find Coins. Do not forget to splat enemies on
the ground, in the trees, and the two bird-like things in the
air outside of the gate.
Andy C.
Hint: Bianco Hills: Yoshi or Turbo Nozzle:
If you want Yoshi and the Turbo Nozzle, do the same
requirements to get Yoshi, but before you complete Pinna Park
episode 4, try to have 25 Shine Sprites. When you get Yoshi, enter
Bianco Hills. As soon as you get there, exit, then chase the Fake
Mario and get the Turbo Nozzle. When you go by the place you enter
Bianco Hills, you can use the Turbo Nozzle or Yoshi
Snowboard8711.
Hint: Bianco Hills: Swing:
Once you go down the hill at the entrance, go on the
cord. Then, jump up on to another one. Use your Squirt Nozzle
and you will go in circles.
Avril L. Lover.
Hint: Bianco Hills: Skip episode:
Go to the first level (Bianco Hills), then go to Episode
1 (Road To The Big Windmill). Go to the lake that circles the
windmill. Swim around the windmill until you see a spider on the
water. Switch to the Hover Nozzle and float over the spider. When
you fall back into the water, the spider should be shaking. Before
it stops, jump onto the spider. You should go shooting up into
the air. Use the Hover Nozzle and hover over to the road that
leads up the windmill. Follow the road up until you get to an
"M" on the wall. Wait there until you see a platform.
Jump onto the platform and ride it up to the roof. Hover onto
the roof, where you will see a giant Piranha Plant. A quick intermission
sequence will play, then the roof will break. You and the Piranha
Plant will fall into the windmill. Defeat the Piranha Plant, and
you will be able to skip the next episode and go to the third.
3andrews.
Hint: Bianco Hills: Skip Petey Piranha
battle:
Before you face Petey Piranha , use a triple jump and
Hover Nozzle to make it to the Shine Sprite over his head. By
doing this, you can skip the battle.
Z Z.
Hint: Bianco Hills: Defeating Defeat Petey
Piranha:
In level 1, go to the Boss of road to the big windmill
and defeat him. Then, do not grab the Shine Sprite. Pass it up
and go to bridge. Do what is done normally do to reach Petey Piranha.
He will still be on top of the tower.
Mmcmmjohns.
Hint: Bianco Hills: Hidden pianta covered
in goop:
At Bianco Hills: The Red Coins of The Lake, go to the
big water-wheel and jump on it. Then, jump off at the top, but
do not jump to the ground. Jump to the right hand side. Then,
face forward and go off the right side of the building. You will
find the Pianta. Spray him and he will give you a Blue Coin. Note:
There is one by the first bungee cords you see; he is on a building.
James Heaton.
Hint: Corona Mountain: Coins:
There are ten Blue Coins in Corona Mountain. Try to
get all of them in the boat.
MelloProto.
Hint: Corona Mountain: Lives:
Hover to the fourth platform to find an extra life.
Then, either exit the level or keep going to the large platform
just before you jump on the boat. There is a box on the right
side of the platform. Ground Pound it and an extra life will appear.
Exit the level and repeat this as many times as desired.
Kiel Mapoles.
Hint: Delfino: Lives:
When in Delfino Plaza, go to the beach. There is a
hidden sewer grate. Spray around until you see the red circle
just past the second umbrella. Ground Pound to go into the sewer
ad find a 1-Up Mushroom there. Enter a stage, exit, go back, and
repeat as needed.
Ermac pd.
After getting the turbo booster FLUDD, you can get an easy 100
Coins in Delfino Plaza and build up many extra lives. To the left
of where you start is a building with a Shine in it. Use the turbo
booster FLUDD to bust through the doors and get it (if not already
obtained). Save the game and continue. You will start again at
the same place in Delfino Plaza. Collect as many coins and extra
lives as desired and use the turbo booster to get the same Shine
again. It is now blue and does not give you another shine point.
However, it "ends the level" and asks you if you want
to save and continue. Choose to save and continue. You will now
notice when you start again that you have the same amount of coins
as before the save and all the coins and extra lives in the level
reset. You can get the same ones again. Do this as many times
as needed to build up your extra lives and get the 100 coins Shine
for Delfino Plaza early in the game.
Skin70.
When you lose a life, especially in the secret levels, exit the
level and return to Delfino Plaza and swim to the island where
the person is stranded. Spray the smoke and an extra life will
appear. Go into a level, then exit again to get another life.
You can repeat this as many times as desired.
Kevin.
Hint: Delfino Airstrip:
Successfully complete the game, then get 10 Coins.
Go to the sailor and pay him the 10 Coins. You can now go to the
airstrip. There are a lot of Coins and two more Shine Sprites
there.
RKB22NOW.
Hint: Delfino Airstrip: Easy Coins:
Have Mario at the first level. Go to the wall with
the posters on it. Use your squirter to shoot the posters. The
posters should dispense at least one gold coin.
brice.
Hint: Delfino Plaza: Coins:
Spray the wanted of Mario posters in Delfino Plaza
to get one Coin each. Some do not always give Coins.
STE/-\LTH
and andrew hawk.
Spray into an open window in Delfino Bay to receive Coins.
EnFliCtiOn.
In Delfino Plaza, most coins are in the underground manhole tunnels.
Also try eating birds with Yoshi.
The best way to get 100 Coins is to defeat Bowser and get access
to the airstrip. You can easily get 100 coins there. Otherwise,
you can travel the underground pipes to collect coins and spray
the "Mario Wanted" posters.
Andy C.
When in Isle Defino, collect 50 Coins to get one life then go
to the Pianta who throws you into the window. Pay him one Coin,
then steer away from the window and get another coin. You will
get another life. Repeat the process for more lives.
AtomicTerrier.
When you are on Delfino Island, go to the beach. Go past the man
who gives you the Hawaiian shirt and sunglasses. There are two
umbrellas. Walk in front and behind the second umbrella. When
you see a gold ring on the sand, Ground Pound it. You will enter
a secret sewer that has a mushroom and eight Coins.
Bladerunner3861.
Get Yoshi and find the yellow force fields on a roof in Delfino
Plaza. Shoot it with your Yoshi juice. But be careful not to touch
it. If done correctly you should have two Blue Coins.
Geodude1031.
Stay at Delfino Plaza for awhile, and enter and exit the airstrip
(where you can get lots of Coins). You can get about 530 Coins
by doing this.
Nintendude725.
Hint: Delfino Plaza: Shine Sprites:
In Delfino Plaza A, go to the far end of the beach
near the lighthouse. Spray all over the sand until you find an
area where the sparks fly. Focus the water there until a Shine
Sprite appears.
NJDevilYanks.
In Delfino Plaza B around the lighthouse area, find the pillars
in the water. Jump from pillar to pillar using your Hover Nozzle.
Jump until you get to a pillar with a pipe on it. Go into the
pipe, and complete the obstacle course to get a Shine Sprite.
NJDevilYanks.
In Delfino Plaza C, on the west side of the plaza, there is a
man on a rooftop with a weathervane that asks you if you want
to pay a Coin to be thrown. Face the bridge with the tower on
top and ask. You will be picked up and thrown into the tower,
where a Shine Sprite is waiting for you.
NJDevilYanks
and Lnknprkrls211.
In Delfino Plaza D, on the left side of the big tower with the
defaced Shine Sprite, go into an open building. A man will give
you a Shine Sprite if you break all the boxes in the room in 30
seconds or less. This is easy -- just do the Ground Pound (A
+ L). After that, you can go back and face even more boxes
stacked up, and you will get a Shine Sprite. This is more difficult
than the first time. Use a group of two stacked up boxes to get
to the higher stacks and work your way down.
NJDevilYanks
and MelloProto.
You can still do the crate mini-game on Delfino Plaza even after
you get all the Shine Sprites from it. This will restore all the
Coins and 1-Up Mushrooms in the level, but you will keep all the
Coins you had when you starting the mini-game. Use this to get
as many lives and coins as desired.
Andrew
Grusenmeyer.
In Delfino Plaza E, Go to where the bridge crosses over a harbor
where a boat constantly goes under. Get on top of the boat, and
where the Coin is floating under the bridge, do a double jump
into the Coin. You will surpass it and fly into a level where
you must collect eight Red Coins to get a star. Its very difficult,
but very fun.
NJDevilYanks.
Wash both of the bells in Delfino Plaza to get two Shine Sprites.
MelloProto.
Wash the big sprite to get a Shine Sprite in Delfino Plaza. Do
this by using the Rocket Nozzle.
MelloProto.
Get the Yoshi on the roof then go to the manhole near where one
of the boats are located. Go under the bridge, where the Coin
hovering under the bridge is located. Go in the manhole and get
to the island with the lady with the basket. While waiting for
the second boat to come in, spit down a couple of coconuts to
save on the ground. When the boat arrives and starts to circle
the island, eat the coconut for the long trip, then jump on the
boat. When the boat gets to the little tower where the banana
is located, hop on the tower and wait for the third boat. When
it gets near, eat the banana and hop on that boat. Ride it to
the island where the stranded guy is located with the campfire.
Spit with Yoshi on the stuff blocking the pipe. Hop into the pipe
and it will take you to another star puzzle where you have to
get on a leaf and squirt to go downstream and get the Red Coins.
If you miss some, try to hover to a ledge and work your way through
the channel, picking up Red Coins by hovering over then and landing
on the ledge on the other side.
Jerry Bearce.
On the eastern part of the town, swim to the island where there
is a man , a fire, and a pipe. There will be a yellow bird on
the island. Spray the bird about three times and a Shine Sprite
will appear on the pillars near the lighthouse.
Angel Rivera.
Get a Rocket attachment and go to the lighthouse. Once there,
rocket to the top of the lighthouse. You should be standing on
a Black Pad with a fire symbol. Rocket up, and when high up, Ground
Pound. The Black Pad should break, giving you a Shine Sprite.
MarioMarioFan.
Look for the little island by the place with all the fruit stands.
Go there but do not go on the right side. Instead, try to swim
towards the left side. You will see a yellow bird. Do not go to
it. Stay where you are, enter look mode, then squirt it. If it
flies in circles in the sky, remain in look mode and keep squirting
it. A Shine Sprite will appear on those mountains by the lighthouse.
You will need Yoshi to get it.
Snowboard8711.
To get an extra Shine Sprite on a fairly easy sub-world, get the
rocket FLUDD attachment and head towards the red cannon at Delfino
Plaza. Swim along the right side near the rocks and pass the sideways
hanging palm trees. Just past it, charge your rocket and jump
just before the meter fills up. You will be able to enter a pipe
on a tiny cliff. The mission is to collect eight Red Coins on
one supply of water -- fill up before going there. There are two
obvious Red Coins sitting around. To get the other Coins, shoot
the red bird that flies around, extinguish the man on fire (shoot
only when you have a clear shot to preserve water), jump on the
two Flowerheads, shoot one Purple Flowerhead from a distance and
jump on him, look around the high grass for an opening where a
Red Coin lies just below (look near or around the edges of this
area).
Evil Ernie.
To get this Shine Sprite you need the Speed Nozzle (28 Shines
required). In Delfino Plaza run around and face the "M"
on the statue. Look to your left and you will see a building with
swinging doors. It is the building where the man tells you to
get the graffiti off his wall. Run up to the doors and charge
up your Speed Nozzle. When you release it, it will shoot you through
the doors where you can get the Shine Sprite.
Jeff
and Harry.
To get an extra Shine Sprite on a fairly easy sub-world, get the
rocket FLUDD attachment and go towards the red cannon in Delfino
Plaza. Swim along the right side near the rocks and pass the sideways
hanging palm trees. Just past it, charge your rocket and jump
just before the meter fills up. You will be able to enter a pipe
on a tiny cliff. The mission is to collect eight Red Coins with
one supply of water (fill up before going here). There are two
obvious Red Coins sitting around. The way to get the other coins
is to shoot the red bird flying around, extinguish the man on
fire (shoot only when you have a clear shot to preserve water),
jump on the two flowerheads, shoot one purple flowerhead from
a distance and jump on him, and look around the high grass for
an opening where a Red Coin lies just below (look near or around
the edges of this area).
Evil Ernie.
To predict where a Shine Sprite is located in Delfino Plaza, you
can usually find where it is by looking for something that is
covered in sludge. Clean the sludge off to get a Shine Sprite.
pressjr.
Go to the island with the stranded man. If you press Y
and go to first person mode, you will see a yellow bird flying
around the palm tree. Squirt the yellow bird and you will get
a Shine Sprite.
SimQueen11.
Use your Rocket Jump to get to the top of the lighthouse. Use
it again on the fire rock, then Ground Pound while in the air.
You will get a Shine Sprite.
Geodude1031.
Hint: Delfino Plaza: Sunglasses:
To get the sunglasses, talk to the man wearing glasses
on the beach in Delfino Plaza. The sunglasses tint your screen
as if you were actually wearing them. He is also found in many
other levels. He will not give them to you if you have less that
20 Shine Sprites. Talk to him again to take them off.
CpVb006
and MelloProto.
Hint: Delfino Plaza: Lighting up Isle Delfino:
The more Shine Sprites you collect, the more sun will
get though.. When you have collected sixty Shines, all of Isle
Delfino will light up.
Optimus Prime.
Hint: Delfino Plaza: Hidden areas:
Walk on the beach by Fruit Street. Get a top down view
of Mario and you will see a underground tunnel with the lid covered
by sand. If you Ground Pound on the lid, you will find an extra
life and eight Coins.
Get on Yoshi, then go on one of the ferries. Wait until you get
to the part where the ferry turns around then jump onto the big
platform in the middle of the ocean. Wait there for the next ferry.
When you get on it, wait until you arrive at the island where
the stranded man is located. Jump onto the island. Then, have
Yoshi melt the yellow stuff. Jump in the hole that was covered
by the yellow stuff to enter a hidden area.
goshconsulting.
Hint: Gelato Beach: Coins:
There are four points where you spray the ground and
a shape of a sun appears. One is where Yoshi is located, two are
to the left and right of the island, and one is in the middle.
All are on the sand. You will receive a Blue Coin. Also, there
are two or three Blue Coins out in the water.
Optimus Prime.
Bring watermelons to the stand to exchange for Coins. Dive into
the watermelon. A Coin will appear. You only get about ten Coins
from a watermelon.
MelloProto.
Episode 8 is a great place to get 100 Coins. Bring in the watermelons
for some Coins and do not forget swings out in the water.
Andy C.
Keep squirting water around the front of the row of trees. If
you see a little brown sand, keep spraying. It will turn out to
be an outline of a Shine Sprite. A Blue Coin will pop out of the
middle.
revcoe.
Get any fruit from the table of the hut that is directly in front
of you when you walk straight forward when you enter Gelato Beach.
Place the frut on the spinner on the hut where the man who makes
the watermelon smoothies is located to get a Blue Coin.
LILDRIA.
At Gelato Beach, go around collecting coins. There are some under
the far side of the dock, up in the roofs, when you kill the big
birds, spray or eat the green birds, spray the Dune Buds in the
sand, and on the trees and swing behind you when you start. If
you reach 100 Coins a Shine Sprite appears. To get 100 Coins you
must go to the top of Gelato Beach as if you are racing Piantissimo.
Follow the path using the Hover Nozzle to cross gaps. When you
get to a separate platform, do a back jump and Hover Nozzle to
get to the first rope. Keep jumping on the rope until you get
high enough to get on the next rope. Then, just follow the rope
going right until you reach the highest rope. Go to the middle
of the rope and face the sea. You should see Coins in the air.
While facing the sea, press B to hold on to the rope. then
with the normal FLUDD, spray at the correct moments to start swinging.
Once you are going in circles, keep spraying for awhile then press
A to let go and fly in the Coins' direction. You will most
likely get them. If you do not get them the first time, try again
but this time as soon as you let go, switch to Hover and try to
get them that way.
Jacob Dunbar.
Go near the bird things and make them chase you to a Dune Bud
plant. Turn around quickly and spray with the normal FLUDD to
knock out the bird. Then, get back slightly and spray the plant.
Make sure it is one that rises, not sinks. The sand will shoot
up and send the bird flying. The bird will then hit the ground
and die. Go over to it and get the Coin that it may drop.
Hint: Gelato Beach: Defeating Piantissimo
13:
You need the Turbo Nozzle. Go to Piantissimo 13 and
he will challenge you to a race. When he says go, use the Turbo
Nozzle and jump when necessary, but make sure you do not crash
into anything during this. When you get to the place where there
are two walls, wall jump (starting with the left wall). When you
get to the top, make sure Mario is touching the ground on the
left and use the Turbo Nozzle again towards the flag. You should
have a time of at least 10 seconds or more if you did not make
any mistakes.
rubyad.
Hint: Gelato Beach: Shine Sprite:
Jump up to the level of sand that is on the same level
as the two mirrors. There is a Dune Bud there. Shoot it with water
and what looks like stairs going down will appear. Quickly shoot
the wall opposite the stairs and a Shine Sprite picture will appear.
Once the picture is complete, a Shine Sprite will appear.
Matt Curley.
Near Gelato Beach (the lighthouse), spray all around the area
to uncover a Shine Sprite.
RKB22NOW.
From the starting location, go up beneath the sand bird temple.
There is a Dune Bud near the trampoline. Spray it with your FLUDD.
In front of you, there is a wall where the steps end. Spray it
until a full Shine Sprite appears. A Shine Sprite will pop out
of the picture and appear in the middle of the amphitheater.
Ashli Spillman.
Hint: Gelato Beach: Hidden tree:
Go to where the "M" is, hover until you hear
rumbling, then keep hovering. You will be on the tree and can
jump onto the ledge.
Zachthemariomaniac.
Hint: Noki Bay:
Stand in the beam of light that appears in town and
look up at the sun. You will be transported to a level called
Noki Bay.
Magi_Boy.
Hint: Noki Bay: Coins:
Go to episode 6 and get the Coins on the cliffs and
on top of the water.
MelloProto.
You will find many of the Coins in the water in Episode 6 (about
50). The other 50 can be found in the walls and near the Rocket
Nozzle.
Andy C.
Hint: Noki Bay: Mystery door:
Go to episode 3 and go to the bottom of the bottle.
You can go into one of the notches in the little building. You
will see a door. Move the camera around to the other side of the
door to see a book on the other side. There does not seem to be
a way in the door.
JOE72885.
Hint: Noki Bay: Secret cave:
Go to the part where you see the little Glooper Bloopers.
Let them see you and they wil; fall over the cliff. Spray the
wall and go through before it closes. When it does, you will be
at the end and you must go up the path. You will see Glooper Bloopers
and the GlooperBlooper Boss. Kill the Bloopers and take care the
Boss. Once you do, a path will open. Fall through and grab the
Shine.
Zach the Mario maniac.
Hint: Noki Bay: Defeating Piantissimo 13:
Go to Piantissimo 13 and after he says go, run towards
the wall with the symbol on it. If you stay near the middle of
the symbol and the edge, you will get hit by a punching bag, which
will knock you very far. Hold Up and you will go even further.
Once you land on water, jump and dive (B in midair) until
you get to dry land. Once there, use any belly sliding technique
towards the flag. You should have a time of at least 20 to 30
seconds.
rubyad.
Hint: Noki Bay: Reaching the Squid Boss:
In episode 2, instead of normally trying to find the
path (by squirting the brown squares on the walls), get the rocket
nozzle, which is on the path that leads to where the mole on the
cork was located. It may be difficult to find if you do not know
where it is located. Then, go all the way up on the green platform
next to where the mole was located. Rocket up, and you are there.
BMuncy.
Hint: Noki Bay: Defeating the mole:
In episode 1, to defeat the mole you must spray the
exploding bombs. When they are blue, pick them up and throw them
at the mole three to four times. He will then explode and you
will complete the level.
Hint: Noki Bay: Defeating the sea monster:
In one of the Noki Bay episodes, you have to stop a
sea monster. Once underwater, you will start to sink. Get near
the monster and wait for him to open his mouth. When he does,
spray him with the FLUDD standard nozzle. The teeth will become
clean. Do this to all his teeth. Note: This only works when his
mouth is open. To stay alive, pick up coins to regain health.
Also, avoid the bubbles as they are poisonous.
James Kruk.
Hint: Noki Bay: More air:
When you have to clean the eel's teeth, you will see
purple bubbles coming out. Using the Hover Nozzle, spray one of
those bubbles. The bubble should pop and numerous bubbles of air
should be given off to you. This should give you more air.
Lily Jiang.
Hint: Pianta Village: Lives:
Select episode 5 (Secret Of The Village Underside).
Get Yoshi and go to the beginning mushroom. Go to the end, following
them and spray Yoshi's juice on the yellow-orange "squiggles".
Go into the hole that appears and you should see Chucksters. They
throw you behind them -- talk to them at the opposite angle that
you want to be thrown to until you reach a place that has pictures
with big noses that run after you. Spray three to six of them,
then jump on one. All of the ones that are upside down will also
die, giving you an extra life. They always return unless you spray
the picture of the ones on the wall that is a kind of portal they
go through. Repeat this until you have as many lives as needed.
chrisite2000.
Select episode 5 and hop down to where all the big mushrooms are
located at the start of the level. Go to the sixth mushroom and
use the Hover Nozzle to hover to the extra life. Then, move over
to the ninth mushroom. You now have two choices. Either go to
tenth or eleventh mushroom; both have extra lives on them. Hover
to one of them then to the other. Then, go back to the fifth mushroom.
There is an extra life over on the stump of the tree. Hover to
it. As you get it, you will start sliding down the tree to your
death -- as you get it, press Start and exit the level.
Repeat this as many times as desired.
Kiel Mapoles.
After episode 6, return and do it again. Every person that gave
you a Blue Coin the first time will now give you a extra life
mushroom, except the two kids (eight lives from ten people). Exit
the area and repeat as many times as needed.
l_mcgregoruk.
Hint: Pianta Village: Coins:
Go to episode 1 and put out the flames on the mushrooms.
Ground Pound them to get Coins. Also Ground Pound the nose of
the Pianta tree and concrete basin.
MelloProto
and Andy C.
If you need more, destroy all the boxes in the level.
Andy C.
In Pianta Village, select "Piantas In Need" and get
all ten Piantas out of the goop and cleaned up. Talk to them,
but not the little ones, and each of them will give you a Blue
Coin.
Ryan.
Get in an episode that does not have the hot spring working. Go
to the hot spring and stand beside the statue. Do a Ground Pound
on the statue's nose. A blue coin and four coins will appear.
Rylan Kinnin.
You can find Red Coins in Pianta Village at the following locations.
Samlizard8.
Coin 1 is on a leaf on a branch of the tree closest the village
entrance.
Coin 2 is on the understory of the village. You must Jump across
the big mushrooms to a gate that you can hit with B. Climb
up the fence so that you are on top. You can see the red coin
if you look in the direction of the starting point.
Coin 3 is under the fruit tree.
Coin 4 is in the small pool.
Coin 5 is near the small tree on the west edge of the village.
Coin 6 is under the bee hive under the Colossal tree near the
pool. Note: Beware of bees.
Coin 7 is in one of the boxes on the east edge of the village.
Coin 8 is on top of the stand on top of the Colossal tree in the
center of the village.
Hint: Pianta Village: Shine Sprites:
Select episode 8. Go to the highest part of the stage
(the tower on the giant rainbow tree) and look at the sun. Shoot
water at it, and an image of a Shine appears. Show the entire
image and a Shine Sprite will appear.
Zach9063.
Hint: Pianta Village: Defeating Piantissimo
13:
On one of the episodes on Pianta Village, you have
to race Piantissimo 13. This race can be very frustrating. In
order to defeat him easily, spray some water on the ground in
front of you. Then, run and press B (slide). You should
be sliding a lot faster than normal and can keep this up for a
long time. If you slide to the tree at the finish fast enough,
you should be able to run to the top and claim your victory.
blademaster614.
When Piantissimo 13 says go, jump over the fence and have FLUDD
spray water in front of you. Have Mario dive into it and he should
be "slip-sliding away". Move him towards the hot spa
area and stop once you get there. Get on the same platform where
the big tree is located. Belly slide (no water this time) and
jump just before the tree. Mario should be running quickly up
the tree. Go towards the flag, but do not stop or you will not
be running fast. You should have a time of at least 30 to 45 seconds.
rubyad.
Hint: Pianta Village: Enter early:
At the beginning of game, go to the Shine Gate. Get
up to where the little lake is located, then jump/hover to the
grass on the back of the left post. Do a sideflip (stand facing
the entrance to Corona Mountain, and jump to the post), jump off
the post, and hover to the circle where the big Shine is located.
Do not bother cleaning of the Shine, since you will need to get
the rocket nozzle to get the Shine. Stand facing the town, and
turn around. Do a triple jump and hover to the top of the Shine
Gate. You can now enter Pianta Village with only one Shine.
Arseniy Banayev.
Hint: Pianta Village: Easy way up the very
big tree:
Note: This is not necessary to do, but is fun. Go to
Pianta Village and select any episode. Go near the very big tree
and you will see platforms sticking out of it. Start climbing
them by spin jumping and hovering until you cannot reach anymore
platforms. You now need the Hover Nozzle. From the platform you
are on, move Mario and use the Hover Nozzle near the tree. If
done correctly, Mario should be going up the tree. Then, move
him towards the last platform on the tree. Do the same thing again
and you should be underneath the wooden platform overhead.
rubyad.
Hint: Pianta Village: Easy episode 3:
First, slide jump across the bridge and jump to dodge
the Air Ghosts. Then, go all the way to the left as far as possible
(without falling) until you reach a large part of lava. Walk slowly
to the edge to hang on, quickly go to the left before you fall
off of the edge of the ground/grass, and tap A to climb
up. The third largest tree is closest. Go to the left of the tree
just next to the lava and side jump to the middle of the tree
so that you will not slide off. Run to the top. Then, go to the
giant leaf on the right (since the one closest to the Mayor is
too steep). Press A + B toward the steep leaf toward
the village and go to the edge of that leaf. Look down; you should
see a lot of lava and a gold mushroom. Walk back, run, and nosedive
(A + B) while holding Analog-stick Up to
land in front of the lava unharmed. Jump up onto the building
to get FLUDD. Equip the Hover Nozzle, spin jump high going slightly
away from the golden mushroom. and hover on top to wash off the
Mayor.
GameMaster718.
The following is an easier shortcut to the Pianta Mayor in episode
3. First, cross the bridge and dodge the ghost-like creatures.
Move over to where the water is located and swim to where the
tree used to be. Then, get out of the water and use a side-somersault
or spin jump to splash the water on top of the burning slime.
Continue the process until there is a bit of slime between the
water and the platforms the yellow mushroom is on. Side-somersault
then slide over the slime, but try not to touch it. If you do,
you will lose heath. There are some coins in the boxes over where
the hot spring is supposed to be. Note: You might need the hot
spring in the daytime in episodes 4 and 8. Then, while you are
overwhere the platforms are, climb them until you reach FLUDD.
Then, hover on top of the yellow mushroom and wash the Pianta.
DarkYoshi4.
Get across the bridge while avoiding the Wind Ghosts. Make a right
turn when you get across. Continue in that direction and pass
the man on fire, the stream, the musicians, and the giant swing.
Keep going and you will reach a man with a mustache standing over
a hole. Jump in the hole and you will land on a net. Ground Pound
it to flip the net over. You will be hanging on a net in Pianta's
secret underside village. You can now see a path with a group
of coins. Follow it, but do not press B or you will fall.
Avoid the electric creature and the spiders. Keep following the
path until you reach a hanging net. When you get on it, press
B and it will swing across. As soon as it reaches the next
set of nets, press A to get back onto the main nets (because
the other one falls to oblivion). Follow the path and you will
see a set of ropes hanging from the nets. This is a giant swing.
Press B to fall on it. Make sure you have set the camera
at an angle so that you will not miss the swing when you fall.
Jump onto the giant mushroom and follow the mushrooms (using the
ropes). Keep following the giant mushrooms and you will get to
another net that is hanging vertically. Jump on it using the small
bouncy green mushroom then get to the top so that you are hanging
from the top net. Go to the next hanging net and keep following
the path. You will see a coin in the middle of the nets. Go to
the coin until you are underneath the outline of a square. Press
A and you will be in a hole again. Wall jump out of it,
and there will be a path in the goop. Follow it and you will be
at the crates where the mayor is located. Get FLUDD and rinse
him off to get a Shine Sprite.
Ginakolata.
Hint: Pianta Village: Chain Chomplets unleashed:
In Episode 1 of Pianta Village, there are three baby
Chain Chomps that you must tame in order to get a Shine Sprite.
You must first find one of the Chain Chomplets and guide it to
water, either by it following you in anger, or it just randomly
going near. After you get it anywhere near water, spray its head
with FLUDD and it will turn black. This is normal. After that,
turn around and grab its tail. This will initiate you aiming it
somewhere. However, if you wait too long to grab its tail, it
will turn red again and go on a rampage. Once you have fully charged
it up, release it where you want it to go, in the water. If done
correctly, the Chain Chomplet will be in the water and will be
tamed. Continue this process with the other two Chain Chomplets.
Once you are all finished, a Shine Sprite will appear on a red
mushroom. Do a back flip and use your Hover Nozzle on FLUDD to
reach it. Note: if the Chain Chomplet is very far away from water,
you need to go to another one. If you quickly spray down the Chain
Chomplets once you enter in the village, it is much easier because
they are very near the water.
BowlingYoshi7500.
Hint: Pinna Park: Get Yoshi:
Go to Pinna Park and complete Story #4 . You will now
be back in town. The Fake Mario will appear with an egg. Chase
him down to get Yoshi.
VideoMaster326
and Kevin Mendes.
Go to Pinna Park and complete Story #4 . You will now be back
in town. The Fake Mario will appear with an egg. Chase him down
to get Yoshi. Then, play Pinna Park again (Act 5 and above) .
Go to the all the way to the right and just follow the path. You
will se a funny looking tree. Go to the side and you will see
Yoshi. Get the fruit from the tree next to him and feed it to
him.
JohnnyBlaze2806.
Hint: Pinna Park: Coins:
Go to episode 2, but do not destroy the cannon. Let
it shoot Bullet Bills at you . Spray them to get Coins. Gold Bullet
Bills contain a lot of coins.
MelloProto.
You can find some more coins by spraying the sand.
Andy C.
To get the blue coins in Pinna Park's beach inside the baskets,
play the second mission. Instead of heading towards him to defeat
him, stand behind or on top of the baskets and wait for either
a Bullet Bill or Missile Bill to come at you. Jump out of the
way and the baskets will break apart, allowing you to access the
Coins.
Evil Ernie.
Do not enter the park. Instead, go to the right where you will
find a tree and the Yoshi egg. To the left of the Yoshi egg, spray
the sand until you see yellow sparks. Keep spraying it until an
image of a blue Shine Sprite appears. Keep spraying until a Blue
Coin appears from the middle of it. Do the same thing on the sand
around where the red cannon is located in Pinna Park, once again,
without the park.
LILDRIA.
Hint: Pinna Park: Easy 100 Coin Star:
Go to episode 6 (The Yoshi-Go-Round's Secret). Stay
at the beach and kill the floating enemies by shooting them down
with your FLUDD and jumping on them. They give you 5 Coins each.
There are about eight of them, giving you about forty Coins. Next,
go up and down the beach spraying your FLUDD at the ground left
and right. Random Coins will appear. Also, spray the flowers;
they give you one to five Coins.
ColtWanger.
Hint: Pinna Park: Stolen hat:
Select episode 6. On the beach area to your right,
you should see some odd looking flying creatures. If you destroy
one of them (they usually appear in pairs) and stand under the
other one's shadow, it will fall on you and steel your hat. If
you do not get it back, Mario actually starts to lose health.
Joe Weller.
In episode 6, to the right on the beach will be a flying enemy.
Stand under the enemy and it will come down and steal your hat.
If you look up at him, he will be wearing the hat and a mustache
that resembles Mario's.
David hall.
Hint: Pinna Park: Get rid of the cannon:
Run up to it when you enter the level. Avoiding bombs,
run around the cannon in a left to right direction. After a couple
of revolutions, the bomber will blow himself up, allowing you
to enter through the cannon hatch into a challenge for a Shine
Sprite.
L.J. Moore.
Hint: Pinna Park: Unlimited lives:
Next to the cannon that leads to Pinna Park underwater,
there should be an extra life. Collect it, go to Pinna Park, exit,
and get the life again. Repeat this as many times as desired.
Steve Southward.
Hint: Pinna Valley:
Jump onto the top of the Shine Statue in Delfino Plaza.
Enter the red pipe there to get to Pinna Valley.
MelloProto.
Hint: Ricco Harbor: Coins:
In the Ricco Harbor level, go to the episode when you
must defeat the giant Bloober. At the construction area (where
the big tower is located) spray water on the left of the big cliff,
but not on the cliff. A blue Sun Sprite outline will appear and
you will get a Blue Coin. Squirt it multiple times to get six
Coins.
Magi_Boy.
Episode 3 is an easy place to rake in 100 Coins. After scouring
the tunnels for coins, check the catwalks and jump on the Bloopers.
You willl uncover a good chunk of change.
Andy C.
In episode 6, follow the regular Coins and they will lead you
to the Red Coins.
Sportyhoot911.
Hint: Ricco harbor: Shine Sprite:
Instead of jumping on the trampolines to get the Shine
Sprite after you get the Rocket Nozzle, go to the platform directly
under the cage. Use the Rocket Nozzle. If done correctly, you
should catch on to the bottom of the cage. Swing to the door and
press A to flip over, stand in the cage, and get the Shine
Sprite.
Cole Mullenbach.
Instead of waiting to get the Rocket Nozzle, use the following
trick. This only works for the bell tower by the Ricco harbor
portal (the one with the clothesline). Look at the building that
is connected to the bell tower by a clothesline. Use the clothesline
to bounce to a small ledge just below its top roof. Once on the
ledge, do a spinning jump (or any high jump that is easier for
you) and use the Hover Nozzle to safely get to the very top. From
there, switch to look mode and spray the bell that is in the tower.
When it is clean, the Shine Sprite drops lower into the caged
part of the tower. Then, take the sewers that lead you underneath
the tower, jump out, and the Shine Sprite is yours.
Billy Magnum.
Use the following trick to get the Yoshi's Fruit Adventure Shine
easily, instead of having to go to the palm tree and having Yoshi
eat the green coconuts for the platforms to raise up. You must
get that strange fruit that you cannot pick up and give it to
Yoshi. Once you spray the fish and get approximately to the third
or fourth platform, simply aim Yoshi with first person view and
wipe off the yellow "goo" far from there. The yellow
goo will return eventually, but it will give you plenty of time
to get the Shine. After that, just leave Yoshi. Jump off the platform
and swim nearby to get the Rocket Nozzle, which should be located
behind you on top of a floating device, under the helicopter pad.
Grab it, then swim back to the platform and rocket jump up there.
Keep rocket jumping up by moving forward slightly in order to
reach the highest platform. You will notice the goo will still
be gone, and you can get your Shine easily.
Atlantis.
Complete episode 2 in less than forty seconds to win a secret
Shine Sprite. Select episode 4, and collect 8 Red Coins and get
the Shine Sprite.
David the cheater
and Cheat Master.
When you are on episode 3, use the following trick to complete
the level. Get on top of the rooftops or under the helicopter
pad. Find the Rocket Nozzle. Then, go under the cage that the
Shine Sprite is in. Use your Rocket Nozzle to blast onto the cage.
You will be able to grab onto the cage automatically. Then, move
over to the flipping pad and press A. You will be flipped
up into the cage and you will be able to get the Shine Sprite.
Wethepitts.
Hint: Ricco harbor: Easy lives:
Dive down in the second water space between Ricco harbor
and the cannon that shoots you to Pinna Park to find an extra
life. After you get it, go to any world (Ricco harbor is closest).
Press Start and choose "Exit Area". When you
get back, the extra life will appear again. Repeat this as many
times as desired.
Lmike90.
In any episode, find the man standing on a pile of boxes. Look
to the left of him to find a crate in a corner. Ground Pound the
crate and an extra life mushroom will appear. Once you get it,
exit the level and repeat as many times as desired.
Lou Mulqueeny.
Hint: Sirena Beach:
When you have Yoshi, go to the roof above the fountain
where you started. Have yoshi eat the pineapple in the warp pipe
on the roof. Go inside to get to Sirena Beach.
Lowf18.
Hint: Sirena Beach: Mysterious Hotel Delfino:
This level is tricky. Enter the hotel and to the left
you will see Yoshi. To the right is a fruit stand, but there are
no pineapples. To get the pineapple, go into the men's bathroom.
Go all the way to the wall and turn. There is water dripping from
the ceiling. Jump up on the counter, then jump again. You should
now be on the upper level in a tub. Go around the room and there
will be a woman. She tells you about the painting in her room.
Spray the painting until the image of a ghost appears. Then, jump
through the painting once the image appears. You are now in another
room. The Nokis inside tell you that ghosts just came in through
the closet. To kill the ghosts, jump on them. Then, spray the
closet doors until another image of a ghost appears. Go into the
next room with the pink ghosts. Spray them and they will turn
into platforms. Jump onto the platforms and enter another room
in an upper level. Now you are in a room with a Noki and a bed.
Spray the closet-looking object in the room. Walk through into
the next room. Look around on the floor. One of the tiles will
be a lighter color than the others. Ground Pound the tile to enter
yet another room with boxes, coins, and a sleeping ghost blocking
the doorway. Ground Pound all the boxes and you will find two
coins and three pineapples. Pick up a pineapple and exit through
the door by pressing B. Then, jump down through the large
hole in the floor with the podium in the middle. You are now on
the main floor. Go to Yoshi and feed him the pineapple. Then,
head up the stairs between the men's and women's bathrooms. Keep
going all the way to the third floor. Look around the third floor
and you will see an open door. Go inside the door to a room with
two Nokis sitting on a bed. Jump on the bed to enter a secret
passage way with a janitor and a sleeping ghost. Eat the ghost
with Yoshi's tongue. Make your way through the maze to a point
where there is a small room and four coins. There will be a crack
in one of the tiles. Ground Pound on it to get into the pool room.
Go to the middle of the room and get the Shine Sprite.
Breezayyy.
Hint: Sirena Beach: Lives:
Go to the Sirena Beach level (with the haunted hotel
and casino), preferably in the second episode. To the left of
where you begin are three boxes. The middle one has an extra life
in it. You can get it, exit the level, and repeat this as many
times as desired.
ty2000.
Use the following trick to get five extra lives in less than a
minute. Play episode 6 (Scrubbing Sirena Beach). You will have
to complete this level at least once or you will only receive
four extra men. The first extra life is in the middle crate to
the left of the start. There are four people on the first deck
covered in goop. Wash them off and talk to them. If you have never
talked to them they will give Blue Coins. If you have already
gotten the Blue Coins, then they will give you a 1-Up Mushroom.
Press Start to exit, then repeat the process to get many
lives very quickly.
JuggoPop.
Play episode 2 and get to the ghost mouth on the third floor.
You must have finished this level once before trying this trick.
When you are in the mouth, you will have to finish the known level
(race to the Shine). When you start, you will see three enemies.
Squirt them, and when they are all on there back, slide the first
enemy. All three enemies will disappear and a 1-Up will appear.
Collect it, then get to the first block that is above your head,
Note: It is before the melon block, not under it. A 1-Up will
appear. Collect it, kill yourself and begin again at the start
of the race to the shine level. Repeat this to get an extra life
about once every twenty seconds.
Andy Tuinman.
In episodes 4 or 5, once you are at Casino Delfino, press Analog-stick
Up then press Y and face the light. Qquirt it and get
the extra life.
David the cheater.
On the Scrubbing Sirena Beach level, wash the people and they
will give you lives. Note: Wash the island first, then wash the
people. Also, you can get extra lives by the level where you have
to clean the people ten times. Even if you did not start, they
will give you Blue Coins first
Ben Rauch.
Hint: Sirena Beach: Coins:
Go to episode 1 or 4. In episode 1, spray the entire
area of ground to get Coins. In episode 4, play the slots to win
Coins.
MelloProto.
To get 100 Coins, in episode 1 battle the ray and spray the gunk.
Collect at least 66 coins. The other 34 can be collected from
the treetops and safe areas under the tents.
Andy C.
To collect coins at Sirena Beach go to the level with the casino.
Put out all the flames outside and inside the hotel. Also spray
the designs above all of the room doors to sometimes get a coin.
Go to the pool and collect the coins in the water. Also go into
the room where you can get to the attic area with the ghosts.
Collect coins there and in all the rooms. In the girls bathroom
there is a plant you can spray to get a coin. Once you have somewhere
in the 90s of coins go to the casino. Collect the remainder of
the coins with the slots. Once you have one hundred coins a Shine
Sprite will appear in front of the roulette wheel.
hobofreddy55.
At Sirena Beach, go in the hotel. Then go to the top floor (the
one with the pool). Once there press Y and aim at the middle
of the big light above the totem pole. Spray it and a blue coin
should appear. If it does not work try a different level.
hobofreddy55.
Hint: Sirena Beach: Mantas:
In episode 1, when the big manta appears, spray it
with water. Eventually, they will turn purple and come after you.
Go near a hut and do the Spin Jump, spraying water at the mantas.
This will help you complete the level.
Emerson Takahashi.
Clean the big square first, then talk to the man next to it. The
Manta will appear. Start shooting water without moving (camera-mode).
After they break-up, go to the center of the square and do the
spin-jump while shooting water. You will complete it in about
two minutes.
TITROTU.
During the manta storm in episode 1, do a triple jump and hold
R while doing the flip. This will destroy everything in
front and behind you. If things are chasing you, it rains down
on them from the shots that went to the sky. This takes up little
water -- use it often.
PBGAINES.
In episode 1, stay in the water area at the beach to avoid being
shocked. Then, use the Hover Nozzle to kill the manta.
Deathrow500.
An easy way to kill the mantas is to stand in the shallow water
on the beach after talking to the hotel manager. When the manta
appears, shoot it with water, then run to the shallow water. Stay
in it, and you cannot get shocked by the paint-goo. Use the hover
nozzle and just float across the beach.
oni133.
In episode 1, you are attacked by a manta. To defeat it, swim
out into the water as far as possible. The manta will follow you
but will not go past a certain point. Stop and enter look mode.
Aim your water at it. The manta will break up, but will not go
past that point. Eventually the manta will die.
Jennifer McD.
Hint: Sirena Beach: Defeating Boos:
When you get to level 4 or 5, go to the table in the
center and pound on the purple square. You will enter kind Boos
place. Spray the slot and wait until you get fruits. Pick up a
Pepper and throw it at Boo's face then quickly throw a fruit (not
a Pepper) at his face to defeat him. If not, throw one more Pepper
at him while he is hypnotized.
Hint: Obstacle courses: Secret levels:
After almost every obstacle course, there is secret
level in which you go to the obstacle course and Ground Pound
a red button to find eight Red Coins in a certain amount of time.
MelloProto.
Hint: Obstacle courses: Lives:
To get extra lives in the obstacle courses, try nailing
in the nails by Ground Pounding them.
MelloProto.
Go to the second obstacle level (with spinning cubes and platforms)
and get the extra life on the star and the one floating by the
spinning cube (second). Exit the area and repeat this as many
times as desired.
MelloProto.
Hint: Obstacles courses: Get around obstacles:
You can usually get up or around obstacles on either
side by jumping to wall kick. Then use your Hover Jets to get
the rest of the way up, or just side jump to Hover Jet. This is
especially useful when taking shortcuts around large obstacle
courses.
Optimus Prime.
Hint: Tricky Ruins: Reaching Boss:
At the Boss of Tricky Ruins, go up to where the Gopher
was last seen. Then, turn around there you will see a trampoline.
Move the trampoline over to the right so that you can jump onto
the ledge above it. Then, do a flip jump and use the hover nozzle
to make your way up to a little sloping ledge. You may need to
try this a few times. Gooper Blooper will be at the top of the
ledge. Fight him then go down the tube to get the Shine Sprite.
TYSavage.
Hint: Easy lives:
Whenever you complete a level, go to the water directly
next to where the boats go in and out. Dive all the way to the
bottom and you will see a 1-Up Mushroom. Whenever you return from
a level or start from the beginning, it will be there.
Lnknprkrls211.
Go to the island where the man is stranded and spray the fire.
A 1-Up Mushroom will appear.
Lnknprkrls211.
Anybody that gives you a blue coin the first time you wash them
off, or get them fruit, will also give you a 1-Up if you wash
them off or get them fruit again.
Ermac pd.
There is a manhole near the fruit stands near the lighthouse.
Hop in it and go towards the lighthouse. As soon as you have a
choice to go towards the water, do so. Follow the path to a 1-Up
Mushroom.
Andrew
Grusenmeyer.
When you do a mini-game (when Fake Mario steals FLUDD) and you
die, there is always a life, If you get one each time you die
you will not get a game over.
Alex Berry.
Hint: Extra lives:
To get five lives, wait awhile then save the game.
You will then have five lives when you get a game over.
Jacob Manning.
Hint: Finding Shine Sprites:
Go out to the island where the man is stranded. You
will see a gold bird flying around. Shoot it with your water cannon
and a Shine Sprite will appear.
Lnknprkrls211.
Get the turbo power-up. Turbo through the door where you first
met the police. You will enter to a special area made especially
for the turbo.
Ruyalex.
Whenever you see a yellow bird flying around, shoot it with water
and it will turn into a Shine Sprite. One can be found in Isle
Delfino, around the island where the man is stranded. A second
can be found in Noki Bay; at the upper left part of the bay is
a square in the ground (where Mario appears) and a palm tree.
The yellow bird will be sitting on the palm tree, or flying around
it.
Optimus Prime.
Go into the side of the boat house to buy Shine Sprites with Blue
Coins. Each Shine Sprite costs ten Blue Coins. You can only buy
up to 24 Shine Sprites because there are only 240 Blue Coins in
the game.
MelloProto.
Go to the Star Gate. To the right will be a woman wanting your
help. Jump on the edge of the basket and double-jump. Water jet
towards the mountain. You will end up on the mountain. Go on the
right side (facing the Star Gate)and Wall Kick the left side of
the gate until you get to a ledge. Clean off the star completely.
A Shine Sprite will appear high on top of the gate.
Ian Whitsel.
Hint: Finding Coins:
Find a patch of flowers and spray them all quickly.
Four or five Coins will appear from the middle of the patch.
MelloProto.
If you wash off a person with sludge, they may give you a Blue
Coin.
MelloProto.
Go on top of trees and you might find some extra Coins.
MelloProto.
Eat the green birds with Yoshi to get regular Coins. Eating blue
birds will give you Blue Coins.
STE/-\LTH.
You can get Blue Coins for helping the people in Delfino Plaza
get fruit and putting them into a basket.
MelloProto.
Spray a symbol (X) with water until it goes away. A blue
coin will appear from another symbol (and vice versa).
MelloProto.
If you wander around in the manhole (usually in underwater tunnels)
you will find yellow and blue coins.
MelloProto.
Get coins in the harbor (with Bloopers) by going onto the sky
walks. There are tons of coins up there.
MelloProto.
During the first level, when you approach a red circle on the
beach, stomp there to find the question mark coins.
RKB22NOW.
Go to the island with the stranded man on it with Yoshi. Spray
the yellow thing on the pipe to make it disappear . You will play
a lily pad game in which you have to get 8 Coins.
MelloProto.
If you see a blue butterfly, eat it with Yoshi and a Blue Coin
will appear. This also works with blue birds, but spray them with
your water cannon three times.
Optimus Prime.
On the ground at the Theme Park level are hidden blue Shine Sprite
symbols. They are on the ground outside of the theme park on the
beach. You will receive a Blue Coin from them.
Optimus Prime.
On the Theme Park level on the Yoshi Merry-Go-Round episode, spray
the flying things, then jump on them. Each time you do so, you
get five Coins. After you kill all of them, get Yoshi (the fruit
is hidden in the ground; spray the ground to get it). Eat the
yellow and green butterflies to get more Coins. Spray the ground
to get the rest of the Coins that are hidden there.
Optimus Prime.
To get all Red Coins on the sand bird, get all the ones on the
bird then there will be one on a platform at the end of the level.
MelloProto.
Do the Watermelon Festival mission and dive into the watermelon.
A Coin will appear. You only get about ten Coins from a watermelon.
MelloProto.
Find a sketch of Fake Mario and spray it with water to get Coins.
Note: Only some sketches will give Coins.
COOLioL.
Once you have the rocket-pack, spray these things in the following
order to get three Blue Coins: first bell, big Shine Sprite, second
bell.
TITROTU.
After you defeat Mech Bowser, do not get the Shine Sprite. Instead,
go to the place in the act where there are little round guys.
Kick them all off the big one, then jump on the big one for a
Blue Coin.
BLAKE7502.
To get 999 Coins, go to either Delfino Airstrip (after completing
the game) or Pinna Park. Get all the coins you can and keep returning.
You will can get 999 Coins and over 10 extra lives. Note: This
will take awhile.
RKB22NOW.
Ground Pound the nails in secret levels (i.e. The Secret Of Ricco
Harbor) to get a Coin or sometimes an extra life. Note: This does
not always work.
Mick Costa.
After you have finished any secrets in a level, go back into it.
Once you are in the secret level again, keep going until you see
a red switch. Ground Pound it, and you will have 1:00 to get them
all. Note: You will get another Shine Sprite.
Gabe Bellagamba.
Hint : Extra stars on secret levels:
After you complete a secret level, go back to that
episode and replay the secret level. This time there will be a
red hump on the ground. Ground Pound it and get the red coins.
There will be a time limit, but you have FLUDD to help you.
Optimus Prime.
Hint: Better chance of survival in secret
levels:
In worlds with a Shine Sprite and a secret, never go
into the secret with turbo FLUDD. Hover will give you a better
chance of survival, because you can jump farther with it. Rocket
FLUDD may help you slightly, but Hover is the best.
Nintendude725.
Hint: Easy cleaning:
Instead of taking a bath each time Mario gets dirty,
do one or two spin jumps.
renna.
Hint: Breaking doors:
After getting the Turbo Nozzle, find a door and stand
in front of it. Hold R with the Turbo Nozzle and Mario
will bump into the door and break it. Note: Some doors contain
Shine Sprites and one door has an obstacle course.
COOLioL.
Hint: Flying:
This trick requires the Rocket Nozzle. Charge with
R. When you blast off, press B while holding Analog-stick
Up. Although this is not true flight, it covers a lot of ground
quickly.
bandh.
Hint: Sliding:
You can slide over wet surfaces by pressing B
to jump and slide across them. You can do this indefinitely very
easily. Shoot some water onto the floor, then run and press B
to slide across it. Mario will continue to slide across the ground
despite of the surface that he is on (but it does not work over
water). This will continue until he runs out of momentum, for
example by sliding up a hill. This is a useful trick if you want
to get somewhere quickly, because Mario will gain speed.
Raph the Satanist.
Hint: Jump onto buildings:
Use a Ground Pound on a manhole cover then immediately
jump up. This will send you high into the air. Use a Hover Nozzle
to get on the building. Note: Some items, such as Shine Sprites
and Blue Coins, can be found on roofs.
Balaji336.
Hint: Jump higher:
Run in one direction, then turn in the other direction
quickly enough so that Mario stirs some dirt up. Then, jump immediately
in the air. Mario will jump higher and do some flips.
Shadster91.
Hint: Jump farther:
Press Analog-stick Up and Analog-stick Down
rapidly then press A to get a triple jump without jumping
three times.
Super Mario experts Friend.
Hint: Spinning jump:
After jumping, you can do a spin by rotating the Analog-stick
once in a circle.
MelloProto.
Hint: Super Turbo Spin jump:
Strap on the Turbo nozzle then go to a body of water.
Get up to full speed, spin the Analog-stick, and jump as
you would in a normal spin jump. This is a lot higher and covers
more land with water. This can also be used on land -- it is more
difficult to avoid obstacles.
Matt
Cole.
Hint: Tricks on a rope:
When hanging on a cord, you can use the Squirt Nozzle
to swing around and press A to shoot in the direction of
the swing. The Turbo Nozzle will go the other way, and the Hover
does the same, just slower. On top of a cord, you can jump extremely
high. Just jump, land on the cord, and jump again. Do it at the
peak of the fall, when the cord is at its lowest. Repeat as desired.
Hint: Sprinkler Water Spray:
To execute the Sprinkler Water Spray easily, do a Spin
Jump and hold R.
Andrew Affleck.
Hint: Cover more area with your FLUDD:
Jump three times to do a forward somersault. As you
roll, shoot your Nozzle Cannon and spray a long distance in front,
behind, and below you.
Evil Ernie.
Hint: FLUDD's Water Blast:
If FLUDD's mandatory water stream is not enough to
tackle the opposition, try performing this technique. To do the
Water Blast, jump and begin squirting water. While in mid-air,
press A. FLUDD's water stream will become supercharged
and cover much more area, but less distance. You can even run
around with the Water Blast if you lightly hold R. This
is perfect for clearing out major amounts of sludge (for example,
Manta Storm, Sirena Beach) and quickly cleaning floor and wall
markings.
Hint: Auto FLUDD refill:
When you are low on water, go to a nozzle box. Open
it and collect the nozzle. Your water will be refilled. [Video]
vgicante.
Hint: Different nozzles:
There are four different nozzles for FLUDD; the squirt
nozzle, hover nozzle (like a jetpack, but shorter time in the
air), turbo nozzle (go very fast and jump high; unlocked with
25 Shines and after level 4-4), and rocket nozzle (go up like
a rocket; unlocked with Yoshi's egg, the turbo nozzle, and 30
Shines). With the rocket nozzle, when jumping at the correct time
and are high enough, when Mario falls, he will scream as if falling
off a cliff.
Zach the Mario maniac.
Hint: Avoid losing health when falling:
When falling from high places, press L to do
a Ground Pound. This will make you fall very fast and not lose
health.
Lnknprkrls211.
Hint: Avoid dying:
Pause game play when you are about to die and select
"Exit Area". You will be teleported in front of the
level you were at and not lose a life. Note: This does not work
if you are falling.
Spencer Perry.
Hint: Avoid winds:
To avoid winds, switch into Mario Cam and spray at
the winds.
jrolivio.
Hint: Faster movement:
To make Mario get around a little faster, use the single
spray nozzle and shoot a small amount of water in front of him.
Run and press B to do a belly slide. He will slide through
the water and keep going at a high speed. This will continue as
long as you do not hit anything.
Drache Yen.
Note: Keep belly hopping rapidly to go very fast. This is especially
helpful in the timed and racing episodes.
barkers51.
While moving, press B to dive. While you are sliding press
A to get up. Do this repeatedly when still moving and you
will go faster.
Celebi111592.
To move faster in the water, equip your Hover Nozzle in the water
and hold R while repeatedly pressing A.
Nappster.
While running, press B then quickly press A. Do
this rapidly and Mario will move faster. You may also spray water
on the floor then press B and he will go very fast. This
will stop if you bump into something.
supersid9x.
Hint: Double Bloopers:
When doing the Blooper race, go on a Blooper on the
dock and turn around. Go back onto the dock, then jump on another
Blooper to ride on double, triple, or quadruple Bloopers. Note:
This will not increase your speed.
MelloProto.
Hint: Run up steeper slopes faster:
Dive (press B) at the slope while running at
it. As soon as you hit the slope, jump and continue pressing Control-stick
Up. This should cause Mario to run very fast. If you hit a
wall or another object in this state, he will bounce off it.
Andrew Boone.
Hint: High dive from ground:
In any level, just press A + B. Mario
will dive as if on the ground, except in the air.
rod kluth.
Hint: Backflip:
Press R and press A with the Analog-stick.
rod kluth.
Hint: Super Slide:
Press R lightly then start running while still
holding R. Run for a very short time then press B.
You should go into a slide. When doing this, water will be to
your side and Mario will be going fast. To keep this position,
keep R held and the Analog-stick Up to go
forward, or Analog-stick Left and Right to turn.
michael catania.
Hint: Triple or greater flip:
When on the bouncy bands, hang on to them but do not
stand up. Take out the Hover Nozzle and press R. You will
start spinning in circles. Stop spinning when you are going in
circles around the band and press A. Mario should let go
of the band while doing flips. Try doing this above the water.
chris johnson.
Hint: Swim faster:
When swimming, switch to your Hover Nozzle and press
R. It will give you a little boost while swimming.
Lnknprkrls211.
Not only can you hold R with the Hover Nozzle while pressing
A to swim fast; if you hold C-stick Up as well,
you can swim very fast. The C-stick trick also works when
Mario is wearing his "scuba gear", which is great for
the Red Coin fish stage.
Ermac pd.
Hint: Avoid damage when swimming:
On any level with contaminated water (for example,
the purple water in Noki Bay or the brownish water on the Secret
Of The Dirty Lake level), if you fall in swim to shore underwater.
Only the surface will hurt you.
Seth Mahan.
Hint: Faster cleanup:
To clean up goop quicker, press R + A.
You will basically do the same thing as a backwards somersault,
only staying in place.
unkonditionalkopypress.
Hint: Walk in Mario cam while using the
Turbo Nozzle:
Press R lightly and you will walk in Mario cam
mode.
InuYashaFan95.
Hint: Dancing Mario:
This trick works anywhere except in water. Have Mario
in an open space. Jump, and while in mid-air, repeatedly tap B.
Mario should do the worm. Use the Analog-stick to steer.
brice.
Hint: Il Piantissimo races:
If you are having trouble defeat Il Piantisimo or need
to get somewhere faster, just spray water while you are running
and press B to dive into it.
Kayleigh Stanfield-Simon.
When Il Piantissimmo asks you to race against him, observe him
closely. You should notice that it seems to be a man dressed in
a Pianta costume.
LILDRIA.
Hint: Getting to the Island Resort:
You need Yoshi to do this. Go to the rooftops and find
the pineapple. Have Yoshi eat it and you can go to the Island
Resort. Make sure you talk to the person that is standing in front
of the giant wad of goop. Do not try to clean all the goop first
-- just talk to the man. A giant stingray will appear . You have
to look at FLOOD and he will tell you how to defeat it.
vze2qzw6.
Hint: Defeating Bowser:
Bowser will shoot flames at you. Use the Rocket Nozzle
to jump over them. Also spray the Bullet Bills that Baby Bowser
shoots out. Go to each of the five fire symbols and shoot the
Rocket Nozzle directly above them. Then, at your highest point,
do a Ground Pound. Watch out though; the ledge falls off when
you pound it. If you fall, use the Rocket Nozzle to try and get
back up. Do this on all five of the symbols.
MelloProto.
Hint: Defeating the gopher:
To defeat the gopher in the cannon at Galeto Beach,
spray the bombs he throws (they will turn blue), then throw them
at him.
MelloProto.
Hint: Defeat giant eel:
Go into the bottle in Noki Bay that the old man has.
Spray all of the eel's teeth when his mouth opens.
MelloProto.
Hint: Defeating Gooper Blooper:
When he punches you with his arm, jump on it and it
will flatten. Then, press B and pull his arm off. Do this
for each arm. When the arms are gone, pull off the nose. Do this
process twice to win.
MelloProto.
When facing Gooper Blooper the second time, do the same thing
before, however you can sometimes just pull his nose off twice
to win.
MelloProto.
When facing Gooper Blooper the third time, use the same tactics
used in the first two encounters.
MelloProto.
When facing Gooper Blooper, instead of pulling off his arms, go
directly to his nose and pull it off. It will turn red and fall
over. When it gets back up, do the same thing and it will fly
away with arms flailing.
Evan and Sean.
Hint: Defeating King Boo:
Spray King Boo to get him to do the slots. When it
lands on the fruits, throw a red pepper into his mouth, then throw
any fruit at him. Do this three times to win. Note: Land on coins
for coins and ? for enemies.
MelloProto.
Watch the ground. If you see a purple square, do a Ground Pound
on it to keep that part of the ground from rotating. Stopping
the ground will make your battle easier. King Boo makes the ground
rotate again after he throws coins, fruit, or enemies.
Notice that on each separate part of the roulette is one blue
square. Ground Pound those three squares to make your battle much
easier.
mjmason2.
Go into the Hotel and go to the Casino Room. Go to the middle,
where the big spinner is located. Stomp on any of the three purple
tiles. You will begin fighting King Boo, Spray him until he swishes
his tongue onto the casino machine and it starts up. Keep doing
this until it lands on the Fruit and find a Chili Pepper. Press
B to throw it into his mouth. He will start to heat up
and panic. Throw any other fruit on him anywhere except behind
him. He will lose one of his three lives. Do this two more times
and you will earn your Shine Sprite.
RKB22NOW.
Hint: Defeating Mecha-Bowser:
Get a rocket and when you get close to him, shoot it
at his head. Squirt the Bullet Bills with water, and also squirt
the flames to avoid getting hit. Do this three times to win.
MelloProto.
First, go to the amusement park level and follow Fake Mario to
the pool. Watch out for the electric Koopas. You can deafeat them
easily when they shoot their shells -- squirt them and they will
die. After following Fake Mario, he will be on Mecha Bowser. Talk
to the little shell guy and get on the roller coaster. Shoot Bowser
with the rockets on the head or body. FLUDD will tell you when
he fires Bullet Bills at you. All you need to do is water them.
After you hit him three times, it will explode.
Zach the Mario maniac.
Hint: Defeating Mantas:
Hide in the hut where the "girl" is located
during the Manta fight in Sirena Beach Episode 1. If you talk
to her before the fight, she tells you that it was safe there
during the first attack. When they pass over, they go on the rooftop
over Mario and you will not get hurt. Run out, squirt them, then
run back inside.
Ermac pd.
Talk to the hotel manager and Mantas will appear. Go onto a tree
and spray it. It will split every time you spray it. This takes
a long time but is not difficult.
MelloProto.
Hint: Defeating muck creatures:
Run and press B to belly slide through the muck.
The muck creatures will disappear without making a bigger mess.
Note: This will not work against the Piranha Plants which shoot
bullets at you.
Senator.
Hint: Defeat Piranha Pete:
When he opens his mouth, keep spraying water into it
until he falls down. Then do a Ground Pound onto the little bump
on his stomach . Do this three times to defeat him.
MelloProto.
In the second battle with him, get to a high place and spray him
with water. He will fall to the ground. Then, go face to face
with him and he will try to spit sludge. Before he does, spray
water into his mouth and repeat the process as done during the
first battle. Do this three times.
MelloProto.
Shoot water into his mouth with your FLUDD, then jump on his stomach
with the A + L jump. Do this three times to defeat
him.
Kristoffer Jeberg.
Hint: Defeating Piranha Plants:
You can defeat all Piranha Plants by squirting them
when they have their mouth open.
BballerTH23.
To defeat Piranha Plant 2 easily, jump onto the roof just above
the fountain with the pineapples in it. Face the big pile of Goop
and switch to Mario Cam mode. Direct your spray to the center,
and spray until the plant is summoned. Spray again in its mouth
three times. In Mario Cam mode, the nozzle will not automatically
go back to its neutral position, and while you are on the roof
the little bubble monsters cannot reach you. You will defeat the
plant with ease.
pressjr.
You can defeat the Piranha Plant that leads to Ricco Harbor and
the one that leads to Gelato Beach with the same method as the
one that leads to Bianco Hills. Stand on a building and switch
to Mario Cam mode.
pressjr.
Hint: Defeating Shadow Mario:
On any level, just before he jumps spray water in the
place where he will land. When he lands he will slip and fall
over, allowing you to capture him.
Christhedog2.
Hint: Defeating Wiggler:
Water one of the Dune Buds and it will make a hill.
Wiggler will run into it and turn over. After that, do a Ground
Pound onto his stomach. Do this three times. Note: To fight Wiggler,
you first have to do the mission with the mirrors to get him off
the tower.
MelloProto.
Hint: Evading a Bullet Bill:
When a lock-on-Bullet Bill chases you, wait until it
gets about five feet in front of you, then do a side flip.
Ultima546.
Hint: Birds:
There are birds in almost every level in the game.
Spray a green bird for a Yellow Coin, a blue bird for a Blue Coin,
and a yellow bird for a Shine Sprite.
PureMarioExtract.
Hint: Easy Blue Coins:
Use Yoshi to spray down beehives, and then eat all
the bees that appear to get a Blue Coin. You can also get them
by eating blue butterflies in each level.
codi smith.
Hint: Big puddles:
If there are big puddles nearby, hold R and
press A to do a flip and spray water in a range of about
the entire screen in front of you. This works well when the manta
babies start to turn red and attack you and during Fake Mario
battles. If you hit him first, he will run immediately instead
of you needing to walk up to him.
RanoldSkye.
Hint: Raining:
To make it seem as if it is raining, have the sprayer
equipped and do a triple jump. Then, hold R after you land.
Drops will be falling from the sky.
MelloProto.
Hint: Sleeping Mario:
Remain idle during game play and Mario will fall asleep.
MelloProto.
Hint Mario drinking water:
Go anywhere in a corner with Mario and spray water.
Mario will appear to be drinking it.
rowdie.
Hint: Mario washes face:
Go into any corner and enter Mario Cam. Spray water
with the Squirt Nozzle and look down. It will appear as if Mario
is washing his face. Note: Do not change to the Hover Nozzle while
doing this, as it will exit Mario Cam.
Jeff Dew.
Hint: Toad trampoline:
After completing the first level and getting the first
Shine Sprite, exit the statue area. Princess Peach's toads will
be in the area. You can jump on top of them. If you jump on top
of the normal colored toad correctly, Mario will continue to jump
up and down on it.
Michael.
Hint: Mario game clips:
During the intermission sequence where FLUDD (the water
backpack) identifies Mario, you can view short clips of past Mario
games, including Super Mario 64, in the lower left corner.
Gamewizzard.
Hint: Select files with moves:
When you are selecting a file you can do a Spin Move
and the Side Jump to get onto the blocks.
MelloProto.
Hint: Professor Gadd references:
When you get FLUDD, he will say, "Thank you for
purchasing this item from Gadd Science Inc." Professor Gadd
is from Luigi's Mansion and invented the vacuum in that
game. Go to episode 1 of Pinna Park and defeat Mecha-Bowser. During
the intermission sequence, Bowser Jr. will say, "This is
my magic brush. When I draw with it, all my wishes come true.
A strange old man in a white coat gave it to me." Professor
Gadd had a white coat.
Kieran Toye.
Hint: Mario vs. Bowser references:
When you first get FLUDD, look in the bottom left hand
corner as he is looking at Mario. You will see scenes from the
original Super Mario Bros., Super Mario Bros. 3,
and Super Mario 64, with all of them showing Mario fighting
Bowser.
M25giants14.
Hint: Luigi's Mansion
reference:
Go to Sirena Beach. Start the episode where you
must find a pineapple for Yoshi. Before you go anywhere, go to
the top floor where the pool and the Shine Sprite are found. Go
to the open door and jump on the bed. You will be in the air ducts.
Talk to the Pianta who is scrubbing the floor. He will say "Man
these Boos are a problem. Can't someone get a vacuum cleaner and
take care of them?". This is a reference to Luigi's Mansion.
Chad Pritchard.
Glitch: Extra crane:
Go to Ricco harbor and go to where the Void level is
located (on the very left). Go below the secret area and talk
to the man on the boxes. Then, talk to him ten times in different
positions. Once out of the ten times you will see a crane halfway
in the wall, but when you are done talking to him the crane will
disappear.
Ntgeazer.
Glitch: False reflection:
Go to Delfino Plaza. Go to the area where the lighthouse
stands (Gelato Beach). Splash into the ocean behind the light
house and climb onto the rocky platforms. Then, go up the platforms
and you will see a pipe. Turn on your Hover Nozzle. Next stand
close to the edge of the platform, but face the pipe. Finally,
use your Hover Nozzle into the pipe. You should see Mario in the
reflection of the water when he is falling down the pipe, even
though you are supposed to see the pipe.
Ntgeazer.
Glitch: Hard cloud:
When on top of the Sandbird in Noki Bay where you have
to find the Red Coins, there are many clouds. When you get very
high up, jump down and land on a cloud. Mario will get hurt as
if he fell on something hard.
PureMarioExtract.
Glitch: Get in cannon:
Go up to one of the red cannons (which has not been
unlocked). Jump above the guy and stomp. It may take a few attempts,
but if it works, you should be in the cannon. If you look up,
the guy's body will not be complete.
DBZx6.
Glitch: Go through building:
From where you start, go right towards Noki Bay. Around
that area is a lady who wants bananas. Wall Jump on that building
and hover back towards it. Make sure that you are in between the
ledge and the top of the window. If done correctly, you should
go through the building. If you land in it, you will lose a life.
This may require a few attempts.
GCNGamer900.
Get the hover nozzle and go to Delfino Plaza. There is a fruit
basket lady behind the house with the pipe on the roof, leading
to Delfino's hotel. Go to her basket, but not too close -- you
do not want to jump in the window. Do a wall jump and hover to
the edge of the roof. When you get there, you should fall through
the roof and down below Delfino Isle. When you land, you will
lose a life unless you land in the sewer.
Vincent Wase.
Glitch: See through building:
Go to Sirena Beach on mission four. Talk to the man
in front of the hotel and he will take you inside. Go close to
the steps, then switch to the Mario Cam. Look up by the totem
pole and eventually you will see the platform ghosts from the
second mission.
Neopeterulz89.
Glitch: Bouncy roof does not work:
At the beginning of the game, you can hop up on top
of the crates and onto the bouncy roof (it will not bounce you).
BrentwoodWalkers.
Glitch: Unstompable manholes:
Go to episode 1 of Ricco Harbor (Gooper Blooper Breaks
Out) and go to the Ricco Tower. Have Mario perform a belly slide
(press B while running) on the black paint. He should be
sliding with paint on him. Next, move him towards the manhole.
Keep doing this until you at least over the middle of it. When
you finish, try stomping on it. It will not let you go through
it, but you can still get out of it by going through another manhole
and jumping through the same one. Note: This also works with the
manhole close to the Boss (Gooper Blooper) and when you first
start a new game (when the Grand Pianta Statue is covered in paint
in Delfino Plaza; there is a manhole nearby).
rubyad.
Glitch: Manhole in jail:
This only happens when Delfino Plaza floods over. Go
underwater and swim towards the jail window (the building with
the blue coin in it). Change the camera's point-of-view and you
will see a manhole. This was not here before the flood, so it
is obviously a glitch.
rubyad.
Glitch: Spin Jump out of a manhole:
Stomp on any manhole in Delfino Plaza or Ricco harbor.
Once you touch the ground, Spin Jump. If done correctly, Mario
will be able to jump out of a manhole while spinning and go very
high. Note: This also works while riding Yoshi.
rubyad.
Glitch: Manhole cover:
You can make Mario glitch his way through the manhole
at anytime without Ground Pounding. To do this, Ground Pound on
any manhole cover normally then come back out. Mario will be in
the air as usual. Notice that the underground music is still playing
when Mario came out of the manhole cover into the air. Immediately
hover (hold R) to keep that music playing for a little
while without making it stop by itself. When Mario reaches a certain
height above ground level release R to make Mario land
on ground level again. Try to walk past the manhole and Mario
should then drop through into the manhole lid, without doing a
Ground Pound. To return the manhole cover back to its normal state,
as soon as you see Mario ready to fall through it, hover immediately.
The manhole cover will then flip up and drop back down. If done
correctly at a certain hovering height with the music playing,
this glitch will always work.
MWarfare.
Glitch: Paint stuck in ground:
You can get to the other side of the airport and underwater.
You can see a large column of paint stuck in the ground, even
though its in water.
BrentwoodWalkers.
Glitch: Stuck in ground:
In Delfino Plaza, jump to the top of the building next
to the Gelato Beach lighthouse. At the top, face the ocean. Do
a Double Jump off the top and while you are in the air, do a Ground
Pound. If you are high enough when you do the Ground Pound, your
feet will get stuck in the ground. You can also dive, which will
get your head stuck in the ground.
Lindaellenh.
Play the Goopy Inferno mission. Instead of crossing the bridge,
jump on the mushroom that is growing out of another mushroom to
the left of the bridge. If you land on it, you should bounce.
Do a Ground Pound so that you hit the tree, but are close to the
ledge. If done correctly, you will fall into a dark room without
losing a life or health. You can move around, and this is a good
location to practice jumps and spins.
Erik Peterson.
Glitch: Go underground:
Ground Pound the platforms that have a sun on them.
You will fall (but not die). Everything under there except Mario
will be a "?" mark, and everything is blue.
WILLIE SOTO.
Glitch: Body surf on the sand at a beach:
On the shore of any beach, go into the water, but not
too far so you will still be standing. Jump towards the dry land,
and while in the air, dive. When you hit the dry land, you should
be sliding on the ground with water splashing from Mario. If you
return to the water, you will stop surfing. Do not make Mario
hop on his stomach while he is sand surfing, or he will stop.
To make Mario go faster, use the Analog-stick and go forward.
tchristopher.
Glitch: Dancing Mario:
This trick will work anywhere except in underwater
missions where you wear a bowl on your head. If Mario is standing,
you can actually make him dance. Whenever you standing still,
lightly press Control-stick Down. Mario will start
moving his legs, but not go anywhere, and appears as if he is
dancing. You can also make him dance like a ballerina. Move as
if to do an Air Spin on the ground and press R once. Mario
will be spinning very fast, to the point that there are sparks
coming out of the ground. However, it will only work for about
five seconds and you can shoot water at the same time to do a
Ground Sprinkler attack.
VINCENT DAILEY.
Glitch: Rotating Mario:
Go to any level of Pinna Park except the first one.
Before entering the park, get about 95 Coins on the beach (they
appear while you are spraying the sand). Enter the park and go
to the place were you fought Metal Bowser. Hit the big yellow
button and get the last Coins to get a 100 Coin score. The Shine
Sprite will be on a merry-go-round. Get the Shine and you will
see Mario rotating during his victory dance, but the Shine floats
in the air.
P-Dub.
Glitch: Floating Mario:
In "The Sand Bird Is Born" , ride the Sand
Bird until it has reached its highest point. Then, jump and hover
away from the ending tower as far as you can. Continue in any
one direction and keep the Analog-stick pressed all the
way. If done correctly, you will hit an invisible wall and create
the illusion that Mario is floating. To end this, allow the Analog-stick
to return to a neutral position.
Tim Sheehan.
In Delfino Plaza, go to the place where the woman asks you to
bring her three Durians (kicking fruits). Jump on the basket and
move the Analog-stick slightly to the right so that you
are near the edge of the basket. Keep tapping the Analog-stick
gently to make it appear as if Mario is standing on air.
NOmercy98.
After you get the Yoshi to the Yoshi Go Round, you will be sent
to a level where once again Shadow Mario takes FLUDD and you must
get the Shine Sprite to leave. Once you get to the end, you should
see a block moving up and down. Once you get on it, spin around.
When it is going down you should be floating for a very short
time.
Sean Daly.
Glitch: Mario sinks in the sand:
In Delfino Plaza, go to where the man gives you the
sunglasses. Go slightly northeast from the second umbrella. There
will be a hidden sewer. Stand on the sewer and it will appear
that Mario is sinking.
Mike.
Glitch: Floating and ghost Mario:
Go to Gelato beach in any episode and get the Rocket
Nozzle. Go on the tightropes to the highest point (on the west
end). Jump on to the small piece of wood that connects the tightrope.
This is difficult to do. Use the Rocket Nozzle to boost up in
the air at the invisible wall that acts as a boundary to the stage.
Press L to set the camera angle exactly behind Mario. If
you boosted correctly, when you hit the invisible wall, you will
float and Mario will still be shaking his arms. When you fall
(by changing the camera angle), you will go through the ground
and die shortly afterwards.
james.
Glitch: Rocket stuck to Mario's head:
In level 4 episode 8, you have to pop balloons with
water rockets within three laps. Get a water rocket but do not
fire. After three laps, Mario will die and fall out of the roller
coaster. If done correctly, when Mario falls out the rocket will
stick to his head.
Mezukowski.
Glitch: Mario dies while talking:
In Pinna Park episode 3, enemies that steal your hats
appear outside of the park. Let them steal your hat and talk to
a Pianta or Pinna. Do not continue the conversation; just wait.
Mario will continue to lose life and eventually die while talking
to the person. Finish the conversation, then the death music will
play.
Glitch: Trapped evil Mario:
From time to time, evil Mario may make a mistake in
a jump and get stuck on a wall. When this happens, you will have
to reset the game.
RRacerD.
Glitch: Flat Mario:
In Bianco Hills episode 1, Mario can either become
completely flat, or he will be taken away depending on circumstances.
While next to the big Piranha Plant generator, time your squirts
so that when the generator spews a Piranhabon, it will immediately
spew a Piranha Plant. If timed correctly, during the intermission
sequence it will seem as if the Piranhabon landed on Mario and
smashed him, turned him invisible, or blew him away.
REMFistyfive.
Glitch: Yoshi's color:
At Hotel Delfino in the mission you need to use Yoshi,
retrieve him and let his juice meter run low. Once the meter is
down about two thirds, continuously spray him with water until
his color washes off to reveal a green Yoshi with the previous
color's spit.
Evil Ernie.
Glitch: Change Yoshi's juice color:
Choose a level where you can get Yoshi and jump his
back. Next, search for a fruit that turn Yoshi into another color.
Before eating it, spit some juice high in the air or on the ground.
Quickly eat the fruit and the "old" juice will change
to the new color.
P-Dub.
Glitch: Move Yoshi's Head when your not
on him:
Get off Yoshi and go into camera mode (Mario Cam).
Move Mario and look at Yoshi. His head will be moving along with
you.
DinoMan9999.
Glitch: Yoshi's mouth:
When you are on a Yoshi of any color, jump off him
while spraying juice. This will make Yoshi's mouth wide open and
he will look up at the sky. Also, his shell looks like it is coming
off. This can only be stopped by getting back on Yoshi.
Jason Nyblom.
Glitch: Mario walks through Yoshi:s
Just as a Yoshi egg is hatching, Mario can walk through
him for a moment. Note: When the hatching process is complete,
you cannot walk through Yoshi.
Scot Romijn.
Glitch: Fruit sound:
In Pinna Park's beach area, you can hear the sound
a regenerating fruit makes behind the sunglasses man behind the
rocky wall. This is as if the programmers forgot to remove something
there -- you can hear fruit regenerate and splash into water inside
the rocky wall.
Evil Ernie.
Glitch: Floating fruit:
Get Yoshi and eat a fruit. While the fruit is still
on Yoshi's tongue, dismount. The fruit will be floating in midair.
You cannot do anything to it. Get back on Yoshi, run away from
the floating fruit and press B. The fruit pops up out of
nowhere and is eaten by Yoshi. Note: This can also be done with
other things, such as birds.
Get a Yoshi of any color. Then, go to a fruit. Press B
to eat it, then jump off quickly while his tongue is still out.
If done correctly, the fruit will float. If you are lucky, he
will also change colors.
Jason Nyblom.
Glitch: Haunted fruit:
Do the "Floating Fruit" glitch with Yoshi.
After that, drown Yoshi in some water. The fruit or object that
floats will be a ghostly figure and can only be looked at from
a fixed camera angle.
MWarfare.
Glitch: Half a man in Pinna Park:
In Pinna Park on any level (for Star), go to your right
where the man is working on the cannon (if he is still there).
Then, jump up almost on him and do a Ground Pound. If done correctly,
you will no longer see him. Press Y and you can look up
and see his frame, and note that he has no bottom.
Andrew Coleman.
Glitch: Double sided Mantas:
Go to the Manta level. Talk to the hotel manager. When
the Manta appears, break it into its smallest forms. Then, go
under the roof and wait for the Mantas to be above it. Switch
to Mario cam and look at the roof. It will appear as if the mantas
are crawling under the roof.
Trenton Unson.
Glitch: Dancing Yoshi:
Get Yoshi and go in the sewer system. Go below a manhole
an tap A. You should go very high. When you are near the
top of your jump, press X to dismount. Yoshi should drop
on the manhole. Look at him and it appears as if he is dancing.
Note: This may require a few attempts before it looks correct.
Glitch: Make Yoshi disappear:
At Pianta Village with Yoshi, fall in one of the holes
that have cage-like walls. Jump off Yoshi when you are at the
very side. When you Butt Stomp and flip the platform, Yoshi will
sometimes fall through and die. When you go back to where his
egg is supposed to reappear, it will not return. Reset the level
to bring his egg back.
CyberGlitch.
Glitch: Captured Yoshi:
Get Yoshi to the island with the stranded man and the
pipe in Isle Delfino. If you try to jump into the pipe while the
yellow enemy is, you will automatically get off Yoshi and not
be able to get back on him. His saddle may appear to be loose
off his back, and he will be stuck in a pose that he makes when
he gets attacked. He will appear do be captured by the enemy and
you will not be able to get him back.
Glitch: Yoshi frozen in spraying pose:
When you have Yoshi (any color), start spraying juice.
When Yoshi is spraying, jump off him. When you are off, Yoshi
will be stuck in that pose.
TITROTU.
Glitch: Spray Yoshi juice instead of water:
Use your Hover Nozzle and hover above Yoshi. Yhen you
fall and land on him, your water will turn into Yoshi juice.
Rachelannkersten.
Glitch: Spray water out of the Turbo Nozzle:
Get a Turbo Nozzle in any level. Bring out your Squirt
Nozzle and hold R all the way down. While holding R,
switch to your Turbo Nozzle and you will be squirting water out
of it.
makhter.
Glitch: Super spray:
After you get the Turbo Nozzle, you can "super
spray" by keep the regular one on, then press R until
it clicks and press X so that it is on the Turbo Nozzle.
You can press the Analog-stick Up and Down,
but nonetheless you can shoot only up (with your face towards
the ground) and backwards (facing forward).
B L Styne.
Glitch: Fly without a Hover Nozzle:
Go into a tree. Stand near a branch and it will seem
as if Mario is flying. You can also stomp in this form.
RKB22NOW.
Glitch: Spray water backwards:
Get the Turbo Nozzle. While spraying water, press X
to change to your Turbo Nozzle. The nozzle charges up as usual,
but when it is fully charged, water only sprays out of the back.
Mario does not move -- he just sprays the water backwards.
CyberGlitch.
Note: This trick requires the Boost Nozzle, obtained at Delfino
Plaza by the fountain. Get on a rooftop. Charge the nozzle until
it is three quarters full, then run and jump off the roof. If
done correctly, you will spray water backwards.
GameCubeDude987.
Glitch: Turbo Squirt Nozzle:
Get the Turbo Nozzle in any stage and turbo boost .
While turbo boosting, jump and switch to Squirt Nozzle in mid-air.
The Squirt Nozzle will shoot turbo water. However, you will not
go backwards.
Callvincent.
Glitch: Turbo slightly with the Spray Nozzle:
While speeding with the Turbo Nozzle, jump and press
X to switch to the Spray Nozzle. You will still be speeding
as if you had the Turbo Nozzle on until you touch the ground.
CyberGlitch.
Glitch: Make the FLUDD look like it is
talking during the victory dance:
While you are using the Spray Nozzle, hold R
and get the Shine Sprite.
CyberGlitch.
Glitch: Go in an locked red cannon:
Go up to one of the red cannons which has not been
unlocked. Jump above the person and stomp. It may take a few attempts,
but if done correclty, you should be in the cannon. If you look
up, the person's body will not be complete.
CyberGlitch.
Glitch: Strange "Shine dance"
view:
When you are getting a Shine, press Y. You will
see it in a kind of first person perspective.
CyberGlitch.
Glitch: Invisible water:
Stand still in a spot and start to spray water. While
squirting water, press A and you will see a burst of water.
If you can zoom in well, you will notice Mario and the FLUDD in
squirt mode, with no water coming out.
Katluver1092.
Go to Serena Beach on the episode 8. Stay on the beach. Go behind
the first arrow sign you see and jump on the "wall".
Run straight ahead to the pond. If you are in the correct position,
Mario should run around in it as if there was no water, but you
can still refill the FLUDD. Once you jump in the water, it no
longer does this.
PDerning.
Glitch: Blooper Racing shortcut:
At Ricco Harbor episode 2, there is a low wall immediately
after the red cone hazard that you can jump over. When you jump
over, you will arrive near the end. When you cross the finish
line, run over one of the two remaining Bloopers. You will continue
moving and the timer keeps going, but you are now riding two Bloopers
at the same time. The graphics of the two Bloopers overlap each
other.
CyberGlitch.
Glitch: Underground goop at Bianco Hills:
Go to Bianco Hills Petey Pirahna Strikes Back. Go up
to where Petey is located. Somewhere on the hill just below the
Pig Balloons is some goop under the ground. Mario will slip as
if the goop was above ground. Also, use the Mario Cam to look
in the wall. You will see the posts of the big "poles"
on the hill.
DinoMan9999.
Glitch: Fall under Delfino Plaza:
When you begin at Delfino Plaza, you will see the three
boxes in front of you near a wall. Get Yoshi and go back near
those boxes. Follow that wall to the left of the boxes. When you
see some open windows at the top of the wall, stop. Back up and
use Yoshi's Spin Jump so you land in the middle of the windows
where the wall and roof meet. If you go at the correct location
(above the open windows), you will fall through and under Delfino
Plaza. If you stay on the ground there for more than a few seconds,
you will die. Keep jumping to avoid this. While you jump, go forward
to go under an area where there is water above you. Spin Jump
to get out of the area underneath Delfino Plaza and land at the
bottom of the ocean. Sometimes while you are jumping forward,
you will go in the sewers. It may take you numerous attempts to
get to the location that is under some water without going in
the sewers. You can walk underwater forever. Yoshi will eventually
disappear because he will lose all his juice). Pressing R
when walking underwater will not fill your FLUDD. If you spray
water on the ocean floor, it will darken as if you are spraying
on dry ground. You can go out by jumping high enough so you reach
air when walking up a shore. If you jump high enough to get to
air when on Yoshi, you will hit the water and Yoshi will disappear.
Once you go out of the water, you cannot go back in. You must
perform the glitch from the beginning again. While you are exploring
underwater, you may notice two invisible bumps.
CyberGlitch.
Get the Turbo Nozzle and jump in the water under the giant Shine
Sprite. Turbo under the wood dock, then face the wooden box at
the end (it must be there). Use your Turbo Nozzle at the surface
of the water, and just when you get under the box, immediately
press A to jump inside the box. Get the camera on the right
close up (so you can see underwater) and slowly walk towards the
right wall. As soon as you fall off, move the Analog-stick
toward the water to land under it. You can walk around under there.
However, if you get out or jump too high, you have to do it again.
Note: Unless you keep jumping, you will die if you miss the floor
of the water.
James A.
Glitch: Fall through the back of Delfino
Plaza:
Get on Yoshi and go to where the two gate guards are
near the market stall. You will see two balconies above them;
one on the left and one on the right. Jump on the one to the right
then jump again to land on a green rooftop. You will see part
of a white building with a brownish circular ring around it at
the center of the green rooftop. Do a normal Yoshi long jump (hold
A) towards the front edge of the brownish ring, but not
where the yellow ooze is. Dismount from Yoshi. Yoshi will fall
through the building. Go back on the surface where the guards
are found and press A towards the "Yoshi ?" sign.
You will jump on him automatically through the white building
without entering the gate stage, if you dismounted properly. Try
to carefully walk to the right past the gate entrance and you
will fall through the back border of Delfino Plaza. However, if
you instead go forward, long jump straight away from the gate.
You will be in a dead end rectangular box and be able to see choppy
pieces of Corona Mountain and the water below you, as well as
the back border of Delfino Plaza without falling and dying.
MWarfare.
Glitch: Get under Delfino Plaza during
the flood:
Go to Delfino Plaza during the flood, then use the
glitch to jump through the side of a building. You will be inside
the building, but swimming. Swim down and you will be under the
city. If you start to run out of breath, come back up inside one
of the other buildings. You can go inside all of the buildings.
If you go inside the right side pillar of the giant Shine Sprite
tower, you can glitch your way into the back and go into a really
strange world.
Mage.
Glitch: Walk on air in Delfino Plaza:
Go on to the boat. Go to the front and walk on the
slanted board. You are now walking on air.
EMPRESSJYNN.
Glitch: Fall underwater:
When you reach the flood in Delfino Plaza, you will
fall from the air. When you land, turn left. You will see a log.
Swim over, then go underwater at either end of the log so that
Mario is unable to swim up. Spin the camera slightly, and you
should fall down onto the ground. You will be walking on the floor
and not lose health from being underwater. Sometimes if you do
this you will keep falling and die under the ground.
hannatheantipirate.
Glitch: Disappearing fruit in Delfino Plaza:
Go to Delfino Plaza and find the pineapple by the statue
of the dolphin that spits water. Stand next to the pineapple and
switch to the Hover Nozzle. Stand so that the nozzle is above
the pineapple and spray. The fruit should disappear. You can do
the same thing with the pears next to the Noki Bay entrance.
M16files.
Glitch: Relocation of the flood boxes in
Delfino Plaza:
Go to Delfino Plaza during the flood. Go back to the
beginning near the main statue and go to the right. Get onto the
bell tower platforms. One should have many people on it with their
fruit, and the other should have a woman on it. Get on the one
with the woman. Next, face away from the building and stand in
the middle of the platform. Zoom out with the C-stick and
slowly look outward. You should see the rocket nozzle box inside
the building, but there seems to be no way to get it.
clgrsm.
Glitch: Invisible Delfino Plaza:
In the part when you arrive at Delphino Plaza the first
time, rush over to the Goop and get dirty. Then, go to the boathouse
and jump on top of the roof. Do a spin jump, and you will suddenly
fly high into the sky and land somewhere. Note: More than one
attempt may be required. All the walls and floors will become
invisible, but some things remain. Also, when you sink some-Pianta,
you shall see him standing below ground level.
CAL Mail.
Glitch: Trap manhole in Delfino Plaza:
Go to Delfino Plaza during the flood. Find the manhole
on the rooftop near the boathouse. Hip Drop on it to go in the
hole. You should only go down a few feet. Jump out and you should
go very high. Do not Hip Drop again, but just land on it. You
should go through it. If you do not, then try again. Once you
go through it without Hip Dropping you should fall in whenever
you walk on it.
M16files.
Glitch: Yoshi stuck in manhole in Delfino
Plaza:
Go to Delfino Plaza during the flood and find the manhole
on the rooftops. Get Yoshi by taking the fruit from the rooftop
at the edge of fruit road. Bring Yoshi to the manhole and put
him right on the edge. Jump through the manhole and Yoshi should
fall with you. Yoshi can not be reached by you though.
M16files.
Glitch: Spray through Yoshi in Delfino
Plaza:
If you spray water at Purple Yoshi, it will go through
him.
Benny.
Glitch: Fruit falls from the sky in Delfino
Plaza:
Have Mario hold any fruit to the place where you can
trade-in blue coins. Once inside, you will see that there is a
bluish area at the back of the door exit. Squirt or throw the
fruit straight through the exit and directly through the blue
area without teleporting yourself outside. After that, exit the
building, immediately press Y, and look up. You should
see the fruit fall from the sky. Note: You may need to re-enter
and exit the building and press Y to look up again if nothing
happens.
MWarfare.
Glitch: Yoshi eats fruit while spiting:
Press R to spray juice. While spraying, press
B. Yoshi's tongue will shoot out and eat any nearby fruit.
DinoMan9999.
Glitch: Yoshi's head movements:
Get Yoshi anywhere. Then, jump off Yoshi and press
X. Look closely at Yoshi's head. It will move up and down
when you switch your nozzle.
KirbyDeluxe.
Glitch: Pianta has Noki voice:
Sometimes when you talk to the Pianta standing next
to his son in Pinna Park Episode 5, he will talk like a Noki.
DinoMan9999.
Glitch: Out of place Shine symbol in Delfino
Plaza:
When Shadow Mario floods Delfino Plaza, the fruit traders
will be on the tower near the sunglasses vendor. Grab a fruit
and swim out to the island with the pipe that Yoshi uses his juice
on, and find the log above it. Swim under and position yourself
directly under it. Try to swim up. If it works, you will be pushed
to the ground. You can now stand underwater and use FLUDD. Then,
go back to where the hidden sewer lid next to the umbrellas is.
For some reason, if you spray water where the sewer lid should
be, a picture of a Shine Sprite like the one near the lighthouse
appears instead, and spits out a Coin instead of a shine.
Tyler Weier.
Glitch: Die through Noki Bay:
Note: This requires the Turbo Nozzle from episode 6.
Get the mudboat and steer it toward the part of the course where
it appears as if the water continues forever. After that, refill
on water and get back on the boat. Make sure Mario is facing the
front and the pointed side of the boat is not facing backwards.
Switch to the Turbo Nozzle and use it. It should appear as if
Mario is running towards the front (do not change direction during
this), and that the boat is going full speed toward the endless
water. In a few seconds, the boat will crash against an invisible
wall. Do not stop using the Turbo Nozzle and Mario will go through
the course. About two seconds after the crash, you will see Mario
in midair. If you cannot get out of this place, you will die.
Do not do this too many times or the game might glitch.
rubyad.
Glitch: Boat outside of Noki Bay boundary:
Go to Noki Bay in any level and find the boat. Get
in the boat and go towards the boundary. Start going very fast
and jump off before you hit the boundary. The boat should go outside
of the boundary. Note: You cannot get the boat back.
M16files.
Glitch: Boat in platform at Noki Bay:
Go to Noki Bay on any level and find the boat. Get
in the boat and use the Spray Nozzle to move. Move the boat very
slowly backwords into one of the white platforms. If done correctly,
the boat's back end should be in the platform without crashing.
M16files.
Glitch: Mario in boat at Noki Bay:
Go to Noki Bay episode 6 and find the boat. Get in
the boat and crash it into the dock. Do not move. The boat should
pop up on top of you, and Mario will be inside the boat.
M16files.
Glitch: Hollow waterfall in Noki Bay:
Choose any episode except for the first one and where
you have to go underwater (with the thing on your head). Get the
raccoon's mudboat and go in the middle of the waterfall. Press
Y and look up to see that the waterfall is hollow.
Ryan.
Glitch: Book in Noki Bay:
In episode 3, go to the bottom and enter the door area
on the right, on the side that is closest to the glass. Use the
camera to "glitch" around. Behind the door on the floor
is a book. There seems to be no way to reach it.
Sean Fessenden.
Glitch: Stuck in air in Noki Bay:
Swim out towards the horizon. After awhile you will
reach a invisible wall. Follow the invisible wall until it seems
like you are stuck in a corner of two invisible walls. Use the
Rocket Nozzle and press Analog-stick towards the corner
while in the air. After awhile you will get stuck in the wall.
Release the Analog-stick to fall down again.
Akkelund
and Bo Caj.
Glitch: Fall through tree in Pianta Village:
Go to the edge of the village. Find an area where you
would fall into a tree branch if you fell. Fall off off the village
onto the tree branch. You should go through the branch. If this
does not work, try a different branch.
M16files.
Glitch: Walk through the raccoon hut:
Get on a Yoshi and go directly towards the "M"
sign that leads to Ricco Harbor. Instead of going inside, go right
from the intersection there, then go up to where the next intersection
is and stop. Do a spin-jump there and dismount from Yoshi near
the edge of the hut's rooftop. Yoshi should fall through and end
up inside the bluish area of the hut. You can confirm this by
rotating the camera until you can see through the hut and find
Yoshi inside. To get inside this bluish area with Mario, keep
hugging yourself at the part of the hut where Yoshi is, then press
A to jump. This will make Mario to force his way through
and get on Yoshi's saddle automatically into the bluish area.
If you go through the fake door, you will enter the real internals
of the hut. If you jump into the fake "M" sign, you
will teleport into Ricco Harbor. Note: You will not be able to
make Mario jump on Yoshi's saddle inside the bluish area of the
hut if Yoshi is too far in or too far out when you dismounted.
MWarfare.
Glitch: Get inside block in Ricco Harbor:
In episode 2, the Blooper Race, when you go to start
the race, do not jump on a Blooper. Instead, do a backflip and
hover to the wall. You can make it to the top. You can now walk
around the entire level, while the time starts. Walk over to the
orange blocks that move up and down on the track. If you drop
down while they are above water, Mario will stand there. When
they go under water, Mario will fall into the blocks. You can
turn the camera around and see that he is in there. You can dive
and stay underwater in the block. When you go back to the start,
the Bloopers will be gone.
JeremyVersionOne.
Glitch: Solo course in Ricco Harbor:
Go to Ricco Harbor and ride the squid to the part where
you go through the timed course. However instead of jumping on
a squid, just go past the starting line and do the course on your
own. To save time you can also jump up on the cement parts and
just run.
tonyp1217.
Glitch: Taunt Gooper Blooper in Ricco harbor
or Noki Bay:
Take on Gooper Blooper and remove all of his tentacles.
Then, stand directly in front of him. He cannot attack, allowing
you to mess about with him.
James Meller.
Glitch: No timing in Ricco harbor level
2:
Once you go through the tunnel when you are on the
Blooper, the moment that you appear, dive quickly to avoid talking
to the man. When you hop on a Blooper, there will be no timing.
Note: You will not get a Shine Sprite.
Mountain_Cable.
Glitch: Underwater fruit at Serena Beach:
Go to Serena Beach Episode 2 and above. Get some fruit
except for the ones that you kick. Go to where the water is found.
Make sure the water is above Mario's mouth or neck. Press B
to set the fruit down. It will be now be sitting on the bottom
of the water and will not disappear.
DinoMan9999.
Glitch: Strange mirror:
Go to Serena Beach Episode 3. Continue the mission
as you normally would, but when you reach the boo picture that
you must spray, in the other side turn around. You should see
a reflection of Mario and the room. Look at FLOOD. His nozzle
will be gone and any water you spray will not show up in the "mirror".
Also, everything will be a blue color. Note: This usually only
works in Episode 3. During other episodes the mirror will be black.
This may require more than one attempt.
KirbyDeluxe.
Glitch: Sleeping boo disappears:
Go to Serena Beach Episode 3. Go to the room with the
boxes that has pineapples in them. Walk in front of the sleeping
Boo, then side somersault away from the Boo. When you reach a
certain height, it will vanish for a moment. You can do this any
number of times.
KirbyDeluxe.
Glitch: Look inside locked hotel rooms:
Go to Serena Beach in any episode where the doors are
locked. Zoom the camera as far out as possible. Spin the camera
inside the room. You then will be able to see inside the room.
Also, look at the one room that has the curtains in it. They will
be gone and all you can see is the void in the level, although
this usually will only happen on certain episodes.
KirbyDeluxe.
Glitch: Fall through houses behind the
market stall:
Get the Propeller Nozzle and go to the lighthouse end
of the market. Turn to face the jail and use the Propeller Nozzle
to boost down the back of the market stalls, holding the Analog-stick
slightly towards the wall. You should fall through the houses
and die.
Stephen.
Glitch: Chain Chomplets underground:
In Pianta Village's first episode, Chain Chomplets
Unchained, manage to water down a Chain Chomplet and throw it
into the water. After that is completed, go to the back of the
stage where you will find a hole. Ground Pound in the hole to
find yourself maneuvering around the gratings below the stage.
Make your way on top of the gratings and look towards the part
of the level underneath where you threw the Chain Chomplet in
the water. When you do, you will see half of the Chain Chomplet's
head underneath the ground, sparkling.
KawaiiAntoushi.
Glitch: Get crushed by a Chain-Chomp:
Go to Pianta Village and do the level were you have
to put a giant Chain-Chomp in the bath. Get him to his bath, and
just before he falls in (he will make a little jump), jump in
the bath. The Chain-Chomp turns yellow, and you have finished
your mission. The Shine will appear, but you will be stuck under
the Chain-Chomp.
P-Dub.
Glitch: Fall through ground:
Play the first mission in Bianco Hills. From the start,
go to where the houses are located. Drop down into the little
path with a stream of water flowing through it. Go along the path
to where the big water wheel is located. Do a Belly Slide to try
to get under the water wheel. If you enter at the correct angle,
you will go through the ground and die. This may require several
attempts.
Link64.
Glitch: Falling into the pipes:
When you are helping the lady with the coconuts by
the island north of the central dock, there is a pipe that you
can Ground Pound on. Keep going through the pipes while helping
her out. Eventually, you will fall through the hole without doing
a Ground Pound. Note: This happens about 80% of the time.
KURT.
Glitch: Fall into pit without dying:
In Pianta Village, get on Yoshi and jump into the pit.
You will hit bottom and be able to hop off Yoshi and run around.
Nicholas Grzymkowski.
Glitch: Go up a vertical wall with FLUDD:
Find a slanted wall and have FLUDD on hover nozzle.
Jump on the slightly slanted wall and hold R to go up.
A location to try this is at Pianta Village. Go to the giant tree
in the middle of the village.
Chad Pritchard.
Glitch: Useless FLUDD:
Go to a level where Shadow Mario takes FLUDD and kill
yourself. Then, select "Return to title screen". Turn
off the Gamecube. When you restart, you will not be able to use
FLUDD but it will be there. To fix this, press the restart button
on the Gamecube.
Sean Daly.
Slide, jump, then press R. FLUDD will activate but you
will fall at the same rate. In other words, rendering FLUDD will
be useless until you hit the ground.[Video]
vgicante.
Glitch: Slide indefinitely:
Run, tap R, then press B and steer clear
of objects. If you start to slow down press the Analog-stick
Forward.
Kmartin717.
Glitch: Pressure shooting:
Note: This trick requires the Speed Pack, and you have
to hold R throughout the entire process, Jump in the water
with the Speed Pack attachment and turbo speed through the water.
Then, press Jump, immediately press X to switch
to squirt mode, and you should see the external water appear,
as on the Speed Pack.
Katluver1092.
Glitch: Strange point of view:
Go to Pianta Village and go to any episode when it
is dark. Go to the pond near the very big tree and walk on the
small land. Make Mario walk on the edge of it then go near the
wall nearby. Mario should be walking on the water while hugging
the wall. Then, press Y. Change the camera's point of view
upwards and press Y again. If done correctly, the camera
should be stuck under the village and only Mario's shadow and
any person or object will be a "?". If you want to return
the camera back to normal, press Y.
rubyad.
Glitch: Unreachable Rocket Nozzle:
There is an unreachable Rocket Nozzle in the bell tower
above the jailhouse.
Kenny Clark.
Glitch: Not hovering with the Hover Nozzle:
Sometimes when you are running back and use your Hover
Nozzle, for a few seconds you will not hover. After that, you
will still hover in the air.
KURT.
Glitch: Alternate Blue Coin house:
Get a Rocket Nozzle then stand on top of the Blue Coin
house (where you trade 10 blue coins for a Shine Sprite). Jump
as high as you can and rocket up. You should land in an alternate
blue coin house, with invisible walls. You can do the same things
as you could before in the other house. Be aware that may require
a few attempts. Also when exiting, jump to the water because you
are high up.
Zachary Meyer.
Glitch: Exit area resets the game:
Go to Episode 2: Blooper Surfing Sarfari in Ricco Harbor.
Get on a Blooper. Make your way towards the inky entrance to the
cave. As you are just about to enter it, pause game play and select
the "Exit Area" option. A sound will be made to confirm
this, but you will also hear another sound indicating that you
have entered the cave. These two sounds will fuse together and
the game will reset instead of exiting you back to Delfino Plaza.
MWarfare.
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Al Amaloo. All rights reserved.
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