Super Smash Brothers: Melee cheats:
Events and actions
Extra Events (#31-#39):
Complete the first 30 events and unlock Jigglypuff,
Luigi, Dr. Mario, Falco, and Young Link.
lgwaShenkai627.
Extra Events (#40-#50):
Unlock all characters in the game.
Shenkai627
and cm555.
Event #51:
Clear all the other events.
Shenkai627.
Completing event mode #12 (Seconds, Anyone?):
Select Kirby. When the battle begins, just inhale him
and jump off the screen.
IceSage.
Choose Captain Falcon or Ganondorf. As soon as the match begins,
press B to do the Falcon or Warlock Punch.
August.
Completing event mode #13 (Yoshi's Egg):
To easily complete event mode #13, pick up the egg
then repeatedly jump back and forth over the stage.
Fict0n.
While on the boat, just stay away from the egg. Do not worry if
you are on the edge, as you have unlimited lives. Once the ship
crashes, get the egg and run up the platforms, avoiding the enemies.
Evilsilvir.
Completing event mode #21 (Ice Breakers):
Choose Donkey Kong as your character and begin the
Event. Go to the closest pair of Ice Climbers and press Z
to Grab. Hopefully you will grab Nana, the one in pink. If you
do not, try again until you do. While holding Z, go over
to the edge of the castle, jump off, and throw her sideways. She
should die, and if you are quick enough with the paddle, try to
regain ground. You should have around 30 or 40 seconds left to
deal with the other one. This may require a few attempts.
Katie.
Select either Donkey Kong or Bowser as a character. Start by hitting
the two Ice Climbers on right. Hit them off the platform. Start
hitting them until the HP percentage is over 45%. Then, keep trying
to throw the pink person off the side. This should leave you with
about 30 seconds to get the two on the left. The same process
should work; just do not let them get on the platform.
Kidd_21.
Completing event mode #22 (Super Mario
128):
Use Pikachu and do his Down + A smash the entire
time.
StacyN1989.
Completing event mode #27 (Cold Armor):
Start by running directly to the rightmost part of
the level and wait for the Metal Samuses to follow you. When they
are directly next to you, jump up and start using your B
+ Down move on their heads. Instead of using one bomb then
falling down, keep bouncing up and you will be able to put down
another bomb, which will put you in a loop. Keep doing this until
the level starts to turn. When this happen, jump onto one of the
small floating islands. Stay here until the little island gets
to the bottom. Stay there and the CPU characters should keep killing
themselves trying to get to you. If they are not all dead by time
the island comes back around, jump at them and start doing the
bomb hop again until the island start moving once more. Then,
jump on and repeat this again until they are all defeated. If
done correctly, you should still have all of your lives and little
or no damage.
Ganonguy.
Completing event mode #29 (Triforce Gathering):
Zelda will help you in your battle. If she gets KO'd,
the battle is over. Use your hookshot to reel him in and use a
spin attack.
SGlop.
Completing event mode #38 ( Super Mario
Bros 2.):
In this battle, avoid Mario, Luigi, and Peach as much
as possible. If you keep hopping around back and forth you can
avoid them. Once they are chasing after you, they will end up
falling and you will win. Note: They have two lives; try to hit
them a few times with Down + B or Up + B.
This may require a few attempts.
Yessenia.
Completing event mode #34 (Seven Years):
Go to the left edge of the rock at the left of the
stage while Link is at the other side. Wait for Link to jump above.
When he down slashes at you, let him hit you and he will bounce
off the rock, making him jump off the stage. Repeat until this
event is completed.
cm555.
Completing event mode #35 (Time for a checkup
with Dr. Mario and Peach):
Hang on the edge of the level and they will follow
you. Then, use your Up + B attack and they will
fall. Try to get up. If Peach is the only one remaining, when
she goes after you, fall then hit her with your Z attack.
Then, use Up + B again and she will fall first.
This may require a few attempts.
PlAyASlAyA20.
Completing event mode # 37 (Legendary Pokemon):
When the event starts, go for the Jigglypuff and KO
it because it is the only one who can pick up the Pokeballs. After
that, simply defeat the remaining enemies. Note: A good character
to choose is Donkey Kong. Use his Down + B attack
to quickly KO the enemies.
herrickt.
Completing event mode #39 Jigglypuff Live!):
For an easy win, take your opponents and throw them
up. This will kill them automatically. Repeat this process until
you win the match.
Completing event mode #42 (Trouble King
2):
In this event, Luigi has to fight a very big Bowser.
He is very difficult to defeat. However, when Luigi walks to the
right (on Squirtle's neck) and faces left, Bowser will come down.
Go little slightly and grab him, but do nothing. In one second,
Bowser will repel and fall to his doom. Repeat the same process
to complete the event in less than ten seconds.
Sho Murooka.
Completing event mode #45 (Game and Watch
Forever):
Go on top of the house in the Flatzone and use Mr.
Game and Watch's smash moves (A + Left, A
+ Down, A + Up, and A + Right)
to kill the attacking enemies. This usually works because the
enemies only have one way to get to you, from the front, and you
will not get any surprise attacks from behind. Note: This may
take a few attempts, and you probably will only have one life
at the end of the match, if you win.
Lydia Newcomb.
Completing event mode #49 (All Star Match
Deluxe):
To easily complete this event, use Kirby to suck them
in, then walk off a cliff. They should die just before you do,
and your death will not count. However, when doing this to Pichu,
it will also kill you.
Ganonguy.
If you fight Roy and the timer goes down to 5 seconds or less
and you defeat him, you will get 30 seconds while facing Ganondorf.
Pierre Emond.
The following are the chances for each character to complete event
mode #49. Note: The amounts may vary depending on usage of character.
orange
fire.
Bowser: 43%
Captain Falcon: 69%
Donkey Kong: 35%
Dr. Mario: 42%
Falco: 43%
Fox: 42%
Ganondorf: 41%
Ice Climbers: 31%
Jigglypuff: 43%
Kirby: 41%
Link: 78%
Luigi: 34%
Mario: 38%
Marth: 58%
Mewtwo: 59%
Mr. Game And Watch: 38%
Ness: 36%
Peach: 41%
Pichu: 38%
Pikachu: 61%
Roy: 61%
Samus: 42%
Yoshi: 34%
Young Link: 79%
Zelda: 66%
To complete this event you will need a powerful, high jumping
good third jumper (preferably Kirby, Jigglypuff, Zelda/Sheik,
Link, Mewtwo, Pikachu, Mario, Dr. Mario, and Peach). When the
even begins, stand still. Dr.Mario should jump to the middle bricks.
Next he should jump over the yellow platform and land behind you,
then turn around and attack him twice with only A. Then,
jump back and into the nearest hole. Let him also jump in. Jump
out and Dr. Mario will try to punch you but slightly miss and
fall to his end. When the second round starts, jump over the center
fin and tempt Falco to attack you. Just before he attacks, press
Analog-stick Down on the control stick. Soon Falco should
do the same as you. Block any attack he gives, but you must also
attack him. Show no mercy, When he is at 75% to 90% damage, knock
him off the edge abd wait for him to jump back up. While waiting,
charge Side + A then hit him to continue. In round
3 keep attacking Pichu. Block every attack that comes at you with
R or L. After getting Pichu to 55% to 75% damage,
charge side + A attack to finish him. While battling Young
Link, randomly use strong attacks on him. When his damage is 60%
to 80% go as far left as possible, then wait for him to show up.
Thenm hide under the rim all the way to the left of the main metal
platform. When Young Link is in the middle of the main metal platform
charge Left + A. When he is in front of you, release.
Repeatedly choke Roy and throw him left or right. Keep it and
never turn back. By the time you make it to a ledge (as far right
or left as you can go), he should have 50% damage and you should
have at least 80% to 100% damage. Now use the Side + A
attack on him to kill or badly damage him. If he lives, use Side
+ A to K .O. Roy. On Ganondorf you should have 120% to
150% damage. You should also have two lives. Give Ganondorf 30%
damage, then intentionally die. Then, fight Ganondorf until he
has 90% to 120% damage. Do not waste time using shield. Simply
jump as high as possible over Ganondorf. Do not allow him to get
any items, especially the hammer, home run bat, warpstar, Pokeball
or invisibility. When his damage is 90% to 120%, use Side
+A on an edge or an item to win.
orange
fire.
Completing event mode #50 (Final Destination
Match):
As Donkey Kong (recommended) or Bowser, continually
do the B + Up attack on Master Hand. Each well timed
hit should do 30+ damage.
Evilsilvir.
Recommended characters to use in this event are Mewtwo, Mr. Game
and Watch, Pichu, Pikachu, Kirby, Link, and Young Link.
Joe Nawn.
Select Falco and start by attacking the left (Crazy) Hand -- do
not bother with the right (Master) Hand yet. Jump into the air
and press Left or Right + A and Falco will
do a multiple kick attack. When one of the Hands comes after you
with an attack from the back of the screen, forward jump into
the air twice and then press Up + B to do the Fire
Bird attack. You should rocket high into the air and well over
the Hands. If your timing is good, you should be able to press
Down + B and hit the Hand with that attack without
any damage. Keep doing Falco's kick attack; eventually you should
drain the Hand down to 0%. Kill the left (Crazy) Hand first is
because he has the craziest attacks. The right (Master) Hand has
somewhat predictable attacks and are a lot easier to avoid. Staying
airborne is a great way to dodge a lot of their attacks. Stand
off to the side when the left (Crazy) Hand wants to drop bombs
or go berserk,. If you feel confident, you can even try attacking
the right (Master) Hand, although it is not recommended for most
players. When the Hand does the laser attack, do not stay in front
and try to avoid getting hit. Instead, try to get behind the Hand
and continue doing the kick attack. They can only hit you from
the front.
WolfeMasters69.
Use Yoshi and his Down + A multiple kick. Each time
you hit one of the hands, you can take off roughly 20 to 40 HP.
Using this technique, you should have no problems taking out the
hands in a few minutes.
volklp40
and rorando.
Use Ganondorf. Get under Master Hand, since Crazy Hand moves more.
Keep doing his Smash Up attack. Do not bother charging. It is
more efficient to do it quicker. Move if they attack. Since he
hits twice each attack will do about 30 to 50 damage. Once Master
Hand is defeated (about 30 seconds), do the same to Crazy Hand.
However, make sure to dodge his attacks since they are more powerful.
You should be able to defeat it within one and a half minutes.
If you practice, you can defeat it within one minute.
KAK287.
Use Ganondorf. Go under the Hands when they are off guard, then
tap Up + A to do the Up Smash Attack.
Kash.
Play as Gannondorf (preferably) or Captain Falcon and do the Up
+ A attack. When charged up, it will do a lot of damage.
Wait for a Hand to do the laser attack.
will2win_02.
Use Samus and her Flamethrower attack on one of the Hands until
it dies. If you charge it up, it can almost take out a good 50
HP of one of the Hand's life. When one of them is performing the
Finger Laser attack, it is a open target for Spin Kicks (A
+ Up in air). As soon as you kill one Hand, run out of
the other Hand's range of attack and fire Charge Beams/Missiles
at it. Killing Master Hand first is recommended, as it is harder
to hit Crazy Hand with the Flamethrower/Spin Kick attacks. Also,
when the Crazy Hand is dropping bombs and going crazy on the floor
you can easily fire Missiles/Charge Beam or charge the Charge
Beam during the attack.
flameboy51.
Choose Roy, and every time they do an attack, use Counter. It
should do as much damage as they would have done to you.
MaximakaFrog.
In order to defeat the Master Hands easily, pick Princess Peach.
Use her ability to float in midair to dodge most of the Hands'
attacks, such as the Double Clap, Double Pounce, or the Slap across
the screen. With some luck, you will be able to defeat one of
them (Master or Crazy Hand), then repeat the process.
Touseef Hasan.
Choose Kirby. When the match starts, have them come near you,
but do not have them attack. As soon as they are close, float
up on top of them and use Down + B. As soon as they
get hit, press B to become Kirby again, and press Down.
As soon as you land, float back up. Then, when they get up and
bunch up, use Down + B again. Keep doing this, and
you will usually win. This will work best against Mewtwo and Giga
Bowser. Then, if Gannon survives, and the others do not, go head
on head with Gannon. He should not be that difficult on his own,
however he has a handicap against you.
homegnome1.
The easiest way to kill Master Hand and the Crazy Hand is to use
Samus Aran. Samus has a flame attack when doing Right or
Left + A. The fire can do up to 30 damage and dodging
can be done easily. You can complete it with Samus with about
two to four tries. Easily dodge all moves, and select Crazy Hand
or Master hand to kill first. Use whatever direction you are facing
and A. Flames will spit out of her bionic attachment. This
is very useful when you are lost and cannot kill both.
Richard Bidermanis.
Completing event mode #51 (The Showdown):
Start the event as Jigglypuff. Immediately start flying
and descend upon Giga Bowser and press Down + B
to do her Rest attack. If done correctly, it should make a screaming
noise and send Bowser flying. Jigglypuff will fall asleep, but
she will quickly be attacked by Mewtwo or Ganondorf and will wake
up. Keep repeating the process of flying over the stage and using
the Rest attack on Bowser until he has lost all three of his lives.
It takes at most two Rest attacks to send Bowser off the stage.
If you maneuvered this skillfully enough, Jigglypuff should have
two lives left and Mewtwo and Ganondorf should each have three.
At this point, run to the edge of the stage, wait for your two
enemies to follow you, then fly over their heads to the other
end of the stage. Repeat this process, flying back and forth across
the stage and continually grabbing items to throw at Ganondorf
and Mewtwo. If you fly high enough over their heads, they will
never reach Jigglypuff and you will take no damage. However, watch
out for Ganondorf's jumping grab attack. Look for Pokeballs and
other cheap items to hurl at them. It may take a long time, but
eventually the two remaining fighters will fall. Keep in mind
that hand-to-hand combat does not work well with them, since they
have a handicap against you. Cheapness is the key to this event.
Kirby Supreme.
Use Jigglypuff and you can easily clobber Giga Bowser, Mewtwo,
and Ganondorf. Fly up above them, and when you fall down, use
Jigglypuff's B + Down Rest attack when you just
barely touch them. Rest will nearly kill them on the first try.
flameboy51.
Select Mewtwo. Giga Bowser will always be in the back or middle.
Mewtwo or sometimes Ganondorf will always be in the front. Jump
up twice and press Z or A(2) to make Mewtwo do his
Psychic move. Make sure you hit Giga Bowser in the head and keep
moving towards the edge. Giga Bowser will fly to the back and
you will be on the other edge. Repeat until Giga Bowser has been
defeated three times. If you are lucky, Ganondorf and perhaps
Mewtwo will have died at least once. Then, fight as usually to
fight both of them. Note This trick is not for beginners.
x-man theman.
Knock Giga Bowser off the edge. Sometimes he will try his fire
breath on you and fall to his death.
Evilsilvir.
Use Jigglypuff's Rest attack on Giga Bowser to get rid of him.
If a motion sensor mine appears, you can either get it yourself
or let them get it. They will throw it, and one or more of them
will hit it, usually resulting in a rather humorous explosion.
This may also give you a few free K.O.s. For Ganondorf and Mewtwo,
jump over them continuously and hit them with items. Focus your
attack on Ganondorf. He is stupid, but powerful. If he dies first,
you do not really need to fear Mewtwo, as a few Smashes or Special
attacks will bring him down.
noremac.
Use Jigglypuff and try her Down + B move to send
Giga Bowser flying in only two hits. You must be close to your
enemy for this to work. Try to use items to take down Mewtwo and
Gannondorf.
BlasterLX.
Select Kirby. Hang off the edge of the stage, jump off, float
back up to the edge, jump off, float back up, and repeat. Hardly
any of Gannodorf's, Mewtwo's, or Giga Bowser's moves will hit
you. Eventually, if Gannon is closest to you, he will do his Up
+ B move and fall to his doom, losing a life. If Mewtwo
is closest, sometimes he will power up up a psychic wave, Bowser
will push him off and Mewtwo will not get back on. Bowser will
just jump off and will not be able to get back on. Repeat this
method until only one character remains (most likely Mewtwo, as
he does not stay on the edge very often). Just jump onto the stage
and battle him until he dies, or just jump over him, and wait
for items to launch at him.
Griever III.
Select Yoshi. Use his high jump to stay off the ground and repeatedly
do the Yoshi Bomb (Down + B). Target Giga Bowser
before Gannondorf and Mewtwo.
Travis Bong.
Start as Fox, wait a moment, then press Down + B
and dash through Mewtwo, Giga Bowser, and Ganondorf. Wait until
they are all clumped together and near you, then jump off (preferably
on the right side). Then use Fire Fox (Up + B) directly
toward the trio, hitting them. They should fly slightly up and
you will be on the left of them. Fire Fox toward them back and
forth until they fly away or, for the impatient, get them to around
150 to 190 each, then Smash them. They will fly off to their doom,
and when they return, get them clumped together again. Repeat
the Fire Fox technique over until they are gone. Note: This trick
can also be used with Falco.
Jacob Ryder.
Select Captain Falcon, and do not be afraid to fight. Try to knee
Giga Bowser as many times as you can while in mid-air. This will
send him flying, and hurt him substantially. Eventually, you will
kill him three times and have one or two lives remaining. From
here, you must fight Mewtwo and Gannondorf the "old fashioned
way," but they are incredibly easy. This strategy requires
someone who can recover quickly in a battle while playing.
EagleEyeC52.
Use Kirby. At the beginning of the fight, waddle over to the left
edge of the stage. Drop off the side and continuously float off
the side of the bottom of the stage. Giga Bowser and Ganondorf
will humorously trip over each other and fall to their doom. Do
this for the remainder of their lives. When the two are gone,
simply defeat Mewtwo with the items and your smash attacks.
Scorp7225.
Start as Fox and jump in the air. Use Fire Fox straight through
Giga Bowser. Repeat this continuously until Giga Bowser dies three
times. Mines and the guns help a lot when trying to kill Giga
Bowser, Mewtwo and Ganondorf. Once Giga Bowser is dead, you should
have about one or two lives remaining. Fight Ganondorf and Mewtwo
as usual, as if in a normal battle. They are weak without Giga
Bowser, and can be defeated in about four to five minutes.
Studkid746.
Select Jigglypuff. Take out Giga Bowser first with a rest attack
(B, Down). If done correctly, he will die instantly.
If not, the second try will kill him. Then, get on the opposite
side of Gannondorf and Mewtwo and use Rollout (B). Gannondorf
will dodge it, but Mewtwo will get hit while charging his Shadow
Ball. It will take about six attempts to defeat him. Finally,
use your Sing attack and a few Smash Attacks (A, Right,
Left) to finish Gannondorf.
ZUBIN91.
Select Donkey Kong. Take out Giga Bowser first with a few Giant
Punches (B). When he goes flying, attack him with another
Giant Punch. Repeat this until Giga Bowser has been defeated.
Then, take out Gannondorf with Headbutt and Smash attacks while
he tries to use his attacks on you. Finally, take out Mewtwo with
items, Giant Punches, Headbutts, and Smash attacks.
ZUBIN91.
Select Bowser as your character. Enter the battle and when the
first opponent and Giga Bowser (who is almost always in the middle)
get in range, use your Fire Breath (B). Keep using it until
your breath will no longer reach them. Then, get out of the way
by either attacking with Whirling Fortress (Up + B)
and sliding on the ground past them, or by jumping and hitting
Giga Bowser with the Toward + A attack. After that,
use finesse. Whenever they knock you into the air, as you are
coming downwards counter with the Bowser Bomb (Down + B).
Also, have most, if not all, attacks target Giga Bowser first.
Once he is defeated, Mewtwo and Ganondorf will be little trouble.
While Giga Bowser is still alive however, avoid his attacks. If
you do not do this, the other two are very likely going to join
in and triple team you. After Giga Bowser is gone, you can concentrate
on the other two. Avoid Ganondorf's attacks, especially Warlock
Punch. Mewtwo will go down fairly easily, as his weak defense
and light weight will make him very vulnerable to Bowser's incredible
brawn. With Ganondorf, try to outmatch his speed by using quick
but strong attacks. Your best bets are Whirling Fortress and Fire
Breath. Bowser's defense should also allow you to stand even Ganondorf's
Greudo Dragon attack at up to 180% if you are lucky. Note: A good
way to deliver the final blow against any of the three fighters
is to get a "Spin Attack" power-up and throw it at them.
They will perform a spin attack and be stunned momentarily. Use
this time to perform a Smash Attack and send them flying.
KingBowser2.
Play as Zelda. At the beginning of the match, walk towards the
left side of the platform. Wait a moment for all three of the
other characters to come towards you. When they get very close
(before they can hit you), do a double jump and then use Zelda's
teleportation move (B + Analog-stick Up +Left
or Right, depending on which end of the platform you are
on) to teleport through the three characters. Keep dodging and
teleporting until you get the correct items to throw at or use
against them. Some of the best items are those that keep them
away from you, but rack up damage, such as a well placed bumper
ball, a machine gun attack from the super scope (you do not have
enough time to charge it), a red shell, and well placed bombs.
If the trio is far enough away, you can even use Zelda's little
exploding ball trick (B + Analog-stick Left or Right).
Note: Never change into Sheik. Although Sheik may be a better
fighter, she cannot teleport as far as Zelda. Running, and not
fighting, is the key to this strategy. Try to take out Gigabowser
first. Also, if you are skilled, you can bait Gigabowser and Gannondorf
into killing themselves. Go to the very edge of the platform,
double-jump up and away from the platform, then teleport. If timed
correctly, Gigabowser may use the Bowser Bomb to try and kill
you and Gannondorf will more than likely try to knee you in mid
air. Gannondorf will then be unable to move and fall to his doom,
and Bowser will not have any other choice but to die. You can
try to get them to do it at any time, but it works best with the
Bunny Hood because you can stay well out of their reach. Mewtwo
may even fall off once in awhile. Otherwise, fight him one on
one after you have killed the other two in order to win.
extra_really44.
The easiest way to defeat Giga Bowser, Gannondorf, and Mewtwo
is to use the most unlikely character with one of the strongest
moves, Jigglypuff. Jump into the air and on the way down, use
the Sing attack (Up + B), then hit the opponents
with her Rest attack (Down + B) six times each to
remove them from the level. Note: If you do not hit the attack
correctly, Jigglypuff will go to sleep and be open to attack.
Mooseydoom4u.
Use Fox, and repeatedly use Fire Fox (Up + B). Aim
it at Giga Bowser until he is in the 200s then use Up +
A to defeat him. Then, avoid the other two. Find a corner
and rapidly press B until they are also very weak. Then
once again use Up + A to kill them. Repeat this
as many times as needed.
Peter Baker.
Use Peach. As soon as the match begins, start to float at either
the right or left side of the stage. Mewtwo will randomly charge
his Shadow Ball as the rest will follow you until they reach the
edge of the stage. If done correctly, Mewtwo will eventually fall
as he is charging his ball. Even though they are all at level
9, Mewtwo is the stupidest one in the match. He will not stop
charging until it is fully charged. He will be pushed off the
stage without moving a muscle. Mewtwo may be stupid, but killing
him first should increase chances of winning by 50%. Once he is
down, never do this again in the exact same match. Ganondorf will
have learned your strategy and will use his Dark Dive. It may
not be powerful, but he will continuously use it until you get
KOed all three times. Instead, go for Giga Bowser. Use your Stiletto
Kick (Down + A in air) or your Crown Smack (Forward
+ A in air). Never smash attacks until Giga Bowser is defeated.
Also use Parosol if needed. Giga Bowser is the easiest to kill.
Ganondorf is the hardest to destroy. There is no easy way to kill
Ganonorf with Peach.
REMFistyfive.
Play as Roy. Hold B and smash Giga Bowser with your B
attack. It should do major damage or kill him. Keep doing this
and Bowser will soon die. When Bowser is dead, kill Mewtwo and
Ganondorf by holding B and smashing them.
cyaoloyehreadme.
Play as Falco or Fox. Use the Up + B attack at Giga
Bowser. It will eventually weaken him enough so that you can kill
him. Continue doing this until he is gone for good. Defeat Ganondorf
next, then kill Mewtwo the same way.
DenverBfan77.
Use Jigglypuff to fly up in the air and press Down + B
to send Giga Bowser flying. This may not work the first time,
and may need to be repeated. Once Giga Bowser is out of the way,
you will have Mewtwo and Ganandorf remaining. Jump high from end
to end to avoid from getting hit. Then, wait for good items to
KO them.
HoneeyBeee26.
Use Kirby and have him constantly use his Stone attack. This causes
the most damage and will send all of them flying . However, you
must be careful of Ganonorf. He will try to catch you before you
hit the ground and throw you, causing over 90 damage to you.
Shipton122.
Play as Jigglypuff. When the match starts, float in mid-air. Use
Jigglypuff's Down + B attack while in mid-air. When
Jigglypuff hits the ground, a powerful explosion will occur, causing
Giga Bowser to take lots of damage and possibly result in a one-hit
KO. Do this three times and Giga Bowser should be out of the battle.
To take care of Mewtwo and Gannondorf, use Sing (Right
+ B) and Rollout (B) repeatedly.
ZacComicMan.
Adventure mode: Avoid fighting Link:
During adventure mode, there is a level in which you
must find the Triforce to end the level. If you encounter Link's
Sword though, you must fight Link to proceed. If timed correctly,
you can jump over the sword and not have to fight Link. You must
jump very high and far if you do not want to encounter him. This
can save a lot of time.
Meneeococoa.
In the Underground Maze in adventure mode you will go into certain
rooms that have a master sword in them. To avoid fighting the
Link in each of those rooms, walk close to the room. The screen
should move and it will show if it has the Triforce or the Master
Sword. If it does have the Master Sword, run away from the room
and find another entrance.
Ben Springer.
Adventure mode: Link vs. Link:
In the underground temple level, go all the way to
the top as Link. There will be platforms. Jump and wait on the
top one. Wait for about five to ten seconds and you will go to
a level where you fight the wire-framed opponents and Link.
Jim Icard Jr.
In the Event Level "Link's Adventure", you have to fight
a black Link. Some gamers may recognize him as the Water Temple
mini-boss from Legend Of Zelda: Ocarina Of Time.
He is actually the final Boss in the second Zelda game created.
Even the name of the event refers to this, as the original game
was titled Zelda 2: The Adventure Of Link.
Tri1josh.
Adventure mode: Hide from oncoming cars:
When doing the race stage and you have no place to
hide from the oncoming cars, just duck to avoid being hit.
HostisNJohannes.
Adventure mode: False room:
In the second walk through level, when you see a room
with a sword it is a false room. However, if you see the Triforce,
it is the finish. When you have to cross a false room and do not
want to fight, jump to the other side.
Dizishowedoit.
Adventure mode: Defeating giant Donkey
Kong:
Under the very hard difficulty setting, select any
character. Dr. Mario is recommended because his Up + B
attack kills teams in one hit. In the second stage (Kongo Jungle),
after the two little Donkey Kongs you will fight a giant Donkey
Kong. When the match starts, do nothing. Almost all of the time,
Donkey Kong will do a jump attack of some kind (usually Spinning
Fists) over the gap between the main platform and yours and fall
in. As an extra bonus, you will get 53,900 bonus points for the
level.
KAK287.
If you are playing adventure mode as Mario or anyone else that
is skilled at throwing, do the following. Once you begin fighting
Giant Donkey Kong, go to the farthest left corner of the level.
Giant Donkey Kong will then follow you to your location. Once
he is directly next to you, throw him off the level, making the
river current push him off the stage. Note: If Giant Donkey Kong
manages to survive, repeat the process of throwing him off the
stage until he is defeated.
Mattgp.
Adventure mode: Alternate music:
Choose Roy and the Underground Maze music will be his
theme instead of what it normally plays.
naples4kids.
All-Star mode: Defeating Luigi:
When fighting Luigi alone, stand still where you are
and watch what he does. About 95% of the time, he will dive off
the screen and die all by himself. This keeps you from getting
hit and reduces the chance of getting killed later in the game.
Caleb Broussard.
All-Star mode: Easy win:
Use the following trick to finish the All-Star matches
In event mode. Choose Kirby as your character. When the match
begins, go to the edge of the stage and face your opponent. Taunt
(Up) your opponent until it approaches. Then, use Kirby's
sucking power (B) to get them. While your opponent is in
Kirby's mouth, turn around, and walk off of the stage. If done
correctly, your opponent will die and the screen freezes, preventing
Kirby from losing a life. Repeat this until there are no more
opponents to defeat.
Gbagcnproman.
Training mode: Easy win:
When you kick someone over a ledge and they begin to
fall, press Start and the CPU will not be able to jump.
On Ness' stage, kick someone over into the road then press Start.
Wait until a car passes by and hits the character.
DmonSlayerX5.
Defeating Hand:
When battling the Hand with any character, go to the
wrist. Use the Up + A attack. Charge as far as you
can, then make sure you hit him on the wrist. If done correctly,
the battle will be much easier.
Eas7017.
Dodging Master Hand moves:
Ryan.
Finger Poke: Dodge Roll three times
Finger Laser: Step behind (near the wrists)
Bullet Fire: Dodge Roll one or three times (depending on HP)
Finger Drill: Use Stone or Jump up (in the air) very high
Slap: Use Stone, Jump up in the air, or Dodge Roll once
Catch, Puncture And Throw: Dodge Roll once
Slap Down: Use Stone
Fist Down: Use Stone, or Dodge Roll four or five times
Finger Spin: Use Stone, or Dodge Roll once
Flying Fist: Use Stone, or Dodge Step once
Walking Fingers: Use Stone, Dodge Step or Roll, or Jump up in
the air high.
Your moves are as follows:
Stone: B + Down.
Dodge Roll: R + Left or Right
Dodge Step: R + Down
Jump: X(6) +B +Up or Y(6) + B
+ Up
Dodging Crazy Hand's moves:
Note: They are same as Master Hand's moves except for
the following.
Ryan.
Spider Walk: Use Stone, Jump up in the air (twice), or use Dodge
Roll or Step
Berserk: Stand where you are, or use Stone
Bomb Drop: Run left or right, or use Stone
Dodging projectiles:
When in the air, you can dodge any projectile attack
or thrown item by pressing R + Left or Right.
While on the ground, you can dodge projectiles by pressing R
+ Down.
Brandon Bussick.
Winner Out and Loser Out: Changing characters:
Press Analog-stick Left and Analog-stick
Right to change your character and it will show up. If you
lose it will return.
mrbig3524.
Completing 15 Minute Melee:
Start the game as Donkey Kong. Position yourself under
the platform on the left or right side of the screen and begin
doing his Down + B move to slap the ground. Do this
as long as you can. Watch out for bombs, Pokemon, or any other
hazards that might break through this great move.
Vince Wesselmann
and smasher382.
Select Mewtwo then go all the way to the left edge and have your
back towards the center of the board. Press B to charge
up your Psychic Ball but do not shoot it . Have him keep the ball
in his hand. For the most part, the men will chase you. If they
approach you closely, they will inflict damage. It will not kill
them, so this is not a good thing if you want to accumulate KOs.
Note: Keep the controller in your hand because sometimes they
will get lucky and hit you -- you can jump back on and do it again.
If you have all women there it will be easy -- they will mostly
stay in one area.
xmantheman.
If you are trying to stay alive for a long time, use either Fox
or Kirby. For Kirby, dash and press A. For Fox, dash and
press B. They will almost be invincible if this is done
repeatedly.
Ice Eater.
Select Mewtwo as your character. Run to the side of the battlefield.
While you are on the far side of the stage and are looking at
the edge, press B. Mewtwo will charge up a Shadow Ball.
Anyone who touches him will be hurt and knocked in the air. Make
sure you keep a close eye on the game, in the event that an enemy
throws an item or an attack gets to you.
Brendan Phelps.
Use Mewtwo for 15 Minute Melee. Stand on the far left side of
the stage. Use Mewtwo's charge attack (hold B). When the
energy ball gets big, notice that the fighting wire people will
fly into the air. This will usually work, but if a fighting wire
hits you, go on the other side of the stage.
Felton Winfield.
Completing 100 Man Melee:
Play as Donkey Kong. Stay in the center of the stage,
and repeatedly do his Down + B move. After defeating
all of the wire opponents, you will face Falco. Defeat him and
he will become a playable character.
Myra43
and Marcus Noyes.
Use Donkey Kong, and go about five feet from one of the edges.
Use the Floor Slap for the rest of the match until all of the
wireframes walk into it and die.
Eagle of Duke.
Use Donkey Kong and do his Down + B attack until
you get to the 100th wire opponent. Then, charge up your giant
punch (B attack) and continue this until you defeat the
100th wire opponent.
Use the following trick to avoid getting hit once with 250% damage
and flying off into the distance. Select Fox and use his Left
+ B or Right + B Warp Attack repeatedly.
You can avoid damage and the recover time on this move is almost
non-existent.
russell953.
Use Link and go to the center of the stage. Simply use his B
+ Up attack rapidly.
Chris.
As Bowser, go to the center of the stage and keep doing the Spinning
Fortress.
Hooha02.
Use Fox and press B + Right and B + Left
to go back and forth across the bottom floor of the level.
Pain893.
Use Mario, Luigi, or Dr. Mario. Stand at the bottom middle of
the stage, then just keep doing the Down + B move.
Once you get to about 50 to 75 and the people stop appearing,
there is one person on. Defeat him, then go straight down to the
middle again and start. If done correctly, your HP% and the number
of people remaining should cross around in the 40s. They will
start to get difficult by coming five at a time. Once down to
about 6 remaining, two will be walking around and no will be coming.
Kill only one of them. Get down to the middle and continue what
was done the entire time until there are two remaining. Kill the
one walking around. This time do not go back. The very last one
is harder than the rest. Just fight her as you would against a
level 5 CPU opponent, but you will start with about 80% not 0%.
You will then have to fight Falco. If you are using Luigi it should
be a very easy task.
bask3tballl3g3nd.
Select either Mario or Dr. Mario as a character. Keep grabbing
the enemies and throw them. With some luck you will be able to
knock off other players while they are in the air. Repeat this
process until you win.
Kidd_21.
Completing Multi-Man Melee:
As Marth or Roy, stay in a corner close to edge, but
not on the edge. Continue doing their B move repeatedly.
If positioned correctly, this will work most of the time, but
some opponents will still get through
Evilsilvir.
Play as Ganondorf or Captain Falcon. Do the Down + B
move back and forth across the stage.
Evilsilvir.
Completing Race To The Finish:
Take the middle path, as it is easiest. Take the bottom
one if you have Kirby or Jigglypuff. Taking the top path is very
difficult.
Evilsilvir.
Completing Underground Maze:
Use the following trick to complete the Underground
Maze level in adventure mode with the ReDeads and Octorocs. Select
any character. When you start, go to where you jump across to
the other side. Instead, jump down until you are at the last platform.
Proceed on and you will not have to fight Link. This is a quick
and easy way to complete the level.
Completing Break The Targets:
When playing as Young Link, the target in the in the
box can be hit with a boomerang. To do so, time the log that is
to the right of the box (the one that moves up and down) so that
you are at your highest jump just when the log is up. Then, do
he boomerang attack to hit the log when it is up. You may want
to hold it down very briefly. The boomerang should bounce back,
go through the box and hit the target. This may require a few
attempts.
Ian Wayton.
As Young Link, for the first target press Up(2), then Up
+ B. You should break the target. Then, hug the wall and
double jump straight up. If you are still hugging the wall, press
Left. You should boost to the left. Quickly press Right
and you should boost off that wall. Keep boosting off the walls
to get to the top. Standing on the right wall, throw your boomerang
to the left. When it returns, jump over it. It will break the
target in the box. Go down, fall through the arrows, and hit the
target. Jump back up through the arrows. Double-jump up and break
the two targets. Jump to the top platform to your right and hit
the target. Jump back to the left. Wait until you can enter the
platform to your right. Hit the target and jump back to the right.
Drop down and shoot the target through the space with an arrow.
Jump to your left three platforms. Double-jump and throw your
boomerang to hit the target below the last one. Double-jump as
far left as you can to get below the last one. Spin to break it
and win the test.
Billsband1.
To do Mario's target test, use your fireballs and your triple
jump.
jordan.gallery.
Locate all targets in Break The Targets:
Pause game play anytime during Break The Targets mode.
You will be able to see all the targets you have not gotten yet.
Bruce Gauvin.
Completing Mario 128 event:
Select Donkey Kong, and position yourself in the middle
of the stage. Hold Analog-stick Down and rapidly press
B. When the Marios approach you, they will be blasted away.
Alternately, use Bowser and do his Up + B attack
repeatedly.
Ryoga2004.
Select Link and go the center area of the stage, so that the gaps
are on either side of you. Use his B + Up attack
as the Marios fall on you.
Chris *******.
Select and keep using his spinning shell attack (Up + B)
until the tiny Marios disappear.
ApacheMan2K.
Select Bowser and use the Jump + Down + B
move during the entire match.
Scorp7225.
Completing Puffballs Unite event:
Select Donkey Kong, and position yourself in the middle
of the stage. Hold Analog-stick Down and rapidly press
B. When the Kirbys approach you, they will be blasted away.
Ryoga2004.
Catching items in mid-air:
This trick only works if you are in mid-air, and not
standing on the ground. If someone throws something at you, jump
up slightly and press Z to catch it.
Zachary Parker
and Agent Tigger.
When an item is being thrown at you, press Z then A
before it hits.
TwigMan904.
Homeruns:
To hit a long homerun as Yoshi, grab the bat as soon
as you can start. Turn around and walk up close to the bag. Tap
Jump as lightly as possible so Yoshi jumps no more then
the size of the bag, then quickly tap Down + A to
make him do his downward multi-kick. You will notice the multi-kick
will bump the bag's percentage up 30+. Keep doing the multi-kick
until the countdown is at one, then blast him with the bat. It
is possible to get over 1700+ feet with this trick.
Will Smith.
Select Yoshi and press Start. As soon as the timer starts,
turn around and grab the bat. Head for the Sandbag and lightly
jump. Press Down + A to rapidly kick, This should
do about 33% of damage each. Get your damage percentage to about
130% to 50% then stop before the timer runs out. Press slightly
to the right for extra power, and then press Smash + A
to hit the ball over 1500 feet.
GigaBowser.
Select Yoshi and after the round starts, immediately grab the
bat, walk up to the bag, and jump directly above it. As you descend,
attack the bag with Yoshi's Bicycle Kick (Down + A).
At the last second, perform a Homerun Smash with the bat
Shenkai627.
Play as Yoshi. There will be a bat at the back off the platform
-- grab it. Press Up + A, then repeatedly press
Down + A when in the air. When the sandbag has 100
to 110%, press over A with the bat. If done correctly,
the sandbag will go over 1314 ft.
Garrett Savo.
Select Yoshi, walk up to the bag and press A. This should
do about 12%. Next, quickly jump up and do his Down + A
move on the bag three times. That should give a total of about
60% damage. Jump up again and press Forward + A
to do Yoshi's Headbutt Frontflip. This should make the bag fly
straight up in the air. While the bag is in the air, line yourself
vertically directly below it. As it is coming down, do the Smash
A (Forward + A). If done correctly, you should not
hear the squeaky noise that the homerun bat makes when you normally
do a Smash Attack. You should hear a normal wood-type noise as
when you run and press A to the bag. The bag should fly
so high that it goes off the screen for about 250 metres (about
750 feet), then carry on for another 150 metres (about 450 feet).
That is enough to get the Sandbag Trophy and the Yoshi's Island
stage.
V.L..
Select Yoshi. When the announcer says "Go", get the
bat and do an backward jump over the bag. When in the air, throw
the bat up over the bag. When Yoshi touches the ground, immediately
do the mid-air Down + A move. Eventually, when the
bat hits the bag it will send it away, but when you are doing
the Down + A attack, the bat will hit the bag at
the same time and it will stay there. Do this twice, then again
do the Down + A attack twice. If you are at about
170-175%, it will land about 2000 feet. If you have more than
190%, it will land more than 2,400 feet.
Kaito Boy.
Use Yoshi's Down + A attack on Sandbag until it
has taken over 50% damage, then hit it to get over 1,000 feet.
jekstig.
Select Yoshi. Then as quickly and often as you can, keep tapping
A + Down. In time you should have the bag at least
200%. Then, just knock it out.
SpeedlimitCJ.
Have Yoshi grab the homerun bat, then jump and press A
+ Down once as fast as you can. You should do a move where
Yoshi kicks his feet very fast, which will inflict 35% to 44%
to the Sandbag. Keep doing this and the Sandbag should have maybe
180% to 200% damage in two seconds.
RENEEakaPQ.
Use the following trick to get over 1790 feet on the home run
contest with Yoshi. Turn around and grab the bat then run up to
the sandbag. When you are near the sandbag, low jump and paddle
kick (Jump + Down + A). To low jump, lightly
tap Jump; this may require some practice. Do the low jump
and paddle kick about four to five times and when the clock is
at one or two seconds, use the homerun bat to send it flying.
matthew talley.
To get over 1,000 feet on the homerun contest with Fox, start
shooting the bag with your laser immediately when the timer starts.
Keep this up until the timer starts to count down. You should
be able to get to 90% damage. Then, quickly grab the bat and swing
at it.
Sean Owens.
When you start homerun mode as Fox, tap B simultaneously
until the time runs down to "3". Grab the bat behind
you and smash the sandbag. If you tapped B enough, the
sandbag will go off the top of the screen, land after the 800
foot mark, and slide.
smorgancwv.
Choose Fox and keep tapping B until the timers reaches
"1". Then, press Down + A to hit the bag
with the bat.
G2Lpyrofreak13.
Choose Fox as your character. Immediately when you start, shoot
Fox's ray gun quickly until the Sandbag's damage is at 60% or
above. Then, quickly turn around and grab the bat. Turn back around
and press Right + A to do a home-run swing. Note:
this must be done quickly or your time will run out.
herrickt
and Zachary Parker.
Use the following trick to beat 1,314 feet in the home run contest
in the single player stadium. Use Bowser and grab the home run
bat. Keep using the Charge Up + A attack until about
four seconds then hit one more time. Swing just when it is about
to be at head level. If done correctly, it should travel about
1,350 feet.
theused73457.
Select Captain Falcon. Pick up the bat as fast as you can, then
keep using Forward + A as many times as possible.
Get the sandbag's damage to at least 100%. Use Falcon punch (B)
and watch it fly.
Jarjetb.
Since Captain Falcon's Bat Smash sends the sandbag only 1 foot
away, (unless you hold A when swinging), use the bat and
smash until it is as close to the edge as possible. When the timer
reaches "1", the Falcon Punch. It is possible to punch
the sandbag over 1000 feet.
Evan Hickey.
First, pick up the bat with Captain Falcon, then hit the sandbag
as many times as you can with the homerun bat before time runs
out. At the last second, hit it with the Falcon Punch to send
it flying.
Zachary Parker.
Choose Captain Falcon. Pick up the bat, then press A to
swing it. After that swing, press Forward + A. When
time is about to run out, hold B. The sandbag should have
about 165% while it is flying.
Sergioneed4spd.
Choose Captain Falcon. Get the bat and dash to the bag. Make a
double jump (it must be like a single jump), drop the bat, and
press Down + A. Before landing on the ground, press
L to cancel the animation of landing. After the first one,
do seven more as fast as possible. Finally, do your Falcon Punch
and the bag should fly to the 4300 foot mark.
Van-Toan Nguyen.
If you do not hold A after initiating his home run swing,
Captain Falcon will instead do 30% damage to the sandbag and barely
move it. This can be repeated up to five times, giving the bag
123% damage. The damage done decreases with each hit. From here,
you will have just enough time to move in close and Falcon Punch
the bag, sending it flying 1169 feet.
KAK287.
Select Roy and just use three smash attacks (Up + A;
same as C-Stick Up in versus mode) and charge your sword
until the time is up. The sand bag should go over 1600 feet.
Aneudy Pérez Bisbal.
Select Roy and charge your Up + A attack and hit
the Sandbag twice with it, or however many times you can get in.
Then, charge your B move (Shield Breaker) and hit the Sandbag.
Make sure the Sandbag is very close to the edge.
Independent_J.
Select Roy. After the announcer says "Go", get as close
as you can get to the Sandbag then charge and use your Up Smash
attack (tap Up + A). While the Sandbag is still
the air, charge another up Smash Attack. Again, while the Sandbag
is still in the air, charge up another Up Smash attack. After
you finish your Up Smash attack, quick charge Roy's Shield Breaker
(hold B). Do not let release, because this attack will
execute by i self when at full power. If done correctly, the Sandbag
will be in the air with about 110% damage and go over 1500 feet.
Edward Huynh.
Select Roy in single player mode. When it starts, quickly grab
the bat and hit the sandbag twice. It should now be at 13% damage.
Then, press Right, A to give it 25%. It should now
be at the very edge of the platform. Be careful not to push it
off. Walk next to it and hold B. Roy's sword should charge
up, and when it is it is finished, will send the Sandbag flying
through the air. Note: This may require a few attempts. If done
correctly, the bag should soar into the air and will not be able
to be seen until about the 300 foot mark, finally falling over
600 feet.
Select Roy. Pick up the bat and walk over to Sandbag. Use the
Down Smash while facing Sandbag. Then, run over to Sandbag and
throw the bat using Up + Z. Next, charge your Up
Smash to full. If done correctly, the bat will hit Sandbag while
you hit him, causing extra damage. Charge Flare Blade up to full.
This should get a result of 1500 to 1700 feet. Note: if you do
not execute a fully charged Flare Blade, then you did not do it
fast enough and you must retry.
CcloudD3000.
Select Roy and hit the sand bag with A. Then, rush to it
and use his Up + A attack about three times. After
you hit it the third time, quickly do his B charge up.
If done correctly, you may get it past 1500 feet. This strategy
might take a few attempts, but it will work.
Herb Carter.
Select Roy and do his charged (when you turn yellow) Up
+ A move three times in a row. After the third time, the
sandbag should have about 68% damage. When it is coming down the
third time, start charging B. If done correctly, you will
get about 1300 feet.
Sixerplaya03.
To get over 1500 feet with Roy, you must master the bat drop technique.
Walk to the sandbag, jump, then drop the bat. Immediately press
Down + A while still in the air to keep the sandbag
in place. Do this three or more times until there is four to five
seconds remaining. Then, use Flare Blade (fully charged). The
sandbag should fly into the air and come down when the meter is
at 1,000 feet. If the sandbag has at least 113 damage when flying,
it will reach about 1,560 feet. It is possible to get 5,000 feet
or more, but this requires a lot of practice.
Serial Pichu.
Select Gannon. Tap Up + A and Gannon will keep juggling
the bag. When it reaches "3", stop kicking, then either
use the bat or Gannon's Mega Punch (hold B).
Alfred Cruz.
Select Ganondorf (recommended) or Captain Falcon. Make sure you
are standing as close to the sandbag as possible. Press Analog-stick
Up and diagonal and hold A button for a short time.
He should crouch. He should hit the sandbag into the air. Immediately
before the sandbag comes down, charge up again. Then, hit him
again. Once he comes down again, hold B and face him. This
should knock him about 950 feet. Once you have mastered this,
hit him into the air 3 times then hit him and you should get over
1500 feet.
TrophyHunter5790.
Select Ganondorf, grab the bat, walk up to the bag, and do smash
attack (Up + A). The bag will fly in the air. While
it is coming down, jump up and do the Down + A move
in mid-air on the bag. The bag should fly straight down on the
floor. Repeat the process of doing the smash attack jumping, and
Down + A to make it go down onto the floor. You
should have about one second remaining and should have dealt about
130%. Smash attack Forward + A the sandbag with
your home run bat to get it to a distance over 450 meters.
Colossus.
Select Gannondorf. When the announcer says "Go", quickly
grab the bat and do a backward jump at the left side of the sandbag.
Before landing, do a Down + A attack. The damage
should be 22%. Immediately after that, do a Up + A
attack. The damage should rated 62%. When bag is flying in the
air, walk two steps to the right and turn, jump and do a Down
+ A attack to get the bag faster in ground. The time remaining
should be about four to five seconds. Then, jump once and press
Z to drop the bat. Quickly do a Down + A
attack and the bag should stay in place. Do it twice. The damage
should remain at least 180% to land over 2000 feet. To go further,
hold for two seconds Up + A to have 70%, and do
one more jump drop attack.
Kaito Boy.
Select Ganondorf. When it starts, grab the bat and dash to the
bag. Quickly do an Up + A with no charge. The bag
should fly in air. Next jump and press Down + A.
The bag should fly directly to the ground. Make sure that when
doing the Down + A move that you land on the right
side of the bag. Next, jump and press Z to let off the
bat then quickly press Down + A. The bat should
hit the bag, but it should not move. Do this two more times. When
counter reaches "2", jump twice, throw the bat up, than
rapidly charge the Warlock Punch. Make sure to land on the left
side of the bag. If done correctly, you will have done the "Reverse
Warlock Punch" with Ganondorf. Note: If you have the original
version of the game, the damage given to the bag should be not
more than 220% or it will freeze.
Kaito Boy.
Select Ganondorf. When you start, grab the bat at the left of
the platform, and lightly press Analog-stick Toward Sandbag
then press A. Sandbag will move to about three quarters
of the way to the edge of the platform and have 12% damage. Jump
over him and press Down + A. Then, tap Up
+ A and hold A. After about three seconds, you will
automatically kick Sandbag into the air. You should have five
seconds remaining if done correctly. At three seconds, jump twice
and you should be even with Sandbag. Press Down + A
again and he will crash to the ground, landing upright. Tap Analog-stick
Toward Sandbag and press A at he same time. You will
send him flying about 1355 feet.
Don Marcum.
Select Gannondorf. Pick up the bat, and walk over to Sandbag.
Use his Smash Up + A and charge it. When Sandbag
is in the air, use Gannon's Down + A. Use Up + A
once more (do not use Down + A). The clock will
be at "3". When Sandbag is almost at the ground, charge
Forward + A to smash Sandbag. If done correctly,
you should hit him about 1,342 feet.
Select Ganondorf. Get the bat and run to the bag. Press Up
+ A without charging, then immediately double jump to the
right side of the bag when in air and do a bat-drop. Note: You
must be facing to the right and have your back to the bag. Do
five more bat-drops. When the counter reaches between 1 and 2
seconds, immediately jump and catch the bat. Do the second jump,
throw the bat up and left to turn Ganon to the left, and it on
the left side of the bat facing left. Do not forget to do your
Warlock Punch before landing and you will do a Reverse Warlock
Punch. The bag should fly to the 10,500 foot mark.
Van-Toan Nguyen.
Select Ganondorf. At the beginning, walk up to the Sandbag and
press Analog-stick Up + A to perform the Charge-Up
Smash move. Ganondorf will do a double-kick if you are close enough
to the sandbag. Note: Do not charge up the move for very long,
as this task must be done quickly. While the Sandbag is in the
air, charge the same move up again and wait until it is directly
over your head. Let go and the Sandbag will fly up again. Do the
same thing, but not as long as the previous time. Then, while
the Sandbag is in the air try to find the home run bat. You cannot
see yourself at this time. Then, just as it falls over your head,
press the Analog-stick Right. Ganondorf will do the smash
move with the bat (stabbing the sandbag). When you hit the Sandbag,
its damage should be in the hundreds. If done correctly and fast
enough, the sandbag should go over 1,475 feet. This can also be
done with Yoshi. With Yoshi, at the beginning, turn around and
grab the home run bat. Then, turn back around and jump into the
air quickly. While over the sandbag, hold Down and keep
pressing A. Yoshi should do a mid-air running-kick. Do
this repeatedly until the timer is at "1" or "2",
then do the smash move with the bat. This should send the sandbag
flying over 1,475 feet.
Dustin Rush.
With Mario or Dr. Mario, press Toward + B to use
Mario's Cape or Dr. Mario's Super Sheet to spin the sandbag towards
the end of the platform. Before he slides all the way, hop over
or run around to the other side and send it the other way a few
times for more damage (if you have time). Hop back over, wind
up, and let loose. Depending on how many hits you gave, the sandbag
will fly 800 to 1100 feet. Dr. Mario seems to have more power
to his swing than Mario, so he usually hits farther.
Evan Hickey.
The best player to use is Dr. Mario or Mario. Pick up the bat
quickly then repeatedly hit the Sandbag with a combination Super
Cape (Smash + B) and Fireballs (B), or with
Doctor Mario's White Cape (Smash + B) and Megavitamins/Pills
(B). Do this until it has 99% damage and do the homerun
move. The Sandbang will land at about 1320 feet, if done correctly.
Pierre Emond.
Play as Dr. Mario. Instead of hitting the sandbag forward, hit
it backwards with your over A move. The sandbag will bounce
off the wall and you will still get a distance.
Garrett Savo.
Play as Dr. Mario. Grab the bat, then use Left or Right
+ B many times to raise the bag's percentage. When there
is about two seconds remaining, get the bag to the edge and use
a Smash A bat attack. If done correctly, it will land at
more than 1300 ft.
sangster56.
Select Dr.Mario. When the announcer says "Go", immediately
take the bat, go near the sandbag, and attack with Up +
A twice. The bag should now be beside the character to
the left. Turn around and attack it again with Up + A.
The bag should now be on the right side of the character. You
will have about five seconds remaining. Go directly to the bag
and use Dr. Mario' Super Sheets (Forward + B) to
hit the sandbag. The bag should be more than 100% when the time
reaches one second. Immediately hit the bag with the bat and it
will land at more than 1300 feet.
Kaito Boy.
As Peach, grab the bat, use two upward smash attacks on the sandbag,
and jump using X or Y. Levitate using Down
and A to rapidly kick the sandbag. When the timer is at
"1", wind up and cut loose. It is possible to smash
the sandbag over 1100 feet.
Evan Hickey.
When playing as any character except Captain Falcon, grab the
bat immediately. Then, press Analog-stick Up and press
A. Hold A, then release it. Press A(2), then
hit it with your Smash Attack. With Ganondorf, use your a attack
once. He can knock it at least 1,000 feet.
Aija Heuer.
If you accidentally knock the sandbag up in the air and it is
about to hit the ground off the platform, if you have time and
good judgment, you can step off the platform and smash it before
it hits the ground.
Evan Hickey.
With Pikachu or Pichu, there is a small glitch that can help you
hit a great deal farther in homerun mode. Get some good damage
to the sandbag then get farther away from it. Jump towards it
and land with your back against it, then do the hard swing to
it (in the wrong direction). About one out of every five tries,
the sandbag will go up off the screen for awhile and land at around
1,000 feet.
PureMarioExtract.
As Pikachu, place the sandbag so that it is laying on the ground.
This is very easy to do this when you have the bat. Turn Pikachu
in the opposite position of the sandbag and swing. If you swing
it without putting damage on the sandbag, it will travel about
900 feet.
Ashley L.
Select Pikachu. If you hit the sandbag with 0%, it will travel
about 300 feet. After getting Pikachu to as high a damage as possible,
find some way to push the sandbag to the very right edge of the
platform. Then, roll to the right right, so that you roll into
the sand bag. You will roll into it, but will be pushed left of
him. Before you are pushed all the way left, hit him with the
back of your bat while looking in the other direction. You should
hear a smack sound, and not the hollow long sound. Although he
will not fly as fast, he will go higher and land at about 500
feet. By doing this, you can hit farther when Pikachu is not facing
the bat.
Arthur Lee.
Use Jigglypuff and stand next to sandbag. Use the Up Smash attack
and repeat until the damage gets to about 85%, then fly up into
the air and use the Down + B attack on sandbag in
mid-air. Sandbag should fly over 1,500 feet. Note: This may take
several attempts.
FlamedBlane.
Select Kirby and use the Up + A (not Smash) attack.
Wait to hit it with the bat. When he is in the air, smack with
the bat and you will hear a Smash Attack sound instead of the
cling sound. Most of the time, you will hit it over 1,000 feet.
Dem33195.
Select Ness. When the announcer says "Go", quickly grab
the bat and do a backward jump over the sandbag. At the same time,
throw the bat over it. When landing on the ground rapidly do the
PK Fire move (Forward + B). The bag will be in fire
at the same time the bat will hit it. Rapidly do a mid-air Down
+ A (bag should stay in place). Do it twice. Before time
runs out, grab the bat and swing at it. The damage should be about
105% or more to land over 1100 feet.
Kaito Boy.
Select Roy. When the announcer says "Go", quickly grab
the bat and do a backward jump over the sandbag. At the same time,
throw the bat over it. Your character must land on the left side
of the bag. Charge the Up + A attack and release
it at the same time that the bat hits the bag. That combo should
do about 40%. Do this twice. Quickly when time reaches "4",
charge up your Flare Blade and the bag should fly. To go over
2000 feet, the bag must have at least 127%.
Kaito Boy.
Select Mewtwo. As soon as the contest starts, grab the bat then
go back to the sandbag and use Mewtwo's Up + A smash
move to throw it in the air. As it is falling back down, do it
again. Finally, time the swing correctly so that you are hitting
the sandbag as it is coming directly in front of you, making sure
you hit it before it hits the ground. If done correctly, you should
easily get 950+ feet every time.
SSBManiac.
Fun with Homerun contest:
Select Donkey Kong and immediately grab the Sandbag.
Then, run as far as you can across the track and throw the sandbag.
Note: You will not get that far, and this has no value in the
game except for fun.
Pierre Emond.
Knock sandbag into the air:
Use Captain Falcon in the home run contest. Push the
sandbag to the right until it is about to fall. Then, stand on
the edge of the platform and use the bat. While doing the smash,
hold A to send the sandbag into the air (straight up, but
slightly to the right). It is possible to get over 40 feet with
this trick.
Evan Hickey.
Easy melee battles:
If you are trying to unlock the bonuses that require
a certain number of melee battles, use the following trick to
get them quickly. Go to special melee and select "Super Sudden
Death". Choose Link. Put a CPU player on the third slot and
go to the Mute City stage. When the announcer says "Go"
press Up + B to defeat your opponent instantly and
get one melee battle. Repeat this build up your total.
Pwseferpsovifo.
Easy match totals:
An easy way to gain over 300 Vs. matches is to choose
any character, set melee to stock, and one life. Choose Ness as
your opponent and play the Jungle Japes level. At the beginning
of every battle Ness jumps into the water and dies, ending the
match quickly.
Dan.
Easy KOs:
To easily rack up KOs, set the damage ratio to 2.0,
and turn on handicaps. Put one CPU in a team. Set its level and
handicap to 9. Put three CPUs in another team, each in the same
one. Set their levels and handicaps to 1. Play on the smallest
stage available. The best characters to use are: Team 1: Gannondorf,
DK, Bowser, Mewtwo; and Team 2: Young Link, Pichu, Peach, Zelda,
Pikachu, Mr. Game And Watch. Team 1 characters should accumulate
about 300 to 750 KOs in thirty minutes, and even more when powerful
items (Ray Gun, shells, Bob-ombs, Warp Stars, Home Run Bats, Motion
Sensor Bombs) are activated. This can aid in getting Score Display
easier. Try experimenting with other combinations to accumulate
more KOs.
Shin Pinoy.
Choose Pikachu in versus mode, and a stage where you can freely
walk off the screen and die (for example, Mushroom Kingdom 1 and
2 or Flat Zone.). When the match begins, go to the edge of the
screen and place Pikachu with its back to the border. When a player
or CPU appears, make a grab attack (Z) then press in the
direction towards the border of the screen. For example, if Pikachu
is facing right, press Left. The character should fly off
stage without touching the ground.
Edwin Ireson.
Start out on the Final Destination stage with one human as Gannondorf,
and three level 1 CPUs as Pichu on a team, against yourself as
a team. Set the damage ratio to 2.0 and stock to 99. Immediately
start with C-Down or Smash B + Down. Each
hit forward will automatically K.O. one Pichu life. If you K.O.
all of them, you will get 297 K.O.s. If you die at least three
times, you will have over 300 K.O.'s in about ten to fifteen minutes.
D2htheman.
First, select a strong character, such as DK or Bowser. Then,
select a stage where there are cliffs on the sides. Next, press
Z, pick up your enemy, and jump off the cliff. Note: Make
sure you have more lives remaining than your opponent or it may
end up a loss or draw.
Nick.
Use the following trick to increase the number of versus matches
you have won, and thus unlock new characters. Play Melee mode.
Go to the options menu and set mode to stock. Set it to stock
1 so that both players have one life. Play any level and have
any player fall. Once you are dead the match will end and it will
count as a VS Match.
Francisco Linares.
Alternate introduction view:
Press A at the introduction screen for each
level of adventure mode for different views.
MKR.
Names:
Go to the menu screen where you have the option to
enter your name. Enter up to four characters and go to any versus
mode battle, including melee. Select your player and move the
cursor pointer to the name of the character (in yellow) and press
A. It will show a list of the names you have entered and
you can choose one. Two people cannot have the same name. If done
correctly, your name will appear above your head while in battle
instead of your player number. This also works in tournament mode.
Just move the white flashing highlight that is below your character's
picture over to where it says which player you are. Press Up
to scroll through the names. It will only show the names you have
entered and confirmed.
Katie.
Control sound volume:
Hold L at various menus to decrease the volume
of all sounds. The longer or harder you hold the button, the lower
the sounds go.
Sir Delphi.
In the sound test screen, choose any song and play it. While it
is playing, press L. The music will stop. Release L
and it will continue to playing. Also, if you lightly press L,
the music will become softer. The harder you press it, the quieter
the music gets.
Katie Hanlon.
Alternate music:
Hold L or R and select a stage in multi-player
mode. Keep the button held until the match begins. Note: Only
certain stages have new music.
Hold A and press Start at the title screen. Different
music will play at the main menu.
Hold L + R + Z + A + X + Y
at the title screen. The music on the menu should change. Sometimes
it will require multiple tries.
Evilsilvir.
Select Break The Targets mode, then hold L or R
when selecting a character for practicing the target bonus round.
Sometimes when you press Start at the title screen, the
music will be different from the usual marching beat. You will
know it is different when you hear four taps before the music
starts. Note: The more trophies you have, the more likely it will
be different.
Jedi_Knight.
Unlock the Sound Test option, then go to Break The Targets under
1-Player Stadium. Select your character, but do not press Start.
Instead, hold A + R and press Start. You
will have your characters music while breaking targets.
Yooner.
Use the following trick to listen to any desired music in the
gallery of trophies. After unlocking the Sound Test, use it to
find a song you like, then press A to play it. Then, press
B to exit. When you go to the trophy gallery, that song
will be playing instead of the usual one.
Flipmode Jr.,
Lilsk8er777, and NintendoX3.
To get alternate music in adventure mode, hold L + R
+ Start at the screen that shows the next stage. Release
the buttons when the music begins.
By selecting a stage with A or holding L or R
and pressing A, the stage will have different music.
Timothy Williams II.
Infinite Glacier: Icicle Mountain
A: Ice Climber's Music
L or R: Ice Climber NES Music
Mushroom Kingdom: Princess Peach's Castle
A: Super Mario Bros. Music (revised)
L or R: Super Mario Bros. Music (revised)
Mushroom Kingdom: Rainbow Cruise
A: Rainbow Cruise Music
L or R: Rainbow Cruise Music
DK Island: Kongo Jungle
A: DK Rap
L or R: DK Rap
DK Island: Jungle Japes
A: Donkey Kong Music
L or R: Donkey Kong Music
Termina: Great Bay
A: Legend of Zelda Music
L or R: Saria's Song
Hyrule: Temple
A: Zelda's Music
L or R: Fire Emblem Music
Yoshi's Island: Yoshi's Story
A: Yoshi's Island Music
L or R: Yoshi's Island Music
Yoshi's Island: Yoshi's Island
A: Super Mario World Music
L or R: Super Mario Bros. 3 Music
Dream Land: Fountain of Dreams
A: Kirby Music (revised)
L or R: Kirby Music (revised)
Dream Land: Green Greens
A: Kirby Music
L or R: Kirby Music
Lylat System: Corneria
A: Starfox Music
L or R: Starfox Music
Lylat System: Venom
A: Fox's Music
L or R: Fox's Music
Superflat World: Flat Zone
A: Game and Watch Music
L or R: Game and Watch Music
Planet Zebes: Brinstar
A: Super Metroid Music
L or R: Super Metroid Music
Planet Zebes: Brinstar Depths
A: Metroid Music
L or R: Metroid Music
Eagleland: Onett
A: EarthBound Music (Inside Ness's House)
L or R: Mother Music
Eagleland: Fourside
A: Fourside Music
L or R: Fourside Music
F-Zero Grand Prix: Mute City
A: Capt. Falcon's Music
L or R: Capt. Falcon's Music
F-Zero Grand Prix: Big Blue
A: F-Zero Race Music
L or R: F-Zero Music
Kanto: Pokemon Stadium
A: Pokémon Theme Music
L or R: Pokémon Red and Blue Battle Music
Mushroom Kingdom
A: Super Mario Bros. Music
L or R: Dr. Mario Music
Mushroom Kingdom II
A: Super Mario Bros. 2 Music
L or R: Dr. Mario Music
Special Stages: Battlefield
A: Melee
L or R: Melee
Past Stages: Dream Land
A: Kirby Superstar Music
L or R: Kirby Superstar Music
Past Stages: Yoshi's Island
A: Yoshi's Island Music
L or R: Yoshi's Island Music
Although holding L or R will give you alternate
music in levels, this only will work if you have unlocked all
the characters. Changing the menus music requires everything (stages
and characters) to be unlocked.
Billy.
Sound test:
Unlock all stages, all characters and all 51 events.
Vichi.
All-Star mode:
Unlock all bonus fighters to unlock the single player
All-Star mode. This mode allows you to fight all game characters,
but with less health items.
Score Display:
To unlock the "Score Display" option in Additional
Melee Rules, accumulate more than 5,000 KOs in melee matches.
This enables you to show or hide the score during melee matches.
Craig Whitaker.
Alternately, accumulate a total of 24 hours in versus mode.
To unlock Score Display faster, put any four CPU players in a
regular melee for 99 minutes. Then, go to the options and set
the damage ratio to 2.0.
DOWNTOWN.
Select victory pose:
Hold B, X, or Y after winning
a match.
Gcnthunderbird.
Oversized items:
The following is a list of characters and their oversized
items that can be obtained. Also, when playing Tiny Melee and
getting a Poison Mushroom, Mewtwo's Shadow Ball will engulf his
entire body.
Matthew
Frank.
Link: Bomb
Young Link: Boomerang
Mario or Luigi: Fireball
Dr. Mario: Pill
Ice Climbers: Ice
Mewtwo: Shadow Ball
Peach: Umbrella
Sheik: Chain
Falco or Fox: Gun
Pikachu or Pichu: Thunder Jolt
Grabbing items in air:
If an item is near you while in the air, press L
to grab it. This will not work if the item is thrown. This is
especially useful in the Ice Climbers stage because you do not
have to stop.
David Wong.
Extra recovery move:
As any character, when in the air press R +
Analog-stick in the direction you want to go to give yourself
a short boost after you have used your double jump. Note: You
cannot do this after you use your main recovery move (Up
+ B).
ruby kelsey.
Celebi Pokeball:
Once Celebi is unlocked, there is a 1-in-251 chance
of Celebi appearing from a Pokeball.
Craig Whitaker.
Mew Pokeball:
Once the 11 hidden characters have been unlocked, there
is a 1-in-251 chance of Mew appearing from a Pokeball.
Craig Whitaker.
More frequent Mew or Celebi:
To get Mew or Celebi easier, change the "Item
Flow" to "Very Fast" and put only the Pokeballs
on. Keep trying until you get them.
herrickt.
Set the game on 99 lives, nothing but pokeballs on high, and fight
one enemy on level one such as Jigglypuff or Pichu. Try a level
such as Battle Field or the level with the front view of the Great
Fox. When you start, there are some key things to remember. Never
pick up an item and throw it -- your enemy will have time to get
their own Pokeballs, and with them one always leads to another.
Break it open instead and do not let them have any at all. Also,
make sure never to give Chansey a chance. If she appears, kill
or ignore her because her eggs will only get you in trouble. They
can only be broken by throwing them, and that gives the enemy
time to get ahead. Sometimes you get lucky and certain Pokemon
can break them open for you, but otherwise just leave them. Also,
whenever you fly far off screen, let yourself die. You will reappear
at the top of the level and be able to get to the Pokeballs faster.
Try not to get too mad at the enemy; it does not matter if they
kill you, you have many more lives. Eventually, Mew or Celebi
will appear and you can quit the level and get your trophy. A
"You've encountered Mew" message will appear when he
is found. Remember that you have to have all characters unlocked
for this to work. Finally, this is a great way to rack up coins.
PureMarioExtract.
Play in versus mode with no human, all CPU players at level 9,
items to very high, and all Pokeballs. Note: You must first unlock
all characters and stages.
Yemisi Onabote.
Japanese speaking Pokemon:
Set the language option to Japanese. Start a versus
mode match with Pokeballs being the only weapons. Pick up a Pokeball
and throw it. The Pokemon will begin talking in Japanese.
PartidaEd.
Killing a Pokemon:
There are some Pokemon that can be killed if hit with
a strong attack or several weak attacks, such as Chansey, Cindaquill
and Marill. These "killable" Pokemon can be killed by
the same person that took it off from the Pokeball.
Augusto.
Nintendo game systems:
Go to the trophy section to see most of the Nintendo
game systems. Go to collection and zoom in on the background to
the right of the television.
Alexander Yaksic.
Note: Change to see the Japanese versions of the game systems
(Famicom instead of the NES and Super Famicom instead of the SNES)
and a Virtual Boy, change the language to "Japanese"
in the system options. It will also display the Japanese box and
cartridge for Super Smash Brothers.
Griever III.
Star Fox mini-game:
Finish a one player game in classic or adventure mode.
You will then enter a Star Fox-like mini game with names
as targets. Shoot them to see more information about them. At
the end, you will see how many hits you made. Hits made while
the screen is stopped do not count.
cm555.
Getting coins:
You get a coin for every ten Smash Attacks you perform
in versus mode. The smash attacks only count if you hit your opponent.
Craig Whitaker.
To get a lot of coins for the vending machine, in versus melee
set up a multi-player game with stocks, as many human characters
as possible and no CPU players. Choose a considerably flat and
long stage, such as Final Destination. When the battle starts,
have all the human characters walk back and forth by smashing
left and right repeatedly. Do this for a few minutes and you will
at least have twenty coins with four human players.
OyBanka.
Get coins back:
If you have got a lot of coins, go ahead and spend
them on continues in the different modes. If you decide you have
spent too much, just get to a "Game Over" screen and
power down the Gamecube. You will have the coins back again when
the game is started again. The game does not save coin loss unless
you are on the menu screen.
Qeomash.
Unlocking characters easily:
Play as Ganondorf in sudden death mode with Falco or
Fox as an opponent.
nune8563.
Unlocking items in versus mode:
Some things need to be unlocked in versys mode. If
something needs 500 versus matches to be unlocked, just play a
versus match with stock 1 life with two players. Let one of the
players jump off the stage. The match is finished, and you can
start a new one. Do this 500 times to unlock that item. You do
not need another player to steer the other character, just user
two controllers yourself and get started.
Minesweeper.
Raising multi-player match count:
To easily obtain the amount of multi-player match counts
needed to unlock Mewtwo and several stages, set the custom rules
on a stock game to one life, pause off, and random selection of
stages. Start a super sudden death match, choosing a relatively
fast opponent set at CPU level 9. Start the match and press Start
continuously as needed, allowing the CPU to defeat you until your
match count raises to the desired amount.
Fict0n.
Quick versus mode battles:
To easily unlock characters or stages that require
a certain number of versus mode battles, set the custom rules
battles for one minute each so you do not need to do the two minute
melee.
themoocowking.
Enter the custom rules melee screen and set the stock to 1. Just
keep falling or using a second controller to knock one character
off and do not try to get back on the stage.
themoocowking.
Do a super sudden death match with you and a level 9 CPU fighter.
Fight repeatedly until you have enough matches to unlock certain
levels and characters.
Evilsilvir.
Go to melee mode and play a stock match with 1 life. Choose two
human characters and go to Kirby's Fountain Of Dreams stage. Have
one of the characters kill the other one. The match will end.
Do that fifty times to unlock another stage.
~Xsyven.
Select versus mode with two controllers. Set the match to stock
and stock limit 1, no item switch, and self destructs to 0. Then,
go to special melee. Choose super sudden death mode. Choose a
character for yourself and use the other controller to choose
one for player two. When the match starts, attack player two with
one good hit and you will win. Repeat to win multiple versus matches.
nathan bennett.
Set the damage ratio to 2.0 and the item switch to all Homerun
Bats or Hammers. Bats are recommended if you do not have four
controllers, since the CPU will also pick up hammers. Set the
CPUs to level one (unless you are using an extra three controllers
with no one playing, then just add them to the game). Pick up
the Bats (or Hammers) and slug away to score lots of kills.
Evan Hickey.
Select any character and any CPU opponent. Handicap must be on,
with human at 9 and other at 1. Damage ratio must be 2.0 and Stock
should be 1, with no items. Then, in special melee, choose "Stamina".
After that, keep attacking your opponent and they will blow up
with a single punch. Repeat this process as needed. Choosing "Stamina"
is good, since it does not indicate annoying results.
Sho Murooka.
Select your two worst characters(such as the Ice Climbers) in
versus mode. Set the stock to one, item flow to none, and pick
any stage. Next, make one of the characters jump of the edge of
the stage and repeat the process.
AHIMADA.
Borrow life in team battle:
If you are playing in team battle and have no more
lives, press Start to take a life from your teammate. Note:
This can only be done if your teammate has two or more lives.
Vichi.
Take better pictures in camera mode:
Press Start when you see what appears to be
a good picture. You can now adjust the photo with the D-pad
to change the view or angle. Then, press Z to save the
photo.
boardjunkie.
Instant KO:
With the Homerun Bat, do a Smash Attack. You will see
it sparkle, and if it succeeds your opponent will be sent flying
off the screen
Evilsilvir.
Unbreakable hold:
When fighting two against one, have one member of your
team grab the opponent, but do not throw him. While the enemy
is held, have your teammate rapidly punch your opponent. While
still holding him, press Z to use the holding strike and
your opponent will not be able to escape. For example, if Samus
and Falco are on a team, have Samus grab the opponent and hold
him while Falco does the repeating kick attack. Then, have the
player controlling Samus repeatedly press Z to initiate
the karate chop attack. Do not throw your opponent.
InsidiousFish768.
Reflective shield:
Press L or R just when a projectile hits
you. You will reflect it instead of taking damage. This is very
difficult to time correctly.
MaximakaFrog.
Longer lasting shields:
To make your shield last longer, either hold Z
for about two seconds, or press L or R lightly (not
all the way). This will make your shield last longer, you will
not take damage, but you get pushed back more. You can also press
the Analog-stick lightly in the direction that the attack
is coming from to angle your shield towards it, and get pushed
back less. Note: This trick will also give your shield a lighter
color.
Ryan.
Bomb-Omb sudden death:
Go to versus mode and pick any Melee. Note: This is
easier with two, three, or four human players. Select any character,
set the time to 1 minute, no items, and any stage. Finish the
match, but make sure it ends as a tie. Do not end the match yet.
Wait for at least twenty seconds and Bomb-Ombs will fall out of
nowhere.
XMoman34.
Spiking:
Spiking is a very simple and powerful move to achieve.
Press Down + A.
Lucy Marskell.
Assisted Smash Attacks:
In a multi-player match, press the C-stick in
a direction to do a Smash Attack in that direction. However, this
Smash Attack cannot be charged.
cm555.
Easy smash moves:
Instead of pressing Forward + A, Down
+ A, or Up + A, use the C-stick to
make automatic smash attacks. Pushing C-stick Forward,
Down or Up does the smash move in that direction.
It is quicker and easier than trying to do the combo.
FFMaster9.
Wall kicks:
Wall kicks can be done by jumping or falling (in control,
not tumbling) toward a solid wall and by pressing against it and
tapping the Analog-stick away from the wall. Wall kicks
can be done by Mario, Young Link, Luigi, Captain Falcon, Fox,
Falco, Samus, Pichu, and Sheik . This can also be done by pressing
R when being sent smashing into a wall from a strong attack.
Note: Some characters such as Captain Falcon will do a flip after
wall kicking. You must wait for it to finish to do a second wall
kick. Also, this cannot be done after a special attack or air-dodge
where your character has to touch ground to recover.
Evan Hickey.
Use Link, Young Link or Samus. Use Throw when you are falling
close to a vertical surface and they will latch onto the ground
and hang there for a little while before falling off. Note: Young
Link's Hookshot is shorter than any of the others, and Samus'
Chain Beam is longer.
wolf inc.
Catching items that are thrown at you:
When in the air and are not falling hopelessly, if
someone throws a Bob-omb that is about to end your life, press
R+ A to catch the item throw it back. Note: You
need very precise timing.
Sheiking.
Taunt without moving:
If you die, press L when you return on the floating
white platform. Your character will make a taunt noise while simply
falling to the ground. This works with Pikachu, Jigglypuff, Captain
Falcon, Mario, Donkey Kong, Yoshi, or Ness.
4I
Falcon.
Accumulate KOs quickly:
To accumulate KOs quickly (for KO and score display),
set up a 99 minute time battle with no items, pause turned off,
and the damage ratio at 2.0. Put in as many human players as possible,
up to 3. Use lightweights so they will fly farther and all with
handicaps set at one. Then, add a level 9 CPU. Roy works well
since he has adequate power and good speed. Choose the smallest
stage available and let the game run until the time is up. With
three humans you should get about 1500 KOs every time, 1000 KOs
with two humans, and 500 KOs with one human.
Adam Lachowitzer.
Missing hammer head:
To lose your hammer head (the part that hurts others),
go to a stage with a lot of obstacles. Make sure that the hammer
is on, then hit one of the obstacles with it. The hammer head
should fall off. If not, try again. You cannot hurt others anymore
with just the handle.
Alexander Yaksic.
To get a headless hammer, go to Princess Peach's Castle. When
Bullet Bill appears to attack the tower, get hit by him when you
have the hammer. The head of the hammer will fly off. Also, another
opponent can pick up the head if it lands on the stage.
Jason M. Walsh.
When the hammer head falls off, the hammer head can still be thrown
as a weapon.
Evilsilvir.
No damage from motion-sensor bomb:
Plant a motion-sensor bomb into th |