Digimon D-Terminal
AeroVeedramon:
Select the "Vs. Battle" option and enter
DANCE as a code.
Information in this section was contributed by Sasquashulator.
Airdramon:
Select the "Vs. Battle" option and enter
GRASS as a code.
Information in this section was contributed by Sasquashulator.
Akatorimon:
Select the "Vs. Battle" option and enter
PEARL as a code.
Information in this section was contributed by Sasquashulator.
Andromon:
Select the "Vs. Battle" option and enter
KOTEX as a code.
Information in this section was contributed by Sasquashulator.
Angemon:
Select the "Vs. Battle" option and enter
DODUO as a code.
Information in this section was contributed by Sasquashulator.
Ankylomon:
Select the "Vs. Battle" option and enter
DRILL as a code.
Information in this section was contributed by Sasquashulator.
Antylamon:
Select the "Vs. Battle" option and enter
HEART as a code.
Information in this section was contributed by Sasquashulator.
Apocalamon:
Select the "Vs. Battle" option and enter
ZOOMO as a code.
Information in this section was contributed by murugiah thuriasamy.
Arukenimon:
Select the "Vs. Battle" option and enter
SHURI as a code.
Information in this section was contributed by Rosemons tamer.
Asuramon:
Select the "Vs. Battle" option and enter
WAKKA as a code.
Information in this section was contributed by Sasquashulator.
Azulongmon:
Select the "Vs. Battle" option and enter
CHARM as a code.
Information in this section was contributed by Sasquashulator.
Baihumon:
Select the "Vs. Battle" option and enter
KNOCK as a code.
Information in this section was contributed by Sasquashulator.
Big worm:
Select the "Vs. Battle" option and enter
STING as a code.
Information in this section was contributed by Kelly Roberts.
BigMamemon:
Select the "Vs. Battle" option and enter
AFTER as a code.
Information in this section was contributed by Sasquashulator.
Botamon:
Select the "Vs. Battle" option and enter
MSPAC as a code.
Information in this section was contributed by Sasquashulator.
Bukamon:
Select the "Vs. Battle" option and enter
NAIVE or SCARF as a code.
Information in this section was contributed by Sasquashulator.
Candlemon:
Select the "Vs. Battle" option and enter
EMAIL, AGATE, or ADDAX as a code.
Information in this section was contributed by Sasquashulator.
Centarumon:
Select the "Vs. Battle" option and enter
LOTAD or POLAR as a code.
Information in this section was contributed by Sasquashulator.
Chameleonmon:
Select the "Vs. Battle" option and enter
CHOKE as a code.
Information in this section was contributed by Sasquashulator.
Chibomon:
Select the "Vs. Battle" option and enter
EATER as a code.
Information in this section was contributed by Sasquashulator.
Chuumon:
Select the "Vs. Battle" option and enter
MACHO as a code.
Information in this section was contributed by Sasquashulator.
Cyberdramon:
Select the "Vs. Battle" option and enter
HASTY as a code.
Information in this section was contributed by Sasquashulator.
Darkrizamon:
Select the "Vs. Battle" option and enter
WHEEL as a code.
Information in this section was contributed by Sasquashulator.
Datamon:
Select the "Vs. Battle" option and enter
HARDY as a code.
Information in this section was contributed by Sasquashulator.
DemiMeramon:
Select the "Vs. Battle" option and enter
STAGE as a code.
Information in this section was contributed by Sasquashulator.
Deramon:
Select the "Vs. Battle" option and enter
GIGAS as a code.
Information in this section was contributed by Sasquashulator.
Devidramon:
Select the "Vs. Battle" option and enter
ADIKO as a code.
Information in this section was contributed by Tom Blanch.
Devidramon:
Select the "Vs. Battle" option and enter
DTAER as a code.
Information in this section was contributed by Sasquashulator.
Devitamon:
Select the "Vs. Battle" option and enter
PRIZE as a code.
Information in this section was contributed by Sasquashulator.
Digitamamon:
Select the "Vs. Battle" option and enter
JOLLY as a code.
Information in this section was contributed by Sasquashulator.
Divermon:
Select the "Vs. Battle" option and enter
LYSOL as a code.
Information in this section was contributed by Sasquashulator.
Dokunemmon:
Select the "Vs. Battle" option and enter
SPOOL as a code.
Information in this section was contributed by Sasquashulator.
Eaglemon:
Select the "Vs. Battle" option and enter
POINT as a code.
Information in this section was contributed by Sasquashulator.
Elephantmon:
Select the "Vs. Battle" option and enter
SHARE as a code.
Information in this section was contributed by Sasquashulator.
ExTyrannomon:
Select the "Vs. Battle" option and enter
METAL as a code.
Information in this section was contributed by Sasquashulator.
ExVeemon:
Select the "Vs. Battle" option and enter
BRACE as a code.
Information in this section was contributed by Sasquashulator.
FlyBeemon:
Select the "Vs. Battle" option and enter
CURSE as a code.
Information in this section was contributed by Sasquashulator.
Gargomon:
Select the "Vs. Battle" option and enter
BILLY as a code.
Information in this section was contributed by Dave Fortune.
Gargoylemon:
Select the "Vs. Battle" option and enter
PICHU as a code.
Information in this section was contributed by Sasquashulator.
Gazimon:
Select the "Vs. Battle" option and enter
VIRUS as a code.
Information in this section was contributed by Sasquashulator.
Geremon:
Select the "Vs. Battle" option and enter
ISBNX as a code.
Information in this section was contributed by Sasquashulator.
Gesomon:
Select the "Vs. Battle" option and enter
BRICK as a code.
Information in this section was contributed by Sasquashulator.
Gizamon:
Select the "Vs. Battle" option and enter
POWER as a code.
Information in this section was contributed by Sasquashulator.
Greymon:
Select the "Vs. Battle" option and enter
MFFPX as a code.
Information in this section was contributed by Sasquashulator.
Gryphonmon:
Select the "Vs. Battle" option and enter
BACON as a code.
Information in this section was contributed by Sasquashulator.
Gummymon:
Select the "Vs. Battle" option and enter
SHELL as a code.
Information in this section was contributed by Sasquashulator.
Ikkakumon:
Select the "Vs. Battle" option and enter
AGNOL as a code.
Information in this section was contributed by Sasquashulator.
Imperialdramon (maximum energy):
Select the "Vs. Battle" option and enter
SMACK as a code.
Information in this section was contributed by vivianbwalya.
Imperialdramon:
When you put in 306 in your D-Terminal, it will have
a question mark. If you have a D-Tector, put in 13LZQ to
get Imperialdramon. Go to "Connect" on your D-Terminal
and connect to your D-Tector. On your D-tector, select "Trade",
then choose "Data Out". Pick Imperialdramon and "OK"
will appear on the D-Terminal. Imperialdramon will now appear
if you put in 306 without repeating the process. Go to digivolve
and pick "Transform" to see his fighter mode.
Information in this section was contributed by Nachoboy1.
Jagamon:
Select the "Vs. Battle" option and enter
EVICE or FLAIL as a code.
Information in this section was contributed by Sasquashulator.
Kabukimon:
Select the "Vs. Battle" option and enter
JAMES as a code.
Information in this section was contributed by Sasquashulator.
Kingetemon:
Select the "Vs. Battle" option and enter
PATAO as a code.
Information in this section was contributed by laubertin.
Kokomon:
Select the "Vs. Battle" option and enter
PIECE as a code.
Information in this section was contributed by Sasquashulator.
Kokuwamon:
Select the "Vs. Battle" option and enter
TSCBL as a code.
Information in this section was contributed by Sasquashulator.
Kunemon:
Select the "Vs. Battle" option and enter
RALTS as a code.
Information in this section was contributed by Sasquashulator.
Lampmon:
Select the "Vs. Battle" option and enter
DAKIM as a code.
Information in this section was contributed by Sasquashulator.
Leafmon:
Select the "Vs. Battle" option and enter
TIMER as a code.
Information in this section was contributed by Sasquashulator.
Lilymon:
Select the "Vs. Battle" option and enter
FOCUS as a code.
Information in this section was contributed by Sasquashulator.
Lynxmon:
Select the "Vs. Battle" option and enter
READY as a code.
Information in this section was contributed by Sasquashulator.
Machinedramon:
Select the "Vs. Battle" option and enter
EAGLE as a code.
Information in this section was contributed by Sasquashulator.
MagnaAngemon:
Select the "Vs. Battle" option and enter
SPITE or CIRCD as a code.
Information in this section was contributed by Sasquashulator.
Mammothmon:
Select the "Vs. Battle" option and enter
SCOPE, BELLY, or SPORT as a code.
Information in this section was contributed by Sasquashulator.
Mashendremon:
Select the "Vs. Battle" option and enter
DEAN as a code.
Information in this section was contributed by PETER SCOTT.
MasterTyrannomon:
Select the "Vs. Battle" option and enter
YANMA as a code.
Information in this section was contributed by Sasquashulator.
Mechanorimon:
Select the "Vs. Battle" option and enter
BLAZE as a code.
Information in this section was contributed by Sasquashulator.
Mellenniunmon:
Select the "Vs. Battle" option and enter
MARK as a code.
Information in this section was contributed by Dave Fortune.
MetalGarurumon:
Select the "Vs. Battle" option and enter
KNOPF as a code.
Information in this section was contributed by Sasquashulator.
Metalmamemon:
Select the "Vs. Battle" option and enter
GREAT as a code.
Information in this section was contributed by Sasquashulator.
MetalTyrannomon:
Select the "Vs. Battle" option and enter
THEME as a code.
Information in this section was contributed by Sasquashulator.
Monzaemon:
Select the "Vs. Battle" option and enter
TOXIC as a code.
Information in this section was contributed by Sasquashulator.
MoriShellmon:
Select the "Vs. Battle" option and enter
EMBER as a code.
Information in this section was contributed by Sasquashulator.
Mushroomon:
Select the "Vs. Battle" option and enter
BAGON or DRAIN as a code.
Information in this section was contributed by Sasquashulator.
Musyamon:
Select the "Vs. Battle" option and enter
MAGMA as a code.
Information in this section was contributed by Sasquashulator.
Nanimon:
Select the "Vs. Battle" option and enter
SMALL as a code.
Information in this section was contributed by Sasquashulator.
Nefertimon:
Select the "Vs. Battle" option and enter
BIDED as a code.
Information in this section was contributed by Sasquashulator.
Nohemon:
Select the "Vs. Battle" option and enter
STEEL as a code.
Information in this section was contributed by Sasquashulator.
Nyokimon:
Select the "Vs. Battle" option and enter
TIMID as a code.
Information in this section was contributed by Sasquashulator.
Omnimon:
Select the "Vs. Battle" option and enter
AGUAV as a code.
Information in this section was contributed by Sasquashulator.
Oniemon:
Select the "Vs. battle" option and enter
HEAT as a code.
Information in this section was contributed by rhull.
Orcamon:
Select the "Vs. Battle" option and enter
LEVEL as a code.
Information in this section was contributed by Sasquashulator.
Pabumon:
Select the "Vs. Battle" option and enter
PURGE as a code.
Information in this section was contributed by Sasquashulator.
Pabumon:
Select the "Vs. Battle" option and enter
RUFUS as a code.
Information in this section was contributed by Sasquashulator.
Pagumon:
Select the "Vs. Battle" option and enter
MINUN as a code.
Information in this section was contributed by Sasquashulator.
Parrotmon:
Select the "Vs. Battle" option and enter
GROUP as a code.
Information in this section was contributed by Sasquashulator.
Patamon:
Select the "Vs. Battle" option and enter
IXION as a code.
Information in this section was contributed by Dave Fortune.
Peacockmon:
Select the "Vs. Battle" option and enter
CRUSH as a code.
Information in this section was contributed by Sasquashulator.
Pharoahmon:
Select the "Vs. Battle" option and enter
FIGHT as a code.
Information in this section was contributed by Dave Fortune.
Phoenixmon:
Select the "Vs. Battle" option and enter
JASPI as a code.
Information in this section was contributed by Sasquashulator.
Pichimon:
Select the "Vs. Battle" option and enter
ABABC or GR as a code.
Information in this section was contributed by Sasquashulator.
Piedmon:
Select the "Vs. Battle" option and enter
BENCH as a code.
Information in this section was contributed by Sasquashulator.
Pixiemon:
Select the "Vs. Battle" option and enter
CLAMP as a code.
Information in this section was contributed by Sasquashulator.
Psychemon:
Select the "Vs. Battle" option and enter
ABSOL as a code.
Information in this section was contributed by Sasquashulator.
Pumpkinmon:
Select the "Vs. Battle" option and enter
BLOCK as a code.
Information in this section was contributed by Sasquashulator.
Punimon:
Select the "Vs. Battle" option and enter
GLARE as a code.
Information in this section was contributed by Sasquashulator.
Puppetmon:
Select the "Vs. Battle" option and enter
OCEAN as a code.
Information in this section was contributed by Dave Fortune.
RedVegiemon:
Select the "Vs. Battle" option and enter
QUIET as a code.
Information in this section was contributed by Sasquashulator.
Rhinomon:
Select the "Vs. Battle" option and enter
MIMIC as a code.
Information in this section was contributed by Sasquashulator.
Roachmon:
Select the "Vs. Battle" option and enter
GLOOM as a code.
Information in this section was contributed by Sasquashulator.
Rosemon:
Select the "Vs. Battle" option and enter
BARON as a code.
Information in this section was contributed by Rosemons tamer.
Sabredramon:
Select the "Vs. Battle" option and enter
GOHAN as a code.
Information in this section was contributed by Sasquashulator.
Searchmon:
Select the "Vs. Battle" option and enter
TEETH or AIPOM as a code.
Information in this section was contributed by Sasquashulator.
Seraphimon:
To get Seraphimon, get him on a D-Tector then
connect to your D-Terminal. On the D-Tector, choose
"Data Out" and connect. You should now have Seraphimon
on your D-Terminal.
Information in this section was contributed by Robert Peters.
Shakkoumon:
Select the "Vs. Battle" option and enter
PSYCH as a code.
Information in this section was contributed by Sasquashulator.
ShimaUnimon:
Select the "Vs. Battle" option and enter
RAZOR as a code.
Information in this section was contributed by Sasquashulator.
ShogunGekomon:
Select the "Vs. Battle" option and enter
ENTEI as a code.
Information in this section was contributed by Sasquashulator.
Starmon:
Select the "Vs. Battle" option and enter
SASSY as a code.
Information in this section was contributed by Sasquashulator.
Submarimon:
Select the "Vs. Battle" option and enter
PICHI as a code.
Information in this section was contributed by Sasquashulator.
Syakomon:
Select the "Vs. Battle" option and enter
CMTNT as a code.
Information in this section was contributed by Sasquashulator.
Tankmon:
Select the "Vs. Battle" option and enter
ORMDJ as a code.
Information in this section was contributed by Sasquashulator.
Tentomon:
Select the "Vs. Battle" option and enter
YOLKS as a code.
Information in this section was contributed by Sasquashulator.
Tsubumon:
Select the "Vs. Battle" option and enter
PHEEE or NUMEL as a code.
Information in this section was contributed by Sasquashulator.
Tsukaimon:
Select the "Vs. Battle" option and enter
THEMF as a code.
Information in this section was contributed by Sasquashulator.
Tsumemon:
Select the "Vs. Battle" option and enter
ARENA as a code.
Information in this section was contributed by Sasquashulator.
Tylomon:
Select the "Vs. Battle" option and enter
ZUBAT as a code.
Information in this section was contributed by Sasquashulator.
Tyrannomon:
Select the "Vs. Battle" option and enter
CANCE as a code.
Information in this section was contributed by Sasquashulator.
Vademon:
Select the "Vs. Battle" option and enter
LEELA as a code.
Information in this section was contributed by Sasquashulator.
Vademon:
Select the "Vs. Battle" option and enter
MAGIC as a code.
Information in this section was contributed by Dave Fortune.
Vegiemon:
Select the "Vs. Battle" option and enter
SHOAL as a code.
Information in this section was contributed by Sasquashulator.
Wargreymon:
Select the "Vs. Battle" option and enter
RAPID as a code.
Information in this section was contributed by Ssquirtless.
WaruSeadramon:
Select the "Vs. Battle" option and enter
ROOSS as a code.
Information in this section was contributed by Sasquashulator.
Yanmamon:
Select the "Vs. Battle" option and enter
TEMPO or AURON as a code.
Information in this section was contributed by Sasquashulator.
YukiBotamon:
Select the "Vs. Battle" option and enter
GRACE as a code.
Information in this section was contributed by Sasquashulator.
Zanbamon:
Select the "Vs. Battle" option and enter
BRAVE as a code.
Information in this section was contributed by Sasquashulator.
Hint: Ebonwumon:
If you have a D-Tector, defeat Ebonwumon then connect
with a D-Terminal (using the trade data-out option on the D-Tector;
select "Mega" then "Ebonwumon"). Ebonwumon
is now #320 on the D-Terminal.
Information in this section was contributed by curwin.
Hint: Downloading Digimon data:
If you have a D-Terminal and any other Digivice, put
your Digivice in a versus battle against any Digimon. Keep the
Digivice and D-Terminal connected during the battle. If the Digivice
wins, wait until the Digimon on the D-Terminal starts to melt
away. While it is doing this, continually press Enter.
You cannot check it on your Digivice, but if you do this your
Digivice Digimon(s) will temporarily be given the same power level
as the Digimon you battled on the D-Terminal. After you battle
the next Digimon you face, the power level will go back to normal.
If the D-Terminal Digimon had a high power level, then about 70%
of the time you will win the next battle.
Information in this section was contributed by Doormat75.
Glitch: Numamon:
If you choose Numamon on the database and select "Digivolve",
it will say "Reverse". When he reverses, it will glitch
the D-Terminal. He will Digivolve and Reverse and will appear
as a glitched Digimon.
Information in this section was contributed by ElectroBoy510.
Note: The Numemon Reverse Digivolve code should not be used if
you are afraid of losing your Digimon and high scores. If you
do use it, the game will be frozen. When you turn it on again,
there will be no sound, and you cannot switch the sound back on.
Numbers, such as in the high scores and in the contrast setting,
will be glitched and appear as Digimon characters. The only way
to revert the D-Terminal back to normal is to remove the batteries
and leaving them out for about one minute. When you put them back
in, all saved data will be lost.
Information in this section was contributed by Thrashmeister.
Copyright © 2002,
2003, 2004 Al Amaloo. All rights reserved.
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