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Digimon D-Terminal

AeroVeedramon:
Select the "Vs. Battle" option and enter DANCE as a code.
Information in this section was contributed by Sasquashulator.

Airdramon:
Select the "Vs. Battle" option and enter GRASS as a code.
Information in this section was contributed by Sasquashulator.

Akatorimon:
Select the "Vs. Battle" option and enter PEARL as a code.
Information in this section was contributed by Sasquashulator.

Andromon:
Select the "Vs. Battle" option and enter KOTEX as a code.
Information in this section was contributed by Sasquashulator.

Angemon:
Select the "Vs. Battle" option and enter DODUO as a code.
Information in this section was contributed by Sasquashulator.

Ankylomon:
Select the "Vs. Battle" option and enter DRILL as a code.
Information in this section was contributed by Sasquashulator.

Antylamon:
Select the "Vs. Battle" option and enter HEART as a code.
Information in this section was contributed by Sasquashulator.

Apocalamon:
Select the "Vs. Battle" option and enter ZOOMO as a code.
Information in this section was contributed by murugiah thuriasamy.

Arukenimon:
Select the "Vs. Battle" option and enter SHURI as a code.
Information in this section was contributed by Rosemons tamer.

Asuramon:
Select the "Vs. Battle" option and enter WAKKA as a code.
Information in this section was contributed by Sasquashulator.

Azulongmon:
Select the "Vs. Battle" option and enter CHARM as a code.
Information in this section was contributed by Sasquashulator.

Baihumon:
Select the "Vs. Battle" option and enter KNOCK as a code.
Information in this section was contributed by Sasquashulator.

Big worm:
Select the "Vs. Battle" option and enter STING as a code.
Information in this section was contributed by Kelly Roberts.

BigMamemon:
Select the "Vs. Battle" option and enter AFTER as a code.
Information in this section was contributed by Sasquashulator.

Botamon:
Select the "Vs. Battle" option and enter MSPAC as a code.
Information in this section was contributed by Sasquashulator.

Bukamon:
Select the "Vs. Battle" option and enter NAIVE or SCARF as a code.
Information in this section was contributed by Sasquashulator.

Candlemon:
Select the "Vs. Battle" option and enter EMAIL, AGATE, or ADDAX as a code.
Information in this section was contributed by Sasquashulator.

Centarumon:
Select the "Vs. Battle" option and enter LOTAD or POLAR as a code.
Information in this section was contributed by Sasquashulator.

Chameleonmon:
Select the "Vs. Battle" option and enter CHOKE as a code.
Information in this section was contributed by Sasquashulator.

Chibomon:
Select the "Vs. Battle" option and enter EATER as a code.
Information in this section was contributed by Sasquashulator.

Chuumon:
Select the "Vs. Battle" option and enter MACHO as a code.
Information in this section was contributed by Sasquashulator.

Cyberdramon:
Select the "Vs. Battle" option and enter HASTY as a code.
Information in this section was contributed by Sasquashulator.

Darkrizamon:
Select the "Vs. Battle" option and enter WHEEL as a code.
Information in this section was contributed by Sasquashulator.

Datamon:
Select the "Vs. Battle" option and enter HARDY as a code.
Information in this section was contributed by Sasquashulator.

DemiMeramon:
Select the "Vs. Battle" option and enter STAGE as a code.
Information in this section was contributed by Sasquashulator.

Deramon:
Select the "Vs. Battle" option and enter GIGAS as a code.
Information in this section was contributed by Sasquashulator.

Devidramon:
Select the "Vs. Battle" option and enter ADIKO as a code.
Information in this section was contributed by Tom Blanch.

Devidramon:
Select the "Vs. Battle" option and enter DTAER as a code.
Information in this section was contributed by Sasquashulator.

Devitamon:
Select the "Vs. Battle" option and enter PRIZE as a code.
Information in this section was contributed by Sasquashulator.

Digitamamon:
Select the "Vs. Battle" option and enter JOLLY as a code.
Information in this section was contributed by Sasquashulator.

Divermon:
Select the "Vs. Battle" option and enter LYSOL as a code.
Information in this section was contributed by Sasquashulator.

Dokunemmon:
Select the "Vs. Battle" option and enter SPOOL as a code.
Information in this section was contributed by Sasquashulator.

Eaglemon:
Select the "Vs. Battle" option and enter POINT as a code.
Information in this section was contributed by Sasquashulator.

Elephantmon:
Select the "Vs. Battle" option and enter SHARE as a code.
Information in this section was contributed by Sasquashulator.

ExTyrannomon:
Select the "Vs. Battle" option and enter METAL as a code.
Information in this section was contributed by Sasquashulator.

ExVeemon:
Select the "Vs. Battle" option and enter BRACE as a code.
Information in this section was contributed by Sasquashulator.

FlyBeemon:
Select the "Vs. Battle" option and enter CURSE as a code.
Information in this section was contributed by Sasquashulator.

Gargomon:
Select the "Vs. Battle" option and enter BILLY as a code.
Information in this section was contributed by Dave Fortune.

Gargoylemon:
Select the "Vs. Battle" option and enter PICHU as a code.
Information in this section was contributed by Sasquashulator.

Gazimon:
Select the "Vs. Battle" option and enter VIRUS as a code.
Information in this section was contributed by Sasquashulator.

Geremon:
Select the "Vs. Battle" option and enter ISBNX as a code.
Information in this section was contributed by Sasquashulator.

Gesomon:
Select the "Vs. Battle" option and enter BRICK as a code.
Information in this section was contributed by Sasquashulator.

Gizamon:
Select the "Vs. Battle" option and enter POWER as a code.
Information in this section was contributed by Sasquashulator.

Greymon:
Select the "Vs. Battle" option and enter MFFPX as a code.
Information in this section was contributed by Sasquashulator.

Gryphonmon:
Select the "Vs. Battle" option and enter BACON as a code.
Information in this section was contributed by Sasquashulator.

Gummymon:
Select the "Vs. Battle" option and enter SHELL as a code.
Information in this section was contributed by Sasquashulator.

Ikkakumon:
Select the "Vs. Battle" option and enter AGNOL as a code.
Information in this section was contributed by Sasquashulator.

Imperialdramon (maximum energy):
Select the "Vs. Battle" option and enter SMACK as a code.
Information in this section was contributed by vivianbwalya.

Imperialdramon:
When you put in 306 in your D-Terminal, it will have a question mark. If you have a D-Tector, put in 13LZQ to get Imperialdramon. Go to "Connect" on your D-Terminal and connect to your D-Tector. On your D-tector, select "Trade", then choose "Data Out". Pick Imperialdramon and "OK" will appear on the D-Terminal. Imperialdramon will now appear if you put in 306 without repeating the process. Go to digivolve and pick "Transform" to see his fighter mode.
Information in this section was contributed by Nachoboy1.

Jagamon:
Select the "Vs. Battle" option and enter EVICE or FLAIL as a code.
Information in this section was contributed by Sasquashulator.

Kabukimon:
Select the "Vs. Battle" option and enter JAMES as a code.
Information in this section was contributed by Sasquashulator.

Kingetemon:
Select the "Vs. Battle" option and enter PATAO as a code.
Information in this section was contributed by laubertin.

Kokomon:
Select the "Vs. Battle" option and enter PIECE as a code.
Information in this section was contributed by Sasquashulator.

Kokuwamon:
Select the "Vs. Battle" option and enter TSCBL as a code.
Information in this section was contributed by Sasquashulator.

Kunemon:
Select the "Vs. Battle" option and enter RALTS as a code.
Information in this section was contributed by Sasquashulator.

Lampmon:
Select the "Vs. Battle" option and enter DAKIM as a code.
Information in this section was contributed by Sasquashulator.

Leafmon:
Select the "Vs. Battle" option and enter TIMER as a code.
Information in this section was contributed by Sasquashulator.

Lilymon:
Select the "Vs. Battle" option and enter FOCUS as a code.
Information in this section was contributed by Sasquashulator.

Lynxmon:
Select the "Vs. Battle" option and enter READY as a code.
Information in this section was contributed by Sasquashulator.

Machinedramon:
Select the "Vs. Battle" option and enter EAGLE as a code.
Information in this section was contributed by Sasquashulator.

MagnaAngemon:
Select the "Vs. Battle" option and enter SPITE or CIRCD as a code.
Information in this section was contributed by Sasquashulator.

Mammothmon:
Select the "Vs. Battle" option and enter SCOPE, BELLY, or SPORT as a code.
Information in this section was contributed by Sasquashulator.

Mashendremon:
Select the "Vs. Battle" option and enter DEAN as a code.
Information in this section was contributed by PETER SCOTT.

MasterTyrannomon:
Select the "Vs. Battle" option and enter YANMA as a code.
Information in this section was contributed by Sasquashulator.

Mechanorimon:
Select the "Vs. Battle" option and enter BLAZE as a code.
Information in this section was contributed by Sasquashulator.

Mellenniunmon:
Select the "Vs. Battle" option and enter MARK as a code.
Information in this section was contributed by Dave Fortune.

MetalGarurumon:
Select the "Vs. Battle" option and enter KNOPF as a code.
Information in this section was contributed by Sasquashulator.

Metalmamemon:
Select the "Vs. Battle" option and enter GREAT as a code.
Information in this section was contributed by Sasquashulator.

MetalTyrannomon:
Select the "Vs. Battle" option and enter THEME as a code.
Information in this section was contributed by Sasquashulator.

Monzaemon:
Select the "Vs. Battle" option and enter TOXIC as a code.
Information in this section was contributed by Sasquashulator.

MoriShellmon:
Select the "Vs. Battle" option and enter EMBER as a code.
Information in this section was contributed by Sasquashulator.

Mushroomon:
Select the "Vs. Battle" option and enter BAGON or DRAIN as a code.
Information in this section was contributed by Sasquashulator.

Musyamon:
Select the "Vs. Battle" option and enter MAGMA as a code.
Information in this section was contributed by Sasquashulator.

Nanimon:
Select the "Vs. Battle" option and enter SMALL as a code.
Information in this section was contributed by Sasquashulator.

Nefertimon:
Select the "Vs. Battle" option and enter BIDED as a code.
Information in this section was contributed by Sasquashulator.

Nohemon:
Select the "Vs. Battle" option and enter STEEL as a code.
Information in this section was contributed by Sasquashulator.

Nyokimon:
Select the "Vs. Battle" option and enter TIMID as a code.
Information in this section was contributed by Sasquashulator.

Omnimon:
Select the "Vs. Battle" option and enter AGUAV as a code.
Information in this section was contributed by Sasquashulator.

Oniemon:
Select the "Vs. battle" option and enter HEAT as a code.
Information in this section was contributed by rhull.

Orcamon:
Select the "Vs. Battle" option and enter LEVEL as a code.
Information in this section was contributed by Sasquashulator.

Pabumon:
Select the "Vs. Battle" option and enter PURGE as a code.
Information in this section was contributed by Sasquashulator.

Pabumon:
Select the "Vs. Battle" option and enter RUFUS as a code.
Information in this section was contributed by Sasquashulator.

Pagumon:
Select the "Vs. Battle" option and enter MINUN as a code.
Information in this section was contributed by Sasquashulator.

Parrotmon:
Select the "Vs. Battle" option and enter GROUP as a code.
Information in this section was contributed by Sasquashulator.

Patamon:
Select the "Vs. Battle" option and enter IXION as a code.
Information in this section was contributed by Dave Fortune.

Peacockmon:
Select the "Vs. Battle" option and enter CRUSH as a code.
Information in this section was contributed by Sasquashulator.

Pharoahmon:
Select the "Vs. Battle" option and enter FIGHT as a code.
Information in this section was contributed by Dave Fortune.

Phoenixmon:
Select the "Vs. Battle" option and enter JASPI as a code.
Information in this section was contributed by Sasquashulator.

Pichimon:
Select the "Vs. Battle" option and enter ABABC or GR as a code.
Information in this section was contributed by Sasquashulator.

Piedmon:
Select the "Vs. Battle" option and enter BENCH as a code.
Information in this section was contributed by Sasquashulator.

Pixiemon:
Select the "Vs. Battle" option and enter CLAMP as a code.
Information in this section was contributed by Sasquashulator.

Psychemon:
Select the "Vs. Battle" option and enter ABSOL as a code.
Information in this section was contributed by Sasquashulator.

Pumpkinmon:
Select the "Vs. Battle" option and enter BLOCK as a code.
Information in this section was contributed by Sasquashulator.

Punimon:
Select the "Vs. Battle" option and enter GLARE as a code.
Information in this section was contributed by Sasquashulator.

Puppetmon:
Select the "Vs. Battle" option and enter OCEAN as a code.
Information in this section was contributed by Dave Fortune.

RedVegiemon:
Select the "Vs. Battle" option and enter QUIET as a code.
Information in this section was contributed by Sasquashulator.

Rhinomon:
Select the "Vs. Battle" option and enter MIMIC as a code.
Information in this section was contributed by Sasquashulator.

Roachmon:
Select the "Vs. Battle" option and enter GLOOM as a code.
Information in this section was contributed by Sasquashulator.

Rosemon:
Select the "Vs. Battle" option and enter BARON as a code.
Information in this section was contributed by Rosemons tamer.

Sabredramon:
Select the "Vs. Battle" option and enter GOHAN as a code.
Information in this section was contributed by Sasquashulator.

Searchmon:
Select the "Vs. Battle" option and enter TEETH or AIPOM as a code.
Information in this section was contributed by Sasquashulator.

Seraphimon:
To get Seraphimon, get him on a D-Tector then connect to your D-Terminal. On the D-Tector, choose "Data Out" and connect. You should now have Seraphimon on your D-Terminal.
Information in this section was contributed by Robert Peters.

Shakkoumon:
Select the "Vs. Battle" option and enter PSYCH as a code.
Information in this section was contributed by Sasquashulator.

ShimaUnimon:
Select the "Vs. Battle" option and enter RAZOR as a code.
Information in this section was contributed by Sasquashulator.

ShogunGekomon:
Select the "Vs. Battle" option and enter ENTEI as a code.
Information in this section was contributed by Sasquashulator.

Starmon:
Select the "Vs. Battle" option and enter SASSY as a code.
Information in this section was contributed by Sasquashulator.

Submarimon:
Select the "Vs. Battle" option and enter PICHI as a code.
Information in this section was contributed by Sasquashulator.

Syakomon:
Select the "Vs. Battle" option and enter CMTNT as a code.
Information in this section was contributed by Sasquashulator.

Tankmon:
Select the "Vs. Battle" option and enter ORMDJ as a code.
Information in this section was contributed by Sasquashulator.

Tentomon:
Select the "Vs. Battle" option and enter YOLKS as a code.
Information in this section was contributed by Sasquashulator.

Tsubumon:
Select the "Vs. Battle" option and enter PHEEE or NUMEL as a code.
Information in this section was contributed by Sasquashulator.

Tsukaimon:
Select the "Vs. Battle" option and enter THEMF as a code.
Information in this section was contributed by Sasquashulator.

Tsumemon:
Select the "Vs. Battle" option and enter ARENA as a code.
Information in this section was contributed by Sasquashulator.

Tylomon:
Select the "Vs. Battle" option and enter ZUBAT as a code.
Information in this section was contributed by Sasquashulator.

Tyrannomon:
Select the "Vs. Battle" option and enter CANCE as a code.
Information in this section was contributed by Sasquashulator.

Vademon:
Select the "Vs. Battle" option and enter LEELA as a code.
Information in this section was contributed by Sasquashulator.

Vademon:
Select the "Vs. Battle" option and enter MAGIC as a code.
Information in this section was contributed by Dave Fortune.

Vegiemon:
Select the "Vs. Battle" option and enter SHOAL as a code.
Information in this section was contributed by Sasquashulator.

Wargreymon:
Select the "Vs. Battle" option and enter RAPID as a code.
Information in this section was contributed by Ssquirtless.

WaruSeadramon:
Select the "Vs. Battle" option and enter ROOSS as a code.
Information in this section was contributed by Sasquashulator.

Yanmamon:
Select the "Vs. Battle" option and enter TEMPO or AURON as a code.
Information in this section was contributed by Sasquashulator.

YukiBotamon:
Select the "Vs. Battle" option and enter GRACE as a code.
Information in this section was contributed by Sasquashulator.

Zanbamon:
Select the "Vs. Battle" option and enter BRAVE as a code.
Information in this section was contributed by Sasquashulator.

Hint: Ebonwumon:
If you have a D-Tector, defeat Ebonwumon then connect with a D-Terminal (using the trade data-out option on the D-Tector; select "Mega" then "Ebonwumon"). Ebonwumon is now #320 on the D-Terminal.
Information in this section was contributed by curwin.

Hint: Downloading Digimon data:
If you have a D-Terminal and any other Digivice, put your Digivice in a versus battle against any Digimon. Keep the Digivice and D-Terminal connected during the battle. If the Digivice wins, wait until the Digimon on the D-Terminal starts to melt away. While it is doing this, continually press Enter. You cannot check it on your Digivice, but if you do this your Digivice Digimon(s) will temporarily be given the same power level as the Digimon you battled on the D-Terminal. After you battle the next Digimon you face, the power level will go back to normal. If the D-Terminal Digimon had a high power level, then about 70% of the time you will win the next battle.
Information in this section was contributed by Doormat75.

Glitch: Numamon:
If you choose Numamon on the database and select "Digivolve", it will say "Reverse". When he reverses, it will glitch the D-Terminal. He will Digivolve and Reverse and will appear as a glitched Digimon.
Information in this section was contributed by ElectroBoy510.

Note: The Numemon Reverse Digivolve code should not be used if you are afraid of losing your Digimon and high scores. If you do use it, the game will be frozen. When you turn it on again, there will be no sound, and you cannot switch the sound back on. Numbers, such as in the high scores and in the contrast setting, will be glitched and appear as Digimon characters. The only way to revert the D-Terminal back to normal is to remove the batteries and leaving them out for about one minute. When you put them back in, all saved data will be lost.
Information in this section was contributed by Thrashmeister.
Copyright © 2002, 2003, 2004 Al Amaloo. All rights reserved.